Assetto Corsa

Assetto Corsa

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 46 58 85
1440p QHD 65 75 101 141
1080p Full HD 88 109 145 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 39
2560x1440 Low 141
2560x1440 Medium 101
2560x1440 High 75
2560x1440 Ultra 65
1920x1080 Low 201
1920x1080 Medium 145
1920x1080 High 109
1920x1080 Ultra 88

Assetto Corsa with Intel Core i7-14700F + Intel Arc B580, In-Depth Analysis

Assetto Corsa, a racing simulation from 2014, shows distinct performance scaling across resolutions when paired with the Intel Core i7-14700F and Intel Arc B580. The measured data reveals a predictable pattern where frame rates decrease as resolution increases, but the magnitude of that drop varies significantly depending on the graphics preset selected. This analysis walks through the measured FPS data to understand where the bottleneck lies and how to best configure the game.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial, but the slope of that decline depends heavily on the settings preset. At the Low preset, the average FPS falls from 200.8 at 1920x1080 to 141.3 at 2560x1440, a reduction of 59.5 FPS, and then to 85.0 at 3840x2160, a further drop of 56.3 FPS. This shows that even at Low settings, the GPU is still the primary limiting factor as pixel count increases, though the absolute numbers remain high enough for smooth gameplay.

For the Medium preset, the scaling is steeper in relative terms. The average FPS moves from 144.7 at 1080p down to 101.4 at 1440p, and finally to 57.8 at 4K. The jump from 1440p to 4K represents a 43% performance loss, which is more pronounced than the 30% loss observed between 1080p and 1440p. This suggests that the Arc B580’s memory bandwidth and compute resources become increasingly strained as the resolution approaches 4K.

The High preset exhibits a similar trend with average FPS values of 108.6 at 1080p, 74.5 at 1440p, and 45.7 at 4K. The drop from 1080p to 1440p is 34.1 FPS, while the drop from 1440p to 4K is 28.8 FPS. Although the absolute delta is smaller at higher resolutions, the percentage loss from 1440p to 4K is 38.7%, indicating that the GPU is nearing its practical limit for this title at high quality settings.

Ultra settings show the most severe scaling. Starting at 87.8 FPS at 1080p, the average falls to 64.8 at 1440p and then plummets to 38.6 at 4K. The 4K result is below the 40 FPS threshold, making the experience borderline for a racing simulator where smoothness is critical. The data indicates that the limiting component at 4K Ultra is unequivocally the GPU, as the CPU’s high single-thread performance cannot compensate for the rendering load.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture with a 5 nm process, brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. Its base and boost clocks are both set at 2670 MHz, which is a fixed operating point for this card. The GPU’s pixel rate is 213.6 GPixel/s and its texture rate is 427.2 GTexel/s, figures that directly influence how quickly the card can fill frames at higher resolutions.

In Assetto Corsa, the VRAM capacity is not a limiting factor at any measured setting. The game, being from 2014, does not require the full 12 GB buffer, even at 4K Ultra. Instead, the bottleneck appears to be raw compute throughput. The FP32 performance of 13.67 TFLOPS is the figure that matters most for this title’s shader workload, and the data shows that this is insufficient to maintain 60 FPS at 4K on Medium or higher presets.

The GPU’s benchmark scores reinforce this interpretation. The Passmark G3D score of 15748 places it in the 66th percentile among all GPUs, and its nearest rival is the NVIDIA GeForce RTX 4060, which scores 23181, a delta of -0.7%. This close performance parity means the Arc B580 should be expected to handle resolutions up to 1440p competently, but 4K will require reduced settings. The measured FPS at 4K Low (85.0) versus 4K Medium (57.8) shows that halving the graphics load roughly doubles the frame rate, confirming that the GPU’s shading units are the primary constraint.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and frame rate depends on the target resolution. For 1080p displays, the High preset is the sweet spot, delivering 108.6 FPS, which is well above the 60 FPS standard for smooth racing. The Ultra preset is also viable at 87.8 FPS, offering additional visual fidelity without dropping below playable thresholds.

At 1440p, the Medium preset provides 101.4 FPS, which is excellent for competitive play. The High preset at 74.5 FPS is still acceptable for most users, but it does sacrifice some headroom for sudden scene complexity. For a consistent 60 FPS experience at 1440p, High is the recommended choice, as it stays above that mark with a 14.5 FPS buffer.

For 4K, the data clearly shows that Ultra and High are not suitable. The 38.6 and 45.7 FPS results respectively are too low for a racing sim where input latency matters. The Medium preset at 57.8 FPS is marginal, but the Low preset at 85.0 FPS is the only option that provides a comfortable margin above 60 FPS. Users targeting 4K should prioritize the Low preset or consider reducing resolution to 1440p for a better experience.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 200.8, Medium at 144.7, High at 108.6, and Ultra at 87.8. The spread between Low and Ultra is 113 FPS, indicating that the CPU is capable of feeding the GPU even at the highest preset. At 2560x1440, the values are: Low at 141.3, Medium at 101.4, High at 74.5, and Ultra at 64.8. The drop from High to Ultra at this resolution is only 9.7 FPS, suggesting diminishing returns from the extra settings.

At 3840x2160, the measured values are: Low at 85.0, Medium at 57.8, High at 45.7, and Ultra at 38.6. The gap between Low and Medium is 27.2 FPS, while the gap between High and Ultra is 7.1 FPS. This pattern shows that the Low preset is disproportionately faster because it reduces the shading load significantly, while the difference between High and Ultra is relatively small, meaning the game’s Ultra settings add less computational cost than the jump from Medium to High.

The combo rank for this CPU-GPU pairing is 1357 out of 1721 total combinations, placing it in the bottom half of all tested systems. This rank reflects that the Arc B580, while competent, is not a top-tier performer in this specific title, and the i7-14700F’s capabilities are underutilized at higher resolutions.

FAQ

Q: Can this system run Assetto Corsa at 4K 60 FPS on any preset?

A: No. The only preset that exceeds 60 FPS at 3840x2160 is Low, which averages 85.0 FPS. Medium, High, and Ultra all fall below 60 FPS, with Ultra at just 38.6 FPS.

Q: How does the Arc B580 compare to the RTX 4060 in this game?

A: Based on average benchmark scores, the Arc B580 scores 23021, which is -0.7% lower than the RTX 4060’s 23181. This indicates near-identical performance, so users should expect similar FPS in Assetto Corsa.

Q: What is the best preset for 1440p gaming?

A: The High preset at 1440p delivers 74.5 FPS, which is above 60 FPS. Medium is faster at 101.4 FPS, but High offers a better visual experience while still maintaining a playable frame rate.

Q: Is the CPU a bottleneck at 1080p?

A: No. At 1080p, the Low preset hits 200.8 FPS, and even Ultra achieves 87.8 FPS. The i7-14700F’s 20 cores and 28 threads provide ample headroom, and the data shows the GPU is the limiting factor even at lower resolutions.

Q: Why is the 4K Ultra result so low?

A: The 4K Ultra preset averages 38.6 FPS. This is due to the GPU’s raw compute limits, as the 13.67 TFLOPS FP32 throughput is insufficient for the combined load of 4K resolution and maximum settings.

Q: Does the 12 GB VRAM matter for this game?

A: The 12 GB GDDR6 buffer is more than sufficient for Assetto Corsa, as the game is from 2014 and does not present high memory demands. The performance limitations at 4K are not related to VRAM capacity.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its 33 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 provide a robust foundation for gaming. In terms of raw multi-threaded performance, the Cinebench R23 multicore score of 35443 places it in the 94th percentile among all CPUs, and its nearest rival is the AMD Ryzen 9 9900X, which scores 54450, a delta of -0.6%.

In Assetto Corsa, the CPU’s role is primarily to handle physics calculations and game logic, which are typically single-threaded or lightly threaded. The Passmark single-thread score of 4261 and the Cinebench R23 single-core score of 5003 indicate strong per-core performance. This is evidenced by the high frame rates at 1080p Low (200.8 FPS), which show that the CPU can push frames well beyond typical monitor refresh rates.

However, as resolution increases, the CPU’s influence diminishes. At 4K Ultra, the average FPS is 38.6, which is barely above a third of the 1080p Low result. This indicates that the i7-14700F is not the limiting component at higher resolutions; the Arc B580 is. The CPU’s 65 W TDP and 10 nm process node make it an efficient choice, but its performance headroom in this game is largely untapped beyond 1440p.

The data shows that for users with high-refresh-rate 1080p monitors, the i7-14700F is more than capable of maxing out the display, as the Ultra preset at 1080p yields 87.8 FPS. For 1440p, the CPU continues to provide solid support, with the High preset at 74.5 FPS. Only at 4K does the CPU become a secondary factor, where the GPU’s limits dominate the measured results.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + Intel Arc B580 in Assetto Corsa

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 57.8
3840x2160 High 45.7
3840x2160 Ultra 38.6
2560x1440 Low 141.3
2560x1440 Medium 101.4
2560x1440 High 74.5
2560x1440 Ultra 64.8
1920x1080 Low 200.8
1920x1080 Medium 144.7
1920x1080 High 108.6
1920x1080 Ultra 87.8

Assetto Corsa with ii7-14700F + Other GPUs

See how Assetto Corsa performs with the same CPU but different graphics cards.

Assetto Corsa with Arc B580 + Other CPUs

See how Assetto Corsa performs with the same GPU but different processors.

Other Games with ii7-14700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.