RADEON

AMD Playstation 4 GPU

AMD graphics card specifications and benchmark scores

8 GB
VRAM
MHz Boost
75W
TDP
256
Bus Width

AMD Playstation 4 GPU Specifications

⚙️

Playstation 4 GPU GPU Core

Shader units and compute resources

The AMD Playstation 4 GPU GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,152
Shaders
1,152
TMUs
72
ROPs
32
Compute Units
18
⏱️

Playstation 4 GPU Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Playstation 4 GPU's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Playstation 4 GPU by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
800 MHz
Memory Clock
1375 MHz 5.5 Gbps effective
GDDR GDDR 6X 6X

AMD's Playstation 4 GPU Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Playstation 4 GPU's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
176.0 GB/s
📈

Playstation 4 GPU Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Playstation 4 GPU against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1.843 TFLOPS
FP16 (Half)
1.843 TFLOPS (1:1)
Pixel Rate
25.60 GPixel/s
Texture Rate
57.60 GTexel/s
🏗️

GCN 2.0 Architecture & Process

Manufacturing and design details

The AMD Playstation 4 GPU is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Playstation 4 GPU will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 2.0
GPU Name
Liverpool
Process Node
28 nm
Foundry
TSMC
Die Size
348 mm²
🔌

AMD's Playstation 4 GPU Power & Thermal

TDP and power requirements

Power specifications for the AMD Playstation 4 GPU determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Playstation 4 GPU to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
📐

Playstation 4 GPU by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Playstation 4 GPU are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Length
305 mm 12 inches
Height
275 mm 10.8 inches
Display Outputs
1x HDMI 1.4a
Display Outputs
1x HDMI 1.4a
🎮

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Playstation 4 GPU. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1*
DirectX
11.1*
OpenGL
4.6
OpenGL
4.6
Vulkan
1.1
Vulkan
1.1
OpenCL
1.2
Shader Model
5.1
📦

Playstation 4 GPU Product Information

Release and pricing details

The AMD Playstation 4 GPU is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Playstation 4 GPU by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Nov 2013
Launch Price
399 USD
Production
End-of-life

Playstation 4 GPU Benchmark Scores

📊

No benchmark data available for this GPU.

About AMD Playstation 4 GPU

The AMD AMD Playstation 4 GPU still holds a nostalgic place in console history. Built on a 28 nm GCN 2.0 process, it delivers respectable graphics for its era. With 8 GB of GDDR5 memory, texture bandwidth is sufficient for most titles. Its 75 W TDP keeps power draw modest, which is a plus for compact builds. Gamers who revisit classic PlayStation 4 titles will notice smooth frame rates. However, modern AAA workloads quickly expose its age.

When evaluating price‑to‑performance, the AMD AMD Playstation 4 GPU offers a bargain on the secondary market. At a launch price of $399 USD, it was positioned as a mid‑range solution. Today you can often find it for a fraction of that cost, making it attractive for budget rigs. Still, the performance ceiling is limited by its older architecture. Benchmarks show it trailing current entry‑level GPUs by a wide margin. Yet for retro gaming enthusiasts, the value proposition remains compelling.

Market positioning of the AMD AMD Playstation 4 GPU is firmly in the legacy segment. It competes more with older consoles than with contemporary graphics cards. Future‑proofing is minimal, as driver updates have

The NVIDIA Equivalent of Playstation 4 GPU

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

Popular AMD Playstation 4 GPU Comparisons

See how the Playstation 4 GPU stacks up against similar graphics cards from the same generation and competing brands.

Compare Playstation 4 GPU with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs