AMD Radeon 760M vs AMD Radeon R7 M465 Comparison
AMD Radeon 760M
Radeon R7 M465
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 760M vs AMD Radeon R7 M465
The AMD Radeon 760M and AMD Radeon R7 M465 occupy different eras of AMD’s mobile graphics lineup, and the benchmark data reflects a generational chasm. The 760M, an integrated part of the Phoenix chip on RDNA 3.0, posts an average benchmark score of 6019, while the R7 M465, a discrete GCN 3.0 part from the Gem System, averages 5841. The 760M sits at the 35th percentile of all GPUs, with the R7 M465 at the 33rd percentile, placing both in the lower-middle tier of the performance spectrum. The only shared benchmark result is Geekbench OpenCL, where the 760M scores 20255 against the R7 M465’s 5841, a 246.8% advantage for the newer part.
Head-to-Head Benchmarks
The sole direct comparison available is Geekbench OpenCL, and the margin is decisive. The AMD Radeon 760M delivers 20255 points, while the AMD Radeon R7 M465 manages 5841 points. This translates to a delta of 246.8% in favor of the 760M. Such a gap is not incremental; it represents a complete tier shift in compute throughput. In practical terms, the 760M’s OpenCL result is more than triple the R7 M465’s output, indicating that any workload leveraging OpenCL—whether compute tasks or certain game engines—will see a dramatic performance advantage on the newer integrated solution.
Beyond that single shared test, the 760M has a broader benchmark portfolio. It scores 400 in 3DMark Steel Nomad DX12, 30336 in Geekbench Vulkan, and 5310 in Passmark G3D. The R7 M465 has no corresponding results in those tests, but its Geekbench OpenCL score of 5841 can be contextualized against the 760M’s nearest rivals. The 760M’s avg score of 6019 is nearly identical to the AMD Radeon RX 6400 (6001, deltaPct 0.3) and the NVIDIA GeForce GTX 770M (6000, deltaPct 0.3), while trailing the NVIDIA Quadro P2000 (6049, deltaPct -0.5). The R7 M465’s avg score of 5841 places it just below the AMD Radeon R5 M435 (5859, deltaPct -0.3) and the Intel UHD Graphics 730 (5929, deltaPct -1.5), but above the NVIDIA GeForce GTX 550 Ti (5731, deltaPct 1.9) and the AMD Radeon HD 8730M (5955, deltaPct -1.9).
Examining the 760M’s individual Passmark results reveals a mixed profile: it scores 65 in DirectX 9, 52 in DirectX 11, 25 in DirectX 12, and 19 in DirectX 10, with a G2D score of 890 and a GPU compute score of 2840. These numbers suggest that while the 760M is strong in compute-heavy OpenCL and Vulkan workloads, its legacy DirectX performance is less impressive relative to its peak output. The R7 M465, with only one benchmark result, cannot be compared across those subtests, but its single OpenCL score of 5841 is roughly 29% of the 760M’s OpenCL result—a shortfall that underscores the architectural leap between GCN 3.0 and RDNA 3.0.
The Verdict
From the data, the AMD Radeon 760M is the clear winner in the only head-to-head metric available. Its Geekbench OpenCL score of 20255 versus 5841 for the R7 M465 gives it a 246.8% advantage, and its average benchmark score of 6019 exceeds the R7 M465’s 5841 by 178 points (approximately 3%). The 760M also holds a higher percentile rank (35th versus 33rd), indicating it outperforms a slightly larger fraction of the GPU population. For any user prioritizing compute performance, OpenCL acceleration, or modern API support, the 760M is the only rational choice.
However, the R7 M465 is not without a niche. Its 2 GB of dedicated GDDR5 memory on a 64-bit bus with 36.00 GB/s bandwidth provides fixed, non-contended memory resources. The 760M relies on System Shared memory, making its bandwidth “System Dependent”—a variable that can be a bottleneck depending on the host platform’s memory configuration. If a system has slow or insufficient system RAM, the 760M’s performance could degrade, whereas the R7 M465’s dedicated VRAM is consistent. That said, the raw compute gap is so large that even with ideal memory on the 760M, the R7 M465 would struggle to compete in any modern workload. The verdict is straightforward: choose the 760M for superior performance across the board, and only consider the R7 M465 if a legacy system requires a discrete GPU with dedicated memory and cannot accommodate an IGP.
Architecture Differences
The two GPUs are built on fundamentally different architectures and processes. The AMD Radeon 760M uses the Phoenix chip with RDNA 3.0 architecture, fabricated on a 4 nm process at TSMC. It integrates 25,390 million transistors on a 178 mm² die, yielding a transistor density of 142.6 million per mm². The R7 M465 uses the Topaz chip with GCN 3.0 architecture, fabricated on a 28 nm process at TSMC. It packs 1,550 million transistors on a 125 mm² die, with a density of 12.4 million per mm². The 760M’s process advantage is stark: the 4 nm node allows for over 16 times the transistor density, enabling far more compute units in a similar physical footprint.
The 760M features 512 shading units, 32 texture mapping units (TMUs), 16 raster output units (ROPs), and 8 ray tracing cores. Its pixel rate is 41.58 GPixel/s, its texture rate is 83.17 GTexel/s, and its FP32 performance is 5.323 TFLOPS, with FP16 at the same 5.323 TFLOPS (1:1 ratio). The R7 M465 has 384 shading units, 24 TMUs, and 8 ROPs, with no ray tracing cores. Its pixel rate is 8.192 GPixel/s, texture rate is 24.58 GTexel/s, and FP32 is 786.4 GFLOPS, with FP16 also at 786.4 GFLOPS (1:1). The 760M’s FP32 throughput is nearly 6.8 times that of the R7 M465, and its texture rate is over 3.4 times higher.
Clock speeds differ significantly: the 760M runs at a base of 800 MHz and boosts to 2599 MHz, while the R7 M465 runs at 730 MHz base and 1024 MHz boost. The 760M’s boost clock is 2.5 times higher than the R7 M465’s, contributing to its performance lead. Memory configurations also diverge: the 760M uses System Shared memory with a System Shared bus width and bandwidth that is System Dependent, while the R7 M465 has 2 GB of GDDR5 on a 64-bit bus with 36.00 GB/s bandwidth. The 760M’s memory clock is listed as System Shared, whereas the R7 M465’s memory runs at 1125 MHz (4.5 Gbps effective).
API support reflects the architectural gap. The 760M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the R7 M465 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The 760M’s newer DirectX 12_2 feature level and higher Vulkan version enable features like ray tracing and mesh shaders that the R7 M465 cannot handle. The 760M also has a PCIe 4.0 x8 interface versus the R7 M465’s PCIe 3.0 x8, offering double the bandwidth per lane. Power and physical specs differ as well: the 760M is a 15 W IGP with no additional power connectors, while the R7 M465 has no TDP listed, no slot width, and no power connector data. The 760M is marked as Active production, released on 2024-01-30, while the R7 M465 is End-of-life, released on 2016-05-14.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 760M has an average benchmark score of 6019, while the AMD Radeon R7 M465 has an average score of 5841.
Q: What is the performance difference in Geekbench OpenCL?
A: The 760M scores 20255 in Geekbench OpenCL, while the R7 M465 scores 5841, giving the 760M a 246.8% advantage.
Q: Does the R7 M465 have any ray tracing capability?
A: No, the R7 M465 has no ray tracing cores listed, while the 760M has 8 ray tracing cores.
Q: What process nodes are the two GPUs built on?
A: The 760M is built on a 4 nm process, and the R7 M465 is built on a 28 nm process.
Q: How does the memory configuration differ?
A: The 760M uses System Shared memory with system-dependent bandwidth, while the R7 M465 has 2 GB of GDDR5 on a 64-bit bus with 36.00 GB/s bandwidth.
Q: Which GPU supports a newer DirectX version?
A: The 760M supports DirectX 12 Ultimate (12_2), whereas the R7 M465 supports DirectX 12 (12_0).
Where Each One Wins
The AMD Radeon 760M wins in every measurable compute and modern API scenario. Its Geekbench OpenCL score of 20255 is 246.8% higher than the R7 M465’s 5841, making it the clear choice for any OpenCL-based workload, including physics simulations, video encoding, and compute shaders in games. Its Vulkan score of 30336 and 3DMark Steel Nomad DX12 score of 400 indicate strong performance in contemporary graphics APIs, while the R7 M465 has no equivalent results. The 760M’s 5.323 TFLOPS FP32 throughput, 8 ray tracing cores, and DirectX 12 Ultimate support position it for modern titles that leverage ray tracing or advanced shading features. Its 4 nm process and 2599 MHz boost clock also suggest better power efficiency and sustained performance in thermal-constrained mobile chassis.
The R7 M465 wins in the narrow case of dedicated memory reliability. With 2 GB of GDDR5 and a fixed 36.00 GB/s bandwidth, it does not depend on system RAM speed or allocation, unlike the 760M’s System Shared memory. In scenarios where the host system has slow or insufficient memory, the 760M’s performance could degrade to a point where the R7 M465’s consistent bandwidth becomes competitive. Additionally, the R7 M465’s 384 shading units and 24 TMUs, while fewer than the 760M’s 512 and 32, respectively, operate on a discrete card that may have its own cooling and power delivery, potentially allowing for more stable sustained clocks in a dedicated GPU slot. However, these advantages are situational and do not overcome the raw compute gap. The data supports the 760M as the superior performer for virtually all use cases, with the R7 M465 relegated to legacy systems or memory-constrained environments.