Archeage

Archeage

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 48
1440p QHD 35 51 75 84
1080p Full HD 51 75 111 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 43
3840x2160 High 29
3840x2160 Ultra 20
2560x1440 Low 84
2560x1440 Medium 75
2560x1440 High 51
2560x1440 Ultra 35
1920x1080 Low 124
1920x1080 Medium 111
1920x1080 High 75
1920x1080 Ultra 51

Archeage with Intel Core i7-14700F + Intel Arc B580, In-Depth Analysis

# Resolution Scaling

The measured FPS data for ArcheAge with the Intel Core i7-14700F and Intel Arc B580 shows a clear and consistent pattern of performance degradation as resolution increases. At 1080p with High settings, the combo delivers 75 FPS. Moving to 1440p drops that to 51 FPS — a 32% reduction. At 4K, the same High preset yields only 29 FPS, representing a further 43% decline from 1440p and a total 61% drop from 1080p.

This scaling behavior is typical of a GPU-bound scenario at higher resolutions. The Arc B580's 13.67 TFLOPS FP32 compute and 456.0 GB/s memory bandwidth become the determining factors as pixel count rises. The data shows the gap between settings narrows at higher resolutions — at 1080p, the spread from Low (124 FPS) to Ultra (51 FPS) is 73 FPS, while at 4K that spread compresses to 28 FPS (48 FPS Low vs 20 FPS Ultra). This compression indicates that at 4K, even lowering settings cannot fully offset the GPU's throughput limitations.

The Medium preset at each resolution provides the only complete FPS range data (min/max/avg). At 1080p Medium, the combo averages 111 FPS with a minimum of 94 FPS and maximum of 127 FPS. At 1440p Medium, the average falls to 75 FPS, with a floor of 63 FPS. At 4K Medium, the average drops to 43 FPS with a minimum of 36 FPS. The variance between min and max FPS stays relatively tight — roughly 30% of the average at each resolution — suggesting consistent frame pacing rather than sporadic stuttering.

The most telling data point for resolution scaling is the 4K Ultra result: 20 FPS average. This is below playable thresholds for most gamers. Even 4K Low at 48 FPS is marginal. The conclusion from the resolution scaling data is that this combo is best suited for 1080p or 1440p gaming in ArcheAge, with 4K requiring significant settings compromises that still fail to reach 60 FPS.

# How This Combo Ranks

This specific combination of Intel Core i7-14700F and Intel Arc B580 ranks 2797 out of 3708 tested combos in ArcheAge. That places it in the bottom quartile — approximately the 24th percentile — of all tested system configurations. This ranking is notably lower than what the individual components' benchmark percentiles might suggest. The CPU sits at the 91st percentile among all tested processors, and the GPU at the 68th percentile among all tested GPUs.

The gap between component-level percentiles and the in-game combo ranking indicates that ArcheAge's engine does not scale well with the combination of this CPU and GPU. The game's 2014 release date likely means it was designed for older hardware architectures, and modern components may not be fully utilized. The combo ranking of 2797 out of 3708 suggests that many other pairings — including ones with weaker individual components — deliver better ArcheAge performance.

When examining the CPU's nearest rivals, the i7-14700F scores 35,122 in Cinebench R23 multi-core, which is 0.6% ahead of the AMD Ryzen 9 7900X (avg score 53,288 in the aggregate benchmark) and 0.8% ahead of the AMD EPYC 7313P. These deltas are minimal, indicating that the CPU is competitive with these alternatives. However, the GPU's nearest rivals tell a different story: the Arc B580's average benchmark score of 23,021 is 0.6% behind the NVIDIA GeForce RTX 2080 and 0.7% ahead of the RTX 3080 — an unusual positioning where the B580 sits between two much older NVIDIA cards in aggregate score.

The ranking data suggests that ArcheAge is more sensitive to certain GPU characteristics than raw benchmark scores. The Arc B580's PCIe 4.0 x8 interface and 12 GB GDDR6 memory on a 192-bit bus may not be optimally suited for this MMORPG's rendering paths. The combination rank of 2797/3708 means that roughly 911 other combos perform worse, but over 2,796 perform better — a sobering statistic for anyone considering this pairing specifically for ArcheAge.

# GPU Role

The Intel Arc B580, based on the Xe2-HPG architecture and built on TSMC's 5 nm process, brings 2,560 shading units, 160 texture mapping units, and 80 raster operations pipelines to the table. Its boost clock runs at 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The 12 GB GDDR6 memory across a 192-bit bus delivers 456.0 GB/s of bandwidth. These specifications position the card at the 68th percentile among all tested GPUs.

In ArcheAge, the GPU's role is clearly evidenced by the FPS scaling across resolutions. The measured data shows that at 1080p Low, the combo achieves 124 FPS, but at 4K Low, it drops to 48 FPS. This 61% reduction at the same settings level points to the GPU's fill-rate and memory bandwidth limits. The card's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are sufficient for 1080p but become bottlenecks at 4K.

The B580's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility are modern, but ArcheAge's engine predates these APIs. The game's 2014 release means it likely relies on older DirectX 11 paths. The GPU's PassMark DirectX 11 score of 128 is notably higher than its DirectX 12 score of 76, suggesting the card performs better under the API that ArcheAge likely uses. However, the overall PassMark G3D score of 15,748 places it well below the top-tier cards.

The 12 GB VRAM capacity is more than sufficient for ArcheAge at any resolution — the game's textures and geometry from 2014 are unlikely to exceed even 4 GB. The memory bandwidth of 456.0 GB/s is the more limiting factor. At 4K Ultra, the combo produces just 20 FPS, indicating that the GPU's compute throughput (13.67 TFLOPS FP32) is the primary constraint. The RTX 2080, which scores nearly identically in aggregate benchmarks (22,895 vs 23,021), would likely perform similarly in this game's rasterization-heavy workload.

# FAQ

Q: What is the best resolution for this combo in ArcheAge?

A: The measured data shows 1080p is the only resolution where all settings presets achieve playable frame rates. At 1080p, even Ultra averages 51 FPS, while Low reaches 124 FPS. At 1440p, only Low (84 FPS) and Medium (75 FPS) exceed 60 FPS, and at 4K, no preset reaches 60 FPS — the highest is Low at 48 FPS.

Q: How does the Arc B580 compare to its nearest GPU rivals in aggregate benchmarks?

A: The Arc B580's average benchmark score of 23,021 is 0.6% behind the NVIDIA GeForce RTX 2080 (22,895) and 0.7% behind the AMD Radeon RX 580 2048SP (23,061). It is 0.7% ahead of the RTX 3080 (23,172) and 1% ahead of the NVIDIA P106-100 (23,249).

Q: Is the i7-14700F a bottleneck in this configuration?

A: The CPU's Cinebench R23 multi-core score of 35,122 and single-core score of 4,958 indicate strong performance. Its 91st percentile ranking among all CPUs suggests it is not the limiting factor in most scenarios. However, the combo's low in-game rank (2797/3708) suggests the CPU's capabilities are not being fully utilized by ArcheAge's engine.

Q: What frame rates can I expect at 1440p Medium settings?

A: The measured data shows an average of 75 FPS at 2560x1440 with Medium settings, with a minimum of 63 FPS and maximum of 86 FPS. This is the highest settings preset at 1440p that maintains an average above 60 FPS.

Q: Why does the 4K Ultra preset perform so poorly?

A: At 3840x2160 with Ultra settings, the combo averages only 20 FPS. This is consistent with the GPU being the primary constraint — the Arc B580's 13.67 TFLOPS FP32 compute and 456.0 GB/s bandwidth are insufficient for 4K Ultra in this title, and the measured data shows a 52% drop from High settings at 4K.

Q: How does the combo rank compare to other tested systems?

A: This combo ranks 2797 out of 3708 tested combinations in ArcheAge, placing it in the bottom 25% of all tested systems. This is despite the CPU ranking at the 91st percentile and the GPU at the 68th percentile among their respective component pools.

# Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. For 1080p gaming, the Medium preset offers the best balance of visual quality and performance. The data shows 111 FPS average with a minimum of 94 FPS — comfortably above the 60 FPS threshold with headroom for demanding scenes. High settings at 1080p still deliver 75 FPS, which is acceptable for most players, but the 36 FPS drop from Medium to High suggests diminishing returns on visual quality for that performance cost.

At 1440p, Medium is the recommended preset. The 75 FPS average with a 63 FPS minimum keeps the experience smooth, though tight. Low settings at 1440p push to 84 FPS, which provides more safety margin for crowded MMORPG areas, but Medium offers a better visual experience. High settings at 1440p drop to 51 FPS, which may be acceptable for slower-paced gameplay but risks noticeable stuttering in combat. Ultra at 1440p at 35 FPS is not recommended for any gameplay scenario.

For 4K, the data suggests this combo is not suitable for competitive or action-oriented play. Low settings at 48 FPS is the only preset that approaches playability, and even that has no minimum FPS data to confirm frame stability. Medium at 4K averages 43 FPS with a 36 FPS minimum, which could work for casual exploration but will struggle in large-scale battles. High and Ultra at 4K (29 FPS and 20 FPS respectively) are effectively unplayable.

The overall recommendation is to use Medium settings at either 1080p or 1440p. The Medium preset is the only one with complete min/max/avg data across all three resolutions, indicating it was the most thoroughly tested and stable configuration. The jump from Low to Medium costs 13 FPS at 1080p (124 to 111) and 9 FPS at 1440p (84 to 75), which is a reasonable trade for improved visuals. The jump from Medium to High costs 36 FPS at 1080p and 24 FPS at 1440p — a much steeper price for marginal visual gains.

# CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor from the Raptor Lake Refresh generation, built on Intel's 10 nm process. Its base clock of 2.10 GHz boosts to 5.40 GHz, and it carries 33 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory across a dual-channel bus, and includes ECC memory support. With a 65 W TDP, it is a power-efficient desktop chip.

In synthetic benchmarks, the i7-14700F demonstrates strong multi-threaded capability: 35,122 in Cinebench R23 multi-core, 14,751 in Cinebench R20 multi-core, and 19,620 in Geekbench multi-core. Single-thread scores are equally impressive — 4,958 in Cinebench R23 single-core and 2,429 in Geekbench single-core. The PassMark multi-thread score of 41,317 and single-thread score of 4,257 confirm balanced performance across workloads.

For ArcheAge, the CPU's role appears to be secondary to the GPU. The measured FPS data shows that the combo's performance is more heavily influenced by resolution and settings changes than by CPU-bound scenarios. The game's 2014 release predates many of the optimizations in modern CPUs, and the 20-core, 28-thread configuration may be underutilized — ArcheAge's engine likely relies on fewer threads, making the high single-thread performance (5.40 GHz boost) more relevant than the core count.

The CPU's nearest rivals in aggregate benchmark scores show it is competitive: 0.2% behind the Intel Xeon 6505P, 0.3% ahead of the Intel Xeon Phi 7290, and 0.6% ahead of the AMD Ryzen 9 7900X. The 7900X is a 12-core part, yet the i7-14700F's 20 cores and 28 threads still edge it out in aggregate. This indicates the CPU is not a limiting factor in most games, including ArcheAge.

The 91st percentile ranking among all CPUs reinforces this conclusion. The CPU's launch MSRP is $359, positioning it as a mid-range desktop processor. In the context of ArcheAge, the data suggests that players could pair this CPU with a stronger GPU to improve frame rates, as the current bottleneck is clearly the Arc B580's rendering throughput.

# Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 124 FPS average
  • Medium: 111 FPS average, 94 FPS minimum, 127 FPS maximum
  • High: 75 FPS average
  • Ultra: 51 FPS average

The 1080p results show a clear hierarchy across settings. Low to Medium costs only 13 FPS (10% reduction), while Medium to High costs 36 FPS (32% reduction), and High to Ultra costs 24 FPS (32% reduction). The Medium preset's min/max range of 94-127 FPS indicates good frame consistency.

2560x1440 (1440p):

  • Low: 84 FPS average
  • Medium: 75 FPS average, 63 FPS minimum, 86 FPS maximum
  • High: 51 FPS average
  • Ultra: 35 FPS average

At 1440p, the performance drops are more pronounced. Low to Medium costs 9 FPS (11% reduction), Medium to High costs 24 FPS (32% reduction), and High to Ultra costs 16 FPS (31% reduction). The Medium preset's min/max range of 63-86 FPS shows tighter variance than at 1080p, suggesting the GPU is becoming the primary constraint.

3840x2160 (4K):

  • Low: 48 FPS average
  • Medium: 43 FPS average, 36 FPS minimum, 49 FPS maximum
  • High: 29 FPS average
  • Ultra: 20 FPS average

At 4K, the scaling becomes severe. Low to Medium costs 5 FPS (10% reduction), Medium to High costs 14 FPS (33% reduction), and High to Ultra costs 9 FPS (31% reduction). The percentage drops between settings are remarkably consistent at each resolution — approximately 10% for Low to Medium and 31-33% for Medium to High and High to Ultra — indicating a linear relationship between settings and GPU load.

Across all resolutions, the Medium preset consistently shows the smallest percentage drop from Low (10-11%), while the step from Medium to High is the largest single jump (32-33%). This suggests that the High preset introduces a significant rendering cost — likely higher-quality shadows, post-processing, or draw distances — that disproportionately impacts the Arc B580. The Ultra preset adds a similar 31-32% cost over High, but from a lower baseline, resulting in sub-60 FPS at 1080p and sub-30 FPS at 4K.

The data confirms that this combo is viable for 1080p gaming across all settings, 1440p gaming up to Medium settings, and 4K gaming only at Low settings. The consistent 31-33% performance penalty for each settings tier above Medium suggests that players seeking higher visual fidelity should prioritize the Medium-to-High transition, as it provides the most significant visual improvement per FPS cost.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + Intel Arc B580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 43.0
3840x2160 High 29.0
3840x2160 Ultra 20.0
2560x1440 Low 84.0
2560x1440 Medium 75.0
2560x1440 High 51.0
2560x1440 Ultra 35.0
1920x1080 Low 124.0
1920x1080 Medium 111.0
1920x1080 High 75.0
1920x1080 Ultra 51.0

Archeage with ii7-14700F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.