AMD Radeon 820M vs NVIDIA GeForce RTX 3050 6 GB Comparison

AMD
RADEON

AMD Radeon 820M

CORE STATE Krackan Point 2
VRAM System Shared
CLOCK SPEED 2800 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 3050 6 GB

CORE STATE GA107
VRAM 6 GB
CLOCK SPEED 1470 MHz
TDP 70 W
BUS WIDTH 96 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,515
passmark_directx_10
N/A
59
passmark_directx_11
N/A
72
passmark_directx_12
N/A
53
passmark_directx_9
N/A
124
passmark_g2d
N/A
882
passmark_g3d
N/A
10,738
passmark_gpu_compute
N/A
5,192

Analysis: AMD Radeon 820M vs NVIDIA GeForce RTX 3050 6 GB

The Verdict

The database comparison between the AMD Radeon 820M and the NVIDIA GeForce RTX 3050 6 GB reveals two GPUs designed for fundamentally different roles. The Radeon 820M is an integrated graphics processor (IGP) built for the Krackan Point 2 chip using the RDNA 3.5 architecture, with a 15 W TDP and system-shared memory. The RTX 3050 6 GB is a dual-slot discrete graphics card based on the GA107 chip, using the Ampere architecture, with a 70 W TDP, 6 GB of dedicated GDDR6 memory, and a 168.0 GB/s memory bandwidth. The recorded data shows the RTX 3050 6 GB holds an average benchmark score of 2329 with a percentile rank of 15 among all GPUs, while the Radeon 820M has an average benchmark score of 0 and a percentile rank of 50. The RTX 3050 6 GB has 2304 shading units, 72 texture mapping units, 32 raster output units, 18 ray tracing cores, and 72 tensor cores. The Radeon 820M has 128 shading units, 8 texture mapping units, 4 raster output units, and 2 ray tracing cores. The numerical gulf in compute resources is substantial: the RTX 3050 6 GB delivers 6.774 TFLOPS FP32 versus 716.8 GFLOPS for the Radeon 820M. The data supports a clear verdict: the RTX 3050 6 GB is the only choice for any task that demands dedicated graphics performance, while the Radeon 820M serves as a low-power integrated solution for systems where a discrete card is not an option.

Where Each One Wins

The RTX 3050 6 GB wins on every measurable benchmark category recorded in the database. Its PassMark G3D score of 10738 represents a massive advantage over the Radeon 820M, which has no recorded benchmark scores. The RTX 3050 6 GB delivers a PassMark GPU Compute score of 5192, a PassMark DirectX 9 score of 124, a PassMark DirectX 10 score of 59, a PassMark DirectX 11 score of 72, a PassMark DirectX 12 score of 53, and a PassMark G2D score of 882. The Radeon 820M has zero recorded scores in any of these tests. The RTX 3050 6 GB also posts a 3DMark Steel Nomad DX12 score of 1515.

The Radeon 820M wins in power efficiency and physical footprint by design. Its 15 W TDP is dramatically lower than the RTX 3050 6 GB's 70 W TDP. The Radeon 820M is an IGP with no power connectors and no slot width requirement, while the RTX 3050 6 GB is a dual-slot card measuring 242 mm in length and 112 mm in height. The Radeon 820M relies on system-shared memory with bandwidth described as system dependent, whereas the RTX 3050 6 GB has dedicated 6 GB GDDR6 memory on a 96-bit bus. The Radeon 820M operates with a base clock of 400 MHz and a boost clock of 2800 MHz, while the RTX 3050 6 GB has a base clock of 1042 MHz and a boost clock of 1470 MHz. The higher boost clock of the Radeon 820M does not compensate for its far smaller execution resource pool.

Architecture Differences

The two GPUs come from different manufacturers, foundries, and process nodes. The AMD Radeon 820M uses the RDNA 3.5 architecture on a 4 nm TSMC process, part of the Navi III IGP generation for Strix Point Mobile, built on the Krackan Point 2 chip. The NVIDIA GeForce RTX 3050 6 GB uses the Ampere architecture on an 8 nm Samsung process, part of the GeForce 30 generation, built on the GA107 chip. The RTX 3050 6 GB has 8,700 million transistors on a 200 mm² die, with a transistor density of 43.5M per mm². The Radeon 820M's transistor count and die size are listed as unknown in the database.

The compute resource difference is stark. The RTX 3050 6 GB has 2304 shading units, 72 TMUs, 32 ROPs, 18 ray tracing cores, and 72 tensor cores. The Radeon 820M has 128 shading units, 8 TMUs, 4 ROPs, and 2 ray tracing cores. This translates to a pixel rate of 47.04 GPixel/s and a texture rate of 105.8 GTexel/s for the RTX 3050 6 GB, versus 11.20 GPixel/s and 22.40 GTexel/s for the Radeon 820M. The FP32 throughput is 6.774 TFLOPS for the RTX 3050 6 GB and 716.8 GFLOPS for the Radeon 820M, with both GPUs operating at a 1:1 FP16 to FP32 ratio.

Memory architecture differs fundamentally. The RTX 3050 6 GB uses 6 GB of GDDR6 memory on a 96-bit bus with 168.0 GB/s bandwidth and a memory clock of 1750 MHz (14 Gbps effective). The Radeon 820M uses system-shared memory with a system-dependent bandwidth, meaning its performance scales with the host system's memory configuration. The RTX 3050 6 GB has a 250 W suggested PSU and no power connectors, while the Radeon 820M draws power through the IGP socket with no connectors at all. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 3050 6 GB provides display outputs of 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the Radeon 820M's display outputs are portable device dependent. The bus interface is PCIe 4.0 x8 for both.

FAQ

Q: Which GPU has the higher FP32 compute throughput?

A: The RTX 3050 6 GB delivers 6.774 TFLOPS FP32, which is approximately 9.4 times the 716.8 GFLOPS of the Radeon 820M.

Q: What are the memory configurations?

A: The RTX 3050 6 GB has 6 GB of GDDR6 memory on a 96-bit bus with 168.0 GB/s bandwidth. The Radeon 820M uses system-shared memory with bandwidth described as system dependent.

Q: How do the power requirements compare?

A: The Radeon 820M has a 15 W TDP with no power connectors. The RTX 3050 6 GB has a 70 W TDP, no power connectors, and a suggested PSU of 250 W.

Q: What are the production statuses of these GPUs?

A: The Radeon 820M is listed as active production with a release date of 2025-02-28. The RTX 3050 6 GB is listed as end-of-life with a release date of 2024-02-01 and a launch MSRP of 179 USD.

Q: Do both GPUs support ray tracing?

A: Yes. The Radeon 820M has 2 ray tracing cores, while the RTX 3050 6 GB has 18 ray tracing cores. Both support DirectX 12 Ultimate (12_2).

Q: How do the recorded benchmark scores compare?

A: The RTX 3050 6 GB has an average benchmark score of 2329, with a PassMark G3D score of 10738 and a 3DMark Steel Nomad DX12 score of 1515. The Radeon 820M has an average benchmark score of 0 with no recorded benchmark entries.

Head-to-Head Benchmarks

The head-to-head benchmark section in the database contains no direct comparison entries, but the recorded data for the RTX 3050 6 GB alone establishes its dominance. The PassMark G3D score of 10738 is the most comprehensive indicator of overall graphics performance, and the Radeon 820M has no comparable score. The RTX 3050 6 GB's PassMark GPU Compute score of 5192 demonstrates its advantage in compute-oriented workloads. The DirectX legacy tests show scores of 124 for DirectX 9, 59 for DirectX 10, 72 for DirectX 11, and 53 for DirectX 12. The 3DMark Steel Nomad DX12 score of 1515 provides a modern API benchmark result.

The nearest rivals data for the RTX 3050 6 GB places it in a narrow performance band. The NVIDIA GeForce GT 640M has an average score of 2335 with a delta of -0.3 percent. The NVIDIA Quadro P620 has an average score of 2339 with a delta of -0.4 percent. The Intel HD Graphics 510 has an average score of 2305 with a delta of 1 percent. The NVIDIA GeForce GT 550M has an average score of 2363 with a delta of -1.4 percent. The RTX 3050 6 GB's average score of 2329 sits within 1.4 percent of all four nearest rivals, indicating that its performance class is well established in the database.

The architectural resource ratios tell the story. The RTX 3050 6 GB has 18 times more shading units than the Radeon 820M (2304 versus 128), 9 times more TMUs (72 versus 8), 8 times more ROPs (32 versus 4), and 9 times more ray tracing cores (18 versus 2). The texture rate of 105.8 GTexel/s is about 4.7 times the Radeon 820M's 22.40 GTexel/s. The pixel rate of 47.04 GPixel/s is about 4.2 times the Radeon 820M's 11.20 GPixel/s. The RTX 3050 6 GB also includes 72 tensor cores, a feature absent from the Radeon 820M's specification sheet.

The process node difference is notable: the Radeon 820M uses a 4 nm TSMC process, while the RTX 3050 6 GB uses an 8 nm Samsung process. Despite the older and larger process node, the RTX 3050 6 GB maintains overwhelming performance advantages. The Radeon 820M's higher boost clock of 2800 MHz compared to 1470 MHz for the RTX 3050 6 GB does not overcome the massive difference in execution units. The data confirms that clock speed alone cannot compensate for a 17.9 times difference in shading units.

The production status also separates these products. The Radeon 820M is active and newer, released on 2025-02-28. The RTX 3050 6 GB is end-of-life, released on 2024-02-01, with its predecessor listed as GeForce 20 and successor as GeForce 40. The RTX 3050 6 GB's launch MSRP is 179 USD. The Radeon 820M has no listed launch MSRP, consistent with its integrated nature. The RTX 3050 6 GB's 6 GB GDDR6 memory with 168.0 GB/s bandwidth provides deterministic memory performance, while the Radeon 820M's system-shared memory leaves bandwidth dependent on the host platform. For any application where dedicated graphics memory and high throughput matter, the RTX 3050 6 GB is the clear choice based on the recorded data.

DETAILED SPECIFICATIONS

SPECIFICATION
820M
RTX 3050 6 GB
Core Specs
Shading Units
128
2,304 +1700.0%
Shaders
128
2,304 +1700.0%
TMUs
8
72 +800.0%
ROPs
4
32 +700.0%
Compute Units
2
—
SM Count
—
18
Clocks
Base Clock
400 MHz
1042 MHz
Boost Clock
2800 MHz
1470 MHz
Memory Clock
System Shared
1750 MHz 14 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
—
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
96 bit
Bandwidth
System Dependent
168.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
2 MB
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
11.20 GPixel/s
47.04 GPixel/s
Texture Rate
22.40 GTexel/s
105.8 GTexel/s
FP32 (TFLOPS)
716.8 GFLOPS
6.774 TFLOPS
FP64 (TFLOPS)
44.80 GFLOPS (1:16)
105.8 GFLOPS (1:64)
FP16 (TFLOPS)
716.8 GFLOPS (1:1)
6.774 TFLOPS (1:1)
AI/RT
RT Cores
2
18 +800.0%
Tensor Cores
—
72
Power
TDP
15 W
70 W
TDP (W)
15
70 +366.7%
Suggested PSU
—
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Ampere
GPU Name
Krackan Point 2
GA107
Generation
Navi III IGP (Strix Point Mobile)
GeForce 30
Process Size
4 nm
8 nm
Transistors
unknown
8,700 million
Die Size
unknown
200 mm²
Foundry
TSMC
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
242 mm 9.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Launch Price
—
179 USD
Production
Active
End-of-life
Predecessor
Navi II IGP
GeForce 20
Successor
—
GeForce 40
View Radeon 820M Details View GeForce RTX 3050 6 GB Details