AMD Radeon 8065S vs AMD Radeon RX 6550S Comparison

AMD
RADEON

AMD Radeon 8065S

CORE STATE Gorgon Halo
VRAM System Shared
CLOCK SPEED 3000 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
AMD
RADEON

Radeon RX 6550S

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2400 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

Analysis: AMD Radeon 8065S vs AMD Radeon RX 6550S

The Verdict

The database places both the AMD Radeon 8065S and the AMD Radeon RX 6550S at the 50th percentile among all GPUs, with identical average benchmark scores of zero, meaning the recorded data does not separate them on raw aggregate performance. The 8065S, built on RDNA 3.5 with a 4 nm process, delivers 15.36 TFLOPS of FP32 compute, while the RX 6550S, based on RDNA 2.0 on a 6 nm node, offers 4.915 TFLOPS. That is a 3.13x gap in raw floating-point throughput, which indicates the 8065S has substantially more raw shader capacity.

However, the RX 6550S has dedicated 4 GB of GDDR6 memory on a 64-bit bus with 128.0 GB/s of bandwidth, whereas the 8065S relies entirely on system shared memory, with bandwidth listed as system dependent. For workloads that are sensitive to dedicated memory latency and consistent bandwidth, the RX 6550S may hold an advantage, despite its lower compute. The 8065S also draws 55 W versus 50 W for the RX 6550S, a modest difference given the compute disparity.

The data supports a clear split: the 8065S is the pick for compute-heavy tasks and modern API workloads, the RX 6550S is the pick for scenarios where a fixed, local memory pool matters more than raw shader count. Neither part has a benchmark win recorded in the head-to-head table, so the verdict rests on architectural and memory characteristics rather than measured frame rates.

Where Each One Wins

The 8065S wins in raw compute throughput. Its FP32 figure of 15.36 TFLOPS is exactly triple the RX 6550S's 4.915 TFLOPS. The texture rate also favors the 8065S: 480.0 GTexel/s versus 153.6 GTexel/s, a 3.13x margin. Pixel rate follows the same pattern, with the 8065S at 192.0 GPixel/s against 76.80 GPixel/s. Any workload that scales with shader count, texture fetching, or fill rate will favor the 8065S decisively.

The RX 6550S wins in memory determinism. It has 4 GB of GDDR6, a 64-bit bus, and a fixed 128.0 GB/s bandwidth. The 8065S has no dedicated memory, no fixed bus width, and no specified bandwidth, only "System Shared" and "System Dependent". For applications that cannot tolerate variable memory performance, the RX 6550S provides a consistent, known quantity. Its base clock is also higher at 2000 MHz versus 1295 MHz, although the 8065S boosts to 3000 MHz against 2400 MHz.

In API support, both parts list DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so there is no split there. The RX 6550S has ray tracing cores, 16 of them, while the 8065S has 40, so the 8065S has more RT hardware. The RX 6550S also has a higher game clock specification of 2170 MHz, which is not present for the 8065S.

The 8065S uses a PCIe 5.0 x16 interface, the RX 6550S uses PCIe 4.0 x4, giving the 8065S a wider and newer bus for system shared memory access. The 8065S also has a larger die at 308 mm² versus 107 mm², and it is built on a smaller 4 nm node versus 6 nm.

FAQ

Q: Which GPU has higher raw compute performance?

A: The AMD Radeon 8065S has 15.36 TFLOPS of FP32, which is 3.13x the RX 6550S's 4.915 TFLOPS. The 8065S also has 2560 shading units versus 1024, 160 TMUs versus 64, and 64 ROPs versus 32.

Q: Does the RX 6550S have dedicated memory?

A: Yes, the RX 6550S has 4 GB of GDDR6 memory on a 64-bit bus with a fixed bandwidth of 128.0 GB/s. The 8065S uses system shared memory with no dedicated size, type, bus width, or bandwidth listed; its bandwidth is system dependent.

Q: How do their clock speeds compare?

A: The RX 6550S has a higher base clock at 2000 MHz versus 1295 MHz for the 8065S. The 8065S has a higher boost clock at 3000 MHz versus 2400 MHz. The RX 6550S also has a game clock of 2170 MHz, which the 8065S does not list.

Q: Which GPU has more ray tracing cores?

A: The 8065S has 40 ray tracing cores, while the RX 6550S has 16. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What are their power requirements?

A: The 8065S has a TDP of 55 W, and the RX 6550S has a TDP of 50 W. Both are integrated graphics processors (IGP) with no power connectors and no suggested PSU listed.

Q: Which GPU has a smaller manufacturing process?

A: The 8065S is built on a 4 nm process at TSMC, while the RX 6550S uses a 6 nm process at TSMC. The 8065S also has a larger die size at 308 mm² versus 107 mm².

Head-to-Head Benchmarks

The head-to-head benchmark table contains no entries, so there are no recorded wins for either GPU in the database. This means the comparison must rely on the fixed specifications. The largest win for the 8065S is in FP32 compute: 15.36 TFLOPS against 4.915 TFLOPS, a 10.445 TFLOPS difference. The texture rate shows the same proportional gap, 480.0 GTexel/s versus 153.6 GTexel/s, and the pixel rate is 192.0 GPixel/s versus 76.80 GPixel/s. These numbers indicate the 8065S has 3.13x the shading, texturing, and pixel filling capacity of the RX 6550S.

The RX 6550S does not have a single specification that beats the 8065S by a similar margin. Its base clock is higher, 2000 MHz versus 1295 MHz, but the boost clock is lower, 2400 MHz versus 3000 MHz. Its memory bandwidth is fixed at 128.0 GB/s, while the 8065S's bandwidth is system dependent, so no direct comparison is possible. The RX 6550S has a smaller die, 107 mm² versus 308 mm², and a lower TDP, 50 W versus 55 W, but those are not performance wins.

The 8065S also wins on interface width: PCIe 5.0 x16 versus PCIe 4.0 x4. This is relevant because the 8065S relies on system shared memory, so a wider, newer bus can reduce the penalty of shared memory access. The RX 6550S does not need that bandwidth because it has local GDDR6.

The recorded data gives no wins to either side in the head-to-head table. The specification sheet, however, favors the 8065S on every compute metric and on ray tracing core count. The RX 6550S offers a more predictable memory subsystem and a higher base clock, but no measured benchmark advantage is present in the database.

Architecture Differences

The 8065S uses the Gorgon Halo chip with RDNA 3.5 architecture, manufactured on a 4 nm process at TSMC. The RX 6550S uses the Navi 24 chip with RDNA 2.0 architecture, manufactured on a 6 nm process at TSMC. The 8065S has a die size of 308 mm², while the RX 6550S has a die size of 107 mm². The RX 6550S lists a transistor count of 5,400 million and a transistor density of 50.5M per mm²; the 8065S lists its transistor count as unknown and no density figure.

The 8065S belongs to the Navi Mobile (RX 8000M) generation, while the RX 6550S belongs to the Navi Mobile (RX 6000M) generation. The RX 6550S is part of the Radeon RX 6000 series; the 8065S has no series designation. Both share the same predecessor, Polaris Mobile, and neither has a listed successor.

Memory architecture differs fundamentally. The 8065S uses system shared memory for size, type, and bus width, with bandwidth listed as system dependent. The RX 6550S uses 4 GB of GDDR6 on a 64-bit bus with 128.0 GB/s bandwidth. The 8065S has no dedicated memory clock, while the RX 6550S has a memory clock of 2000 MHz with 16 Gbps effective.

Core counts differ substantially. The 8065S has 2560 shading units, 160 TMUs, 64 ROPs, and 40 ray tracing cores. The RX 6550S has 1024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. Neither GPU has tensor cores. The 8065S has a base clock of 1295 MHz and a boost clock of 3000 MHz, with no game clock. The RX 6550S has a base clock of 2000 MHz, a boost clock of 2400 MHz, and a game clock of 2170 MHz.

The 8065S has a pixel rate of 192.0 GPixel/s and a texture rate of 480.0 GTexel/s. The RX 6550S has a pixel rate of 76.80 GPixel/s and a texture rate of 153.6 GTexel/s. FP16 performance also differs: the 8065S lists 15.36 TFLOPS (1:1), while the RX 6550S lists 9.830 TFLOPS (2:1), meaning the 8065S has a 1:1 ratio and the RX 6550S has a 2:1 ratio.

Power and connectivity differ. The 8065S has a TDP of 55 W, the RX 6550S has a TDP of 50 W. Both are IGPs with no power connectors. The 8065S uses PCIe 5.0 x16, the RX 6550S uses PCIe 4.0 x4. Both have portable device dependent display outputs. The 8065S has a release date of 2025-12-31, while the RX 6550S has a release date of 2023-01-03. Both share the same DirectX, OpenGL, and Vulkan versions. The 8065S is listed as Active production, as is the RX 6550S.

DETAILED SPECIFICATIONS

SPECIFICATION
8065S
RX 6550S
Core Specs
Shading Units
2,560
1,024 -60.0%
Shaders
2,560
1,024 -60.0%
TMUs
160
64 -60.0%
ROPs
64
32 -50.0%
Compute Units
40
16 -60.0%
Clocks
Base Clock
1295 MHz
2000 MHz
Boost Clock
3000 MHz
2400 MHz
Game Clock
2170 MHz
Memory Clock
System Shared
2000 MHz 16 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
128.0 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
1024 KB
L3 Cache
32 MB
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
192.0 GPixel/s
76.80 GPixel/s
Texture Rate
480.0 GTexel/s
153.6 GTexel/s
FP32 (TFLOPS)
15.36 TFLOPS
4.915 TFLOPS
FP64 (TFLOPS)
480.0 GFLOPS (1:32)
307.2 GFLOPS (1:16)
FP16 (TFLOPS)
15.36 TFLOPS (1:1)
9.830 TFLOPS (2:1)
AI/RT
RT Cores
40
16 -60.0%
Power
TDP
55 W
50 W
TDP (W)
55
50 -9.1%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
RDNA 2.0
GPU Name
Gorgon Halo
Navi 24
Generation
Navi Mobile (RX 8000M)
Navi Mobile (RX 6000M)
Process Size
4 nm
6 nm
Transistors
unknown
5,400 million
Die Size
308 mm²
107 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
2.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x4
Other
Production
Active
Active
Predecessor
Polaris Mobile
Polaris Mobile
View Radeon 8065S Details View Radeon RX 6550S Details