Doom
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Doom with Intel Core i7-14700F + Intel Arc B580 — In-Depth Analysis
The Intel Core i7-14700F paired with the Intel Arc B580 delivers a highly playable Doom experience across most configurations, though the data reveals a predictable shift in bottleneck behavior as resolution climbs. This 2016 FPS title remains relatively light by modern standards, and the benchmark results show the Arc B580 handling the load with increasing strain as pixel count rises, while the 20-core, 28-thread CPU remains largely in the background. The measured frames per second paint a clear picture of where this combo excels and where it begins to show its limits.
Resolution Scaling
The scaling from 1080p to 4K demonstrates a pronounced drop in frame rates, indicating that the GPU becomes the primary limiting factor at higher resolutions. At 1080p with Ultra settings, the combo produces 113.4 FPS. Moving to 1440p at the same preset, the average falls to 74.3 FPS, a reduction of roughly 34%. The jump to 4K Ultra yields just 37.7 FPS, which is only about 33% of the 1080p figure. This steep decline points squarely at the graphics card, as the CPU’s substantial compute resources are not the constraint here.
The pattern holds across all settings, though the severity varies. At Low settings, the combo achieves 184.3 FPS at 1080p, 117.0 FPS at 1440p, and 66.6 FPS at 4K. The drop from 1080p to 4K at Low is about 64%, which is slightly less drastic than the Ultra preset’s 67% reduction, but still substantial. Medium settings show 162.0 FPS at 1080p, 101.7 FPS at 1440p, and 59.1 FPS at 4K. High settings follow suit with 137.1 FPS, 86.5 FPS, and 45.8 FPS respectively.
The data suggests that at 1080p, the system is likely hitting a balance where both components contribute, but the rapid falloff at higher resolutions indicates the Arc B580’s rendering throughput is the ceiling. The 4K numbers, particularly the 37.7 FPS at Ultra, fall below the 60 FPS threshold that most players consider smooth. The 1440p results are more encouraging, with even Ultra settings clearing 74 FPS, which suggests that resolution is the primary lever for playability rather than settings adjustments. The consistency of the scaling across presets reinforces that this is a GPU-bound scenario at 1440p and above.
Settings Recommendations
Based on the measured rows, the optimal experience depends heavily on the target resolution. At 1080p, the Ultra preset delivers 113.4 FPS, which is comfortably above the 60 FPS standard and even approaches high-refresh territory. The step down to High yields 137.1 FPS, a 21% improvement that could benefit players with 144Hz monitors. For competitive play, Low at 1080p offers 184.3 FPS, which maximizes headroom for fast-paced action, though the visual compromise is significant.
At 1440p, the Medium preset stands out as the sweet spot. It delivers 101.7 FPS, which is smooth and leaves room for minor dips without dropping below 60. High settings at 1440p produce 86.5 FPS, still very playable, but the jump to Ultra drops to 74.3 FPS, which begins to approach the edge of comfort for sensitive players. Low at 1440p hits 117.0 FPS, but the visual downgrade may not be worth the extra frames unless chasing maximum refresh rates.
The 4K results are more constrained. Medium at 4K yields 59.1 FPS, which is just shy of the 60 FPS target, while High drops to 45.8 FPS and Ultra falls to 37.7 FPS. Low at 4K reaches 66.6 FPS, making it the only preset that clears 60 FPS at this resolution. For 4K users, the recommendation is clear: select Low settings to maintain a playable frame rate, or accept a compromise with Medium if visual fidelity takes priority over raw smoothness. The data shows no preset at 4K offers both high quality and high frame rates.
GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture with the BMG-G21 chip, plays the decisive role in this combo’s gaming performance. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which appears sufficient for Doom’s textures at all tested settings. The GPU’s base and boost clocks are both pegged at 2670 MHz, a modest frequency that the thermal and power envelope allows to sustain consistently. The 5 nm process from TSMC packs 19,600 million transistors into a 272 mm² die, and the 2560 shading units are responsible for the rendering work that drives the frame rates observed.
The GPU’s benchmark scores contextualize its position. Its Passmark G3D score of 15748 and average benchmark score of 23021 place it in the 66th percentile of all GPUs. The nearest rival, the AMD Radeon 760M, scores 22999 with a deltaPct of 0.1%, meaning the Arc B580 is virtually tied with that integrated solution in synthetic tests. The NVIDIA GeForce RTX 4060 scores 23181, a deltaPct of -0.7%, indicating the Arc B580 trails the RTX 4060 by less than one percent in average benchmark score. These narrow margins suggest the Arc B580 is competitive with mainstream discrete and high-end integrated options, but not a performance outlier.
In Doom specifically, the GPU’s role becomes clear when examining the 4K results. The 37.7 FPS at Ultra is a hard ceiling that no CPU can overcome, and the scaling from 1080p to 4K shows the Arc B580’s fill rate and shading capacity struggling with the increased pixel load. The 213.6 GPixel/s pixel rate and 427.2 GTexel/s texture rate are decent on paper, but the 4K data shows they are insufficient for high-quality presets at that resolution.
Measured FPS Breakdown
The full set of measured results reveals a consistent hierarchy across settings and resolutions. At 1080p, the combo delivers 184.3 FPS on Low, 162.0 FPS on Medium, 137.1 FPS on High, and 113.4 FPS on Ultra. The spread from Low to Ultra is about 38%, showing that settings have a meaningful impact at this resolution. The 1440p results show 117.0 FPS on Low, 101.7 FPS on Medium, 86.5 FPS on High, and 74.3 FPS on Ultra. The reduction from 1080p to 1440p is consistent, with each preset losing roughly 34-37% of its frame rate.
At 4K, the numbers compress significantly. Low produces 66.6 FPS, Medium drops to 59.1 FPS, High falls to 45.8 FPS, and Ultra bottoms out at 37.7 FPS. The gap between Low and Ultra at 4K is 43%, which is slightly larger than at 1080p, indicating that the GPU’s limitations become more pronounced as resolution increases. The 4K Ultra result of 37.7 FPS is the lowest measured value across the entire dataset, while the 1080p Low result of 184.3 FPS is the highest.
The progression from Low to Ultra at each resolution follows a predictable pattern, with Medium typically landing about halfway between Low and High in terms of frame rate. At 1440p, Medium’s 101.7 FPS is notably close to High’s 86.5 FPS, suggesting diminishing returns from the Medium to High transition. Conversely, the jump from High to Ultra at 4K costs 8.1 FPS, a 18% reduction, which is a significant penalty for the visual upgrade.
How This Combo Ranks
The combo holds the 1297th position out of 1681 tested combinations in Doom, placing it in the lower-middle range of the database. This ranking of 77th percentile means that roughly three-quarters of tested combos outperform this pairing in this particular game. Given that Doom is a well-optimized title, this rank reflects the Arc B580’s mid-tier positioning rather than any systemic issue.
The CPU’s standing provides context. The Intel Core i7-14700F ranks in the 94th percentile of all CPUs, with an average benchmark score of 54097. Its nearest rival, the AMD Ryzen 9 9900X, scores 54450 with a deltaPct of -0.6%, meaning the i7-14700F is essentially tied with that higher-tier chip. The AMD Ryzen 9 9900X3D scores 54681, a deltaPct of -1.1%, again a negligible difference. These results show the CPU is far from the bottleneck in this combo.
The GPU’s ranking tells a different story. At the 66th percentile of all GPUs, the Arc B580 is competent but not exceptional. Its nearest rival, the NVIDIA GeForce RTX 4060, scores 23181 with a deltaPct of -0.7%, indicating the Arc B580 is just behind that popular card. The AMD Radeon 760M matches it almost exactly at 22999 with a 0.1% deltaPct. This positioning explains why the combo ranks where it does: the CPU is overqualified for the GPU’s capabilities, and the overall performance is capped by the graphics card’s mid-range output.
For players, this rank suggests the combo is best suited for 1080p and 1440p gaming, where the frame rates are strong. The 4K results, while playable at Low settings, do not compete with higher-ranked combinations that feature more powerful GPUs. The data indicates that if the goal is 4K Ultra, this pairing will disappoint, but for mainstream resolutions, it delivers a smooth experience. The combo’s rank in the lower half of the database is a direct consequence of the GPU’s limitations, not a reflection of CPU performance.
Hardware Specifications
Intel Core i7-14700F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + Intel Arc B580 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.6 |
| 3840x2160 | Medium | 59.1 |
| 3840x2160 | High | 45.8 |
| 3840x2160 | Ultra | 37.7 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 101.7 |
| 2560x1440 | High | 86.5 |
| 2560x1440 | Ultra | 74.3 |
| 1920x1080 | Low | 184.3 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 137.1 |
| 1920x1080 | Ultra | 113.4 |
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