AMD Radeon 880M vs AMD Radeon R7 350 Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Radeon R7 350

CORE STATE Cape Verde
VRAM 2 GB
CLOCK SPEED —
TDP 55 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
7,792
geekbench_vulkan
40,006
7,057
passmark_directx_10
31
N/A
passmark_directx_11
73
N/A
passmark_directx_12
32
N/A
passmark_directx_9
97
N/A
passmark_g2d
969
N/A
passmark_g3d
7,615
N/A
passmark_gpu_compute
3,719
N/A

Analysis: AMD Radeon 880M vs AMD Radeon R7 350

Head-to-Head Benchmarks

The benchmark results are unequivocal. In the two recorded head-to-head comparisons, the AMD Radeon 880M wins decisively against the AMD Radeon R7 350. The most dramatic difference appears in the Geekbench Vulkan test, where the 880M scores 40006 against the R7 350's 7057, a staggering 466.9% advantage. This indicates a generational leap in API efficiency and raw compute capability under modern graphics workloads.

The Geekbench OpenCL result reinforces this pattern. The 880M posts a score of 31285, while the R7 350 manages only 7792. That difference translates to a 301.5% lead for the newer integrated part. These are not marginal improvements; they represent a complete redefinition of performance expectations for the respective product classes.

Looking at the broader database context, the 880M's average benchmark score sits at 8436, placing it in the 43rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 675MX (avg score 8427, delta 0.1%), the NVIDIA GeForce MX330 (avg score 8458, delta -0.3%), and the AMD Radeon HD 8870M (avg score 8462, delta -0.3%). The 880M essentially trades blows with these older discrete mobile parts, which is remarkable for an integrated graphics processor.

The R7 350, by contrast, has an average benchmark score of 7425, putting it in the 40th percentile. Its closest competitors are the Intel UHD Graphics 750 (avg score 7441, delta -0.2%), the AMD Radeon HD 8850M (avg score 7447, delta -0.3%), and the NVIDIA GeForce GTX 1650 (avg score 7472, delta -0.6%). The data shows the R7 350 sits slightly below these parts, while the 880M sits at or above its own comparable set.

The 880M also holds a significant advantage in absolute compute metrics. Its FP32 throughput is rated at 4.454 TFLOPS, which compares to 819.2 GFLOPS for the R7 350. This is a 5.4x difference in raw shader math capability. The pixel rate tells a similar story: 46.40 GPixel/s for the 880M versus 12.80 GPixel/s for the R7 350. Texture rate is even more lopsided, with the 880M delivering 139.2 GTexel/s against 25.60 GTexel/s.

Architecture Differences

The two GPUs come from fundamentally different eras of AMD design. The 880M uses the RDNA 3.5 architecture on a 4 nm TSMC process node, while the R7 350 is built on GCN 1.0 using a 28 nm process. This process shrink alone explains much of the efficiency and performance gap. The 880M packs 34,000 million transistors onto a 233 mm² die, yielding a transistor density of 145.9M per mm². The R7 350 has 1,500 million transistors on a 123 mm² die, with a density of just 12.2M per mm².

Shader configuration differs substantially. The 880M features 768 shading units, 48 texture mapping units, 16 ROPs, and 12 dedicated ray tracing cores. The R7 350 contains 512 shading units, 32 TMUs, and 16 ROPs, with no ray tracing hardware at all. The presence of ray tracing cores in the 880M is a defining architectural advantage, enabling hardware-accelerated ray-traced effects that the R7 350 simply cannot process.

Memory architecture is another major divider. The 880M uses system-shared memory, with its bandwidth dependent on the host system. The R7 350 carries dedicated 2 GB of GDDR5 on a 128-bit bus, delivering 72.00 GB/s of bandwidth. While the dedicated memory gives the R7 350 a fixed resource, the 880M benefits from modern system memory speeds and the flexibility of unified memory allocation.

Clock behavior differs as well. The 880M has a base clock of 400 MHz and a boost clock of 2900 MHz, a wide dynamic range that allows it to idle efficiently and ramp aggressively under load. The R7 350 does not have recorded base or boost clocks in the database, but its memory runs at 1125 MHz (4.5 Gbps effective). The 880M's boost clock of 2900 MHz is extraordinarily high for a GPU, enabled by the advanced 4 nm process and RDNA 3.5 design.

API support also separates these parts. The 880M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The R7 350 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The DirectX 12 Ultimate designation means the 880M supports the full feature set of modern DirectX, including ray tracing and variable rate shading. The R7 350's DirectX 12 (11_1) support is a more limited implementation.

Where Each One Wins

The AMD Radeon 880M wins in every recorded benchmark comparison. Its victories in both Geekbench OpenCL and Vulkan are absolute, with no countervailing data in the head-to-head set. The 880M is the clear choice for modern compute workloads, particularly those leveraging Vulkan's low-overhead API. The 466.9% Vulkan delta suggests the 880M extracts far more performance from modern API designs.

The 880M also wins decisively in raw compute throughput. Its 4.454 TFLOPS of FP32 performance dwarfs the R7 350's 819.2 GFLOPS. For any application that stresses shader math, such as physics simulation, image processing, or machine learning inference, the 880M offers more than five times the headroom. The 12 ray tracing cores further extend its lead in visually intensive tasks.

The R7 350's only potential advantages lie in its fixed memory configuration. With 2 GB of dedicated GDDR5 at 72.00 GB/s, it offers predictable bandwidth that does not depend on system memory performance. This could be beneficial in scenarios where system memory is slow or shared with other components. However, the benchmark data does not show any test where this translates into a performance win.

The R7 350 also has a qualified advantage in its 250 W suggested PSU requirement alongside a 55 W TDP. The 880M, as an integrated part with a 15 W TDP, requires no additional power connectors and draws far less power. For systems where power consumption is a constraint, the 880M is the superior choice on efficiency metrics.

For gaming, the 880M's support for DirectX 12 Ultimate and its higher pixel and texture rates make it the stronger candidate for modern titles. The R7 350's DirectX 12 (11_1) support limits its compatibility with the latest graphics features. The 880M's 46.40 GPixel/s pixel rate and 139.2 GTexel/s texture rate indicate it can handle higher resolutions and more detailed textures than the R7 350's 12.80 GPixel/s and 25.60 GTexel/s.

The Verdict

The data directs a clear verdict: the AMD Radeon 880M is the superior GPU in this comparison. It wins both head-to-head benchmarks by margins of 301.5% and 466.9%, which are not competitive gaps but categorical differences. The 880M also holds advantages in every architectural metric, including transistor count, process node, shading units, and API support.

The 880M's average benchmark score of 8436 places it in the 43rd percentile of all GPUs, while the R7 350's 7425 places it in the 40th percentile. The delta between their nearest rivals tells the story: the 880M matches or slightly exceeds older discrete mobile GPUs, while the R7 350 falls slightly short of its own comparable set. The 880M is the modern choice for any application requiring graphics compute.

The R7 350's role is now limited to legacy systems. Its production status is listed as end-of-life, and its architecture is over a decade old. For users maintaining older systems with this GPU, the data suggests it remains functional but vastly outclassed by modern integrated graphics. The 880M, as an active product from 2024, represents the current state of AMD's integrated graphics capability.

For system builders, the choice is straightforward. The 880M offers superior performance in every recorded test, a more advanced feature set, lower power consumption at 15 W versus 55 W, and a smaller physical footprint as an IGP. The R7 350 offers only its dedicated memory interface, which does not translate into benchmark wins. The data supports selecting the 880M for any new build.

FAQ

Q: How much faster is the AMD Radeon 880M than the R7 350 in Vulkan benchmarks?

A: The 880M scores 40006 in Geekbench Vulkan compared to 7057 for the R7 350, a 466.9% advantage.

Q: What is the transistor count difference between these two GPUs?

A: The 880M contains 34,000 million transistors, while the R7 350 has 1,500 million transistors.

Q: Does the R7 350 support ray tracing?

A: No, the R7 350 has no ray tracing cores, while the 880M includes 12 dedicated ray tracing cores.

Q: What memory configurations do these GPUs use?

A: The 880M uses system-shared memory with bandwidth dependent on the host system, while the R7 350 has 2 GB of dedicated GDDR5 on a 128-bit bus with 72.00 GB/s bandwidth.

Q: How do their power requirements compare?

A: The 880M has a 15 W TDP and requires no power connectors, while the R7 350 has a 55 W TDP with a suggested PSU of 250 W.

Q: Which GPU has better API support?

A: The 880M supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the R7 350 supports DirectX 12 (11_1) and Vulkan 1.2.170.

Specification Differences

| Specification | AMD Radeon 880M | AMD Radeon R7 350 |

|---|---|---|

| Architecture | RDNA 3.5 | GCN 1.0 |

| Process Node | 4 nm | 28 nm |

| Transistors | 34,000 million | 1,500 million |

| Die Size | 233 mm² | 123 mm² |

| Transistor Density | 145.9M / mm² | 12.2M / mm² |

| Shading Units | 768 | 512 |

| TMUs | 48 | 32 |

| ROPs | 16 | 16 |

| RT Cores | 12 | None |

| Pixel Rate | 46.40 GPixel/s | 12.80 GPixel/s |

| Texture Rate | 139.2 GTexel/s | 25.60 GTexel/s |

| FP32 Performance | 4.454 TFLOPS | 819.2 GFLOPS |

| TDP | 15 W | 55 W |

| Memory Size | System Shared | 2 GB |

| Memory Type | System Shared | GDDR5 |

| Memory Bus | System Shared | 128 bit |

| Memory Bandwidth | System Dependent | 72.00 GB/s |

| Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |

| DirectX Support | 12 Ultimate (12_2) | 12 (11_1) |

| Vulkan Support | 1.4 | 1.2.170 |

| Display Outputs | Portable Device Dependent | 1x DVI, 1x HDMI 1.4a, 1x DisplayPort 1.2 |

| Slot Width | IGP | Single-slot |

| Production Status | Active | End-of-life |

| Release Date | 2024-07-14 | 2016-07-05 |

DETAILED SPECIFICATIONS

SPECIFICATION
880M
R7 350
Core Specs
Shading Units
768
512 -33.3%
Shaders
768
512 -33.3%
TMUs
48
32 -33.3%
ROPs
16
16 0.0%
Compute Units
12
8 -33.3%
Clocks
Base Clock
400 MHz
—
Boost Clock
2900 MHz
—
GPU Clock
—
800 MHz
Memory Clock
System Shared
1125 MHz 4.5 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
—
2,048
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
72.00 GB/s
Cache
L1 Cache
128 KB per Array
16 KB (per CU)
L2 Cache
2 MB
256 KB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
46.40 GPixel/s
12.80 GPixel/s
Texture Rate
139.2 GTexel/s
25.60 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
819.2 GFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
51.20 GFLOPS (1:16)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
—
AI/RT
RT Cores
12
—
Power
TDP
15 W
55 W
TDP (W)
15
55 +266.7%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
GCN 1.0
GPU Name
Strix Point
Cape Verde
Generation
Navi III IGP (Strix Point Mobile)
Pirate Islands (R7 300)
Process Size
4 nm
28 nm
Transistors
34,000 million
1,500 million
Die Size
233 mm²
123 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
12.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.170
OpenCL
2.1
2.1 (1.2)
Shader Model
6.8
6.5 (5.1)
Physical
Slot Width
IGP
Single-slot
Length
—
168 mm 6.6 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
Volcanic Islands
Successor
—
Arctic Islands
View Radeon 880M Details View Radeon R7 350 Details