GPU Comparison

AMD
RADEON

AMD Playstation 4 GPU

CORE STATE Liverpool
VRAM 8 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
Playstation 4 GPU
GTX 1650 Mobile
Core Specs
Shading Units
1,152
1,024 -11.1%
Shaders
1,152
1,024 -11.1%
TMUs
72
64 -11.1%
ROPs
32
32 0.0%
Compute Units
18
SM Count
16
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
800 MHz
Memory Clock
1375 MHz 5.5 Gbps effective
2001 MHz 8 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
176.0 GB/s
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
25.60 GPixel/s
49.92 GPixel/s
Texture Rate
57.60 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
1.843 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
1.843 TFLOPS (1:1)
6.390 TFLOPS (2:1)
Power
TDP
75 W
50 W
TDP (W)
75
50 -33.3%
Power Connectors
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Liverpool
TU117
Generation
Console GPU (Sony)
GeForce 16 Mobile
Process Size
28 nm
12 nm
Transistors
4,700 million
Die Size
348 mm²
200 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
API Support
DirectX
11.1*
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
7.5
Shader Model
5.1
6.8
Physical
Length
305 mm 12 inches
Height
275 mm 10.8 inches
Outputs
1x HDMI 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
Other
Launch Price
399 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 20 Mobile
View Playstation 4 GPU Details View GeForce GTX 1650 Mobile Details