AMD Radeon 760M vs Intel UHD Graphics 730 Comparison
AMD Radeon 760M
UHD Graphics 730
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 760M vs Intel UHD Graphics 730
The data compares two integrated graphics processors: the AMD Radeon 760M and the Intel UHD Graphics 730. The AMD Radeon 760M is a 4nm part from the Phoenix chip, built on the RDNA 3.0 architecture, while the Intel UHD Graphics 730 is a 14nm+++ part from the Rocket Lake chip, using Generation 12.1 architecture. Both are IGP solutions with a 15 W TDP, but their performance profiles diverge sharply. The AMD part holds an average benchmark score of 6019, placing it in the 35th percentile of all GPUs, whereas the Intel part averages 5929, sitting in the 33rd percentile. This small overall gap belies a massive difference in compute and graphics workloads, as detailed below.
Where Each One Wins
The AMD Radeon 760M wins decisively in every head-to-head benchmark recorded. Out of two shared tests, it takes both, giving it a 2-0 record against the Intel UHD Graphics 730. The most striking victory comes in the Geekbench Vulkan test, where the AMD part scores 30,336 against Intel’s 5,870, a delta of 416.8%. This indicates a massive advantage in modern graphics API workloads, which typically rely on high shader throughput and efficient draw-call handling. The AMD part’s RDNA 3.0 architecture, with its 512 shading units, is clearly built for this task.
The second win is in the Geekbench OpenCL test, where the AMD Radeon 760M scores 20,255 versus Intel’s 5,988, a delta of 238.3%. OpenCL is a general-purpose compute API, and this result shows the AMD part is over three times faster in raw compute tasks. This is not a marginal edge; it is a categorical difference. For any workload that offloads parallel math to the GPU—such as video encoding, physics simulation, or data processing—the AMD part is the only viable option between the two.
The Intel UHD Graphics 730 has no benchmark wins in this comparison. Its only strengths are qualitative: it is a Generation 12.1 part with DirectX 12 (12_1) support, while the AMD part supports DirectX 12 Ultimate (12_2). However, the data shows no test where Intel’s feature set translates into a performance victory. In the two shared benchmarks, Intel trails by margins ranging from 238% to 417%. The Intel part’s percentile rank of 33 is also lower than AMD’s 35, confirming its position in the lower tier of all GPUs.
Architecture Differences
The architectural gap between these two IGPs is stark. The AMD Radeon 760M is fabricated on a 4 nm process at TSMC, while the Intel UHD Graphics 730 uses Intel’s 14 nm+++ process. This node difference alone explains much of the performance disparity, as the AMD part packs 25,390 million transistors into a 178 mm² die, yielding a transistor density of 142.6 million per mm². The Intel part’s transistor count and die size are not listed, but its older process node limits its capabilities.
Core configurations diverge significantly. The AMD Radeon 760M has 512 shading units, 32 texture mapping units (TMUs), and 16 raster output units (ROPs). It also includes 8 ray tracing cores, a feature entirely absent from the Intel part, which lists no ray tracing cores at all. The Intel UHD Graphics 730 has only 192 shading units, 12 TMUs, and 8 ROPs. This means the AMD part has 2.67 times the shading units, 2.67 times the TMUs, and 2 times the ROPs of Intel’s offering.
Clock speeds also favor AMD. The Radeon 760M has a base clock of 800 MHz and a boost clock of 2599 MHz, while the Intel part runs at a base of 300 MHz and a boost of 1300 MHz. The AMD boost clock is exactly twice Intel’s, and its base clock is over 2.6 times higher. Combined with the core count advantage, the AMD part’s pixel rate is 41.58 GPixel/s versus Intel’s 10.40 GPixel/s, and its texture rate is 83.17 GTexel/s versus Intel’s 15.60 GTexel/s.
Compute throughput tells the same story. The AMD Radeon 760M delivers 5.323 TFLOPS of FP32 performance, while the Intel part manages only 499.2 GFLOPS. This is a 10.7x difference in raw single-precision compute. For FP16, the AMD part matches its FP32 rate at 5.323 TFLOPS (1:1 ratio), while Intel’s FP16 is 998.4 GFLOPS (2:1 ratio). The AMD part also supports DirectX 12 Ultimate (12_2), whereas Intel is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4, but AMD’s hardware is far more capable.
Head-to-Head Benchmarks
The two shared benchmarks are Geekbench OpenCL and Geekbench Vulkan, and both are won by the AMD Radeon 760M with overwhelming margins. In Geekbench OpenCL, the AMD part scores 20,255 against Intel’s 5,988. The delta is 238.3%, meaning the AMD part is more than 3.38 times faster. This is a compute-heavy workload, and the AMD part’s 512 shading units and 5.323 TFLOPS FP32 throughput dominate Intel’s 192 shading units and 499.2 GFLOPS.
The Geekbench Vulkan result is even more lopsided. The AMD Radeon 760M scores 30,336, while the Intel UHD Graphics 730 scores 5,870. The delta is 416.8%, meaning the AMD part is over 5.17 times faster. Vulkan is a low-overhead graphics API that stresses driver efficiency and hardware parallelism. The AMD part’s RDNA 3.0 architecture, with its dedicated ray tracing cores and higher clock speeds, excels in this environment. Intel’s Generation 12.1 architecture, with a boost clock of just 1300 MHz, simply cannot keep up.
These results align with the average benchmark scores. The AMD Radeon 760M averages 6019 across all tests, while the Intel part averages 5929. The gap in the head-to-head tests is far larger than the average gap, indicating that the Intel part has no tests where it can offset its losses. The AMD part’s nearest rivals include the AMD Radeon RX 6400 (avg score 6001, delta 0.3%) and the NVIDIA GeForce GTX 770M (avg score 6000, delta 0.3%), showing it is competitive with low-end discrete GPUs. The Intel part’s nearest rivals are older mobile parts like the AMD Radeon HD 8730M (avg score 5955, delta -0.4%) and NVIDIA Quadro K620M (avg score 5957, delta -0.5%), placing it in a much older performance class.
FAQ
Q: Which GPU has a higher boost clock?
A: The AMD Radeon 760M has a boost clock of 2599 MHz, while the Intel UHD Graphics 730 has a boost clock of 1300 MHz.
Q: What is the FP32 compute performance difference?
A: The AMD Radeon 760M delivers 5.323 TFLOPS of FP32, while the Intel UHD Graphics 730 delivers 499.2 GFLOPS, making the AMD part roughly 10.7 times faster.
Q: Does the Intel UHD Graphics 730 support ray tracing?
A: No. The Intel part lists no ray tracing cores, while the AMD Radeon 760M includes 8 ray tracing cores.
Q: How do the two compare in Geekbench Vulkan?
A: The AMD Radeon 760M scores 30,336 versus Intel’s 5,870, a delta of 416.8% in favor of AMD.
Q: What is the process node for each GPU?
A: The AMD Radeon 760M uses a 4 nm process from TSMC, while the Intel UHD Graphics 730 uses Intel’s 14 nm+++ process.
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 760M has an average score of 6019, while the Intel UHD Graphics 730 has an average score of 5929.
Specification Differences
| Specification | AMD Radeon 760M | Intel UHD Graphics 730 |
|----------------|-----------------|------------------------|
| Architecture | RDNA 3.0 | Generation 12.1 |
| Process Node | 4 nm | 14 nm+++ |
| Foundry | TSMC | Intel |
| Transistors | 25,390 million | Not listed |
| Die Size | 178 mm² | Not listed |
| Base Clock | 800 MHz | 300 MHz |
| Boost Clock | 2599 MHz | 1300 MHz |
| Shading Units | 512 | 192 |
| TMUs | 32 | 12 |
| ROPs | 16 | 8 |
| Ray Tracing | 8 cores | None |
| Pixel Rate | 41.58 GPixel/s | 10.40 GPixel/s |
| Texture Rate | 83.17 GTexel/s | 15.60 GTexel/s |
| FP32 | 5.323 TFLOPS | 499.2 GFLOPS |
| FP16 | 5.323 TFLOPS (1:1) | 998.4 GFLOPS (2:1) |
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
| Bus Interface | PCIe 4.0 x8 | Ring Bus |
| Production | Active | End-of-life |
| Release Date | 2024-01-30 | 2021-03-29 |
The Verdict
The data is unambiguous: the AMD Radeon 760M is the superior integrated GPU in every measured metric. For users running Geekbench OpenCL or Vulkan workloads, the AMD part offers a 238.3% and 416.8% advantage, respectively. This makes it the clear choice for any application that leverages GPU compute, from modern game engines to parallel processing tasks. The AMD part’s 512 shading units, 8 ray tracing cores, and 5.323 TFLOPS FP32 throughput place it in a category far above Intel’s offering.
The Intel UHD Graphics 730, with its 192 shading units and 499.2 GFLOPS, is a legacy part from 2021 that is now marked as end-of-life. Its only advantages are qualitative, such as a lower base clock (300 MHz) that might consume marginally less power at idle, but the TDP is identical at 15 W. The Intel part’s average score of 5929 puts it in the 33rd percentile, while the AMD part sits in the 35th percentile. For any user choosing between these two, the AMD Radeon 760M is the only rational pick based on benchmark performance.
However, the selection context matters. The Intel part is a Rocket Lake IGP, meaning it is tied to that CPU platform, while the AMD part is a Phoenix IGP. Buyers are typically locked into one platform by their CPU choice. Within those constraints, the data shows that if a system can be configured with the AMD Radeon 760M, it will deliver dramatically better graphics and compute performance. The Intel UHD Graphics 730 should only be considered for basic display output and legacy workloads, as its benchmark results show it cannot compete in any modern GPU-accelerated task.