Intel HD Graphics 510
Intel graphics card specifications and benchmark scores
Intel HD Graphics 510 Specifications
HD Graphics 510 GPU Core
Shader units and compute resources
The Intel HD Graphics 510 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD Graphics 510 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the HD Graphics 510's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics 510 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's HD Graphics 510 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics 510's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD Graphics 510 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics 510 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Generation 9.0 Architecture & Process
Manufacturing and design details
The Intel HD Graphics 510 is built on Intel's Generation 9.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics 510 will perform in GPU benchmarks compared to previous generations.
Intel's HD Graphics 510 Power & Thermal
TDP and power requirements
Power specifications for the Intel HD Graphics 510 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics 510 to maintain boost clocks without throttling.
HD Graphics 510 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel HD Graphics 510 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel HD Graphics 510. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
HD Graphics 510 Product Information
Release and pricing details
The Intel HD Graphics 510 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics 510 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
HD Graphics 510 Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel HD Graphics 510 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel HD Graphics 510 performs with next-generation graphics and compute workloads.
About Intel HD Graphics 510
The Intel HD Graphics 510, built on Intel's Generation 9.0 architecture and manufactured using a 14 nm+ process, represents a critical advancement in integrated graphics solutions for professional workstations. With a base clock speed of 350 MHz and a boost clock capability of 950 MHz, this GPU delivers performance capable of handling demanding professional workloads with efficiency. Its 15 W TDP ensures optimal power consumption without sacrificing stability, making it a reliable choice for extended operation in demanding environments. The shared system memory model further simplifies system design, allowing flexibility in resource allocation for creative and computational tasks.
For 3D rendering and visualization tasks, the Intel HD Graphics 510 leverages Vulkan and OpenCL support to provide significant performance insights. Benchmark data indicates 2,586 points in Vulkan and 2,380 in OpenCL, positions it competitively with contemporary integrated solutions. Professionals relying on certifications from Autodesk, Maya, or Unity can trust this GPU's robust compatibility and steady performance, ensuring that critical workflows complete on time. The card's ability to manage moderate geometry shading and texture rendering operations underscores its viability in professional pipelines.
Professional certifications often demand consistent driver support and stability, qualities inherent to
The NVIDIA Equivalent of HD Graphics 510
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 950 offers comparable performance and features in the NVIDIA lineup.
Popular Intel HD Graphics 510 Comparisons
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