GPU Comparison

AMD
RADEON

AMD Playstation 5 GPU

CORE STATE Oberon
VRAM 16 GB
CLOCK SPEED
TDP 180 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce GTX 1650 TU106

CORE STATE TU106
VRAM 4 GB
CLOCK SPEED 1590 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020

DETAILED SPECIFICATIONS

SPECIFICATION
Playstation 5 GPU
GTX 1650 TU106
Core Specs
Shading Units
2,304
896 -61.1%
Shaders
2,304
896 -61.1%
TMUs
144
56 -61.1%
ROPs
64
32 -50.0%
Compute Units
36
SM Count
14
Clocks
Base Clock
1410 MHz
Boost Clock
1590 MHz
GPU Clock
2233 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
16 GB
4 GB
VRAM (MB)
16,384
4,096 -75.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
448.0 GB/s
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
4 MB
1024 KB
Performance
Pixel Rate
142.9 GPixel/s
50.88 GPixel/s
Texture Rate
321.6 GTexel/s
89.04 GTexel/s
FP32 (TFLOPS)
10.29 TFLOPS
2.849 TFLOPS
FP64 (TFLOPS)
643.1 GFLOPS (1:16)
89.04 GFLOPS (1:32)
FP16 (TFLOPS)
20.58 TFLOPS (2:1)
5.699 TFLOPS (2:1)
Power
TDP
180 W
90 W
TDP (W)
180
90 -50.0%
Suggested PSU
250 W
Power Connectors
1x 6-pin
Architecture
Architecture
RDNA 2.0
Turing
GPU Name
Oberon
TU106
Generation
Console GPU (Sony)
GeForce 16
Process Size
7 nm
12 nm
Transistors
10,600 million
10,800 million
Die Size
308 mm²
445 mm²
Foundry
TSMC
TSMC
Density
34.4M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
CUDA
7.5
Shader Model
6.8
Physical
Slot Width
Dual-slot
Length
390 mm 15.4 inches
229 mm 9 inches
Height
260 mm 10.2 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.11x USB Type-C
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
Other
Launch Price
499 USD
Production
Active
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20
View Playstation 5 GPU Details View GeForce GTX 1650 TU106 Details