GPU Comparison

Intel
GPU

Intel Arc A310

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 1750 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

L4

CORE STATE AD104
VRAM 24 GB
CLOCK SPEED 2040 MHz
TDP 72 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
30,607
140,838
geekbench_vulkan
28,964
121,306
passmark_directx_10
31
N/A
passmark_directx_11
33
N/A
passmark_directx_12
29
N/A
passmark_directx_9
69
N/A
passmark_g2d
625
N/A
passmark_g3d
5,433
N/A
passmark_gpu_compute
2,157
N/A

Analysis: Intel Arc A310 vs NVIDIA L4

For this graphics card battle, GeForce NVIDIA L4 establishes its advantage convincingly. If you're rendering at 1080p, GeForce NVIDIA L4 reliably outperforms Radeon Arc A310 by considerable percentages. This benchmark margin increases especially more at increased detail settings. The card processes heavy titles with efficiency. Its design benefits are obvious.

Radeon Arc A310 has difficulty to rival GeForce NVIDIA L4's absolute power. In cost-sensitive consumers, Radeon Arc A310 might still offer adequate results, but users needing the best experience would look toward GeForce NVIDIA L4. The performance difference is significantly large to ignore. Resource-hungry games notably showcase this difference. The premium pays rewards in performance.

When it comes to ray tracing, GeForce NVIDIA L4 jumps significantly beyond of Radeon Arc A310. Its RT cores execute complex shadow rendering significantly more smoothly. Users wanting next-gen fidelity will strongly choose GeForce NVIDIA L4. The real-time ray tracing superiority is significant. Contemporary games progressively use ray tracing capabilities.

Radeon Arc A310 cannot be overlooked completely, but the benchmark gap against GeForce NVIDIA L4 is tough to overlook. In cost-sensitive users, Radeon Arc A310 might nonetheless be value when its lesser cost compensates for its diminished capabilities. Nevertheless, when raw graphics power, GeForce NVIDIA L4 represents the obvious victor. This determination is obvious. Capability hunters might lean toward GeForce NVIDIA L4.

DETAILED SPECIFICATIONS

SPECIFICATION
A310
L4
Core Specs
Shading Units
768
7,424 +866.7%
Shaders
768
7,424 +866.7%
TMUs
32
240 +650.0%
ROPs
16
80 +400.0%
SM Count
60
Execution Units
96
Clocks
Base Clock
1750 MHz
795 MHz
Boost Clock
1750 MHz
2040 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1563 MHz 12.5 Gbps effective
Memory
Memory Size
4 GB
24 GB
VRAM (MB)
4,096
24,576 +500.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
192 bit
Bandwidth
124.0 GB/s
300.1 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
28.00 GPixel/s
163.2 GPixel/s
Texture Rate
56.00 GTexel/s
489.6 GTexel/s
FP32 (TFLOPS)
2.688 TFLOPS
30.29 TFLOPS
FP64 (TFLOPS)
672.0 GFLOPS (1:4)
473.3 GFLOPS (1:64)
FP16 (TFLOPS)
5.376 TFLOPS (2:1)
30.29 TFLOPS (1:1)
AI/RT
RT Cores
6
60 +900.0%
Tensor Cores
240
XMX Cores
96
Power
TDP
30 W
72 W
TDP (W)
30
72 +140.0%
Suggested PSU
200 W
250 W
Power Connectors
None
None
Architecture
Architecture
Xe-HPG
Ada Lovelace
GPU Name
DG2-128
AD104
Generation
Alchemist (Arc 3)
Server Ada (Lxx)
Process Size
6 nm
5 nm
Transistors
7,200 million
35,800 million
Die Size
157 mm²
294 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
Single-slot
Length
169 mm 6.7 inches
Height
56 mm 2.2 inches
Outputs
4x mini-DisplayPort 2.0
No outputs
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
Server Ampere
Successor
Battlemage
Server Hopper
View Arc A310 Details View L4 Details