AMD Radeon 540 vs AMD Radeon R9 M360 Comparison

AMD
RADEON

AMD Radeon 540

CORE STATE Lexa
VRAM 1024 MB
CLOCK SPEED
TDP 50 W
BUS WIDTH 32 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
AMD
RADEON

Radeon R9 M360

CORE STATE Tropo
VRAM 4 GB
CLOCK SPEED 925 MHz
TDP
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
6,184
8,211
geekbench_vulkan
9,162
8,047

Analysis: AMD Radeon 540 vs AMD Radeon R9 M360

The AMD Radeon R9 M360 and AMD Radeon 540 are two end-of-life mobile graphics solutions from different generations, and the benchmark data reveals a split decision. The R9 M360 is a GCN 1.0 part from the R9 M300 series, while the Radeon 540 is a GCN 4.0 Polaris part. In the two head-to-head tests, each card claims one victory, but the magnitude of those wins and the underlying specifications tell a clear story about their respective strengths. The data shows that the older R9 M360 dominates in OpenCL compute workloads, while the newer Radeon 540 pulls ahead in Vulkan graphics performance, making the choice between them dependent on the specific application.

Head-to-Head Benchmarks

The most striking result in the head-to-head comparison is the Geekbench OpenCL test, where the AMD Radeon R9 M360 scores 8211 against the Radeon 540's 6184. This is a decisive 32.8% advantage for the older card. The R9 M360's margin is substantial, placing it nearly on par with the NVIDIA GeForce GTX 950M, which has an average score of 8135 and a delta of -0.1% relative to the R9 M360. This suggests that for compute-heavy tasks that leverage OpenCL, the R9 M360 is the more capable piece of hardware, despite its age.

The tables turn completely in the Geekbench Vulkan test. Here, the AMD Radeon 540 scores 9162, while the R9 M360 manages only 8047. This represents a 12.2% lead for the Radeon 540. This is a significant swing in performance. The Radeon 540's Vulkan score is not only higher than its own OpenCL score, but it also positions it competitively against its nearest rivals. Its average benchmark score of 7673 is only 0.6% behind the NVIDIA GeForce GTX 1660 Ti, which averages 7723, and it sits 1.2% ahead of the AMD Radeon Pro WX 3100 (7580). The R9 M360, in contrast, sees a slight drop from its OpenCL score to its Vulkan score, indicating that its architecture handles the older API more efficiently.

Looking at the average benchmark scores, the R9 M360 holds a narrow edge overall. It averages 8129 across its two tests, while the Radeon 540 averages 7673. That is a difference of roughly 5.6% in favor of the R9 M360. However, this aggregate number masks the divergent performance profiles. The R9 M360's average is propped up by its massive OpenCL win, while the Radeon 540's average is dragged down by its weaker OpenCL showing. The percentile rankings are close, with the R9 M360 at the 42nd percentile and the Radeon 540 at the 41st percentile, confirming that both are mid-to-low-tier performers in the overall GPU landscape. For a builder, this means the R9 M360 is the safer bet for general-purpose compute, but the Radeon 540 is the one to pick for modern graphics APIs.

Architecture Differences

The two cards are built on fundamentally different architectures and manufacturing processes. The AMD Radeon R9 M360 uses the Tropo chip, which is based on the GCN 1.0 architecture, and is manufactured on a 28 nm process at TSMC. In contrast, the AMD Radeon 540 uses the Lexa chip, based on the newer GCN 4.0 architecture, and is built on a 14 nm process at GlobalFoundries. This generational leap is significant. The Radeon 540's 14 nm node allows for a smaller die size of 103 mm², compared to the R9 M360's 123 mm², even though the Radeon 540 packs more transistors. Specifically, the Radeon 540 has 2,200 million transistors versus 1,500 million on the R9 M360. This results in a much higher transistor density for the newer card: 21.4M / mm² versus 12.2M / mm².

The compute units also differ. The R9 M360 has 512 shading units, 32 texture mapping units (TMUs), and 16 ROPs. The Radeon 540 has fewer shading units at 384, and fewer TMUs at 24, but it also has 16 ROPs. This means the R9 M360 has a theoretical texture fillrate of 29.60 GTexel/s, which is slightly higher than the Radeon 540's 28.39 GTexel/s. However, the Radeon 540 has a higher pixel rate at 18.93 GPixel/s versus the R9 M360's 14.80 GPixel/s. In terms of raw FP32 compute, the R9 M360 is marginally ahead with 947.2 GFLOPS compared to the Radeon 540's 908.5 GFLOPS. Notably, the Radeon 540 also supports FP16 at a 1:1 ratio (908.5 GFLOPS), while the R9 M360 has no FP16 data listed.

The memory subsystems are starkly different. The R9 M360 features 4 GB of GDDR5 on a 128-bit bus, delivering 72.00 GB/s of bandwidth. The Radeon 540, on the other hand, has only 1024 MB (1 GB) of GDDR5 on a very narrow 32-bit bus, resulting in just 24.00 GB/s of bandwidth. This is a massive difference—the R9 M360 has three times the memory bandwidth. The Radeon 540 also has a higher effective memory clock of 6 Gbps versus 4.5 Gbps on the R9 M360, but the narrow bus width cripples its overall throughput. The Radeon 540's PCIe interface is also narrower at PCIe 3.0 x8, compared to the R9 M360's PCIe 3.0 x16.

Where Each One Wins

The benchmark data points to a clear use-case split. The AMD Radeon R9 M360 is the winner for compute-oriented tasks. Its 32.8% lead in OpenCL performance makes it the obvious choice for applications that rely heavily on this API, such as certain rendering, simulation, or data-processing workloads. The larger 4 GB frame buffer and the 128-bit memory bus also give it a significant edge in scenarios where large datasets need to be held in VRAM, even if the raw compute is only slightly higher. The R9 M360's higher FP32 throughput (947.2 GFLOPS) supports this, as does its higher texture rate.

Conversely, the AMD Radeon 540 is the winner for modern graphics APIs. Its 12.2% advantage in the Vulkan benchmark is a strong indicator that it is better suited for newer games and applications that use Vulkan. The architecture's support for DirectX 12 (12_0) and Vulkan 1.3—versus DirectX 12 (11_1) and Vulkan 1.2.170 on the R9 M360—ensures better compatibility and performance in current software. The Radeon 540's higher pixel rate (18.93 GPixel/s) also suggests it can handle fill-rate-limited scenarios more effectively. However, the 1 GB memory capacity is a severe limitation for modern games, which often require more VRAM at higher resolutions and detail settings. The Radeon 540's lack of a base or boost clock listing in the data is notable, but its performance in Vulkan speaks for itself.

FAQ

Q: Which card has the higher average benchmark score?

A: The AMD Radeon R9 M360 has the higher average benchmark score at 8129, compared to the AMD Radeon 540's 7673.

Q: How large is the R9 M360's lead in the OpenCL benchmark?

A: The R9 M360 scores 8211 in Geekbench OpenCL, which is 32.8% higher than the Radeon 540's score of 6184.

Q: Does the Radeon 540 win any benchmark against the R9 M360?

A: Yes, the Radeon 540 wins the Geekbench Vulkan test, scoring 9162 versus the R9 M360's 8047, a 12.2% advantage.

Q: What are the memory capacities of each card?

A: The R9 M360 has 4 GB of GDDR5 memory, while the Radeon 540 has 1024 MB (1 GB) of GDDR5 memory.

Q: Which card is more power-efficient based on the data?

A: The Radeon 540 has a listed TDP of 50 W and requires no power connectors, while the R9 M360 has no TDP data. The Radeon 540 also lists a suggested PSU of 250 W.

Q: What are the process nodes for the two GPUs?

A: The R9 M360 is built on a 28 nm process at TSMC, while the Radeon 540 is built on a 14 nm process at GlobalFoundries.

Specification Differences

The specification sheets reveal several key differences between the two cards.

  • Chip and Architecture: The R9 M360 uses the Tropo chip (GCN 1.0), while the Radeon 540 uses the Lexa chip (GCN 4.0).
  • Process Node: 28 nm (TSMC) for the R9 M360 versus 14 nm (GlobalFoundries) for the Radeon 540.
  • Transistors: 1,500 million on the R9 M360 versus 2,200 million on the Radeon 540.
  • Die Size: 123 mm² for the R9 M360 versus 103 mm² for the Radeon 540.
  • Transistor Density: 12.2M / mm² for the R9 M360 versus 21.4M / mm² for the Radeon 540.
  • Base/Boost Clock: The R9 M360 is listed at 900 MHz base and 925 MHz boost; the Radeon 540 has no base or boost clock data.
  • Memory Clock: 1125 MHz (4.5 Gbps effective) on the R9 M360 versus 1500 MHz (6 Gbps effective) on the Radeon 540.
  • Memory Size: 4 GB on the R9 M360 versus 1024 MB on the Radeon 540.
  • Memory Bus Width: 128 bit on the R9 M360 versus 32 bit on the Radeon 540.
  • Memory Bandwidth: 72.00 GB/s on the R9 M360 versus 24.00 GB/s on the Radeon 540.
  • Shading Units: 512 on the R9 M360 versus 384 on the Radeon 540.
  • TMUs: 32 on the R9 M360 versus 24 on the Radeon 540.
  • Pixel Rate: 14.80 GPixel/s on the R9 M360 versus 18.93 GPixel/s on the Radeon 540.
  • Texture Rate: 29.60 GTexel/s on the R9 M360 versus 28.39 GTexel/s on the Radeon 540.
  • FP32 Performance: 947.2 GFLOPS on the R9 M360 versus 908.5 GFLOPS on the Radeon 540.
  • FP16 Performance: Not listed for the R9 M360; 908.5 GFLOPS (1:1) on the Radeon 540.
  • TDP: Not listed for the R9 M360; 50 W for the Radeon 540.
  • Power Connectors: None listed for the R9 M360; "None" for the Radeon 540.
  • Suggested PSU: None listed for the R9 M360; 250 W for the Radeon 540.
  • Bus Interface: PCIe 3.0 x16 on the R9 M360 versus PCIe 3.0 x8 on the Radeon 540.
  • Display Outputs: None listed for the R9 M360; 2x DisplayPort 1.4a for the Radeon 540.
  • DirectX Support: 12 (11_1) on the R9 M360 versus 12 (12_0) on the Radeon 540.
  • Vulkan Support: 1.2.170 on the R9 M360 versus 1.3 on the Radeon 540.
  • Release Date: 2015-05-04 for the R9 M360 versus 2017-04-19 for the Radeon 540.

The Verdict

Based strictly on the data, the choice hinges on the workload. For users who prioritize compute performance in OpenCL environments, the AMD Radeon R9 M360 is the clear winner. Its 32.8% benchmark advantage, larger 4 GB frame buffer, and higher memory bandwidth make it the more capable card for tasks that are not dependent on the latest graphics APIs. The R9 M360's average score of 8129 is also higher, and it sits at the 42nd percentile, just above the Radeon 540's 41st percentile.

However, for gaming or any application that leverages Vulkan, the AMD Radeon 540 is the better option. Its 12.2% lead in the Vulkan benchmark, combined with modern API support (DirectX 12_0, Vulkan 1.3), makes it more future-proof for software that uses these newer interfaces. The Radeon 540's lower power draw (50 W TDP) and lack of power connectors also make it a simpler drop-in solution for systems with limited power delivery. Its main drawback is the paltry 1 GB VRAM, which will be a bottleneck in memory-intensive scenarios. The verdict is straightforward: pick the R9 M360 for raw compute and memory capacity, or pick the Radeon 540 for modern API compatibility and efficiency.

DETAILED SPECIFICATIONS

SPECIFICATION
540
R9 M360
Core Specs
Shading Units
384
512 +33.3%
Shaders
384
512 +33.3%
TMUs
24
32 +33.3%
ROPs
16
16 0.0%
Compute Units
6
8 +33.3%
Clocks
Base Clock
900 MHz
Boost Clock
925 MHz
GPU Clock
1183 MHz
Memory Clock
1500 MHz 6 Gbps effective
1125 MHz 4.5 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096 +300.0%
Memory Type
GDDR5
GDDR5
Memory Bus
32 bit
128 bit
Bandwidth
24.00 GB/s
72.00 GB/s
Cache
L1 Cache
16 KB (per CU)
16 KB (per CU)
L2 Cache
512 KB
256 KB
Performance
Pixel Rate
18.93 GPixel/s
14.80 GPixel/s
Texture Rate
28.39 GTexel/s
29.60 GTexel/s
FP32 (TFLOPS)
908.5 GFLOPS
947.2 GFLOPS
FP64 (TFLOPS)
56.78 GFLOPS (1:16)
59.20 GFLOPS (1:16)
FP16 (TFLOPS)
908.5 GFLOPS (1:1)
Power
TDP
50 W
TDP (W)
50
Suggested PSU
250 W
Power Connectors
None
Architecture
Architecture
GCN 4.0
GCN 1.0
GPU Name
Lexa
Tropo
Generation
Polaris (RX 500)
Gem System (R9 M300)
Process Size
14 nm
28 nm
Transistors
2,200 million
1,500 million
Die Size
103 mm²
123 mm²
Foundry
GlobalFoundries
TSMC
Density
21.4M / mm²
12.2M / mm²
API Support
DirectX
12 (12_0)
12 (11_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.2.170
OpenCL
2.1
2.1 (1.2)
Shader Model
6.7
6.5 (5.1)
Physical
Slot Width
Single-slot
Outputs
2x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Arctic Islands
Solar System
Successor
Vega
Polaris Mobile
View Radeon 540 Details View Radeon R9 M360 Details