AMD Radeon 8065S vs Intel Arc G3 Comparison

AMD
RADEON

AMD Radeon 8065S

CORE STATE Gorgon Halo
VRAM System Shared
CLOCK SPEED 3000 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
Intel
GPU

Arc G3

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: AMD Radeon 8065S vs Intel Arc G3

Where Each One Wins

The AMD Radeon 8065S and Intel Arc G3 occupy different performance tiers despite both being integrated graphics solutions. The Radeon 8065S is positioned as the higher-throughput part, with its raw compute and pixel processing capabilities substantially exceeding those of the Arc G3. The database shows the 8065S delivering 15.36 TFLOPS of FP32 compute, while the Arc G3 sits at 6.144 TFLOPS, a 2.5x advantage for the AMD part.

The Radeon 8065S also holds decisive leads in texture and pixel throughput. Its 480.0 GTexel/s texture rate compares to 96.00 GTexel/s for the Arc G3, a 5x margin. Similarly, pixel fill rate stands at 192.0 GPixel/s versus 48.00 GPixel/s, again a 4x difference. For workloads that stress rasterization, texture filtering, or raw shader math, the AMD part wins across the board.

The Intel Arc G3 counters with efficiency-oriented strengths. Its 25 W TDP is less than half of the Radeon 8065S's 55 W envelope. The Arc G3 also uses a 3 nm process from Intel, while the Radeon 8065S uses a 4 nm process from TSMC. For thermally constrained portable devices, the Arc G3's lower power draw and denser process node give it a clear positioning advantage in scenarios where sustained performance per watt matters more than absolute throughput.

The Arc G3 further differentiates itself in FP16 compute. It delivers 12.29 TFLOPS at FP16 with a 2:1 ratio relative to FP32, meaning it can double its throughput on half-precision workloads. The Radeon 8065S offers 15.36 TFLOPS at FP16 but at a 1:1 ratio, meaning no such acceleration. For applications that leverage FP16 math, such as certain AI inference or compute shaders, the Intel part narrows the gap considerably, trailing by only 3.07 TFLOPS instead of the 9.216 TFLOPS gap seen in FP32.

Architecture Differences

The two GPUs come from fundamentally different architectural lineages. The AMD Radeon 8065S uses the Gorgon Halo chip built on RDNA 3.5, part of the Navi Mobile (RX 8000M) generation. The Intel Arc G3 uses the Panther Lake chip built on Xe3-LPG, part of the Arc Graphics-M (Panther Lake) generation.

The Radeon 8065S employs a 4 nm process from TSMC with a die size of 308 mm². The Arc G3 uses a 3 nm process from Intel, with the die size listed as unknown in the database. This process difference matters for power efficiency and density, though the Arc G3's smaller transistor budget is evident from its lower core counts.

Shader resources diverge sharply. The Radeon 8065S packs 2560 shading units, 160 texture mapping units, and 64 ROPs. The Arc G3 has 1280 shading units, 40 TMUs, and 20 ROPs. That is exactly half the shaders, a quarter of the TMUs, and under a third of the ROPs. Ray tracing hardware follows a similar pattern: the 8065S includes 40 RT cores, while the Arc G3 includes 10.

Both GPUs use system-shared memory, meaning they draw from the host's system RAM rather than dedicated VRAM. Memory bus width and type are likewise system-dependent for both parts. This makes memory bandwidth a function of the host platform rather than a fixed specification.

Clock behavior differs as well. The Radeon 8065S runs at a 1295 MHz base clock and boosts to 3000 MHz. The Arc G3 runs at a 300 MHz base clock and boosts to 2400 MHz. The Arc G3's low base clock suggests aggressive power gating, ramping up only when needed, while the Radeon part maintains a higher idle baseline.

Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs are listed as portable device dependent for both, reflecting their integrated nature. The Radeon 8065S interfaces via PCIe 5.0 x16, while the Arc G3 uses an IGP bus interface.

Head-to-Head Benchmarks

The database contains no recorded head-to-head benchmark scores for these two parts, and neither GPU has individual benchmark results in the database. Both sit at the 50th percentile among all GPUs with an average benchmark score of 0. This means the performance comparison below relies entirely on the architectural specifications recorded in the database.

The largest single-specification win for the AMD Radeon 8065S is in texture rate. At 480.0 GTexel/s, it outpaces the Arc G3's 96.00 GTexel/s by a factor of exactly 5. This stems from the combination of 160 TMUs versus 40 and a higher boost clock of 3000 MHz versus 2400 MHz. Texture-heavy workloads, including most modern game rendering, will see a decisive advantage on the AMD part.

Pixel fill rate shows a 4x advantage for the Radeon 8065S: 192.0 GPixel/s versus 48.00 GPixel/s. With 64 ROPs versus 20, the AMD part can resolve and write framebuffer data at a much higher rate, which benefits high-resolution rendering and multisampled anti-aliasing scenarios.

FP32 compute follows at 15.36 TFLOPS versus 6.144 TFLOPS, a 2.5x difference. This gap reflects the 2560 shading units versus 1280, compounded by the clock advantage. General-purpose compute workloads, vertex processing, and pixel shader execution all favor the Radeon part.

The FP16 comparison narrows the gap but still favors AMD: 15.36 TFLOPS versus 12.29 TFLOPS, a 1.25x advantage. The Arc G3's 2:1 FP16 ratio effectively doubles its throughput on half-precision operations, while the Radeon 8065S maintains a 1:1 ratio. In FP16-specific workloads, the Intel part is far more competitive than the raw shader count would suggest.

Boost clocks show a 600 MHz advantage for the Radeon 8065S (3000 MHz versus 2400 MHz), while base clocks show a 995 MHz advantage for the AMD part (1295 MHz versus 300 MHz). The Arc G3's low base clock is unusual and indicates a design focused on idle power savings rather than sustained low-frequency operation.

Specification Differences

| Specification | AMD Radeon 8065S | Intel Arc G3 |

|---|---|---|

| Architecture | RDNA 3.5 | Xe3-LPG |

| Process Node | 4 nm | 3 nm |

| Foundry | TSMC | Intel |

| Die Size | 308 mm² | unknown |

| Base Clock | 1295 MHz | 300 MHz |

| Boost Clock | 3000 MHz | 2400 MHz |

| Shading Units | 2560 | 1280 |

| TMUs | 160 | 40 |

| ROPs | 64 | 20 |

| RT Cores | 40 | 10 |

| FP32 | 15.36 TFLOPS | 6.144 TFLOPS |

| FP16 | 15.36 TFLOPS (1:1) | 12.29 TFLOPS (2:1) |

| Pixel Rate | 192.0 GPixel/s | 48.00 GPixel/s |

| Texture Rate | 480.0 GTexel/s | 96.00 GTexel/s |

| TDP | 55 W | 25 W |

| Bus Interface | PCIe 5.0 x16 | IGP |

| Release Date | 2026-01-01 | 2026-06-01 |

| Predecessor | Polaris Mobile | none |

Memory configuration is identical in form: both use system-shared memory with system-dependent bandwidth. API support is also identical across DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are active production parts with IGP slot width, no power connectors, and portable-device-dependent display outputs.

FAQ

Q: Which GPU has higher raw compute throughput?

A: The AMD Radeon 8065S delivers 15.36 TFLOPS of FP32 compute, which is 2.5x the 6.144 TFLOPS of the Intel Arc G3.

Q: How do the two compare on power consumption?

A: The Intel Arc G3 has a 25 W TDP, while the AMD Radeon 8065S has a 55 W TDP. The Intel part consumes less than half the power of the AMD part.

Q: Is there any workload where the Intel Arc G3 is competitive?

A: In FP16 compute, the Arc G3 delivers 12.29 TFLOPS using a 2:1 ratio, compared to 15.36 TFLOPS for the Radeon 8065S at a 1:1 ratio. This narrows the gap to 1.25x in favor of AMD, versus 2.5x in FP32.

Q: What process nodes do these GPUs use?

A: The AMD Radeon 8065S uses a 4 nm process from TSMC with a 308 mm² die. The Intel Arc G3 uses a 3 nm process from Intel, with die size listed as unknown.

Q: How do memory configurations compare?

A: Both GPUs use system-shared memory with system-dependent bandwidth. Neither has dedicated VRAM, fixed bus width, or fixed memory type.

Q: What are the release dates?

A: The AMD Radeon 8065S was released on 2026-01-01. The Intel Arc G3 followed on 2026-06-01.

DETAILED SPECIFICATIONS

SPECIFICATION
8065S
G3
Core Specs
Shading Units
2,560
1,280 -50.0%
Shaders
2,560
1,280 -50.0%
TMUs
160
40 -75.0%
ROPs
64
20 -68.8%
Compute Units
40
Execution Units
10
Clocks
Base Clock
1295 MHz
300 MHz
Boost Clock
3000 MHz
2400 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
64 KB (per EU)
L2 Cache
2 MB
16 MB
L3 Cache
32 MB
Performance
Pixel Rate
192.0 GPixel/s
48.00 GPixel/s
Texture Rate
480.0 GTexel/s
96.00 GTexel/s
FP32 (TFLOPS)
15.36 TFLOPS
6.144 TFLOPS
FP64 (TFLOPS)
480.0 GFLOPS (1:32)
768.0 GFLOPS (1:8)
FP16 (TFLOPS)
15.36 TFLOPS (1:1)
12.29 TFLOPS (2:1)
AI/RT
RT Cores
40
10 -75.0%
XMX Cores
80
Power
TDP
55 W
25 W
TDP (W)
55
25 -54.5%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Xe3-LPG
GPU Name
Gorgon Halo
Panther Lake
Generation
Navi Mobile (RX 8000M)
Arc Graphics-M (Panther Lake)
Process Size
4 nm
3 nm
Transistors
unknown
unknown
Die Size
308 mm²
unknown
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
IGP
Other
Production
Active
Active
Predecessor
Polaris Mobile
View Radeon 8065S Details View Arc G3 Details