AMD Radeon 880M vs Intel Arc Graphics 2 Xe Mobile Comparison
AMD Radeon 880M
Arc Graphics 2 Xe Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 880M vs Intel Arc Graphics 2 Xe Mobile
FAQ
Q: Which integrated GPU shows the higher overall benchmark standing?
A: The Intel Arc Graphics 2 Xe Mobile holds the 50th percentile among all GPUs, while the AMD Radeon 880M sits at the 43rd percentile. The Intel part’s percentile is based on its architectural classification, as its benchmark scores are not yet recorded in the database.
Q: What is the average benchmark score for the AMD Radeon 880M?
A: The AMD Radeon 880M has an average benchmark score of 8436. Its closest rival in the database is the NVIDIA GeForce GTX 675MX with an average score of 8427, a delta of 0.1%.
Q: Are there any direct head-to-head benchmark results between these two GPUs?
A: No. The database contains no head-to-head benchmark entries for this pair, and the Intel Arc Graphics 2 Xe Mobile has no individual benchmark scores recorded. The comparison relies on architectural specifications and the AMD part’s measured results.
Q: How do the shading unit counts compare?
A: The AMD Radeon 880M uses 768 shading units, while the Intel Arc Graphics 2 Xe Mobile uses 256 shading units. This is a 3:1 ratio in favor of AMD.
Q: What are the boost clock speeds for each GPU?
A: The AMD Radeon 880M boosts to 2900 MHz from a 400 MHz base. The Intel Arc Graphics 2 Xe Mobile boosts to 2500 MHz from a 300 MHz base. AMD holds a 400 MHz advantage in boost clock.
Q: Do both GPUs support the same graphics APIs?
A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The API feature sets are identical.
Architecture Differences
The AMD Radeon 880M is built on the Strix Point chip using the RDNA 3.5 architecture. It belongs to the Navi III IGP generation for Strix Point Mobile. TSMC fabricates the chip on a 4 nm process, and the die measures 233 mm² with 34,000 million transistors. The transistor density calculates to 145.9M per mm². The GPU uses a PCIe 4.0 x8 bus interface.
The Intel Arc Graphics 2 Xe Mobile uses the Wildcat Lake chip with the Xe3-LPG architecture, part of the Arc Graphics-M generation. Intel fabricates this chip on a 3 nm process. The transistor count and die size are not recorded in the database. The bus interface is listed simply as IGP, with no PCIe lane specification provided.
The shading unit count differs substantially. AMD provides 768 shading units, 48 texture mapping units, and 16 ROPs. Intel provides 256 shading units, 16 TMUs, and 8 ROPs. AMD’s configuration offers three times the shading units, three times the TMUs, and double the ROPs.
Ray tracing hardware also differs. The AMD part includes 12 RT cores, while the Intel part includes 2 RT cores. Neither GPU lists tensor cores in the database.
The compute rates reflect the hardware disparity. AMD’s FP32 throughput is 4.454 TFLOPS, and its FP16 rate is identical at 4.454 TFLOPS with a 1:1 ratio. Intel’s FP32 throughput is 1,280.0 GFLOPS, and its FP16 rate is 2.560 TFLOPS with a 2:1 ratio. The FP32 figures show AMD at roughly 3.5 times the Intel throughput.
Pixel and texture rates follow the same pattern. AMD produces 46.40 GPixel/s and 139.2 GTexel/s. Intel produces 20.00 GPixel/s and 40.00 GTexel/s. AMD leads by a factor of 2.32 in pixel rate and 3.48 in texture rate.
Power targets differ, with AMD rated at 15 W and Intel at 25 W. Both are IGP designs with no power connectors and portable-device-dependent display outputs.
Both GPUs share system memory with a system-dependent bandwidth figure. The memory size, type, and bus width are all listed as system shared for both parts.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark results for the AMD Radeon 880M versus the Intel Arc Graphics 2 Xe Mobile. The wins counter for each side is zero.
The AMD Radeon 880M does have recorded benchmark scores. In 3DMark Steel Nomad DX12, it scores 535. Geekbench OpenCL returns 31285, and Geekbench Vulkan returns 40006. Passmark results include 31 in DirectX 10, 73 in DirectX 11, 32 in DirectX 12, and 97 in DirectX 9. The Passmark G2D score is 969, G3D is 7615, and GPU compute is 3719.
The average benchmark score for the AMD part is 8436. Its nearest rivals in the database, with average scores and deltas, are the NVIDIA GeForce GTX 675MX at 8427 (0.1%), the NVIDIA GeForce MX330 at 8458 (-0.3%), the AMD Radeon HD 8870M at 8462 (-0.3%), and the AMD Radeon R9 M375X at 8325 (1.3%). The AMD Radeon 880M effectively sits within a narrow band of these older discrete GPUs, slightly ahead of the GTX 675MX and R9 M375X, slightly behind the MX330 and HD 8870M.
The Intel Arc Graphics 2 Xe Mobile has no benchmark scores in the database. Its average benchmark score is listed as 0, and it has no nearest rivals. No performance claims can be made from measured data for this part.
The percentile ranking shows Intel at 50 versus AMD at 43. This ranking is derived from the database’s classification of the Intel part, but without measured scores the percentile does not reflect actual benchmark performance. The AMD part’s 43rd percentile is grounded in its measured average score of 8436.
Specification Differences
The two GPUs differ across several specification fields.
Architecture: AMD uses RDNA 3.5, Intel uses Xe3-LPG.
Chip: AMD uses Strix Point, Intel uses Wildcat Lake.
Process node: AMD uses 4 nm from TSMC, Intel uses 3 nm from Intel.
Transistors: AMD has 34,000 million, Intel is unknown.
Die size: AMD measures 233 mm², Intel is unknown.
Transistor density: AMD has 145.9M per mm², Intel has no recorded value.
Base clock: AMD at 400 MHz, Intel at 300 MHz.
Boost clock: AMD at 2900 MHz, Intel at 2500 MHz.
Shading units: AMD has 768, Intel has 256.
TMUs: AMD has 48, Intel has 16.
ROPs: AMD has 16, Intel has 8.
RT cores: AMD has 12, Intel has 2.
Pixel rate: AMD at 46.40 GPixel/s, Intel at 20.00 GPixel/s.
Texture rate: AMD at 139.2 GTexel/s, Intel at 40.00 GTexel/s.
FP32: AMD at 4.454 TFLOPS, Intel at 1,280.0 GFLOPS.
FP16: AMD at 4.454 TFLOPS (1:1), Intel at 2.560 TFLOPS (2:1).
TDP: AMD at 15 W, Intel at 25 W.
Bus interface: AMD uses PCIe 4.0 x8, Intel uses IGP.
Release date: AMD released on 2024-07-14, Intel releases on 2026-04-15.
Predecessor: AMD lists Navi II IGP, Intel lists HD Graphics-M.
The remaining fields are identical: system shared memory, system dependent bandwidth, DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4, IGP slot width, no power connectors, portable device dependent display outputs, and active production status.
The Verdict
The recorded data indicates a clear performance hierarchy. The AMD Radeon 880M delivers measured results across multiple benchmark suites, with an average score of 8436 and a 43rd percentile standing. The Intel Arc Graphics 2 Xe Mobile has no measured scores in the database, an average score of 0, and a 50th percentile that cannot be tied to any recorded benchmark performance.
On specifications alone, the AMD part holds decisive advantages. It has 768 shading units versus 256, 12 RT cores versus 2, a 2900 MHz boost versus 2500 MHz, and FP32 throughput of 4.454 TFLOPS versus 1,280.0 GFLOPS. The pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s dwarf the Intel figures of 20.00 GPixel/s and 40.00 GTexel/s. The AMD GPU also operates at a lower TDP of 15 W compared to 25 W for Intel.
The Intel part counters with a 3 nm process versus 4 nm, which suggests a denser manufacturing technology. It also holds a higher percentile ranking of 50 versus 43, but that ranking lacks measured support.
For any workload where benchmark scores matter, the AMD Radeon 880M is the only part in this pair with verified performance data. The Intel Arc Graphics 2 Xe Mobile cannot be positioned ahead of it on any measured metric. Until the Intel part accrues benchmark results, the database supports AMD as the stronger option.
Where Each One Wins
The AMD Radeon 880M wins in every category backed by recorded data or explicit specifications.
In raw compute, AMD’s FP32 output of 4.454 TFLOPS is more than three times Intel’s 1,280.0 GFLOPS. The FP16 rate of 4.454 TFLOPS also exceeds Intel’s 2.560 TFLOPS, even before accounting for the 1:1 versus 2:1 ratio.
In graphics throughput, AMD’s texture rate of 139.2 GTexel/s and pixel rate of 46.40 GPixel/s provide substantially higher fill capacity than Intel’s 40.00 GTexel/s and 20.00 GPixel/s. This favors AMD in rasterization-heavy scenarios.
In ray tracing, AMD’s 12 RT cores versus 2 give it a sixfold advantage in dedicated ray tracing hardware. The API support is identical, so the hardware difference is the deciding factor.
In efficiency, AMD’s 15 W TDP is lower than Intel’s 25 W while delivering higher throughput. The data does not include thermal or battery tests, but the specification gap is explicit.
The Intel Arc Graphics 2 Xe Mobile wins in two narrow respects. It uses a 3 nm process, which is a newer manufacturing node than AMD’s 4 nm, indicating a potential advantage in transistor density per area, though Intel’s transistor count and die size are unknown. It also holds the higher percentile rank of 50 versus 43, but that rank is unsupported by any measured benchmark score.
For use-case selection, the AMD Radeon 880M suits any workload requiring verified performance: 3DMark DX12 tests, Geekbench compute, Passmark graphics suites, or general GPU compute. The Intel part offers no recorded performance to recommend it for any specific task. Its only advantages are process node and percentile classification, neither of which translates into a measurable benchmark win.