GPU Comparison
RADEON
AMD Atari VCS 400 GPU
CORE STATE
Banded Kestrel
VRAM
4 GB
CLOCK SPEED
1201 MHz
TDP
15 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 5.0
PROCESS
14 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1125 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Atari VCS 400 GPU
GTX 1650 Max-Q
Core Specs
Shading Units
192
1,024
+433.3%
Shaders
192
1,024
+433.3%
TMUs
12
64
+433.3%
ROPs
4
32
+700.0%
Compute Units
3
—
SM Count
—
16
Clocks
Base Clock
300 MHz
930 MHz
Boost Clock
1201 MHz
1125 MHz
Memory Clock
1200 MHz
2.4 Gbps effective
1250 MHz
10 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
DDR4
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
38.40 GB/s
160.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
4.804 GPixel/s
36.00 GPixel/s
Texture Rate
14.41 GTexel/s
72.00 GTexel/s
FP32 (TFLOPS)
461.2 GFLOPS
2.304 TFLOPS
FP64 (TFLOPS)
28.82 GFLOPS (1:16)
72.00 GFLOPS (1:32)
FP16 (TFLOPS)
922.4 GFLOPS (2:1)
4.608 TFLOPS (2:1)
Power
TDP
15 W
30 W
TDP (W)
15
30
+100.0%
Power Connectors
—
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Banded Kestrel
TU117
Generation
Console GPU
(Atari)
GeForce 16 Mobile
Process Size
14 nm
12 nm
Transistors
—
4,700 million
Die Size
149 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
—
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.0
6.8
Physical
Length
295 mm
11.6 inches
—
Height
150 mm
5.9 inches
—
Outputs
1x HDMI 2.0
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
249 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile