GPU Comparison

AMD
RADEON

AMD Playstation 5 GPU

CORE STATE Oberon
VRAM 16 GB
CLOCK SPEED
TDP 180 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 3080 Max-Q

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1245 MHz
TDP 80 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

DETAILED SPECIFICATIONS

SPECIFICATION
Playstation 5 GPU
RTX 3080 Max-Q
Core Specs
Shading Units
2,304
6,144 +166.7%
Shaders
2,304
6,144 +166.7%
TMUs
144
192 +33.3%
ROPs
64
96 +50.0%
Compute Units
36
SM Count
48
Clocks
Base Clock
780 MHz
Boost Clock
1245 MHz
GPU Clock
2233 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
256 bit
Bandwidth
448.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
4 MB
Performance
Pixel Rate
142.9 GPixel/s
119.5 GPixel/s
Texture Rate
321.6 GTexel/s
239.0 GTexel/s
FP32 (TFLOPS)
10.29 TFLOPS
15.30 TFLOPS
FP64 (TFLOPS)
643.1 GFLOPS (1:16)
239.0 GFLOPS (1:64)
FP16 (TFLOPS)
20.58 TFLOPS (2:1)
15.30 TFLOPS (1:1)
AI/RT
RT Cores
48
Tensor Cores
192
Power
TDP
180 W
80 W
TDP (W)
180
80 -55.6%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Oberon
GA104
Generation
Console GPU (Sony)
GeForce 30 Mobile
Process Size
7 nm
8 nm
Transistors
10,600 million
17,400 million
Die Size
308 mm²
392 mm²
Foundry
TSMC
Samsung
Density
34.4M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
CUDA
8.6
Shader Model
6.8
Physical
Length
390 mm 15.4 inches
Height
260 mm 10.2 inches
Outputs
1x HDMI 2.11x USB Type-C
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
Other
Launch Price
499 USD
Production
Active
End-of-life
Predecessor
GeForce 20 Mobile
View Playstation 5 GPU Details View GeForce RTX 3080 Max-Q Details