AMD Instinct MI350P vs NVIDIA GeForce RTX 5060 Mobile Comparison

AMD
RADEON

AMD Instinct MI350P

CORE STATE MI350 128CU
VRAM 144 GB
CLOCK SPEED 2200 MHz
TDP 600 W
BUS WIDTH 8192 bit
ARCHITECTURE CDNA 4.0
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,013.5
geekbench_opencl
N/A
96,969
geekbench_vulkan
N/A
96,451
passmark_directx_10
N/A
119
passmark_directx_11
N/A
168
passmark_directx_12
N/A
87
passmark_directx_9
N/A
203
passmark_g2d
N/A
876
passmark_g3d
N/A
18,852
passmark_gpu_compute
N/A
7,607

Analysis: AMD Instinct MI350P vs NVIDIA GeForce RTX 5060 Mobile

FAQ

Q: What is the average benchmark score for the NVIDIA GeForce RTX 5060 Mobile?

A: The recorded average benchmark score is 22,435, placing it in the 67th percentile among all GPUs in the database.

Q: How does the RTX 5060 Mobile compare to the AMD Radeon RX 7700 XT?

A: The RX 7700 XT scores 22,549, which is 0.5% higher than the RTX 5060 Mobile. This makes the RX 7700 XT the closest rival.

Q: What is the RTX 5060 Mobile’s performance relative to the RTX 4060 Mobile?

A: The RTX 4060 Mobile scores 22,729, which is 1.3% higher than the RTX 5060 Mobile. The difference is small but favors the older part.

Q: What is the memory configuration of the AMD Instinct MI350P?

A: The MI350P uses 144 GB of HBM3e memory on an 8192-bit bus, delivering 8.19 TB/s of bandwidth.

Q: What is the TDP difference between the two GPUs?

A: The MI350P has a TDP of 600 W, while the RTX 5060 Mobile has a TDP of 45 W. The MI350P requires a 1000 W suggested PSU and a 16-pin power connector, whereas the RTX 5060 Mobile is an integrated graphics processor with no power connectors.

Q: Which GPU has a higher FP32 compute throughput?

A: The MI350P delivers 36.04 TFLOPS of FP32 compute, which is 3.7 times the 9.684 TFLOPS offered by the RTX 5060 Mobile.

The Verdict

The data separates these two parts into entirely different market segments. The AMD Instinct MI350P is a dual-slot, 600 W accelerator with no display outputs, designed for compute workloads where massive memory capacity and raw throughput matter. The NVIDIA GeForce RTX 5060 Mobile is a 45 W integrated mobile GPU with full DirectX 12 Ultimate support, built for rendering and portable gaming systems.

Benchmark results favor the RTX 5060 Mobile in the only measurable category, as it has recorded scores while the MI350P has none. The RTX 5060 Mobile’s average benchmark score of 22,435 places it in the 67th percentile of all GPUs, within 1.3% of the RTX 4060 Mobile and 0.5% below the RX 7700 XT. For any workload that relies on standard graphics APIs, the RTX 5060 Mobile is the only one of these two with data to support its use.

For compute-intensive tasks such as large-scale AI training or scientific simulation, the MI350P’s specifications point to its intended role. It offers 144 GB of HBM3e memory with 8.19 TB/s of bandwidth, 8192 shading units, and 36.04 TFLOPS of FP32 throughput. No benchmark scores exist for the MI350P in the database, so its actual performance cannot be quantified here. However, its memory subsystem alone is 21.3 times the bandwidth of the RTX 5060 Mobile.

The RTX 5060 Mobile is the clear choice for any application requiring graphics rendering, DirectX 12 Ultimate features, or Vulkan 1.4 support. The MI350P is the choice for memory-bound compute workloads where the 144 GB capacity and 8.19 TB/s bandwidth are essential. These are not competing products; they serve different purposes with little overlap.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between the MI350P and the RTX 5060 Mobile. The MI350P has no recorded benchmark scores at all, while the RTX 5060 Mobile has ten recorded results across multiple test suites.

The RTX 5060 Mobile’s strongest recorded result is in Geekbench OpenCL with a score of 96,969. Its Geekbench Vulkan score is 96,451, nearly identical. In PassMark G3D, the RTX 5060 Mobile scores 18,852, and in PassMark GPU Compute it scores 7,607. These results combine to an average benchmark score of 22,435.

Comparing the RTX 5060 Mobile to its nearest rivals, the RX 7700 XT leads by 0.5%, the RX 5700 trails by 1.2%, the RX 6700S trails by 1.3%, and the RTX 4060 Mobile leads by 1.3%. The delta percentages are all under 1.5%, indicating that the RTX 5060 Mobile sits in a tight performance cluster with these four GPUs.

The MI350P’s absence from benchmark records means no direct comparison of measured scores is possible. The only available comparison is through specifications. The MI350P’s FP32 throughput of 36.04 TFLOPS is 3.72 times the RTX 5060 Mobile’s 9.684 TFLOPS. Its texture rate of 1,126.4 GTexel/s is 7.44 times the RTX 5060 Mobile’s 151.3 GTexel/s. The RTX 5060 Mobile has a pixel rate of 69.84 GPixel/s, while the MI350P records 0 MPixel/s, reflecting its lack of display outputs.

Specification Differences

The most significant difference is memory. The MI350P has 144 GB of HBM3e, while the RTX 5060 Mobile has 8 GB of GDDR7. Bus widths are 8192 bit versus 128 bit, and bandwidth is 8.19 TB/s versus 384.0 GB/s. The memory clock differs as well, with the MI350P at 2000 MHz (8 Gbps effective) and the RTX 5060 Mobile at 1500 MHz (24 Gbps effective).

Shader resources differ substantially. The MI350P has 8192 shading units, 512 TMUs, and 0 ROPs. The RTX 5060 Mobile has 3328 shading units, 104 TMUs, and 48 ROPs. The RTX 5060 Mobile includes 26 ray tracing cores and 104 tensor cores, while the MI350P lists no RT or tensor core counts.

Clock speeds are close at the base level, with the MI350P at 1000 MHz and the RTX 5060 Mobile at 952 MHz. Boost clocks differ more, with the MI350P at 2200 MHz and the RTX 5060 Mobile at 1455 MHz.

Power and physical design diverge completely. The MI350P has a 600 W TDP, is dual-slot, requires a 16-pin power connector and a 1000 W suggested PSU, and measures 267 mm in length, 111 mm in height, and 40 mm in width. The RTX 5060 Mobile has a 45 W TDP, is integrated (IGP), requires no power connectors, and has no listed dimensions. The MI350P has no display outputs, while the RTX 5060 Mobile’s outputs are portable device dependent.

The process nodes differ: the MI350P uses a 3 nm process from TSMC, while the RTX 5060 Mobile uses a 5 nm process, also from TSMC. Transistor counts are 73,000 million for the MI350P versus 21,900 million for the RTX 5060 Mobile. Die sizes are 1190 mm² versus 181 mm². Transistor density favors the RTX 5060 Mobile at 121.0M per mm² versus 61.3M per mm².

API support is another clear divider. The MI350P lists DirectX, OpenGL, and Vulkan as N/A. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Architecture Differences

The MI350P uses CDNA 4.0 architecture on the MI350 128CU chip, part of the Instinct (MIx) generation. The RTX 5060 Mobile uses Blackwell 2.0 architecture on the GB206 chip, part of the GeForce 50 Mobile generation.

The MI350P’s predecessor is Radeon Instinct, while the RTX 5060 Mobile’s predecessor is GeForce 40 Mobile. Release dates are close, with the MI350P dated May 6, 2026, and the RTX 5060 Mobile dated May 19, 2025. The RTX 5060 Mobile has an active production status, while the MI350P’s status is not listed.

The MI350P’s lack of ROPs and display outputs aligns with its compute-focused CDNA design. The RTX 5060 Mobile’s inclusion of RT cores and tensor cores reflects its graphics and AI acceleration roles. The MI350P’s 512 TMUs versus 104 TMUs, and 8192 shading units versus 3328, indicate a design optimized for parallel compute throughput rather than rasterization.

The MI350P’s 3 nm process and 1190 mm² die size represent a large, high-density compute chip. The RTX 5060 Mobile’s 5 nm process and 181 mm² die size represent a much smaller, power-efficient mobile chip. The transistor density numbers are inverted relative to die size, with the smaller chip achieving higher density.

The MI350P has no API support for graphics, confirming it is not intended for rendering. The RTX 5060 Mobile’s full API support, including DirectX 12 Ultimate and Vulkan 1.4, positions it for gaming and graphics workloads.

Where Each One Wins

The RTX 5060 Mobile wins in every measured benchmark category because it is the only one with recorded scores. Its average benchmark score of 22,435 and 67th percentile ranking demonstrate measurable performance. It wins in graphics workloads due to its DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 support. It wins in power efficiency, with a 45 W TDP versus 600 W, and it wins in portability as an integrated mobile GPU.

The MI350P wins on raw specification sheets. Its 144 GB memory capacity is 18 times the RTX 5060 Mobile’s 8 GB. Its 8.19 TB/s bandwidth is 21.3 times the RTX 5060 Mobile’s 384.0 GB/s. Its FP32 compute of 36.04 TFLOPS is 3.72 times higher. Its texture rate of 1,126.4 GTexel/s is 7.44 times higher. Its 73,000 million transistors and 1190 mm² die size indicate a much larger compute resource.

For memory-bound workloads such as large model inference or high-resolution scientific data processing, the MI350P’s memory subsystem is the clear advantage. For any workload requiring graphics output, rendering, or standard API support, the RTX 5060 Mobile is the only viable option.

The nearest rival data for the RTX 5060 Mobile shows it performs within 1.3% of the RTX 4060 Mobile and within 0.5% of the RX 7700 XT. This places it in a competitive mobile and mid-range desktop performance tier. The MI350P has no rival data, so its competitive position cannot be established from measurements.

The use cases do not overlap. The RTX 5060 Mobile suits graphics rendering, gaming, and portable compute. The MI350P suits server or workstation compute tasks where graphics are irrelevant and memory capacity is paramount. Each wins in its intended domain, with the RTX 5060 Mobile backed by measured performance and the MI350P backed by specification advantages.

DETAILED SPECIFICATIONS

SPECIFICATION
Instinct MI350P
RTX 5060 Mobile
Core Specs
Shading Units
8,192
3,328 -59.4%
Shaders
8,192
3,328 -59.4%
TMUs
512
104 -79.7%
ROPs
0
48 +∞%
Compute Units
128
SM Count
26
Clocks
Base Clock
1000 MHz
952 MHz
Boost Clock
2200 MHz
1455 MHz
Memory Clock
2000 MHz 8 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
144 GB
8 GB
VRAM (MB)
147,456
8,192 -94.4%
Memory Type
HBM3e
GDDR7
Memory Bus
8192 bit
128 bit
Bandwidth
8.19 TB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
L3 Cache
128 MB
Performance
Pixel Rate
0 MPixel/s
69.84 GPixel/s
Texture Rate
1,126.4 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
36.04 TFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
18.02 TFLOPS (1:2)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
36.04 TFLOPS (1:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
26
Tensor Cores
104
Matrix Cores
512
Power
TDP
600 W
45 W
TDP (W)
600
45 -92.5%
Suggested PSU
1000 W
Power Connectors
1x 16-pin
None
Architecture
Architecture
CDNA 4.0
Blackwell 2.0
GPU Name
MI350 128CU
GB206
Generation
Instinct (MIx)
GeForce 50 Mobile
Process Size
3 nm
5 nm
Transistors
73,000 million
21,900 million
Die Size
1190 mm²
181 mm²
Foundry
TSMC
TSMC
Density
61.3M / mm²
121.0M / mm²
AMD MCM
MCM
2
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.9
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Predecessor
Radeon Instinct
GeForce 40 Mobile
View Instinct MI350P Details View GeForce RTX 5060 Mobile Details