AMD Instinct MI355X vs AMD Radeon 8060S Comparison

AMD
RADEON

AMD Instinct MI355X

CORE STATE MI350 256CU
VRAM 288 GB
CLOCK SPEED 2400 MHz
TDP 1400 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 4.0
nm
PROCESS 3 nm
LAUNCH DATE 2025
VS
AMD
RADEON

Radeon 8060S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,162
geekbench_opencl
N/A
84,626
geekbench_vulkan
N/A
80,483

Analysis: AMD Instinct MI355X vs AMD Radeon 8060S

Where Each One Wins

The AMD Instinct MI355X and AMD Radeon 8060S occupy entirely different corners of the hardware landscape, and the benchmark data reflects that split. The MI355X is a compute-oriented accelerator with no display outputs, no DirectX or Vulkan support, and a 1400 W TDP. It is built for data center workloads, not for rendering frames. Its 78.64 TFLOPS of FP32 and FP16 compute, paired with 288 GB of HBM3e memory and 8.19 TB/s of bandwidth, positions it as a server-side workhorse. The Radeon 8060S, by contrast, is an integrated graphics processor (IGP) with a 55 W TDP, DirectX 12 Ultimate support, and 40 ray tracing cores. It targets portable devices and delivers 14.85 TFLOPS of FP32 and FP16 compute, along with 185.6 GPixel/s of pixel throughput.

The recorded data shows that the Radeon 8060S wins in any scenario where graphics APIs, display output, or power efficiency matter. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the MI355X lists N/A for all three. The 8060S also has 64 ROPs versus 0 for the MI355X, and a pixel rate of 185.6 GPixel/s versus 0 MPixel/s. For gaming, ray tracing, or any client-side rendering workload, the 8060S is the only viable option. The MI355X wins in raw compute throughput, memory capacity, and memory bandwidth, but it cannot output a single frame.

The percentile data also separates them. The MI355X sits at the 50th percentile among all GPUs in the database, with an average benchmark score of 0, since no benchmark results are recorded for it. The Radeon 8060S sits at the 87th percentile, with an average score of 55757 across three recorded tests: 3DMark Steel Nomad DX12 (2162), Geekbench OpenCL (84626), and Geekbench Vulkan (80483). The 8060S outperforms its nearest rivals by slim margins: it is 0.1% ahead of the AMD Radeon RX 6750 GRE 12 GB, 1.7% ahead of the AMD Radeon Pro W5700X, and 2.8% ahead of the NVIDIA GeForce RTX 4080, while sitting 0.6% behind the NVIDIA GeForce RTX 5080.

FAQ

Q: Does the AMD Instinct MI355X support DirectX or Vulkan?

A: No. The database lists DirectX, OpenGL, and Vulkan support as N/A for the MI355X. It has no display outputs, making it unsuitable for client-side graphics workloads.

Q: How much memory does each product have?

A: The MI355X has 288 GB of HBM3e memory on a 8192-bit bus with 8.19 TB/s of bandwidth. The Radeon 8060S uses System Shared memory, with type, bus width, and bandwidth all listed as System Dependent.

Q: What is the performance difference in raw FP32 compute?

A: The MI355X delivers 78.64 TFLOPS of FP32, which is roughly 5.3 times the 14.85 TFLOPS of the Radeon 8060S. Both products list FP16 at a 1:1 ratio with FP32.

Q: Which product has a higher benchmark percentile?

A: The Radeon 8060S ranks at the 87th percentile among all GPUs in the database, with an average score of 55757. The MI355X ranks at the 50th percentile with an average score of 0, as no benchmark entries exist for it.

Q: What is the TDP difference between the two?

A: The MI355X has a TDP of 1400 W with a suggested PSU of 1800 W, while the Radeon 8060S has a TDP of 55 W and no suggested PSU listed. The 8060S is an IGP, meaning it is integrated into a portable device.

Q: Does the Radeon 8060S support ray tracing?

A: Yes. The 8060S has 40 ray tracing cores and supports DirectX 12 Ultimate (12_2). The MI355X lists no ray tracing cores and no DirectX support.

Head-to-Head Benchmarks

The head-to-head benchmark table is empty in the database, with zero wins recorded for either product. This is expected, as the MI355X has no benchmark scores on file. The only measurable comparisons come from the Radeon 8060S's own benchmark results and its nearest rivals.

The 8060S scores 2162 in 3DMark Steel Nomad DX12, 84626 in Geekbench OpenCL, and 80483 in Geekbench Vulkan. These results place it 0.1% ahead of the AMD Radeon RX 6750 GRE 12 GB (average score 55698), 1.7% ahead of the AMD Radeon Pro W5700X (54828), and 2.8% ahead of the NVIDIA GeForce RTX 4080 (54247). It trails the NVIDIA GeForce RTX 5080 (56083) by 0.6%. These deltas are narrow, indicating that the 8060S performs in the same band as those discrete desktop cards despite being an integrated solution.

For the MI355X, the absence of benchmark data means no direct performance comparisons can be drawn. The database lists its raw specifications, but without recorded scores, any head-to-head analysis must rely on theoretical throughput. The MI355X's 78.64 TFLOPS of FP32 is over five times the 8060S's 14.85 TFLOPS, and its 8.19 TB/s of memory bandwidth dwarfs the 8060S's System Dependent bandwidth. But these figures do not translate into frame rates or API-level performance, since the MI355X cannot render graphics.

The biggest wins in this comparison are structural. The 8060S wins on software compatibility, display support, and efficiency, while the MI355X wins on compute density, memory capacity, and bandwidth. Each product leads in the categories that define its intended use case.

Specification Differences

The two AMD products differ across nearly every specification field in the database.

Process Node: The MI355X is built on a 3 nm process from TSMC, while the Radeon 8060S uses a 4 nm process from the same foundry.

Die Size and Transistors: The MI355X has a die size of 2380 mm² and 185,000 million transistors, with a transistor density of 77.7 million per mm². The 8060S has a die size of 308 mm², with its transistor count listed as unknown and density left blank.

Clock Speeds: The MI355X has a base clock of 1000 MHz and a boost clock of 2400 MHz, with memory clocked at 2000 MHz (8 Gbps effective). The 8060S has a base clock of 1295 MHz and a boost clock of 2900 MHz, with memory listed as System Shared.

Memory Configuration: The MI355X uses 288 GB of HBM3e on a 8192-bit bus with 8.19 TB/s of bandwidth. The 8060S uses System Shared memory, with size, type, bus width, and bandwidth all system dependent.

Compute Units: The MI355X has 16384 shading units, 1024 texture mapping units, and 0 ROPs. The 8060S has 2560 shading units, 160 TMUs, and 64 ROPs.

Ray Tracing: The MI355X lists no ray tracing cores. The 8060S has 40 ray tracing cores.

Fill Rates: The MI355X has a pixel rate of 0 MPixel/s and a texture rate of 2,457.6 GTexel/s. The 8060S has a pixel rate of 185.6 GPixel/s and a texture rate of 464.0 GTexel/s.

Compute Throughput: The MI355X delivers 78.64 TFLOPS in both FP32 and FP16 (1:1). The 8060S delivers 14.85 TFLOPS in both FP32 and FP16 (1:1).

Power: The MI355X has a TDP of 1400 W and a suggested PSU of 1800 W. The 8060S has a TDP of 55 W and no suggested PSU.

Form Factor: The MI355X is an OAM Module with dimensions of 102 mm length and 165 mm width, and no power connectors. The 8060S is an IGP with no listed dimensions.

Bus Interface: Both use PCIe 5.0 x16.

Display Outputs: The MI355X has no outputs. The 8060S outputs are Portable Device Dependent.

API Support: The MI355X lists DirectX, OpenGL, and Vulkan as N/A. The 8060S supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Release Dates: The MI355X was released on 2025-06-11, while the 8060S was released on 2025-01-05.

Production Status: The MI355X has no status listed. The 8060S is marked Active.

Predecessors: The MI355X lists Radeon Instinct as its predecessor. The 8060S lists Polaris Mobile.

Architecture Differences

The two products use fundamentally different GPU architectures from AMD, reflecting their distinct design goals.

The MI355X is built on the CDNA 4.0 architecture, which is optimized for compute and data center acceleration. Its chip is designated MI350 256CU, indicating 256 compute units. The architecture is designed for high-throughput FP32 and FP16 calculations, with a 1:1 ratio between the two precisions. The MI355X uses a 3 nm process, which allows for a massive die of 2380 mm² housing 185,000 million transistors. The memory subsystem is purpose-built for bandwidth: 288 GB of HBM3e on an 8192-bit bus delivers 8.19 TB/s. The absence of ROPs, ray tracing cores, and display outputs confirms that this architecture does not prioritize graphics rasterization. It is a pure compute accelerator.

The Radeon 8060S uses the RDNA 3.5 architecture, which is AMD's graphics-oriented design. Its chip is Strix Halo, and it belongs to the Navi Mobile (RX 8000M) generation. The architecture includes 2560 shading units, 160 TMUs, 64 ROPs, and 40 ray tracing cores, making it a full-featured graphics solution. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and it can drive portable device displays. The 4 nm process and 308 mm² die size are much smaller than the MI355X, reflecting its integrated nature. The 8060S also uses System Shared memory, meaning it borrows from the host system's RAM rather than having dedicated VRAM. This architecture prioritizes power efficiency, with a 55 W TDP, and integration into mobile devices.

The architectural split is clear: CDNA 4.0 on the MI355X is built for raw compute throughput and massive memory bandwidth, while RDNA 3.5 on the 8060S is built for graphics rendering, API compatibility, and low power consumption. The MI355X's 16384 shading units and 1024 TMUs far exceed the 8060S's 2560 shading units and 160 TMUs, but the 8060S has the ROPs and ray tracing hardware that the MI355X lacks. The MI355X also has no API support in the database, while the 8060S supports the full modern graphics stack. These are not competing products; they are complementary designs for different workloads.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI355X
8060S
Core Specs
Shading Units
16,384
2,560 -84.4%
Shaders
16,384
2,560 -84.4%
TMUs
1,024
160 -84.4%
ROPs
0
64 +∞%
Compute Units
256
40 -84.4%
Clocks
Base Clock
1000 MHz
1295 MHz
Boost Clock
2400 MHz
2900 MHz
Memory Clock
2000 MHz 8 Gbps effective
System Shared
Memory
Memory Size
288 GB
System Shared
VRAM (MB)
294,912
Memory Type
HBM3e
System Shared
Memory Bus
8192 bit
System Shared
Bandwidth
8.19 TB/s
System Dependent
Cache
L1 Cache
32 KB (per CU)
L2 Cache
32 MB
2 MB
L3 Cache
256 MB
32 MB
Performance
Pixel Rate
0 MPixel/s
185.6 GPixel/s
Texture Rate
2,457.6 GTexel/s
464.0 GTexel/s
FP32 (TFLOPS)
78.64 TFLOPS
14.85 TFLOPS
FP64 (TFLOPS)
39.32 TFLOPS (1:2)
464.0 GFLOPS (1:32)
FP16 (TFLOPS)
78.64 TFLOPS (1:1)
14.85 TFLOPS (1:1)
AI/RT
RT Cores
40
Matrix Cores
1,024
Power
TDP
1400 W
55 W
TDP (W)
1,400
55 -96.1%
Suggested PSU
1800 W
Power Connectors
None
None
Architecture
Architecture
CDNA 4.0
RDNA 3.5
GPU Name
MI350 256CU
Strix Halo
Generation
Instinct (MIx)
Navi Mobile (RX 8000M)
Process Size
3 nm
4 nm
Transistors
185,000 million
unknown
Die Size
2380 mm²
308 mm²
Foundry
TSMC
TSMC
Density
77.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
2.1
Shader Model
6.8
Physical
Slot Width
OAM Module
IGP
Length
102 mm 4 inches
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Predecessor
Radeon Instinct
Polaris Mobile
View Instinct MI355X Details View Radeon 8060S Details