NVIDIA GeForce RTX 5080 Mobile vs NVIDIA TITAN RTX Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5080 Mobile

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 1500 MHz
TDP 80 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

TITAN RTX

CORE STATE TU102
VRAM 24 GB
CLOCK SPEED 1770 MHz
TDP 280 W
BUS WIDTH 384 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,952
3,794
geekbench_opencl
166,986
144,858
geekbench_vulkan
169,754
136,073
passmark_directx_10
171
147
passmark_directx_11
253
189
passmark_directx_12
116
88
passmark_directx_9
314
223
passmark_g2d
1,095
860
passmark_g3d
27,711
20,491
passmark_gpu_compute
12,134
10,034

Analysis: NVIDIA GeForce RTX 5080 Mobile vs NVIDIA TITAN RTX

Head-to-Head Benchmarks

The benchmark data presents a decisive sweep: the NVIDIA GeForce RTX 5080 Mobile wins all ten recorded head-to-head comparisons against the NVIDIA TITAN RTX. The largest margin appears in the legacy DirectX 9 test, where the 5080 Mobile scores 314 versus 223, a 40.8% advantage. This is followed closely by the modern DirectX 12 workload in 3DMark Steel Nomad, where the 5080 Mobile posts 4952 against 3794, a 30.5% lead. The PassMark DirectX 11 result shows a similar gap, with 253 versus 189, a 33.9% difference, while the DirectX 12 PassMark test yields 116 versus 88, a 31.8% edge.

The compute-oriented workloads also favor the newer mobile part. In Geekbench OpenCL, the 5080 Mobile records 166986 points compared to 144858 for the TITAN RTX, a 15.3% improvement. The Vulkan test widens this gap: 169754 versus 136073, a 24.8% delta. PassMark GPU Compute shows 12134 versus 10034, a 20.9% lead. The 2D performance test, PassMark G2D, gives the 5080 Mobile a 27.3% advantage with 1095 points against 860. DirectX 10 results follow the pattern as well: 171 versus 147, a 16.3% margin.

The overall average benchmark score reflects this dominance. The 5080 Mobile averages 38349 across all tests, while the TITAN RTX averages 31676. That places the mobile GPU at the 81st percentile among all GPUs in the database, whereas the TITAN RTX sits at the 76th percentile. The nearest rival data for the 5080 Mobile reinforces its position: it sits just 0.1% above the GeForce MX570 (38299) and 0.6% above the GeForce RTX 4080 Mobile (38135), while trailing the MX570 A and AMD Radeon Pro 580X by 0.9% each. The TITAN RTX, by contrast, is grouped with very different company: it is 0.5% above the RTX PRO 4500 Blackwell (31532), 0.7% below the Arc Pro A30M (31894), and 1.5% above both the GRID M60-1Q and Quadro M5000.

These numbers suggest a generational leap is not simply a marketing claim. Every single test, from legacy DX9 to modern ray-tracing-heavy workloads, lands in the same direction. The consistency is remarkable: the smallest delta is 15.3%, and the largest exceeds 40%. No test in the database shows the TITAN RTX pulling ahead, even in areas where its older architecture might be expected to retain an edge.

Where Each One Wins

Based purely on the recorded benchmarks, the NVIDIA GeForce RTX 5080 Mobile wins every category. There is no test where the TITAN RTX records a higher score. The data therefore splits the use cases by degree of advantage rather than by which GPU wins.

For gamers targeting the latest DirectX 12 Ultimate titles, the 5080 Mobile offers the strongest lead in the 3DMark Steel Nomad DX12 test, with a 30.5% advantage. The PassMark DirectX 12 delta is nearly identical at 31.8%, confirming that modern API workloads respond well to the newer architecture. Legacy DirectX 9 and 11 titles show even larger gaps, 40.8% and 33.9% respectively, which means older game engines also benefit substantially. The DirectX 10 test, with a 16.3% delta, is the narrowest gaming-related margin, but it still favors the mobile part.

For compute-oriented tasks, the Vulkan workload shows a 24.8% advantage, making it the stronger choice for applications that leverage Vulkan compute. OpenCL tasks see a 15.3% lead, which is the smallest delta in the entire dataset. The PassMark GPU Compute test sits between these at 20.9%. Users running general-purpose GPU compute workloads should expect the 5080 Mobile to finish ahead, though the margin is smaller than in gaming tests. The 2D acceleration test, PassMark G2D, shows a 27.3% advantage, indicating that even basic desktop composition tasks run faster on the newer part.

The average score comparison reinforces the overall picture. The 5080 Mobile's average of 38349 puts it in the 81st percentile, while the TITAN RTX's average of 31676 lands at the 76th percentile. The TITAN RTX is not without merit in specific contexts: its nearest rivals include professional and workstation cards such as the RTX PRO 4500 Blackwell and Quadro M5000, which suggests it still holds relevance in certain professional segments. However, against the 5080 Mobile specifically, the data shows no category where the older card wins.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5080 Mobile has an average benchmark score of 38349, compared to 31676 for the NVIDIA TITAN RTX.

Q: What is the largest performance gap between the two in any single test?

A: The largest gap is in the PassMark DirectX 9 test, where the 5080 Mobile scores 314 versus 223, a 40.8% advantage.

Q: How do the two compare in the 3DMark Steel Nomad DX12 test?

A: The 5080 Mobile scores 4952, while the TITAN RTX scores 3794, giving the mobile GPU a 30.5% lead.

Q: Is the TITAN RTX ahead in any benchmark category?

A: No. The TITAN RTX loses all ten head-to-head benchmark comparisons recorded in the database.

Q: What percentile does each GPU occupy among all GPUs?

A: The 5080 Mobile is at the 81st percentile, while the TITAN RTX is at the 76th percentile.

Q: How does the 5080 Mobile compare to its nearest rival, the GeForce MX570?

A: The 5080 Mobile averages 38349, which is 0.1% above the GeForce MX570's average score of 38299.

Specification Differences

The two GPUs differ across nearly every core specification. The 5080 Mobile uses a GB203 chip built on a 5 nm process, while the TITAN RTX uses the TU102 chip on a 12 nm process. Transistor counts diverge sharply: the 5080 Mobile packs 45,600 million transistors on a 378 mm² die, giving a density of 120.6M per mm². The TITAN RTX has 18,600 million transistors on a much larger 754 mm² die, with a density of only 24.7M per mm².

Memory configurations also differ. The 5080 Mobile has 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. The TITAN RTX has 24 GB of GDDR6 on a 384-bit bus with 672.0 GB/s bandwidth. Clock speeds favor the older card in boost terms: the TITAN RTX boosts to 1770 MHz versus 1500 MHz for the 5080 Mobile, and its base clock is 1350 MHz versus 975 MHz. Memory clock is listed at 1750 MHz for both, but the effective data rate differs: 28 Gbps for the 5080 Mobile versus 14 Gbps for the TITAN RTX.

Shader resources are mixed. The 5080 Mobile has 7680 shading units, 240 TMUs, and 96 ROPs. The TITAN RTX has 4608 shading units, 288 TMUs, and 96 ROPs. Ray tracing cores favor the TITAN RTX at 72 versus 60, while tensor cores heavily favor the TITAN RTX at 576 versus 240. Pixel rate is higher on the TITAN RTX at 169.9 GPixel/s versus 144.0 GPixel/s, and texture rate is also higher at 509.8 GTexel/s versus 360.0 GTexel/s. FP32 throughput favors the 5080 Mobile at 23.04 TFLOPS versus 16.31 TFLOPS, but FP16 throughput favors the TITAN RTX at 32.62 TFLOPS (2:1 ratio) versus 23.04 TFLOPS (1:1 ratio).

Power and physical specifications diverge dramatically. The 5080 Mobile is rated at 80 W TDP, is an IGP form factor with no power connectors, and has no listed dimensions. The TITAN RTX is rated at 280 W TDP, is dual-slot, requires 2x 8-pin power connectors and a 600 W suggested PSU, and measures 267 mm in length, 116 mm in height, and 35 mm in width. The bus interface differs as well: PCIe 5.0 x16 for the 5080 Mobile versus PCIe 3.0 x16 for the TITAN RTX. Display outputs are portable-device-dependent for the 5080 Mobile, while the TITAN RTX offers 1x HDMI 2.0, 3x DisplayPort 1.4a, and 1x USB Type-C.

Architecture Differences

The architectural divide is generational. The 5080 Mobile is built on Blackwell 2.0 architecture and belongs to the GeForce 50 Mobile generation, released in April 2025. The TITAN RTX is built on Turing architecture from the GeForce 20 generation, released in December 2018. The process node difference is substantial: 5 nm for the 5080 Mobile versus 12 nm for the TITAN RTX, both fabricated by TSMC.

The memory subsystem reflects the generational shift. The 5080 Mobile uses GDDR7 with 28 Gbps effective speed, delivering 896.0 GB/s over a 256-bit bus. The TITAN RTX uses GDDR6 at 14 Gbps effective, delivering 672.0 GB/s over a wider 384-bit bus. Despite having less capacity (16 GB versus 24 GB) and a narrower bus, the newer memory type gives the 5080 Mobile higher total bandwidth.

Compute architecture differs in interesting ways. The 5080 Mobile has more shading units (7680 versus 4608) and more TMUs (240 versus 288) is the only area where the TITAN RTX has more texture units. The TITAN RTX has more ray tracing cores (72 versus 60) and dramatically more tensor cores (576 versus 240), but the 5080 Mobile still achieves higher FP32 throughput. FP16 processing reveals a key architectural choice: the TITAN RTX processes FP16 at 2:1 ratio, doubling its FP32 rate to 32.62 TFLOPS, while the 5080 Mobile runs FP16 at 1:1, keeping it equal to FP32 at 23.04 TFLOPS.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Production status differs: the 5080 Mobile is active, while the TITAN RTX is end-of-life. The TITAN RTX lists a successor (GeForce 30) and a predecessor (GeForce 10), while the 5080 Mobile lists GeForce 40 Mobile as its predecessor. The TITAN RTX has a launch MSRP of 2,499 USD.

The Verdict

The data points to one conclusion: the NVIDIA GeForce RTX 5080 Mobile outperforms the NVIDIA TITAN RTX across every benchmark in the database. The average score difference is 6673 points in favor of the mobile GPU, and the percentile gap (81st versus 76th) confirms this is not a fluke of a single workload. The 5080 Mobile wins by at least 15.3% in every test, with the largest margins appearing in legacy DirectX workloads and the modern 3DMark Steel Nomad test.

For users choosing between these two, the decision depends on context. Anyone prioritizing raw benchmark performance, modern API support, and power efficiency should select the 5080 Mobile. Its 80 W TDP versus the TITAN RTX's 280 W TDP means it delivers higher performance at a fraction of the power draw. The IGP form factor and lack of power connectors make it suitable for portable devices, while the TITAN RTX requires a dual-slot chassis, 2x 8-pin connectors, and a 600 W PSU.

However, the TITAN RTX retains advantages in specific areas that benchmarks do not capture as wins. Its 24 GB of memory capacity exceeds the 5080 Mobile's 16 GB, which matters for workloads that need more VRAM than bandwidth. Its 576 tensor cores versus 240 could benefit certain AI workloads, and its higher FP16 throughput (32.62 TFLOPS versus 23.04 TFLOPS) may favor applications that rely heavily on half-precision math. The TITAN RTX also offers a fixed set of display outputs, whereas the 5080 Mobile's outputs depend on the portable device implementation.

The verdict is straightforward from the recorded data: the 5080 Mobile is the faster GPU in every measured test. The TITAN RTX remains relevant only for users who specifically need its larger memory pool or its particular compute characteristics, and those needs must be weighed against its significantly higher power draw and end-of-life status. For general gaming, compute, and 2D workloads, the 5080 Mobile is the clear choice.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5080 Mobile
TITAN RTX
Core Specs
Shading Units
7,680
4,608 -40.0%
Shaders
7,680
4,608 -40.0%
TMUs
240
288 +20.0%
ROPs
96
96 0.0%
SM Count
60
72 +20.0%
Clocks
Base Clock
975 MHz
1350 MHz
Boost Clock
1500 MHz
1770 MHz
Memory Clock
1750 MHz 28 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
256 bit
384 bit
Bandwidth
896.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
48 MB
6 MB
Performance
Pixel Rate
144.0 GPixel/s
169.9 GPixel/s
Texture Rate
360.0 GTexel/s
509.8 GTexel/s
FP32 (TFLOPS)
23.04 TFLOPS
16.31 TFLOPS
FP64 (TFLOPS)
360.0 GFLOPS (1:64)
509.8 GFLOPS (1:32)
FP16 (TFLOPS)
23.04 TFLOPS (1:1)
32.62 TFLOPS (2:1)
AI/RT
RT Cores
60
72 +20.0%
Tensor Cores
240
576 +140.0%
Power
TDP
80 W
280 W
TDP (W)
80
280 +250.0%
Suggested PSU
600 W
Power Connectors
None
2x 8-pin
Architecture
Architecture
Blackwell 2.0
Turing
GPU Name
GB203
TU102
Generation
GeForce 50 Mobile
GeForce 20
Process Size
5 nm
12 nm
Transistors
45,600 million
18,600 million
Die Size
378 mm²
754 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
24.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
7.5
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
116 mm 4.6 inches
Outputs
Portable Device Dependent
1x HDMI 2.03x DisplayPort 1.4a1x USB Type-C
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Launch Price
2,499 USD
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
GeForce 10
Successor
GeForce 30
View GeForce RTX 5080 Mobile Details View TITAN RTX Details