AMD Radeon 880M vs Intel Iris Pro Graphics P580 Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
Intel
GPU

Iris Pro Graphics P580

CORE STATE Skylake GT4e
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.0
nm
PROCESS 14 nm+
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
9,082
geekbench_vulkan
40,006
5,258
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs Intel Iris Pro Graphics P580

AMD Radeon 880M vs Intel Iris Pro Graphics P580

Head-to-Head Benchmarks

The recorded data shows a decisive outcome in the two directly comparable benchmark tests. The AMD Radeon 880M wins both head-to-head matchups, leaving the Intel Iris Pro Graphics P580 without a single recorded victory in this comparison. The margin of victory is substantial in both compute and graphics API workloads.

In the Geekbench OpenCL test, the AMD Radeon 880M scores 31,285 points against 9,082 points for the Intel Iris Pro Graphics P580. This translates to a 244.5% advantage for the AMD part, meaning the Radeon 880M delivers more than three times the raw compute performance in this OpenCL workload. The gap is not a marginal one; it represents a generational leap in processing capability that separates the two integrated graphics solutions by a wide margin.

The Geekbench Vulkan test shows an even more pronounced disparity. The AMD Radeon 880M records 40,006 points, while the Intel Iris Pro Graphics P580 manages only 5,258 points. The delta reaches 660.9% in favor of the AMD solution, indicating that the Radeon 880M is roughly seven times faster in this Vulkan-based benchmark. This result underscores the modern API efficiency of the RDNA 3.5 architecture compared to the older Intel Generation 9.0 design.

Looking at the broader average benchmark scores, the AMD Radeon 880M posts an average of 8,436 points across its full benchmark suite, which includes DirectX 10, 11, 12, and 9 tests, plus G2D, G3D, GPU compute, Steel Nomad, OpenCL, and Vulkan results. The Intel Iris Pro Graphics P580, limited to only the two Geekbench tests in the database, averages 7,170 points. The nearest rival data places the AMD part at a 0.1% lead over the NVIDIA GeForce GTX 675MX and a 1.3% lead over the AMD Radeon R9 M375X, confirming that its performance sits in a competitive range among older discrete mobile graphics solutions. The Intel part, by contrast, sits essentially level with the NVIDIA GeForce GTX 560 SE (0% delta) and trails the NVIDIA GeForce GTX 750 by 0.7%.

Architecture Differences

The architectural gap between these two integrated GPUs is fundamental and spans process technology, design generation, and feature support. The AMD Radeon 880M is built on TSMC's 4 nm process node, while the Intel Iris Pro Graphics P580 uses Intel's 14 nm+ process. This process difference alone explains a significant portion of the performance gap, as the 4 nm node allows for higher transistor density and lower power consumption per operation. The AMD chip, codenamed Strix Point, packs 34,000 million transistors onto a 233 mm² die, yielding a transistor density of 145.9 million transistors per square millimeter. The Intel part's transistor count and die size are not recorded in the database, but the architectural generation difference is clear: the Radeon 880M belongs to the RDNA 3.5 family, while the Intel part uses Generation 9.0 based on the Skylake GT4e chip.

Shader configuration also diverges sharply. The AMD Radeon 880M contains 768 shading units, 48 texture mapping units, and 16 render output units. The Intel Iris Pro Graphics P580 has fewer shading units at 576, but a higher count of texture mapping units at 72, and only 9 render output units. The pixel rate figures reflect this imbalance: the AMD part delivers 46.40 GPixel/s, while the Intel part manages just 9.000 GPixel/s. Texture rate favors AMD as well, with 139.2 GTexel/s versus 72.00 GTexel/s for Intel. The floating-point throughput shows the largest gap on paper: the Radeon 880M achieves 4.454 TFLOPS in FP32, while the Intel part reaches only 1,152.0 GFLOPS (1.152 TFLOPS). In FP16, the AMD part maintains 4.454 TFLOPS with a 1:1 ratio, while Intel reaches 2.304 TFLOPS with a 2:1 ratio.

Clock speeds also differ significantly. The AMD Radeon 880M has a base clock of 400 MHz and a boost clock of 2,900 MHz, while the Intel Iris Pro Graphics P580 runs at a 350 MHz base and a 1,000 MHz boost. The AMD part's boost clock nearly triples the Intel part's, which directly contributes to its higher fill rates and compute throughput. Both parts feature system-shared memory with system-dependent bandwidth, so memory configuration is not a differentiating factor in the database.

The Radeon 880M adds dedicated ray tracing cores, with 12 listed in the specifications, while the Intel part has none recorded. This represents a major feature divergence, as ray tracing support is absent from the older Intel architecture entirely. The API support further separates the two: the AMD part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The DirectX feature level difference means the AMD part can handle more advanced rendering features in modern titles, which pairs with its ray tracing capability.

FAQ

Q: How much faster is the AMD Radeon 880M in the Geekbench OpenCL test?

A: The AMD Radeon 880M scores 31,285 points compared to 9,082 points for the Intel Iris Pro Graphics P580, a 244.5% advantage for the AMD part.

Q: Does the Intel Iris Pro Graphics P580 win any benchmark in this comparison?

A: No. The head-to-head data records 2 wins for the AMD Radeon 880M and 0 wins for the Intel Iris Pro Graphics P580 across the two shared tests.

Q: What is the difference in Vulkan performance between the two GPUs?

A: The AMD Radeon 880M scores 40,006 points in Geekbench Vulkan, while the Intel Iris Pro Graphics P580 scores 5,258 points, giving the AMD part a 660.9% lead.

Q: Which GPU has more shading units?

A: The AMD Radeon 880M has 768 shading units, while the Intel Iris Pro Graphics P580 has 576 shading units. However, the Intel part has 72 texture mapping units versus 48 on the AMD part.

Q: What process node does each GPU use?

A: The AMD Radeon 880M is fabricated on TSMC's 4 nm process, while the Intel Iris Pro Graphics P580 uses Intel's 14 nm+ process.

Q: Does the Intel Iris Pro Graphics P580 support ray tracing?

A: No. The database lists 12 ray tracing cores for the AMD Radeon 880M, while no ray tracing cores are recorded for the Intel Iris Pro Graphics P580.

Specification Differences

The two GPUs differ across nearly every measurable specification in the database. The AMD Radeon 880M uses the Strix Point chip with RDNA 3.5 architecture, while the Intel Iris Pro Graphics P580 uses the Skylake GT4e chip with Generation 9.0 architecture. The process nodes are 4 nm for AMD and 14 nm+ for Intel. The AMD part has 34,000 million transistors on a 233 mm² die with a density of 145.9M per mm²; the Intel part's transistor count, die size, and density are not recorded.

Clock speeds differ, with the AMD part boosting to 2,900 MHz versus 1,000 MHz for Intel, and base clocks of 400 MHz versus 350 MHz. Shading units number 768 for AMD and 576 for Intel. Texture mapping units favor Intel at 72 versus 48, while render output units favor AMD at 16 versus 9. The AMD part includes 12 ray tracing cores; Intel has none. Pixel rate is 46.40 GPixel/s for AMD versus 9.000 GPixel/s for Intel. Texture rate is 139.2 GTexel/s versus 72.00 GTexel/s. FP32 throughput is 4.454 TFLOPS versus 1,152.0 GFLOPS. FP16 throughput is 4.454 TFLOPS (1:1) versus 2.304 TFLOPS (2:1). Both have a 15 W TDP.

The bus interface differs: the AMD part uses PCIe 4.0 x8, while the Intel part uses a Ring Bus. Display outputs are portable device dependent for AMD and motherboard dependent for Intel. API support differs in DirectX (12 Ultimate versus 12) and Vulkan (1.4 versus 1.3). Production status is Active for AMD and End-of-life for Intel. The AMD part released in 2024, while the Intel part released in 2015. The AMD part's predecessor is Navi II IGP; the Intel part has no recorded predecessor. The AMD part has no successor recorded; the Intel part also has no successor recorded.

The Verdict

The data points to a clear choice for anyone comparing these two integrated graphics solutions. The AMD Radeon 880M outperforms the Intel Iris Pro Graphics P580 in every recorded head-to-head benchmark, with margins ranging from 244.5% in OpenCL to 660.9% in Vulkan. The AMD part also holds a higher percentile rank among all GPUs, sitting at the 43rd percentile versus the Intel part's 39th percentile. The average benchmark score of 8,436 for the AMD part versus 7,170 for the Intel part further reinforces this ordering.

The Intel Iris Pro Graphics P580 is an end-of-life product released in 2015, while the AMD Radeon 880M is an active product released in 2024. The architectural advantages of the AMD part, including a newer process node, higher boost clock, more shading units, dedicated ray tracing cores, and more advanced DirectX and Vulkan support, all contribute to its superior measured performance. The Intel part's only specification advantages are a higher texture mapping unit count (72 versus 48) and a higher FP16 throughput ratio (2:1 versus 1:1), but these do not translate into any benchmark wins in the recorded data.

Where Each One Wins

The AMD Radeon 880M wins in all directly comparable workloads. In OpenCL compute, it delivers 244.5% higher scores, making it the clear choice for general-purpose GPU computing tasks that leverage OpenCL. In Vulkan graphics, its 660.9% lead indicates that modern Vulkan-based applications will run dramatically better on the AMD part. The AMD part's 4.454 TFLOPS FP32 throughput, 46.40 GPixel/s pixel rate, and 139.2 GTexel/s texture rate provide the raw horsepower for demanding graphics workloads and compute-heavy applications.

The Intel Iris Pro Graphics P580 does not have a single recorded benchmark win in this comparison. Its higher texture mapping unit count (72 versus 48) suggests it could theoretically handle texture-heavy workloads better per clock, but the AMD part's much higher boost clock (2,900 MHz versus 1,000 MHz) and overall texture rate (139.2 GTexel/s versus 72.00 GTexel/s) negate this advantage in practice. The Intel part's FP16 throughput of 2.304 TFLOPS at a 2:1 ratio is lower than the AMD part's 4.454 TFLOPS at a 1:1 ratio, so even half-precision workloads favor AMD.

For users seeking integrated graphics with modern feature support, ray tracing capability, and strong performance in both compute and graphics APIs, the AMD Radeon 880M is the only viable option based on the recorded data. The Intel Iris Pro Graphics P580 remains a legacy part whose performance profile is firmly in the past, suitable only for systems that require its specific motherboard-dependent display outputs and older API compatibility.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
Iris Pro Graphics P580
Core Specs
Shading Units
768
576 -25.0%
Shaders
768
576 -25.0%
TMUs
48
72 +50.0%
ROPs
16
9 -43.8%
Compute Units
12
Execution Units
72
Clocks
Base Clock
400 MHz
350 MHz
Boost Clock
2900 MHz
1000 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
46.40 GPixel/s
9.000 GPixel/s
Texture Rate
139.2 GTexel/s
72.00 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
1,152.0 GFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
288.0 GFLOPS (1:4)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
2.304 TFLOPS (2:1)
AI/RT
RT Cores
12
Power
TDP
15 W
15 W
TDP (W)
15
15 0.0%
Power Connectors
None
Architecture
Architecture
RDNA 3.5
Generation 9.0
GPU Name
Strix Point
Skylake GT4e
Generation
Navi III IGP (Strix Point Mobile)
HD Graphics-W (Skylake)
Process Size
4 nm
14 nm+
Transistors
34,000 million
Die Size
233 mm²
Foundry
TSMC
Intel
Density
145.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
2.1
3.0
Shader Model
6.8
6.4
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Motherboard Dependent
Bus Interface
PCIe 4.0 x8
Ring Bus
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
View Radeon 880M Details View Iris Pro Graphics P580 Details