AMD Instinct MI300X vs Intel Arc Graphics 4 Xe Mobile Comparison
AMD Instinct MI300X
Arc Graphics 4 Xe Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Instinct MI300X vs Intel Arc Graphics 4 Xe Mobile
Head-to-Head Benchmarks
The recorded data presents an unusual comparison situation. The AMD Instinct MI300X has one benchmark entry, a Geekbench OpenCL score of 317,994, while the Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores in the database. This means the head-to-head benchmark field is empty, with zero wins recorded for each side. However, the MI300X's absolute score can still be interpreted through its nearest rival data, which provides a meaningful performance context.
The MI300X's OpenCL score of 317,994 places it in the 100th percentile of all GPUs in the database. This is a strong indicator of top-tier compute performance. Its nearest rivals show a tight competitive cluster. The NVIDIA H200 NVL posts an average score of 334,891, which is 5% higher than the MI300X. The NVIDIA B200 reaches 345,482, an 8% advantage. Conversely, the MI300X sits 7.5% ahead of the NVIDIA L40S, which scores 295,763, and 10.7% ahead of the NVIDIA RTX 6000 Ada Generation, which scores 287,237.
The data suggests the MI300X is squarely within the high-end accelerator tier, trading blows with the most powerful NVIDIA data center parts. The 5% and 8% deficits to the H200 NVL and B200 respectively are relatively small margins in this performance class. The larger leads over the L40S and RTX 6000 Ada Generation, 7.5% and 10.7%, indicate that the MI300X holds a clear advantage over the previous generation of professional workstation GPUs.
For the Intel Arc Graphics 4 Xe Mobile, the absence of benchmark data means no direct performance assertions can be made from measurements. The database records its percentile as 50, which is the median position, but with zero average score. This is a data gap, not a performance verdict. The comparison here is fundamentally asymmetric: one product has a measured score and rival context, the other has no measured performance at all.
The implication is that the MI300X is a compute accelerator designed for maximum throughput, while the Intel part is an integrated mobile GPU whose performance is not yet characterized in the database. Any direct head-to-head speculation would require data that does not exist in the record.
The Verdict
Based strictly on the available data, the verdict is clear for the AMD Instinct MI300X: it is a high-performance accelerator with a measured OpenCL score of 317,994, sitting in the 100th percentile of all recorded GPUs. Its nearest rival comparisons show it is competitive with, though slightly behind, the top NVIDIA H200 NVL and B200 parts, while clearly ahead of the L40S and RTX 6000 Ada Generation. Users requiring massive compute throughput for workloads that scale with FP32 or FP16 operations would find this product at the top of the measured hierarchy.
The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores, so no performance verdict can be issued from measurements. Its 50th percentile ranking is a placeholder, not a result. The data shows it is an integrated graphics processor with a 25 W TDP, which suggests a fundamentally different use case: low-power, portable systems integrated into a processor package. Without benchmark data, the database cannot confirm its relative standing among mobile GPUs.
The data does not support a direct choice between these two products. They occupy different segments: one is a discrete accelerator module with 750 W TDP and no display outputs, the other is an IGP with portable device dependent outputs and a 25 W TDP. Any user selecting between them would be choosing between a server compute accelerator and a mobile integrated GPU, which are not competing products in the same market. The MI300X is validated by its measured performance and rival comparisons; the Intel part awaits benchmark characterization.
Architecture Differences
The architectural divide between these two products is substantial. The AMD Instinct MI300X uses the CDNA 3.0 architecture on the Aqua Vanjaram chip, built on a 5 nm process at TSMC. The Intel Arc Graphics 4 Xe Mobile uses the Xe3-LPG architecture on the Panther Lake chip, built on a 3 nm process at Intel. These are entirely different design philosophies: CDNA 3.0 targets massive parallel compute, while Xe3-LPG targets efficiency and integration.
The MI300X contains 153,000 million transistors on a die size of 1017 mm², yielding a transistor density of 150.4M per mm². The Intel part has unknown transistor count and die size, a notable gap in the recorded data. The MI300X's transistor budget is enormous, enabling 19,456 shading units, 1,216 texture mapping units, and 0 ROPs. The Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. The MI300X has no RT cores recorded, while the Intel part includes hardware ray tracing support.
Memory architecture differs fundamentally. The MI300X uses 192 GB of HBM3 across an 8192-bit bus, delivering 5.32 TB/s of bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system shared memory, with shared type, bus width, and system-dependent bandwidth. This means the MI300X has dedicated high-bandwidth memory, while the Intel part relies on the host system's memory subsystem.
Clock behavior also diverges. The MI300X has a base clock of 1000 MHz and a boost of 2100 MHz, with memory at 1300 MHz (5.2 Gbps effective). The Intel part has a 300 MHz base and 2300 MHz boost, with system shared memory clock. The MI300X's FP32 throughput is 81.72 TFLOPS with FP16 at 81.72 TFLOPS (1:1 ratio), while the Intel part delivers 2.355 TFLOPS FP32 and 4.710 TFLOPS FP16 (2:1 ratio). The API support also differs: the MI300X has no DirectX, OpenGL, or Vulkan support recorded, while the Intel part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The process node difference (5 nm TSMC vs 3 nm Intel) is relevant, but the Intel part's unknown transistor count prevents a density comparison. The MI300X's 750 W TDP versus the Intel's 25 W TDP highlights the extreme range in power envelopes, but the architectural contrast is most evident in the shading unit count: 19,456 versus 512, a 38x difference that directly explains the TFLOPS disparity.
FAQ
Q: What is the Geekbench OpenCL score of the AMD Instinct MI300X?
A: The MI300X records a Geekbench OpenCL score of 317,994, placing it in the 100th percentile of all GPUs in the database.
Q: How does the MI300X compare to its nearest rivals?
A: The NVIDIA H200 NVL scores 334,891, which is 5% higher. The NVIDIA B200 scores 345,482, 8% higher. The MI300X is 7.5% ahead of the NVIDIA L40S (295,763) and 10.7% ahead of the NVIDIA RTX 6000 Ada Generation (287,237).
Q: Does the Intel Arc Graphics 4 Xe Mobile have any benchmark scores?
A: No, the database records no benchmarks for this product. Its average benchmark score is 0, and its percentile is 50, which is a default median placement without measured data.
Q: What memory does each product use?
A: The MI300X uses 192 GB of HBM3 with an 8192-bit bus and 5.32 TB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses system shared memory with system-dependent bandwidth.
Q: What are the FP32 performance figures?
A: The MI300X delivers 81.72 TFLOPS FP32. The Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS FP32.
Q: What is the TDP of each product?
A: The MI300X has a TDP of 750 W. The Intel Arc Graphics 4 Xe Mobile has a TDP of 25 W.
Where Each One Wins
The AMD Instinct MI300X wins in every measured performance dimension. Its FP32 throughput of 81.72 TFLOPS is vastly higher than the Intel part's 2.355 TFLOPS. Texture rate is 2,553.6 GTexel/s versus 73.60 GTexel/s. Memory bandwidth is 5.32 TB/s versus system dependent. The MI300X also has 192 GB of dedicated HBM3, while the Intel part shares system memory. The MI300X's 100th percentile ranking versus the Intel part's default 50th percentile makes the performance gap apparent even without a direct benchmark comparison.
The Intel Arc Graphics 4 Xe Mobile wins in power efficiency and integration. Its 25 W TDP is a fraction of the MI300X's 750 W. It supports ray tracing with 4 RT cores, which the MI300X lacks entirely. The Intel part also supports modern graphics APIs: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the MI300X has no recorded API support. The Intel part is an IGP with portable device dependent display outputs, meaning it can drive displays directly, while the MI300X has no outputs. The Intel part's 3 nm process node is more advanced than the MI300X's 5 nm node, though the Intel part's transistor count is unknown.
In terms of release timing, the MI300X launched on 2023-12-05, while the Intel part is dated 2026-01-26 and is marked as active production. The MI300X's production status is not recorded. The MI300X uses a PCIe 5.0 x16 bus interface, while the Intel part uses an IGP bus interface. The MI300X is an OAM module with no power connectors, while the Intel part is an IGP with no power connectors. The suggested PSU for the MI300X is 1150 W; the Intel part has no suggested PSU recorded.
Specification Differences
The recorded specifications show a wide divergence across every major category. The MI300X is built on a 5 nm TSMC process with 153,000 million transistors on a 1017 mm² die. The Intel part uses a 3 nm Intel process with unknown transistor count and die size. The MI300X has 19,456 shading units, 1,216 TMUs, and 0 ROPs. The Intel part has 512 shading units, 32 TMUs, and 16 ROPs. The MI300X has no ray tracing cores; the Intel part has 4.
Clock speeds differ: the MI300X runs at 1000 MHz base and 2100 MHz boost, while the Intel part runs at 300 MHz base and 2300 MHz boost. The MI300X's memory is 192 GB HBM3 on an 8192-bit bus with 5.32 TB/s bandwidth. The Intel part's memory is system shared with system dependent bandwidth. FP32 performance is 81.72 TFLOPS versus 2.355 TFLOPS. FP16 is 81.72 TFLOPS (1:1) versus 4.710 TFLOPS (2:1).
Power and form factor: the MI300X has a 750 W TDP, OAM module slot width, no power connectors, and a suggested PSU of 1150 W. The Intel part has a 25 W TDP, IGP slot width, no power connectors, and no suggested PSU. The MI300X uses PCIe 5.0 x16; the Intel part uses IGP. The MI300X has no display outputs; the Intel part has portable device dependent outputs. API support: the MI300X has none recorded; the Intel part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Pixel rate is 0 MPixel/s for the MI300X versus 36.80 GPixel/s for the Intel part. Texture rate is 2,553.6 GTexel/s versus 73.60 GTexel/s. Release dates are 2023-12-05 for the MI300X and 2026-01-26 for the Intel part. The MI300X's predecessor is Radeon Instinct; the Intel part has no predecessor recorded.