AMD Radeon 610M vs NVIDIA GeForce GTX 560M Comparison
AMD Radeon 610M
GeForce GTX 560M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 610M vs NVIDIA GeForce GTX 560M
AMD Radeon 610M and NVIDIA GeForce GTX 560M represent two very different eras of mobile graphics, separated by more than a decade of architectural evolution. The Radeon 610M is a modern integrated processor built on TSMC's 6 nm process, while the GTX 560M is a legacy discrete part from the Fermi generation on a 40 nm node. The database shows a single head-to-head benchmark, which the GTX 560M wins, but the broader picture is defined by efficiency, feature support, and how each GPU fits into its respective platform.
Where Each One Wins
The NVIDIA GeForce GTX 560M claims the only direct benchmark victory in the recorded data. In the Geekbench OpenCL test, it scores 4855 against the Radeon 610M's 4535, a delta of 6.6% in favor of the older NVIDIA part. This makes the GTX 560M the stronger choice for compute workloads that scale with raw shader throughput, as it carries 192 shading units and 32 texture mapping units, compared to 128 and 8 respectively on the AMD side. Its dedicated 1536 MB of GDDR5 memory on a 192-bit bus delivers 60.00 GB/s of bandwidth, which is a fixed resource that does not depend on system memory performance.
The AMD Radeon 610M, however, wins on the metrics that matter for modern mobile usage. It is an integrated GPU (IGP) with a 15 W TDP, making it suitable for thin-and-light laptops where power draw is critical. The GTX 560M is a 75 W MXM module, which requires a larger chassis and more robust cooling. The Radeon 610M also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, whereas the GTX 560M is limited to DirectX 12 (11_0) and has no Vulkan support recorded. For users running current titles or applications that leverage modern APIs, the Radeon 610M is the more forward-looking option, even if its raw OpenCL score is lower.
In terms of overall standing, the Radeon 610M sits at the 32nd percentile of all GPUs, while the GTX 560M is at the 28th percentile. That gap is small, but it reflects the AMD part's better average benchmark score of 5444 across all tests, versus 4855 for the NVIDIA part. The Radeon 610M's nearest rivals include the NVIDIA Quadro M4000 (5467, 0.4% faster) and the AMD Radeon R7 M440 (5483, 0.7% faster), placing it in a competitive mid-range bracket. The GTX 560M's rivals are clustered around its own score, such as the NVIDIA GeForce 940MX (4844, 0.2% slower) and the AMD Radeon R6 M255DX (4867, 0.2% faster). The data suggests the Radeon 610M has a slight edge in overall performance distribution, despite losing the single direct comparison.
Architecture Differences
The two GPUs are built on fundamentally different architectures. The Radeon 610M uses RDNA 2.0, AMD's second-generation Radeon DNA design, on a 6 nm process from TSMC. It has a die size of 100 mm² and is part of the "Navi II IGP" generation, specifically the Mendocino chip. The GTX 560M uses Fermi 2.0, NVIDIA's older architecture, on a 40 nm process, also from TSMC, with a much larger die size of 238 mm² and a transistor count of 1,170 million.
The Radeon 610M is a fully integrated solution with no dedicated memory. Its memory size, type, and bus width are all listed as "System Shared," meaning it relies on the host system's RAM, and bandwidth is "System Dependent." It also has no power connectors and uses a PCIe 4.0 x8 bus interface. The GTX 560M, by contrast, has a fixed 1536 MB of GDDR5 memory on a 192-bit bus, with a dedicated bandwidth of 60.00 GB/s. It uses an MXM-B (3.0) interface and is an MXM Module form factor, indicating it is a replaceable graphics card rather than an integrated part.
Feature support diverges sharply. The Radeon 610M includes 2 ray tracing cores, a hallmark of modern RDNA 2.0, and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GTX 560M has no ray tracing cores, supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support recorded. The Radeon 610M also has a higher pixel rate at 7.600 GPixel/s versus 6.200 GPixel/s for the GTX 560M, although the NVIDIA part has a higher texture rate at 24.80 GTexel/s versus 15.20 GTexel/s. The Radeon 610M's FP32 throughput is 486.4 GFLOPS, while the GTX 560M reaches 595.2 GFLOPS, explaining the latter's OpenCL advantage. The Radeon 610M also supports FP16 at 972.8 GFLOPS (2:1), a feature the GTX 560M lacks entirely.
Head-to-Head Benchmarks
The only recorded head-to-head benchmark is Geekbench OpenCL, and it goes to the NVIDIA GeForce GTX 560M. The GTX 560M scores 4855, while the AMD Radeon 610M scores 4535, resulting in a delta of 6.6% in NVIDIA's favor. This is a meaningful margin, and it aligns with the raw compute specifications: the GTX 560M has 192 shading units, 32 TMUs, and 24 ROPs, compared to the Radeon 610M's 128 shaders, 8 TMUs, and 4 ROPs. The GTX 560M also has a higher FP32 peak at 595.2 GFLOPS, which directly translates to better performance in OpenCL workloads that are shader-bound.
However, the Radeon 610M does not trail across the board. Its pixel rate of 7.600 GPixel/s is higher than the GTX 560M's 6.200 GPixel/s, suggesting better fill-rate efficiency in certain rendering scenarios. Its texture rate is lower, though, at 15.20 GTexel/s versus 24.80 GTexel/s. The AMD part also benefits from a faster process node (6 nm vs. 40 nm), which allows for higher clock speeds: the Radeon 610M runs at a base of 1500 MHz and boosts to 1900 MHz, while the GTX 560M has no recorded base or boost clocks, only a memory clock of 625 MHz (2.5 Gbps effective). The Radeon 610M's boost clock is a significant advantage for burst workloads, even if the older NVIDIA part has more raw compute units.
In average benchmark score across all tests, the Radeon 610M actually leads. Its avgBenchmarkScore is 5444, compared to the GTX 560M's 4855, a difference of roughly 12%. This is because the Radeon 610M also has a Geekbench Vulkan score of 6353, which is not available for the GTX 560M. The Vulkan result likely pulls its average up, indicating that in modern API environments, the Radeon 610M is the stronger performer. The GTX 560M's sole OpenCL score of 4855 is its only recorded benchmark, so its average equals that single result.
FAQ
Q: Which GPU has the higher peak FP32 performance?
A: The NVIDIA GeForce GTX 560M, with 595.2 GFLOPS, exceeds the AMD Radeon 610M's 486.4 GFLOPS. This is reflected in the OpenCL benchmark, where the GTX 560M scores 4855 versus 4535 for the Radeon 610M.
Q: Does the AMD Radeon 610M support ray tracing?
A: Yes, the Radeon 610M includes 2 ray tracing cores as part of its RDNA 2.0 architecture. The NVIDIA GeForce GTX 560M, based on Fermi 2.0, has no ray tracing cores.
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 610M, with an average score of 5444, outperforms the NVIDIA GeForce GTX 560M's 4855. The Radeon 610M also sits at the 32nd percentile of all GPUs, while the GTX 560M is at the 28th percentile.
Q: What is the memory setup for each GPU?
A: The NVIDIA GeForce GTX 560M has a dedicated 1536 MB of GDDR5 memory on a 192-bit bus with 60.00 GB/s bandwidth. The AMD Radeon 610M uses system-shared memory, with its type, size, and bus width all dependent on the host system.
Q: Which GPU is more power-efficient?
A: The AMD Radeon 610M has a TDP of 15 W and is an integrated GPU, while the NVIDIA GeForce GTX 560M is a 75 W MXM module. The Radeon 610M also uses a 6 nm process, compared to the GTX 560M's 40 nm node, which contributes to its lower power draw.
Q: Are there differences in API support?
A: Yes. The AMD Radeon 610M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA GeForce GTX 560M supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support recorded.
Specification Differences
| Specification | AMD Radeon 610M | NVIDIA GeForce GTX 560M |
|----------------|-----------------|--------------------------|
| Architecture | RDNA 2.0 | Fermi 2.0 |
| Process Node | 6 nm | 40 nm |
| Die Size | 100 mm² | 238 mm² |
| Transistors | Not listed | 1,170 million |
| Transistor Density | Not listed | 4.9M / mm² |
| Base Clock | 1500 MHz | Not listed |
| Boost Clock | 1900 MHz | Not listed |
| Memory Size | System Shared | 1536 MB |
| Memory Type | System Shared | GDDR5 |
| Memory Bus Width | System Shared | 192 bit |
| Memory Bandwidth | System Dependent | 60.00 GB/s |
| Shading Units | 128 | 192 |
| TMUs | 8 | 32 |
| ROPs | 4 | 24 |
| Ray Tracing Cores | 2 | Not listed |
| Pixel Rate | 7.600 GPixel/s | 6.200 GPixel/s |
| Texture Rate | 15.20 GTexel/s | 24.80 GTexel/s |
| FP32 Performance | 486.4 GFLOPS | 595.2 GFLOPS |
| FP16 Performance | 972.8 GFLOPS (2:1) | Not listed |
| TDP | 15 W | 75 W |
| Slot Width | IGP | MXM Module |
| Bus Interface | PCIe 4.0 x8 | MXM-B (3.0) |
| DirectX Support | 12 Ultimate (12_2) | 12 (11_0) |
| Vulkan Support | 1.4 | Not listed |
| Release Date | 2022-09-19 | 2011-05-29 |