NVIDIA L20 vs NVIDIA Quadro RTX 6000 Comparison

NVIDIA
GEFORCE

NVIDIA L20

CORE STATE AD102
VRAM 48 GB
CLOCK SPEED 2520 MHz
TDP 275 W
BUS WIDTH 384 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro RTX 6000

CORE STATE TU102
VRAM 24 GB
CLOCK SPEED 1770 MHz
TDP 260 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

geekbench_opencl
274,276
74,179
geekbench_vulkan
228,018
129,564

Analysis: NVIDIA L20 vs NVIDIA Quadro RTX 6000

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between the NVIDIA L20 and the NVIDIA Quadro RTX 6000 across the two benchmark tests in the database. In the Geekbench OpenCL test, the L20 scores 274,276 against the Quadro RTX 6000's 74,179, a delta of 269.7% in favor of the L20. This is not a marginal improvement; it represents a more than threefold increase in raw compute output as measured by this workload. In the Geekbench Vulkan test, the L20 again takes the lead with 228,018 points versus 129,564 points, a 76% advantage. While the Vulkan gap is smaller than the OpenCL gap, it still places the L20 firmly ahead.

The average benchmark score for the L20 sits at 251,147, while the Quadro RTX 6000 averages 101,872. This places the L20 in the 99th percentile of all GPUs in the database, whereas the Quadro RTX 6000 sits in the 94th percentile. The percentile difference reflects the L20's position among the top-tier accelerators, while the Quadro RTX 6000, despite being a strong card in its own generation, now trails substantially.

Looking at the L20's nearest rivals, it outperforms the NVIDIA PG506-232 by 11.6% and the AMD Radeon PRO W7900D by 14.2% in average score. However, it falls short of the NVIDIA L40 by 11.6% and the NVIDIA RTX 6000 Ada Generation by 12.6%. This context is important: the L20 is not the absolute fastest in its class, but it is comfortably ahead of the older Quadro RTX 6000 and several mid-range workstation competitors. The Quadro RTX 6000's own nearest rivals show a much tighter field: it leads the AMD Radeon RX 7900M by 4.5% and the AMD Radeon Pro VII by 4.9%, while trailing the AMD Radeon Pro Vega II Duo by 4.6% and the AMD Radeon Pro W6600X by 5.1%. The Quadro RTX 6000, therefore, competes in a lower performance band where differences between cards are measured in single-digit percentages, not the triple-digit deltas seen in this head-to-head.

The wins tally confirms the story: the L20 secures 2 wins out of 2 head-to-head tests, while the Quadro RTX 6000 records 0. No benchmark in the database shows the Quadro RTX 6000 outperforming the L20.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA L20 has an average benchmark score of 251,147, compared to 101,872 for the NVIDIA Quadro RTX 6000. The L20 also ranks in the 99th percentile of all GPUs, while the Quadro RTX 6000 ranks in the 94th percentile.

Q: How large is the performance gap in the Geekbench OpenCL test?

A: The L20 scores 274,276 versus 74,179 for the Quadro RTX 6000, which is a delta of 269.7% in favor of the L20. This is the largest single-test margin recorded in this comparison.

Q: Does the Quadro RTX 6000 win any benchmark in the database?

A: No. The recorded head-to-head results show the L20 winning both the Geekbench OpenCL and Geekbench Vulkan tests. The Quadro RTX 6000 has 0 wins against the L20.

Q: How does the L20 compare to its closest competitors?

A: The L20's nearest rivals include the NVIDIA L40 and NVIDIA RTX 6000 Ada Generation, which outperform it by 11.6% and 12.6% respectively. It also faces the NVIDIA PG506-232 and AMD Radeon PRO W7900D, which it beats by 11.6% and 14.2% respectively.

Q: What is the Vulkan performance difference between the two cards?

A: In the Geekbench Vulkan test, the L20 scores 228,018 against 129,564 for the Quadro RTX 6000, a 76% advantage for the L20. While substantial, this is a smaller margin than the OpenCL difference.

Q: Is the Quadro RTX 6000 competitive with its own generation peers?

A: Yes, within its performance band. Its nearest rivals show it leading the AMD Radeon RX 7900M by 4.5% and the AMD Radeon Pro VII by 4.9%, while trailing the AMD Radeon Pro Vega II Duo by 4.6% and the AMD Radeon Pro W6600X by 5.1%. These are tight margins.

Architecture Differences

The two GPUs come from entirely different architectural generations. The NVIDIA L20 is built on the Ada Lovelace architecture with the AD102 chip, manufactured on a 5 nm process at TSMC. The NVIDIA Quadro RTX 6000 uses the Turing architecture with the TU102 chip, produced on a 12 nm process, also at TSMC. The process node difference is stark: 5 nm versus 12 nm, which directly impacts transistor density. The L20 packs 76,300 million transistors into a 609 mm² die, yielding a density of 125.3 million transistors per square millimeter. The Quadro RTX 6000, by contrast, has 18,600 million transistors on a larger 754 mm² die, giving a density of just 24.7 million per square millimeter. This means the L20 fits over five times as many transistors per unit area, a fundamental advantage of the newer fabrication process.

The memory subsystems differ as well. The L20 comes with 48 GB of GDDR6 memory on a 384-bit bus, delivering 864.0 GB/s of bandwidth. The Quadro RTX 6000 has 24 GB of GDDR6 memory on the same 384-bit bus, but its bandwidth is 672.0 GB/s. The L20's memory clock is higher as well: 2250 MHz, or 18 Gbps effective, versus 1750 MHz, or 14 Gbps effective, for the Quadro RTX 6000. The L20 also carries double the memory capacity, which is significant for large datasets.

Compute resources diverge sharply. The L20 features 11,776 shading units, 368 texture mapping units, and 128 ROPs. The Quadro RTX 6000 has 4,608 shading units, 288 TMUs, and 96 ROPs. Ray tracing cores: the L20 has 92, while the Quadro RTX 6000 has 72. Tensor cores: the L20 has 368, while the Quadro RTX 6000 has 576. The higher tensor core count on the Quadro RTX 6000 is notable, but it operates within a much lower overall compute envelope. The L20's pixel rate is 322.6 GPixel/s against 169.9 GPixel/s for the Quadro RTX 6000, and its texture rate is 927.4 GTexel/s versus 509.8 GTexel/s. FP32 throughput is 59.35 TFLOPS for the L20 and 16.31 TFLOPS for the Quadro RTX 6000. FP16 performance is 59.35 TFLOPS on the L20 (1:1 ratio) and 32.62 TFLOPS on the Quadro RTX 6000 (2:1 ratio).

The L20's boost clock is 2520 MHz, while the Quadro RTX 6000 boosts to 1770 MHz. Both share the same base clock of 1440 MHz. The L20 uses a newer PCIe 4.0 x16 interface, while the Quadro RTX 6000 uses PCIe 3.0 x16. Both are dual-slot cards with identical physical dimensions: 267 mm in length and 111 mm in height. Display outputs differ: the L20 has 4x DisplayPort 1.4a, while the Quadro RTX 6000 has 4x DisplayPort 1.4a plus 1x USB Type-C. Power connectors also differ: the L20 uses a single 16-pin connector, while the Quadro RTX 6000 uses one 6-pin and one 8-pin connector. Both have a suggested PSU of 600 W, with TDPs of 275 W for the L20 and 260 W for the Quadro RTX 6000.

The Verdict

The data points to the NVIDIA L20 as the clear choice for anyone prioritizing raw compute performance. It wins both recorded benchmarks by wide margins, holds a 99th percentile ranking, and offers over double the average benchmark score of the Quadro RTX 6000. The L20 also brings a newer architecture, a smaller process node, double the memory capacity, and higher bandwidth. For workloads that rely on OpenCL or Vulkan compute, the L20 is categorically superior in this comparison.

The Quadro RTX 6000, however, is not without merit. It holds a 94th percentile ranking, which is respectable, and its nearest rivals in the database are within a narrow 5% band. For applications that were tuned for Turing's tensor core layout, the 576 tensor cores on the Quadro RTX 6000 might offer specific advantages, though the recorded benchmarks do not reflect an overall performance win. The Quadro RTX 6000 also has a lower TDP of 260 W versus 275 W, making it slightly more power-efficient in absolute terms, though the L20 delivers vastly more performance per watt given its output. It is also an end-of-life product, while the L20 is active. The Quadro RTX 6000 has a launch MSRP of 6,299 USD, but the database does not record a launch MSRP for the L20, so no direct comparison is possible.

For new deployments, the L20 is the data-backed recommendation. For legacy systems already built around the Quadro RTX 6000, the upgrade path to the L20 would offer a massive performance jump, but the choice depends on whether the workload can leverage the L20's newer feature set and larger memory pool.

Specification Differences

The two cards differ across nearly every major specification. The L20 uses the AD102 chip and Ada Lovelace architecture, while the Quadro RTX 6000 uses the TU102 chip and Turing architecture. The process node is 5 nm for the L20 and 12 nm for the Quadro RTX 6000. Transistor count is 76,300 million versus 18,600 million, and die size is 609 mm² versus 754 mm². Transistor density is 125.3M per mm² versus 24.7M per mm².

Clock speeds: both have a 1440 MHz base clock, but the boost clock is 2520 MHz on the L20 and 1770 MHz on the Quadro RTX 6000. Memory clock is 2250 MHz (18 Gbps effective) on the L20 and 1750 MHz (14 Gbps effective) on the Quadro RTX 6000. Memory capacity is 48 GB versus 24 GB, both GDDR6, with the same 384-bit bus width. Bandwidth is 864.0 GB/s versus 672.0 GB/s.

Compute units: shading units are 11,776 versus 4,608; TMUs are 368 versus 288; ROPs are 128 versus 96; RT cores are 92 versus 72; tensor cores are 368 versus 576. Pixel rate is 322.6 GPixel/s versus 169.9 GPixel/s. Texture rate is 927.4 GTexel/s versus 509.8 GTexel/s. FP32 is 59.35 TFLOPS versus 16.31 TFLOPS. FP16 is 59.35 TFLOPS (1:1) versus 32.62 TFLOPS (2:1).

TDP is 275 W versus 260 W. Power connectors are 1x 16-pin versus 1x 6-pin + 1x 8-pin. Both have a 600 W suggested PSU. Bus interface is PCIe 4.0 x16 versus PCIe 3.0 x16. Display outputs are 4x DisplayPort 1.4a versus 4x DisplayPort 1.4a plus 1x USB Type-C. Both are dual-slot, 267 mm long, and 111 mm high. The L20 has a release date in November 2023, while the Quadro RTX 6000 was released in August 2018. The L20 is active in production; the Quadro RTX 6000 is end-of-life.

Where Each One Wins

The NVIDIA L20 wins decisively in the two recorded benchmark categories. In Geekbench OpenCL, it achieves a 269.7% higher score, which suggests a substantial advantage in general-purpose compute workloads that leverage OpenCL. In Geekbench Vulkan, it leads by 76%, indicating strong performance in Vulkan-based rendering or compute tasks. The L20 also wins on memory capacity and bandwidth, making it the better option for large batch processing, high-resolution texture work, or datasets that exceed 24 GB. Its newer 5 nm process and Ada Lovelace architecture provide a modern feature set, and its 99th percentile ranking places it among the top GPUs in the database.

The NVIDIA Quadro RTX 6000 does not win any benchmark in this comparison, but it has specific attributes that could matter in narrow use cases. Its 576 tensor cores exceed the L20's 368, which could benefit workloads that are specifically optimized for Turing's tensor core layout, though the recorded benchmarks do not validate an overall win. Its lower TDP of 260 W means it draws slightly less power, which could be relevant in power-constrained environments, though the L20's performance advantage likely outweighs this in most scenarios. The Quadro RTX 6000 also has a USB Type-C output, which the L20 lacks, potentially useful for direct display connections. Its 94th percentile ranking shows it remains a capable card, and its nearest rivals are all within a 5% performance band, indicating it is competitive within its own generation. For legacy software stacks that were built around Turing and have not been updated for Ada Lovelace, the Quadro RTX 6000 may still be a functional choice, but the data shows no scenario where it outperforms the L20 in the recorded tests.

DETAILED SPECIFICATIONS

SPECIFICATION
L20
Quadro RTX 6000
Core Specs
Shading Units
11,776
4,608 -60.9%
Shaders
11,776
4,608 -60.9%
TMUs
368
288 -21.7%
ROPs
128
96 -25.0%
SM Count
92
72 -21.7%
Clocks
Base Clock
1440 MHz
1440 MHz
Boost Clock
2520 MHz
1770 MHz
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
48 GB
24 GB
VRAM (MB)
49,152
24,576 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
384 bit
384 bit
Bandwidth
864.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
96 MB
6 MB
Performance
Pixel Rate
322.6 GPixel/s
169.9 GPixel/s
Texture Rate
927.4 GTexel/s
509.8 GTexel/s
FP32 (TFLOPS)
59.35 TFLOPS
16.31 TFLOPS
FP64 (TFLOPS)
927.4 GFLOPS (1:64)
509.8 GFLOPS (1:32)
FP16 (TFLOPS)
59.35 TFLOPS (1:1)
32.62 TFLOPS (2:1)
AI/RT
RT Cores
92
72 -21.7%
Tensor Cores
368
576 +56.5%
Power
TDP
275 W
260 W
TDP (W)
275
260 -5.5%
Suggested PSU
600 W
600 W
Power Connectors
1x 16-pin
1x 6-pin + 1x 8-pin
Architecture
Architecture
Ada Lovelace
Turing
GPU Name
AD102
TU102
Generation
Server Ada (Lxx)
Quadro Turing (Tx000)
Process Size
5 nm
12 nm
Transistors
76,300 million
18,600 million
Die Size
609 mm²
754 mm²
Foundry
TSMC
TSMC
Density
125.3M / mm²
24.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
7.5
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
4x DisplayPort 1.4a
4x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
6,299 USD
Production
Active
End-of-life
Predecessor
Server Ampere
Quadro Volta
Successor
Server Hopper
Workstation Ampere
View L20 Details View Quadro RTX 6000 Details