AMD Radeon 760M vs AMD Radeon Vega 10 Mobile Comparison

AMD
RADEON

AMD Radeon 760M

CORE STATE Phoenix
VRAM System Shared
CLOCK SPEED 2599 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
AMD
RADEON

Radeon Vega 10 Mobile

CORE STATE Raven-M
VRAM System Shared
CLOCK SPEED 1301 MHz
TDP 10 W
BUS WIDTH System Shared
ARCHITECTURE GCN 5.0
nm
PROCESS 14 nm
LAUNCH DATE 2019

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
400
N/A
geekbench_opencl
20,255
6,476
geekbench_vulkan
30,336
N/A
passmark_directx_10
19
N/A
passmark_directx_11
52
N/A
passmark_directx_12
25
N/A
passmark_directx_9
65
N/A
passmark_g2d
890
N/A
passmark_g3d
5,310
N/A
passmark_gpu_compute
2,840
N/A

Analysis: AMD Radeon 760M vs AMD Radeon Vega 10 Mobile

The AMD Radeon Vega 10 Mobile and the AMD Radeon 760M represent two distinct generations of integrated graphics, separated by five years of architectural evolution. Benchmark data shows a stark performance gap: in the single shared test (Geekbench OpenCL), the 760M scores 20,255 against the Vega 10 Mobile’s 6,476, a delta of 68% in favor of the newer part. The 760M also carries a higher percentile ranking among all GPUs at 35, while the Vega 10 Mobile sits at 37, though this apparent contradiction is explained by the different benchmark suites each part was tested with. The following analysis breaks down where each chip stands, based exclusively on the provided data.

The Verdict

The data is unambiguous: the AMD Radeon 760M is the superior performer in every measurable way. Its Geekbench OpenCL score of 20,255 is more than three times the Vega 10 Mobile’s 6,476, and it wins the only head-to-head benchmark by a 68% margin. The 760M also posts a 5.323 TFLOPS FP32 throughput against the Vega 10 Mobile’s 1.665 TFLOPS, a 3.2x advantage. For anyone choosing between these two for a laptop or mini-PC, the 760M is the only rational pick if raw graphics performance matters.

However, the Vega 10 Mobile is not without context. Its 10 W TDP is lower than the 760M’s 15 W, and it remains an end-of-life product that served its purpose in 2019-era ultraportables. The data shows the Vega 10 Mobile’s nearest rivals include the NVIDIA Quadro M5000M (delta -0.1%), the NVIDIA GeForce GT 555M (delta -0.3%), and the NVIDIA GeForce GTX 670M (delta -0.6%), all with average scores within 0.6% of its own 6,476. That places it in a performance class roughly equivalent to early-2010s discrete mobile GPUs. In contrast, the 760M’s nearest rivals include the AMD Radeon RX 6400 (delta 0.3%), the NVIDIA GeForce GTX 770M (delta 0.3%), and the NVIDIA Quadro P2000 (delta -0.5%), with an average score around 6,019. The 760M’s average benchmark score of 6,019 is actually lower than its OpenCL score, reflecting the inclusion of other tests like PassMark G3D (5,310) and 3DMark Steel Nomad DX12 (400) that bring the average down.

For the user: if you need the highest frame rates or compute throughput, the 760M is the clear winner. If you are constrained by a 10 W power envelope or are working with legacy software that relies on GCN-era drivers, the Vega 10 Mobile remains functional but severely outclassed. The benchmark results indicate no scenario where the Vega 10 Mobile wins a performance comparison against the 760M.

Architecture Differences

The two GPUs come from fundamentally different design philosophies. The Vega 10 Mobile uses the GCN 5.0 architecture on a 14 nm process from GlobalFoundries, with a chip codenamed Raven-M. The 760M uses RDNA 3.0 on a 4 nm TSMC process, with a Phoenix chip. The process node shrink from 14 nm to 4 nm is dramatic, and the transistor counts reflect this: the Vega 10 Mobile’s chip contains 4,940 million transistors on a 210 mm² die, giving a density of 23.5 million transistors per square millimeter. The 760M’s chip contains 25,390 million transistors on a smaller 178 mm² die, yielding a density of 142.6 million per square millimeter — a six-fold increase in density.

The shader configuration also diverges. The Vega 10 Mobile has 640 shading units, 40 texture mapping units, and 8 ROPs. The 760M has fewer shading units (512) and TMUs (32) but doubles the ROPs to 16. This is a hallmark of the RDNA redesign, which favors wider pixel throughput over raw shader count. The 760M also includes 8 ray tracing cores, a feature entirely absent from the Vega 10 Mobile. Clock speeds tell a similar story: the Vega 10 Mobile’s base clock is 300 MHz with a boost of 1301 MHz, while the 760M runs at 800 MHz base and 2599 MHz boost. The 760M’s boost clock is nearly double the Vega 10 Mobile’s.

Memory is system-shared on both, with bus width and bandwidth listed as “System Shared” and “System Dependent,” respectively. The Vega 10 Mobile belongs to the Vega IGP generation (Raven Ridge-M), while the 760M is part of the Navi III IGP generation (Phoenix). The Vega 10 Mobile’s predecessor is GCN 3.0 IGP and its successor is Navi II IGP; the 760M’s predecessor is Navi II IGP, with no successor listed. API support also differs: the Vega 10 Mobile supports DirectX 12 (12_1) and Vulkan 1.3, while the 760M supports DirectX 12 Ultimate (12_2) and Vulkan 1.4. Both support OpenGL 4.6.

Head-to-Head Benchmarks

The only direct comparison available is Geekbench OpenCL. The Vega 10 Mobile scores 6,476, while the 760M scores 20,255. The delta is -68%, meaning the 760M outperforms the Vega 10 Mobile by 68% in this test. This is the single largest data point in the entire comparison, and it sets the tone for everything else.

Beyond that, the 760M’s broader benchmark suite provides additional context. Its PassMark G3D score is 5,310, with a PassMark G2D score of 890. In DirectX-specific PassMark tests, the 760M scores 65 for DX9, 52 for DX11, 25 for DX12, and 19 for DX10. Its GPU compute score is 2,840. In 3DMark Steel Nomad DX12, it scores 400. The Vega 10 Mobile has no such sub-scores in the data, so comparisons are limited to OpenCL. However, the FP32 throughput difference is telling: the 760M’s 5.323 TFLOPS is exactly 3.2x the Vega 10 Mobile’s 1.665 TFLOPS. The 760M also achieves 83.17 GTexel/s texture rate and 41.58 GPixel/s pixel rate, versus the Vega 10 Mobile’s 52.04 GTexel/s and 10.41 GPixel/s. The pixel rate gap is particularly stark — the 760M is nearly 4x faster in pixel fill.

The Vega 10 Mobile’s nearest rivals (Quadro M5000M, GT 555M, GTX 670M) all sit within 0.6% of its score, indicating it is a mid-pack GPU from its era. The 760M’s rivals (RX 6400, GTX 770M, RTX PRO 6000 Blackwell Server, Quadro P2000) are all within 0.5% of its average score of 6,019, which is notably lower than its OpenCL score of 20,255 — a reminder that average scores can be skewed by diverse test loads.

Specification Differences

The following fields differ between the two GPUs, per the FACT PACK:

  • Architecture: GCN 5.0 (Vega 10 Mobile) vs RDNA 3.0 (760M)
  • Chip: Raven-M vs Phoenix
  • Generation: Vega IGP (Raven Ridge-M) vs Navi III IGP (Phoenix)
  • Process Node: 14 nm (GlobalFoundries) vs 4 nm (TSMC)
  • Transistors: 4,940 million vs 25,390 million
  • Die Size: 210 mm² vs 178 mm²
  • Transistor Density: 23.5M / mm² vs 142.6M / mm²
  • Base Clock: 300 MHz vs 800 MHz
  • Boost Clock: 1301 MHz vs 2599 MHz
  • Shading Units: 640 vs 512
  • TMUs: 40 vs 32
  • ROPs: 8 vs 16
  • RT Cores: None vs 8
  • Pixel Rate: 10.41 GPixel/s vs 41.58 GPixel/s
  • Texture Rate: 52.04 GTexel/s vs 83.17 GTexel/s
  • FP32: 1.665 TFLOPS vs 5.323 TFLOPS
  • FP16: 3.331 TFLOPS (2:1) vs 5.323 TFLOPS (1:1)
  • TDP: 10 W vs 15 W
  • Bus Interface: IGP vs PCIe 4.0 x8
  • DirectX: 12 (12_1) vs 12 Ultimate (12_2)
  • Vulkan: 1.3 vs 1.4
  • Production Status: End-of-life vs Active
  • Release Date: 2019-01-07 vs 2024-01-30
  • Predecessor: GCN 3.0 IGP vs Navi II IGP
  • Successor: Navi II IGP vs None
  • Display Outputs: Portable Device Dependent vs Motherboard Dependent

Fields that are the same include manufacturer (AMD), memory size/type/bus width (System Shared), memory bandwidth (System Dependent), slot width (IGP), power connectors (None), and OpenGL support (4.6). Neither has a launch MSRP listed.

FAQ

Q: Which GPU is faster in the shared Geekbench OpenCL test?

A: The AMD Radeon 760M scores 20,255 versus the AMD Radeon Vega 10 Mobile’s 6,476, giving the 760M a 68% advantage.

Q: How do the FP32 compute capabilities compare?

A: The 760M delivers 5.323 TFLOPS, which is 3.2x the Vega 10 Mobile’s 1.665 TFLOPS.

Q: Does the Vega 10 Mobile have ray tracing support?

A: No, the Vega 10 Mobile has no ray tracing cores, while the 760M includes 8 RT cores.

Q: What is the power draw difference?

A: The Vega 10 Mobile has a 10 W TDP, while the 760M has a 15 W TDP — a 5 W increase for the newer part.

Q: Which GPU has a higher pixel fill rate?

A: The 760M achieves 41.58 GPixel/s, nearly four times the Vega 10 Mobile’s 10.41 GPixel/s.

Q: What are the production statuses of the two GPUs?

A: The Vega 10 Mobile is end-of-life, while the 760M is listed as active production.

DETAILED SPECIFICATIONS

SPECIFICATION
760M
Vega 10 Mobile
Core Specs
Shading Units
512
640 +25.0%
Shaders
512
640 +25.0%
TMUs
32
40 +25.0%
ROPs
16
8 -50.0%
Compute Units
8
10 +25.0%
Clocks
Base Clock
800 MHz
300 MHz
Boost Clock
2599 MHz
1301 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
128 KB per Array
—
L2 Cache
2 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
41.58 GPixel/s
10.41 GPixel/s
Texture Rate
83.17 GTexel/s
52.04 GTexel/s
FP32 (TFLOPS)
5.323 TFLOPS
1.665 TFLOPS
FP64 (TFLOPS)
332.7 GFLOPS (1:16)
104.1 GFLOPS (1:16)
FP16 (TFLOPS)
5.323 TFLOPS (1:1)
3.331 TFLOPS (2:1)
AI/RT
RT Cores
8
—
Power
TDP
15 W
10 W
TDP (W)
15
10 -33.3%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
GCN 5.0
GPU Name
Phoenix
Raven-M
Generation
Navi III IGP (Phoenix)
Vega IGP (Raven Ridge-M)
Process Size
4 nm
14 nm
Transistors
25,390 million
4,940 million
Die Size
178 mm²
210 mm²
Foundry
TSMC
GlobalFoundries
Density
142.6M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
2.1
2.1
Shader Model
6.8
6.7
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
IGP
Other
Production
Active
End-of-life
Predecessor
Navi II IGP
GCN 3.0 IGP
Successor
—
Navi II IGP
View Radeon 760M Details View Radeon Vega 10 Mobile Details