AMD FirePro W4170M vs Intel UHD Graphics P630 Comparison
AMD FirePro W4170M
UHD Graphics P630
PERFORMANCE BENCHMARKS
Analysis: AMD FirePro W4170M vs Intel UHD Graphics P630
Head-to-Head Benchmarks
The benchmark data shows a narrow but decisive victory for the Intel UHD Graphics P630 in the only direct comparison available. In the Geekbench OpenCL test, the Intel part scores 5111 against the AMD FirePro W4170M’s 5034, a 1.5% margin that favors Intel. While this delta is small in absolute terms, it is enough to place the two GPUs in adjacent performance tiers: the Intel UHD Graphics P630 sits at the 31st percentile of all GPUs, while the AMD FirePro W4170M sits at the 30th. The average benchmark scores reinforce the gap — 5370 for the Intel part versus 5034 for the AMD part — though the Intel score is an average of two tests (OpenCL and Vulkan), while the AMD score reflects only the OpenCL run.
Examining the wider competitive field, the Intel UHD Graphics P630’s 5370 average is just 0.2% ahead of the AMD Radeon R7 M445 (5358) and 0.9% ahead of the NVIDIA GeForce 840M (5322). The AMD FirePro W4170M’s 5034 average puts it 0.3% ahead of the AMD Radeon R5 M430 (5018) but 0.6% behind the AMD Radeon R7 M340 and Radeon R7 240 (both 5063). This means the Intel part competes with mid-range discrete notebook GPUs from the same era, while the AMD FirePro W4170M hovers near the bottom of that class. The Intel UHD Graphics P630 also posts a Vulkan score of 5628, which is notably higher than its OpenCL score of 5111, suggesting it may have stronger driver optimization for Vulkan workloads.
The single head-to-head result is telling: a 1.5% edge for the Intel UHD Graphics P630 in OpenCL is too small to call a generational advantage, but it does indicate that Intel’s integrated solution can match a dedicated mobile GPU from AMD’s professional FirePro line. The AMD FirePro W4170M’s pixel rate of 7.200 GPixel/s is exactly double the Intel part’s 3.600 GPixel/s, yet this advantage does not translate into a higher OpenCL score — a reminder that compute benchmarks measure more than rasterization throughput.
Where Each One Wins
The Intel UHD Graphics P630 wins the only direct benchmark, but the broader data reveals distinct strengths. In Geekbench OpenCL, the Intel part’s 5111 beats the AMD FirePro W4170M’s 5034, and its Vulkan score of 5628 adds another data point that the AMD part cannot match, as no Vulkan result is listed for the FirePro W4170M. The Intel GPU also has a higher FP32 throughput of 460.8 GFLOPS, though this is lower than the AMD part’s 691.2 GFLOPS — an interesting inversion where the lower-compute GPU scores higher in a real-world benchmark.
The AMD FirePro W4170M wins in areas that do not show up in the compute scores. Its memory subsystem is vastly superior: 2 GB of dedicated GDDR5 memory on a 128-bit bus delivers 64.00 GB/s of bandwidth, compared to the Intel part’s system-shared memory with system-dependent bandwidth. This matters for texture-heavy workloads and frame buffer operations, even if OpenCL does not reflect it. The AMD part also has double the shading units (384 versus 192), more than double the ROPs (8 versus 3), and a higher pixel rate (7.200 GPixel/s versus 3.600 GPixel/s). Its texture rate of 21.60 GTexel/s, however, is lower than the Intel part’s 28.80 GTexel/s, suggesting the Intel GPU has better texture-processing efficiency per clock.
For users running OpenCL compute tasks, the Intel UHD Graphics P630 is the safer choice based on the score. For tasks that rely on memory bandwidth or high pixel throughput — such as driving multiple displays or handling large textures — the AMD FirePro W4170M has the hardware specifications to pull ahead, even if the available benchmark does not capture that advantage.
Architecture Differences
The two GPUs come from fundamentally different design philosophies and manufacturing eras. The Intel UHD Graphics P630 is built on Intel’s Generation 9.5 architecture, using the Comet Lake GT2 chip produced on Intel’s 14 nm+++ process. It is an integrated graphics processor (IGP) with a ring bus interface, drawing a 15 W TDP and relying on system-shared memory. The AMD FirePro W4170M uses the older GCN 1.0 architecture with the Opal chip, manufactured by TSMC on a 28 nm process. It is a discrete mobile GPU in an MXM module form factor, with 950 million transistors on a 77 mm² die, yielding a transistor density of 12.3M / mm².
The core configurations differ sharply. The Intel part has 192 shading units, 24 texture mapping units, and only 3 ROPs, with clock speeds ranging from a 350 MHz base to a 1200 MHz boost. The AMD part packs 384 shading units, 24 TMUs, and 8 ROPs, running at an 825 MHz base and 900 MHz boost. The AMD GPU’s higher shading unit count and ROP count give it a theoretical compute ceiling of 691.2 GFLOPS FP32, versus the Intel part’s 460.8 GFLOPS. However, the Intel part supports FP16 at 921.6 GFLOPS (2:1 ratio), which the AMD part does not list.
Memory architecture is the starkest divide. The Intel UHD Graphics P630 uses system-shared memory with no dedicated VRAM, a common design for integrated graphics. The AMD FirePro W4170M comes with 2 GB of GDDR5 on a 128-bit bus, delivering 64.00 GB/s of bandwidth. The AMD part’s memory clock is 1000 MHz with 4 Gbps effective speed, while the Intel part’s memory clock is listed as system-shared. In terms of API support, the Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3, while the AMD part supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170 — a slight edge for Intel in API versioning. The Intel part also has a higher texture rate (28.80 GTexel/s) despite having the same TMU count as the AMD part, thanks to its higher boost clock.
FAQ
Q: Which GPU has a higher benchmark score in the direct comparison?
A: The Intel UHD Graphics P630 wins the Geekbench OpenCL test with 5111 versus the AMD FirePro W4170M’s 5034, a 1.5% margin.
Q: Does the AMD FirePro W4170M have any performance advantage in raw specifications?
A: Yes, the AMD part has 384 shading units versus Intel’s 192, 8 ROPs versus 3, a 691.2 GFLOPS FP32 rate versus 460.8, and 64.00 GB/s of dedicated memory bandwidth versus Intel’s system-shared memory.
Q: How do these GPUs rank against all other GPUs?
A: The Intel UHD Graphics P630 is at the 31st percentile, while the AMD FirePro W4170M is at the 30th percentile. Both are in the lower third of all GPUs.
Q: What is the memory configuration for each GPU?
A: The Intel UHD Graphics P630 uses system-shared memory with system-dependent bandwidth, while the AMD FirePro W4170M has 2 GB of GDDR5 on a 128-bit bus with 64.00 GB/s bandwidth.
Q: Which GPU supports newer API versions?
A: The Intel UHD Graphics P630 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The AMD FirePro W4170M supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.
Q: Are there any benchmark results beyond OpenCL for either GPU?
A: The Intel UHD Graphics P630 has a Geekbench Vulkan score of 5628. The AMD FirePro W4170M has no Vulkan score listed; only its OpenCL result of 5034 is available.
Specification Differences
| Field | Intel UHD Graphics P630 | AMD FirePro W4170M |
|-------|------------------------|-------------------|
| Architecture | Generation 9.5 | GCN 1.0 |
| Process Node | 14 nm+++ | 28 nm |
| Foundry | Intel | TSMC |
| Transistors | Not listed | 950 million |
| Die Size | Not listed | 77 mm² |
| Transistor Density | Not listed | 12.3M / mm² |
| Base Clock | 350 MHz | 825 MHz |
| Boost Clock | 1200 MHz | 900 MHz |
| Memory Size | System Shared | 2 GB |
| Memory Type | System Shared | GDDR5 |
| Memory Bus Width | System Shared | 128 bit |
| Memory Bandwidth | System Dependent | 64.00 GB/s |
| Shading Units | 192 | 384 |
| ROPs | 3 | 8 |
| Pixel Rate | 3.600 GPixel/s | 7.200 GPixel/s |
| Texture Rate | 28.80 GTexel/s | 21.60 GTexel/s |
| FP32 Performance | 460.8 GFLOPS | 691.2 GFLOPS |
| FP16 Performance | 921.6 GFLOPS (2:1) | Not listed |
| TDP | 15 W | Not listed |
| Slot Width | IGP | MXM Module |
| Bus Interface | Ring Bus | PCIe 3.0 x8 |
| DirectX Support | 12 (12_1) | 12 (11_1) |
| Vulkan Support | 1.3 | 1.2.170 |
| Release Date | 2020-05-12 | 2015-04-22 |
The Verdict
The data points to a clear but qualified recommendation. For users who prioritize compute benchmarks, the Intel UHD Graphics P630 is the better choice: it wins the only head-to-head OpenCL test, has a higher average benchmark score (5370 versus 5034), and adds a Vulkan score that the AMD part cannot match. Its higher texture rate and lower TDP (15 W versus no listed TDP for the AMD part) make it an efficient option for integrated graphics workloads.
However, the AMD FirePro W4170M should not be dismissed, especially for users whose workloads depend on memory bandwidth or pixel throughput. Its 2 GB of dedicated GDDR5 with 64.00 GB/s bandwidth, double the shading units (384 versus 192), and more than double the ROPs (8 versus 3) give it a hardware foundation that the Intel part lacks. The AMD part’s pixel rate of 7.200 GPixel/s is exactly double the Intel part’s 3.600 GPixel/s, and its FP32 throughput of 691.2 GFLOPS is 50% higher than the Intel part’s 460.8 GFLOPS.
The choice hinges on workload type. For general compute tasks measured by OpenCL, the Intel UHD Graphics P630’s 1.5% lead is enough to call it the winner. For memory-intensive or high-pixel-rate tasks, the AMD FirePro W4170M’s dedicated VRAM and superior ROP count give it an edge that the available benchmarks do not fully capture. The Intel part is the newer product (released 2020 versus 2015) and supports newer API versions (Vulkan 1.3 versus 1.2.170), but the AMD part remains a competent discrete GPU for its era. Given that both GPUs sit within 1 percentile of each other (31st versus 30th), the performance gap is narrow in practice. The Intel UHD Graphics P630 is the safer pick for compute, while the AMD FirePro W4170M is the better choice for graphics-heavy tasks that leverage its memory and rasterization hardware.