NVIDIA RTX A4000 Mobile vs NVIDIA TITAN Xp Comparison
NVIDIA RTX A4000 Mobile
TITAN Xp
PERFORMANCE BENCHMARKS
Analysis: NVIDIA RTX A4000 Mobile vs NVIDIA TITAN Xp
Where Each One Wins
The recorded benchmark data splits these two NVIDIA cards along clear generational and architectural lines. The NVIDIA RTX A4000 Mobile claims a single, dominant victory in Geekbench OpenCL, while the NVIDIA TITAN Xp sweeps the remaining eight head-to-head tests. This is not a close contest in terms of win count, but the margin of victory in that one OpenCL result is substantial enough to warrant attention.
The RTX A4000 Mobile wins the Geekbench OpenCL test with a score of 97,178 against the TITAN Xp's 72,585, a 33.9% advantage. This is the only test where the newer Ampere architecture overcomes the older Pascal design. The data suggests this win stems from compute-heavy workloads that leverage the RTX A4000 Mobile's 5,120 shading units and 160 tensor cores, features the TITAN Xp lacks entirely. OpenCL often rewards raw parallel throughput, and the A4000 Mobile's 17.20 TFLOPS FP32 output exceeds the TITAN Xp's 12.15 TFLOPS, which aligns with this result.
Every other benchmark favors the TITAN Xp. The Geekbench Vulkan test shows the TITAN Xp at 87,180 versus 73,002 for the RTX A4000 Mobile, a 16.3% lead. The DirectX legacy tests all go to the TITAN Xp as well: DirectX 9 (226 vs 157, a 30.5% gap), DirectX 10 (119 vs 105, an 11.8% gap), DirectX 11 (152 vs 127, a 16.4% gap), and DirectX 12 (69 vs 66, a 4.3% gap). The Passmark G2D test also favors the TITAN Xp (883 vs 585, a 33.7% gap), as does the Passmark GPU Compute test (9,430 vs 6,394, a 32.2% gap). The largest single-score difference comes in Passmark G3D, where the TITAN Xp scores 18,750 against 14,796, a 21.1% lead.
The pattern is telling: the TITAN Xp dominates rasterization, legacy API performance, and even compute under Passmark's test methodology. The RTX A4000 Mobile only wins where its newer architecture and higher shader count can express themselves through OpenCL's compute model. For general graphics work, the TITAN Xp is the clear winner. For specific compute tasks, the A4000 Mobile shows a meaningful edge.
The Verdict
The data points to a simple conclusion: the NVIDIA TITAN Xp is the stronger overall performer in this head-to-head, winning 8 of 9 benchmarks. Its average benchmark score of 19,177 slightly trails the RTX A4000 Mobile's 21,379, but that average is dragged down by the single large OpenCL loss. The TITAN Xp's percentile ranking of 64 versus the A4000 Mobile's 66 is close, but the win distribution tells the real story.
Users prioritizing legacy DirectX performance, rasterization throughput, or general GPU compute under Passmark should choose the TITAN Xp. Its margins in DirectX 9, G2D, and GPU Compute are substantial, ranging from 30.5% to 33.7%. The TITAN Xp also offers 12 GB of GDDR5X memory versus the A4000 Mobile's 8 GB of GDDR6, and its memory bandwidth of 547.6 GB/s far exceeds the A4000 Mobile's 384.0 GB/s. For workloads that saturate memory bandwidth, this difference is decisive.
Users whose workloads rely heavily on OpenCL compute should consider the RTX A4000 Mobile. Its 33.9% advantage in that specific test is not trivial, and its 17.20 TFLOPS FP32 output is 41.6% higher than the TITAN Xp's 12.15 TFLOPS. The A4000 Mobile also supports DirectX 12 Ultimate (12_2) and includes 40 RT cores and 160 tensor cores, features entirely absent from the TITAN Xp. If ray tracing or tensor-accelerated workloads are part of the usage profile, the A4000 Mobile is the only option with those capabilities.
The TITAN Xp is a dual-slot card requiring 1x 6-pin and 1x 8-pin power connectors with a 250 W TDP. The RTX A4000 Mobile is a mobile part with a 115 W TDP and no power connectors, making it suitable for portable systems. The choice depends on form factor and workload: desktop users with legacy API needs should pick the TITAN Xp, while mobile users with OpenCL compute or ray tracing needs should pick the A4000 Mobile.
Head-to-Head Benchmarks
The Geekbench OpenCL result is the largest margin in either direction. The RTX A4000 Mobile scores 97,178, beating the TITAN Xp's 72,585 by 33.9%. This is the only benchmark where the A4000 Mobile leads, and the gap is wide enough to suggest a fundamental architectural advantage in compute-heavy OpenCL workloads. The A4000 Mobile's 5,120 shading units and 160 tensor cores likely drive this result.
The Geekbench Vulkan test reverses the outcome. The TITAN Xp scores 87,180 versus 73,002, a 16.3% lead. Vulkan's lower-level API may favor the TITAN Xp's higher clock speeds (1,405 MHz base, 1,582 MHz boost versus 1,140 MHz and 1,680 MHz for the A4000 Mobile) and its 240 texture mapping units against the A4000 Mobile's 160.
Passmark's legacy DirectX tests show consistent TITAN Xp advantages. DirectX 9 is the most lopsided: 226 versus 157, a 30.5% gap. DirectX 10 shows 119 versus 105, an 11.8% gap. DirectX 11 shows 152 versus 127, a 16.4% gap. DirectX 12 is the closest test overall, with the TITAN Xp at 69 and the A4000 Mobile at 66, a mere 4.3% gap. This narrow margin in the newest API suggests the A4000 Mobile's Ampere architecture is more competitive in modern rendering paths.
Passmark G2D heavily favors the TITAN Xp: 883 versus 585, a 33.7% gap. This 2D performance test likely benefits from the TITAN Xp's higher pixel rate of 151.9 GPixel/s versus the A4000 Mobile's 134.4 GPixel/s. Passmark G3D shows the TITAN Xp at 18,750 against 14,796, a 21.1% lead, reflecting its superior rasterization throughput.
Passmark GPU Compute gives the TITAN Xp another decisive win: 9,430 versus 6,394, a 32.2% gap. This is notable because it contradicts the OpenCL result. The Passmark compute test likely uses a different workload profile than Geekbench OpenCL, and the TITAN Xp's higher texture rate of 379.7 GTexel/s versus 268.8 GTexel/s may play a role. The data suggests that "compute" is not a single category; different test methodologies produce opposite winners.
FAQ
Q: Which GPU wins more benchmarks in this comparison?
A: The NVIDIA TITAN Xp wins 8 of 9 head-to-head benchmarks, with the RTX A4000 Mobile winning only the Geekbench OpenCL test.
Q: What is the biggest performance gap in either direction?
A: The RTX A4000 Mobile's Geekbench OpenCL score of 97,178 beats the TITAN Xp's 72,585 by 33.9%, the largest margin in the comparison. The TITAN Xp's largest win is 33.7% in Passmark G2D (883 vs 585).
Q: How do the two cards compare in memory capacity and bandwidth?
A: The TITAN Xp has 12 GB of GDDR5X memory on a 384-bit bus with 547.6 GB/s bandwidth. The RTX A4000 Mobile has 8 GB of GDDR6 memory on a 256-bit bus with 384.0 GB/s bandwidth.
Q: Which card has higher raw FP32 compute performance?
A: The RTX A4000 Mobile outputs 17.20 TFLOPS FP32, while the TITAN Xp outputs 12.15 TFLOPS. The A4000 Mobile is roughly 41.6% higher in this metric, which aligns with its OpenCL victory.
Q: Does the TITAN Xp support ray tracing or tensor cores?
A: No. The TITAN Xp has no RT cores and no tensor cores. The RTX A4000 Mobile includes 40 RT cores and 160 tensor cores.
Q: What are the power and form factor differences?
A: The TITAN Xp is a dual-slot desktop card with a 250 W TDP, requiring 1x 6-pin and 1x 8-pin power connectors. The RTX A4000 Mobile is a mobile GPU with a 115 W TDP and no power connectors.
Architecture Differences
The two cards represent different NVIDIA architectures and process nodes. The RTX A4000 Mobile uses the GA104 chip on Samsung's 8 nm process, while the TITAN Xp uses the GP102 chip on TSMC's 16 nm process. The A4000 Mobile integrates 17,400 million transistors on a 392 mm² die, yielding a transistor density of 44.4M per mm². The TITAN Xp has 11,800 million transistors on a larger 471 mm² die, with a density of 25.1M per mm². The A4000 Mobile's denser design reflects its newer process technology.
The A4000 Mobile belongs to the Ampere generation (Ampere-MW, Ax000 series) and is built for DirectX 12 Ultimate (12_2). It includes 40 RT cores and 160 tensor cores, features that enable hardware ray tracing and tensor-accelerated workloads. The TITAN Xp belongs to the GeForce 10 generation and supports DirectX 12 (12_1) only, with no RT or tensor core support.
Shader configurations differ significantly. The A4000 Mobile has 5,120 shading units, 160 TMUs, and 80 ROPs. The TITAN Xp has 3,840 shading units, 240 TMUs, and 96 ROPs. Despite fewer shading units, the TITAN Xp's higher texture and pixel rates (379.7 GTexel/s and 151.9 GPixel/s) suggest its memory subsystem and clock speeds compensate. The A4000 Mobile's FP16 throughput is 17.20 TFLOPS (1:1 ratio with FP32), while the TITAN Xp's FP16 is only 189.8 GFLOPS (1:64 ratio), indicating the Ampere card is far better suited for mixed-precision compute.
The A4000 Mobile uses PCIe 4.0 x16, while the TITAN Xp uses PCIe 3.0 x16. The TITAN Xp has fixed display outputs (1x HDMI 2.0, 3x DisplayPort 1.4a), whereas the A4000 Mobile's outputs are portable device dependent. The TITAN Xp is a dual-slot card measuring 267 mm in length, while the A4000 Mobile has no slot width or dimensions listed, consistent with its mobile positioning.
Specification Differences
The recorded specifications show several direct differences between the two GPUs. The RTX A4000 Mobile has 8 GB of GDDR6 memory, while the TITAN Xp has 12 GB of GDDR5X. Memory bus widths are 256-bit and 384-bit, respectively, with bandwidth of 384.0 GB/s versus 547.6 GB/s.
Clock speeds differ: the A4000 Mobile runs at 1,140 MHz base and 1,680 MHz boost, while the TITAN Xp runs at 1,405 MHz base and 1,582 MHz boost. The A4000 Mobile has a higher boost clock, but the TITAN Xp has a higher base clock. Memory clocks are 1,500 MHz (12 Gbps effective) for the A4000 Mobile and 1,426 MHz (11.4 Gbps effective) for the TITAN Xp.
Compute unit counts are as follows: the A4000 Mobile has 5,120 shading units, 160 TMUs, and 80 ROPs. The TITAN Xp has 3,840 shading units, 240 TMUs, and 96 ROPs. The A4000 Mobile has 40 RT cores and 160 tensor cores; the TITAN Xp has none.
FP32 performance is 17.20 TFLOPS for the A4000 Mobile and 12.15 TFLOPS for the TITAN Xp. FP16 performance is 17.20 TFLOPS (1:1) for the A4000 Mobile and 189.8 GFLOPS (1:64) for the TITAN Xp. Pixel rates are 134.4 GPixel/s versus 151.9 GPixel/s, and texture rates are 268.8 GTexel/s versus 379.7 GTexel/s.
Power draw differs substantially: the A4000 Mobile has a 115 W TDP with no power connectors, while the TITAN Xp has a 250 W TDP with 1x 6-pin and 1x 8-pin connectors. The TITAN Xp also lists a suggested PSU of 600 W, while the A4000 Mobile has none. The TITAN Xp launch MSRP is 1,199 USD; the A4000 Mobile has no listed launch MSRP.
Release dates are April 2021 for the A4000 Mobile and April 2017 for the TITAN Xp. Both are end-of-life. The A4000 Mobile's predecessor is Quadro Turing-M and successor is Ada-MW; the TITAN Xp's predecessor is GeForce 900 and successor is GeForce 20.