The Technomancer

The Technomancer

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 39 47
1440p QHD 46 56 67 89
1080p Full HD 67 90 107 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 39
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 89
2560x1440 Medium 67
2560x1440 High 56
2560x1440 Ultra 46
1920x1080 Low 138
1920x1080 Medium 107
1920x1080 High 90
1920x1080 Ultra 67

The Technomancer with Intel Core i7-14700F + Intel Arc B580, In-Depth Analysis

The Intel Core i7-14700F paired with the Intel Arc B580 produces a predictable scaling pattern in The Technomancer, where the GPU becomes the primary bottleneck as resolution increases. At 1080p, the combination delivers 137.9 FPS on Low settings, but this drops to 67.4 FPS on Ultra, a reduction of roughly 51% from the lowest preset. Moving to 1440p, the spread tightens: Low produces 88.6 FPS, while Ultra falls to 45.6 FPS. At 4K, the scaling becomes steep and the playability window narrows considerably—Low settings yield 46.9 FPS, Medium drops to 39.2 FPS, High manages 33.1 FPS, and Ultra bottoms out at 22.6 FPS. The pattern here is clear: at 1080p, the CPU has enough headroom to push high frame rates, but the Arc B580’s rendering limits surface quickly as pixel count climbs. The 4K Ultra result of 22.6 FPS is particularly telling, as it indicates the GPU is saturated with fill-rate and shading work, leaving little room for the CPU to matter. The 1440p numbers sit in a reasonable middle ground, where the combination is playable on lower presets but struggles to maintain smooth motion on Ultra.

Resolution Scaling

The measured FPS data reveals how the i7-14700F and Arc B580 divide labor across resolutions. At 1920x1080, the spread between Low and Ultra is 70.5 FPS, from 137.9 down to 67.4, which demonstrates that the CPU can feed the GPU adequately even at high frame rates. The 1080p Low result of 137.9 FPS is the highest in the entire dataset, suggesting the CPU is not the limiting factor at this resolution. At 2560x1440, the same settings spread yields a narrower gap: Low hits 88.6 FPS, while Ultra drops to 45.6 FPS, a 43 FPS difference. This compression indicates the GPU is starting to dominate the performance equation. At 3840x2160, the scaling becomes severe: Low produces 46.9 FPS, but Ultra falls to 22.6 FPS, a difference of 24.3 FPS. The 4K results show that the Arc B580’s 12 GB GDDR6 memory and 456.0 GB/s bandwidth are insufficient to maintain high frame rates on demanding presets. The data suggests that 1080p is where this combo feels most responsive, while 4K should be reserved for Low or Medium settings if playable frame rates are the goal.

GPU Role

The Intel Arc B580’s specifications directly explain its behavior in The Technomancer. With 2560 shading units, 160 TMUs, and 80 ROPs, the GPU has a solid foundation for rasterization, but its 13.67 TFLOPS FP32 performance is modest by current standards. The boost clock of 2670 MHz is identical to the base clock, indicating no thermal or power headroom for dynamic overclocking under load. The 12 GB GDDR6 memory on a 192-bit bus delivers 456.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes a constraint at 4K, especially on High and Ultra presets where texture and buffer demands increase. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are the theoretical limits that the measured results reflect—at 4K Ultra, the GPU is clearly hitting these ceilings. The B580’s 66th percentile ranking among all GPUs, with an average benchmark score of 23021, positions it as a mid-range part. Its nearest rival, the NVIDIA GeForce RTX 4060, scores 23181, a delta of -0.7%, meaning the B580 trails by less than 1% in aggregate benchmarks. This close margin explains why the B580 performs competently at 1080p but struggles to differentiate itself at higher resolutions where the RTX 4060’s architecture might handle memory loads more efficiently.

How This Combo Ranks

Within the benchmark database, this specific CPU-GPU pairing ranks 1314 out of 1656 tested combinations for The Technomancer. That places it in the 21st percentile of all combos, which is a low position relative to the broader field. The i7-14700F itself is a strong processor—its Cinebench R23 multi-core score of 35443 and single-core score of 5003 put it in the 94th percentile among all CPUs, with an average benchmark score of 54097. However, the GPU drags the overall ranking down. The Arc B580’s 66th percentile standing, combined with the game’s demanding rendering at higher resolutions, means this combo is held back by the graphics card. The data shows that the CPU is capable of much more—its nearest rival, the AMD Ryzen 9 9900X, scores 54450, a delta of -0.6%, indicating near-parity in compute performance. But in a game like The Technomancer, the GPU’s limitations cap the achievable frame rates, particularly above 1080p. The rank of 1314 suggests that many other CPU-GPU pairings deliver higher average FPS in this title, likely because they include more powerful graphics cards. For users prioritizing this game, the combo’s rank is a warning that the GPU is the weak link.

Settings Recommendations

Based on the measured FPS rows, the best experience is achieved by balancing visual fidelity against frame rate stability. At 1920x1080, High settings produce 89.8 FPS, which is smooth and visually detailed, while Ultra drops to 67.4 FPS—still playable but with diminishing returns on graphical improvements. For 1080p, High is the sweet spot, offering a 33% FPS uplift over Ultra without sacrificing significant visual quality. At 2560x1440, Medium settings deliver 66.6 FPS, which is the most balanced option; High drops to 56 FPS, which is acceptable but not ideal for fast-paced action, and Ultra falls to 45.6 FPS, which feels stuttery. The 1440p Medium preset provides the best compromise between sharpness and responsiveness. At 3840x2160, Low settings are the only viable choice, yielding 46.9 FPS; Medium produces 39.2 FPS, which is borderline, and High drops below 33 FPS, which is not recommended for consistent gameplay. The data suggests that users should prioritize resolution over preset at 4K, opting for Low to maintain a playable frame rate, while at 1080p and 1440p, Medium to High presets offer the best visual-to-performance ratio.

Measured FPS Breakdown

The complete dataset shows a clear hierarchy across resolutions and settings. At 1920x1080, Low settings achieve 137.9 FPS, Medium hits 107.2 FPS, High reaches 89.8 FPS, and Ultra bottoms out at 67.4 FPS. The step-down from Low to Medium is 30.7 FPS, from Medium to High is 17.4 FPS, and from High to Ultra is 22.4 FPS, indicating that the Ultra preset imposes a significant additional load on the GPU. At 2560x1440, Low produces 88.6 FPS, Medium 66.6 FPS, High 56 FPS, and Ultra 45.6 FPS. The deltas here are 22 FPS from Low to Medium, 10.6 FPS from Medium to High, and 10.4 FPS from High to Ultra, showing a more gradual decline as resolution increases. At 3840x2160, Low yields 46.9 FPS, Medium 39.2 FPS, High 33.1 FPS, and Ultra 22.6 FPS. The gap from High to Ultra is the largest at 10.5 FPS, suggesting that Ultra’s additional effects and shadow quality are disproportionately expensive at 4K. Across all resolutions, the Low-to-Ultra delta is consistent: 70.5 FPS at 1080p, 43 FPS at 1440p, and 24.3 FPS at 4K, confirming that the GPU’s limitations are most pronounced at higher pixel counts.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample data throughput for gaming workloads. In The Technomancer, the CPU’s role is secondary to the GPU at most settings, but its capabilities still shine in specific scenarios. The Cinebench R23 multi-core score of 35443 and single-core score of 5003 indicate strong per-thread performance, which is critical for games that rely on a few main threads. The PassMark single-thread score of 4261 reinforces this strength. However, the measured FPS data shows that the CPU does not bottleneck the system until frame rates exceed roughly 90 FPS. At 1080p Low, where the FPS reaches 137.9, the CPU is likely near its limit for this game’s engine, but the 28 threads and high boost clock keep it from becoming a severe constraint. The CPU’s 65 W TDP and 10 nm process node are efficient, but the 94th percentile ranking among all CPUs, with an average benchmark score of 54097, places it well above the GPU in performance hierarchy. The nearest rival, the AMD Ryzen 9 9900X, scores 54450, a delta of -0.6%, showing that the i7-14700F is competitive in compute tasks. In practice, the CPU provides a solid foundation for the Arc B580, but it is not the component that determines frame rates in The Technomancer—the GPU’s 12 GB VRAM and 456.0 GB/s bandwidth are the limiting factors, especially at 1440p and above.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + Intel Arc B580 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 46.9
3840x2160 Medium 39.2
3840x2160 High 33.1
3840x2160 Ultra 22.6
2560x1440 Low 88.6
2560x1440 Medium 66.6
2560x1440 High 56.0
2560x1440 Ultra 45.6
1920x1080 Low 137.9
1920x1080 Medium 107.2
1920x1080 High 89.8
1920x1080 Ultra 67.4

The Technomancer with ii7-14700F + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with Arc B580 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii7-14700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.