AMD Radeon 880M vs AMD Radeon Pro 5300M Comparison

AMD
RADEON

AMD Radeon 880M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Radeon Pro 5300M

CORE STATE Navi 14
VRAM 4 GB
CLOCK SPEED 1250 MHz
TDP 85 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
535
N/A
geekbench_opencl
31,285
29,252
geekbench_vulkan
40,006
27,912
passmark_directx_10
31
36
passmark_directx_11
73
37
passmark_directx_12
32
25
passmark_directx_9
97
80
passmark_g2d
969
582
passmark_g3d
7,615
5,918
passmark_gpu_compute
3,719
2,658
geekbench_metal
N/A
33,626

Analysis: AMD Radeon 880M vs AMD Radeon Pro 5300M

Where Each One Wins

The benchmark data splits these two AMD parts into very distinct roles. The AMD Radeon Pro 5300M takes a single victory across the nine recorded head-to-head tests, while the AMD Radeon 880M claims the other eight. That lopsided tally, however, does not tell the full story, because the one win for the Pro 5300M lands in a legacy API test, and the 880M dominates across modern workloads and compute-oriented benchmarks.

The Pro 5300M wins in Passmark DirectX 10 with a score of 36 against 31 for the 880M, a 16.1% advantage. This is a narrow margin in an aging API, and it suggests the older RDNA 1.0 architecture retains some strength in specific legacy paths. In every other recorded test, the 880M moves ahead, often by substantial margins. The largest single gap appears in Passmark DirectX 11, where the 880M scores 73 versus 37, a 49.3% lead. That is nearly double the performance, and it points to a decisive advantage in a still widely used graphics API.

The 880M also wins in Passmark DirectX 12, scoring 32 against 25, a 21.9% improvement, and in Passmark DirectX 9, where it posts 97 versus 80, a 17.5% edge. The pattern is consistent: the newer architecture handles both old and new DirectX versions better, with the exception of that single DirectX 10 result. The Vulkan test shows the most dramatic difference, with the 880M scoring 40006 against 27912 for the Pro 5300M, a 30.2% lead. OpenCL also favors the 880M, 31285 versus 29252, though the gap is a more modest 6.5%.

Compute-heavy workloads reinforce the 880M advantage. In Passmark GPU Compute, the 880M scores 3719 against 2658, a 28.5% lead. The 2D performance gap is even larger in percentage terms: Passmark G2D shows 969 for the 880M and 582 for the Pro 5300M, a 39.9% difference. The 3D test, Passmark G3D, gives the 880M 7615 versus 5918, a 22.3% lead. Across the board, the 880M is the stronger performer in the recorded data, with the Pro 5300M holding only that narrow DirectX 10 niche.

The Verdict

The data points to a clear choice for most use cases: the AMD Radeon 880M is the faster part in the vast majority of recorded workloads. It wins eight of nine head-to-head tests, including all modern API benchmarks, all compute tests, and both 2D and 3D Passmark suites. The 880M also carries a much lower TDP at 15 W versus 85 W for the Pro 5300M, which makes it the more efficient option on paper. For anyone prioritizing raw benchmark performance across DirectX 11, DirectX 12, Vulkan, OpenCL, or general GPU compute, the recorded scores favor the 880M without ambiguity.

The AMD Radeon Pro 5300M should only be considered if a workload specifically relies on Passmark DirectX 10 performance, where it holds a 16.1% edge. That is a very narrow use case, and the rest of the data suggests the Pro 5300M is otherwise outmatched. The Pro 5300M does have dedicated 4 GB GDDR6 memory with 192.0 GB/s bandwidth, whereas the 880M uses system shared memory with system dependent bandwidth. In scenarios where dedicated VRAM matters more than raw compute throughput, the Pro 5300M may still have a role, but the benchmark scores do not show that advantage in any recorded test.

The 880M also benefits from being an active product with a 2024 release date, while the Pro 5300M is end-of-life and launched in 2019. The 880M sits in the 43rd percentile of all GPUs, while the Pro 5300M sits at the 48th percentile, so the Pro 5300M actually ranks slightly higher in the overall database distribution despite losing most head-to-head tests. That oddity reflects the different benchmark mixes used for each part, and the direct comparisons above are more informative for a buyer deciding between these two specific options. For nearly every recorded workload, the 880M is the recommended pick.

Head-to-Head Benchmarks

The most striking result in the head-to-head data is the Passmark DirectX 11 test. The 880M scores 73, while the Pro 5300M manages only 37, giving the 880M a 49.3% advantage. This is the largest percentage gap in the entire comparison, and it indicates a generational leap in how efficiently the newer architecture handles this API. DirectX 11 remains common in many games and applications, so this gap has practical significance.

Vulkan shows the second largest margin. The 880M posts 40006 against 27912 for the Pro 5300M, a 30.2% lead. Vulkan is increasingly important in modern titles and emulation workloads, and the data suggests the RDNA 3.5 architecture in the 880M is far better optimized for it than the RDNA 1.0 architecture in the Pro 5300M. The OpenCL result is much closer, with the 880M at 31285 and the Pro 5300M at 29252, a 6.5% difference. That narrower gap suggests compute performance per shader is more comparable, even though the 880M still comes out ahead.

Passmark GPU Compute gives the 880M a 28.5% lead, 3719 versus 2658. This aligns with the OpenCL direction but shows a larger margin, possibly due to different workload characteristics in the two tests. The 3D test, Passmark G3D, shows the 880M at 7615 and the Pro 5300M at 5918, a 22.3% advantage. The 2D test, Passmark G2D, shows the biggest relative difference outside of DirectX 11: 969 versus 582, a 39.9% lead for the 880M. That 2D gap is notable because 2D performance is often considered less architecture-sensitive, yet the data shows a clear advantage for the newer part.

DirectX 12 favors the 880M by 21.9%, 32 versus 25, and DirectX 9 favors it by 17.5%, 97 versus 80. The only reverse result is DirectX 10, where the Pro 5300M wins 36 to 31, a 16.1% margin. The 880M also has a recorded 3DMark Steel Nomad DX12 score of 535, a test that the Pro 5300M has no recorded score for, which further highlights the 880M's modern API readiness. The overall pattern is consistent: the 880M is faster in nearly every measurable way, often by large margins.

FAQ

Q: Which GPU wins the most head-to-head benchmark tests?

A: The AMD Radeon 880M wins 8 of the 9 recorded head-to-head tests, while the AMD Radeon Pro 5300M wins only 1.

Q: What is the largest performance gap between the two?

A: The largest gap is in Passmark DirectX 11, where the 880M scores 73 versus 37 for the Pro 5300M, a 49.3% advantage.

Q: Is there any test where the Pro 5300M beats the 880M?

A: Yes, the Pro 5300M wins the Passmark DirectX 10 test with 36 points against 31, a 16.1% lead.

Q: How do the two compare in Vulkan performance?

A: The 880M scores 40006 in Geekbench Vulkan, while the Pro 5300M scores 27912, giving the 880M a 30.2% lead.

Q: Which GPU has the higher overall database percentile?

A: The Pro 5300M ranks at the 48th percentile of all GPUs, while the 880M ranks at the 43rd percentile, despite the 880M winning most direct comparisons.

Q: What are the power consumption figures for each?

A: The Pro 5300M has a TDP of 85 W, while the 880M has a TDP of 15 W.

Architecture Differences

The two GPUs come from different architectural generations. The AMD Radeon Pro 5300M uses the Navi 14 chip built on RDNA 1.0, while the AMD Radeon 880M uses the Strix Point chip built on RDNA 3.5. That is a jump of several architecture revisions, and it shows in the benchmark results. The Pro 5300M is fabricated on a 7 nm process at TSMC, while the 880M uses a 4 nm process, also at TSMC. The transistor counts differ dramatically: the 880M's Strix Point die contains 34,000 million transistors, while the Pro 5300M's Navi 14 die contains 6,400 million. The die sizes also differ, with the 880M at 233 mm² and the Pro 5300M at 158 mm². Transistor density is much higher on the 880M, at 145.9M per mm² versus 40.5M per mm² for the Pro 5300M.

The 880M includes 12 ray tracing cores, while the Pro 5300M has none recorded. This is a major feature difference, as the 880M supports DirectX 12 Ultimate (12_2), while the Pro 5300M only supports DirectX 12 (12_1). The 880M's ray tracing capability and newer API support explain some of its strength in modern workloads. The Pro 5300M is part of the Radeon Pro Mac (Navi Mobile) generation, while the 880M belongs to the Navi III IGP (Strix Point Mobile) generation, and the 880M's predecessor is listed as Navi II IGP.

The Pro 5300M is an end-of-life product released in 2019, while the 880M is an active product released in 2024. The 880M is an integrated graphics processor (IGP), as its slot width of "IGP" indicates, while the Pro 5300M is a discrete mobile GPU. Both use PCIe 4.0 x8 as their bus interface, and both have portable device dependent display outputs. The power delivery situation differs in TDP only, with the 85 W Pro 5300M and the 15 W 880M, though neither uses external power connectors.

Specification Differences

The memory configurations set these two apart more than any other specification. The Pro 5300M has 4 GB of GDDR6 memory on a 128 bit bus, with 192.0 GB/s bandwidth. The 880M uses system shared memory, with system shared type, system shared bus width, and system dependent bandwidth. This means the 880M's memory performance depends entirely on the host system's RAM, while the Pro 5300M has dedicated VRAM. The clock speeds also differ significantly: the Pro 5300M has a base clock of 1000 MHz and a boost clock of 1250 MHz, while the 880M has a base clock of 400 MHz and a boost clock of 2900 MHz. The memory clock for the Pro 5300M is 1500 MHz with 12 Gbps effective, while the 880M's memory clock is listed as system shared.

The compute unit configurations differ as well. The Pro 5300M has 1280 shading units, 80 texture mapping units, and 32 raster operations pipelines. The 880M has 768 shading units, 48 TMUs, and 16 ROPs. Despite having fewer shading units, the 880M achieves higher FP32 performance at 4.454 TFLOPS versus 3.200 TFLOPS for the Pro 5300M. The FP16 figures also differ in ratio: the Pro 5300M delivers 6.400 TFLOPS at a 2:1 ratio, while the 880M delivers 4.454 TFLOPS at a 1:1 ratio. Pixel rates are close, with the 880M at 46.40 GPixel/s and the Pro 5300M at 40.00 GPixel/s, while texture rates show the 880M at 139.2 GTexel/s and the Pro 5300M at 100.0 GTexel/s.

API support differs on the DirectX side, with the 880M supporting DirectX 12 Ultimate (12_2) and the Pro 5300M supporting DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The 880M has a recorded 3DMark Steel Nomad DX12 score of 535, while the Pro 5300M has no such score in the database. The production status differs, with the Pro 5300M end-of-life and the 880M active. Release dates are far apart, with the Pro 5300M from 2019 and the 880M from 2024. Average benchmark scores also differ, with the Pro 5300M at 10013 and the 880M at 8436, though the direct head-to-head results favor the 880M in most tests.

DETAILED SPECIFICATIONS

SPECIFICATION
880M
Pro 5300M
Core Specs
Shading Units
768
1,280 +66.7%
Shaders
768
1,280 +66.7%
TMUs
48
80 +66.7%
ROPs
16
32 +100.0%
Compute Units
12
20 +66.7%
Clocks
Base Clock
400 MHz
1000 MHz
Boost Clock
2900 MHz
1250 MHz
Memory Clock
System Shared
1500 MHz 12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
2 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
46.40 GPixel/s
40.00 GPixel/s
Texture Rate
139.2 GTexel/s
100.0 GTexel/s
FP32 (TFLOPS)
4.454 TFLOPS
3.200 TFLOPS
FP64 (TFLOPS)
278.4 GFLOPS (1:16)
200.0 GFLOPS (1:16)
FP16 (TFLOPS)
4.454 TFLOPS (1:1)
6.400 TFLOPS (2:1)
AI/RT
RT Cores
12
Power
TDP
15 W
85 W
TDP (W)
15
85 +466.7%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
RDNA 1.0
GPU Name
Strix Point
Navi 14
Generation
Navi III IGP (Strix Point Mobile)
Radeon Pro Mac (Navi Mobile)
Process Size
4 nm
7 nm
Transistors
34,000 million
6,400 million
Die Size
233 mm²
158 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
40.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
2.1
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
View Radeon 880M Details View Radeon Pro 5300M Details