NVIDIA GeForce RTX 5080 Mobile vs NVIDIA RTX PRO 4500 Blackwell Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5080 Mobile

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 1500 MHz
TDP 80 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX PRO 4500 Blackwell

CORE STATE GB203
VRAM 32 GB
CLOCK SPEED 2407 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,952
7,025
geekbench_opencl
166,986
N/A
geekbench_vulkan
169,754
221,768
passmark_directx_10
171
204
passmark_directx_11
253
320
passmark_directx_12
116
119
passmark_directx_9
314
397
passmark_g2d
1,095
1,336
passmark_g3d
27,711
33,360
passmark_gpu_compute
12,134
19,255

Analysis: NVIDIA GeForce RTX 5080 Mobile vs NVIDIA RTX PRO 4500 Blackwell

Head-to-Head Benchmarks

The benchmark comparison between the NVIDIA GeForce RTX 5080 Mobile and the NVIDIA RTX PRO 4500 Blackwell is remarkably one-sided. Across all nine recorded head-to-head tests, the RTX PRO 4500 Blackwell takes the win. The GeForce RTX 5080 Mobile does not secure a single victory in any of the shared workloads, making the performance gap consistent and structural rather than application-specific.

The largest difference appears in the Passmark GPU Compute test. The RTX PRO 4500 Blackwell scores 19,255, while the RTX 5080 Mobile scores 12,134. That is a 37% deficit for the mobile part, the biggest margin recorded in the entire comparison. This suggests the PRO card has a decisive advantage in raw compute throughput, which aligns with its role as a workstation-oriented product.

In the 3DMark Steel Nomad DX12 test, the RTX PRO 4500 Blackwell posts 7,025 points against the RTX 5080 Mobile's 4,952 points. That is a 29.5% difference, showing that the gap persists even in modern DirectX 12 gaming and workload scenarios. The GeForce falls behind by nearly a third in this test, which is a strong indicator of overall rasterization performance.

The Geekbench Vulkan result follows a similar pattern. The RTX PRO 4500 Blackwell reaches 221,768, while the RTX 5080 Mobile manages 169,754. The delta here is 23.5%. Vulkan is often used in both gaming and professional applications, so this result reinforces the idea that the PRO card is not just a compute specialist; it also holds a solid lead in API-level graphics workloads.

The legacy DirectX tests show smaller but still consistent margins. In Passmark DirectX 10, the PRO card scores 204 versus 171 for the mobile part, a 16.2% lead. In DirectX 11, the scores are 320 and 253, a 20.9% gap. DirectX 9 shows the same 20.9% difference, with 397 against 314. The DirectX 12 test is the closest of all, with the PRO card at 119 and the mobile at 116, a mere 2.5% difference. This near-parity in DirectX 12 is notable; it suggests that when both cards are pushed to their architectural limits under the newest API, the mobile part closes much of the distance.

The Passmark G3D score also favors the PRO card, 33,360 versus 27,711, a 16.9% lead. The 2D test shows a smaller margin, 1,336 against 1,095, an 18% difference. Even in 2D workloads, which are rarely the focus of high-end GPU comparisons, the workstation card comes out ahead.

It is notably the RTX 5080 Mobile's average benchmark score across all recorded tests is 38,349, while the RTX PRO 4500 Blackwell sits at 31,532. That seems contradictory given the head-to-head results, but the average includes a wider set of tests than the nine shared comparisons. The mobile card's nearest rival in the database is the GeForce MX570, with an average score of 38,299, a delta of only 0.1%. The RTX 4080 Mobile is also close, at 38,135, a 0.6% difference. The PRO card's nearest rival is the TITAN RTX at 31,676, a 0.5% delta, and the GRID M60-1Q at 31,220, a 1% difference. These averages reflect different test pools, so they should not be read as a direct head-to-head ranking.

Where Each One Wins

Given the data, the RTX PRO 4500 Blackwell wins every shared benchmark. There is no test in the nine recorded comparisons where the GeForce RTX 5080 Mobile comes out on top. This makes the use-case split straightforward: the PRO card is the stronger choice for any workload represented by these tests.

The RTX PRO 4500 Blackwell excels in compute-heavy tasks. The 37% lead in Passmark GPU Compute is the clearest signal. For users running simulations, rendering, or any GPU-accelerated compute workload, the PRO card offers a substantial advantage. Its 50.53 TFLOPS of FP32 performance, compared to 23.04 TFLOPS for the mobile part, supports this; the database shows the PRO card has more than double the raw FP32 throughput.

In graphics workloads, the PRO card also leads, but the margin varies. The 3DMark Steel Nomad test, which is a modern DX12 benchmark, shows a 29.5% gap. The Geekbench Vulkan test shows 23.5%. For gaming or DX12 applications, the PRO card is still clearly ahead, though the 2.5% margin in Passmark DirectX 12 suggests that under certain conditions the mobile part can get much closer.

The RTX 5080 Mobile does not have a single win to point to, but its relative strength appears in the DirectX 12 test where it is nearly tied. If the use case is specifically DirectX 12 gaming at lower power envelopes, the mobile part is not far behind. That is a narrow niche, but it is the only area where the data shows near-parity.

For professional workstation use, the PRO card is the obvious pick. For portable or integrated graphics scenarios, the RTX 5080 Mobile is the only option of the two, given its IGP form factor and 80 W TDP. But in raw performance, the PRO card dominates across every recorded test.

Architecture Differences

Both GPUs are built on the same GB203 chip, using the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. They share the same transistor count of 45,600 million and the same die size of 378 mm², resulting in an identical transistor density of 120.6M per mm². This means the architectural foundation is the same; the differences come from configuration and power.

The RTX PRO 4500 Blackwell has significantly more execution resources. It packs 10,496 shading units, 328 TMUs, and 112 ROPs. The RTX 5080 Mobile, by comparison, has 7,680 shading units, 240 TMUs, and 96 ROPs. The PRO card also has more RT cores, 82 versus 60, and more tensor cores, 328 versus 240. These differences explain the performance gap: more cores, more texture units, and more render output units all contribute to higher throughput.

Clock speeds also differ substantially. The RTX PRO 4500 Blackwell has a base clock of 1,635 MHz and a boost clock of 2,407 MHz. The RTX 5080 Mobile runs at a 975 MHz base and 1,500 MHz boost. The PRO card's higher clocks, combined with more cores, yield a pixel rate of 269.6 GPixel/s and a texture rate of 789.5 GTexel/s. The mobile part manages 144.0 GPixel/s and 360.0 GTexel/s. That is a significant gap in both fill rates.

Memory is another major differentiator. Both use GDDR7 on a 256-bit bus with 896.0 GB/s of bandwidth, but the RTX PRO 4500 Blackwell has 32 GB of VRAM, double the RTX 5080 Mobile's 16 GB. For large datasets or high-resolution textures, the extra capacity is critical. The memory clock is identical at 1,750 MHz, 28 Gbps effective, so bandwidth is the same.

Power and physical design are fundamentally different. The RTX 5080 Mobile is an integrated graphics package (IGP) with an 80 W TDP and no power connectors. The RTX PRO 4500 Blackwell is a dual-slot card, 267 mm long, 111 mm tall, and 40 mm wide, with a 200 W TDP and a single 16-pin power connector. It requires a 550 W suggested PSU. The mobile part runs entirely off the system's power delivery, while the PRO card needs a dedicated power supply.

Both support PCIe 5.0 x16 and share the same API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs differ: the mobile part is portable device dependent, while the PRO card has four DisplayPort 2.1b outputs.

FAQ

Q: Which GPU has more VRAM, and does it matter?

A: The RTX PRO 4500 Blackwell has 32 GB of GDDR7, while the RTX 5080 Mobile has 16 GB. Both use a 256-bit bus with 896.0 GB/s bandwidth. The extra capacity on the PRO card is relevant for large workloads such as high-resolution rendering or big model datasets.

Q: Why is the RTX PRO 4500 Blackwell so much faster in compute?

A: The PRO card has 10,496 shading units versus 7,680, and its FP32 throughput is 50.53 TFLOPS versus 23.04 TFLOPS. It also boosts to 2,407 MHz compared to 1,500 MHz. In the Passmark GPU Compute test, it leads by 37%.

Q: Is the RTX 5080 Mobile competitive in any test?

A: In the Passmark DirectX 12 test, the RTX 5080 Mobile scores 116 against 119 for the PRO card, a 2.5% difference. That is the closest margin in the recorded data. In all other shared tests, the PRO card leads by double-digit percentages.

Q: Do both cards use the same architecture?

A: Yes, both are Blackwell 2.0 on the GB203 chip, fabricated on a 5 nm process at TSMC. They share the same transistor count of 45,600 million and die size of 378 mm². The differences come from core counts, clocks, memory capacity, and power limits.

Q: What are the power requirements for each?

A: The RTX 5080 Mobile has an 80 W TDP and uses no power connectors, as it is an integrated graphics package. The RTX PRO 4500 Blackwell has a 200 W TDP, requires a single 16-pin power connector, and needs a 550 W suggested PSU.

Q: Which card has better API support?

A: Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. There is no difference in API compatibility between the two.

Specification Differences

The two GPUs differ in several key specifications. The RTX 5080 Mobile has 7,680 shading units, 240 TMUs, and 96 ROPs, while the RTX PRO 4500 Blackwell has 10,496 shading units, 328 TMUs, and 112 ROPs. RT core counts are 60 and 82, respectively. Tensor cores are 240 versus 328.

Clock speeds differ: the mobile part has a base clock of 975 MHz and a boost of 1,500 MHz; the PRO card runs at 1,635 MHz base and 2,407 MHz boost. The pixel rate is 144.0 GPixel/s for the mobile part and 269.6 GPixel/s for the PRO card. Texture rates are 360.0 GTexel/s and 789.5 GTexel/s, respectively. FP32 performance is 23.04 TFLOPS versus 50.53 TFLOPS.

Memory capacity differs: 16 GB versus 32 GB, both GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. TDP is 80 W versus 200 W. The mobile part is an IGP with no power connector; the PRO card is dual-slot, 267 mm long, 111 mm tall, 40 mm wide, with a 16-pin connector and a 550 W suggested PSU. Display outputs: portable device dependent versus 4x DisplayPort 2.1b. The release dates differ: the mobile part launched on 2025-04-01, while the PRO card launched on 2025-03-17.

The Verdict

The data is unambiguous. The NVIDIA RTX PRO 4500 Blackwell wins all nine shared benchmarks, with margins ranging from 2.5% in Passmark DirectX 12 to 37% in Passmark GPU Compute. It offers more shading units, more RT and tensor cores, higher clocks, double the VRAM, and more than twice the FP32 throughput. For any professional workload, rendering task, or compute-heavy application, the PRO card is the superior choice.

The GeForce RTX 5080 Mobile is not without merit. It is an IGP with an 80 W TDP, meaning it fits into portable devices without dedicated power connectors. Its 16 GB of GDDR7 and 896.0 GB/s bandwidth are respectable, and its DirectX 12 performance is nearly on par with the PRO card, trailing by only 2.5%. For users who need a capable GPU in a laptop or compact integrated system, it is a viable option.

However, the benchmark results indicate that the RTX PRO 4500 Blackwell is the stronger performer in every measured category. The mobile part cannot match the PRO card's compute throughput, texture rate, or pixel rate. The 37% gap in GPU compute and the 29.5% gap in 3DMark Steel Nomad are decisive.

The choice depends on the use case. If the requirement is maximum performance in a workstation or desktop environment with a dedicated power supply, the RTX PRO 4500 Blackwell is the clear pick. If the requirement is a low-power integrated GPU for a portable device, the RTX 5080 Mobile is the only one of the two that fits. The database shows no scenario where the mobile part outperforms the PRO card, so for pure performance, the verdict belongs to the RTX PRO 4500 Blackwell.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5080 Mobile
RTX PRO 4500 Blackwell
Core Specs
Shading Units
7,680
10,496 +36.7%
Shaders
7,680
10,496 +36.7%
TMUs
240
328 +36.7%
ROPs
96
112 +16.7%
SM Count
60
82 +36.7%
Clocks
Base Clock
975 MHz
1635 MHz
Boost Clock
1500 MHz
2407 MHz
Memory Clock
1750 MHz 28 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
16 GB
32 GB
VRAM (MB)
16,384
32,768 +100.0%
Memory Type
GDDR7
GDDR7
Memory Bus
256 bit
256 bit
Bandwidth
896.0 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
48 MB
64 MB
Performance
Pixel Rate
144.0 GPixel/s
269.6 GPixel/s
Texture Rate
360.0 GTexel/s
789.5 GTexel/s
FP32 (TFLOPS)
23.04 TFLOPS
50.53 TFLOPS
FP64 (TFLOPS)
360.0 GFLOPS (1:64)
789.5 GFLOPS (1:64)
FP16 (TFLOPS)
23.04 TFLOPS (1:1)
50.53 TFLOPS (1:1)
AI/RT
RT Cores
60
82 +36.7%
Tensor Cores
240
328 +36.7%
Power
TDP
80 W
200 W
TDP (W)
80
200 +150.0%
Suggested PSU
—
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Blackwell 2.0
Blackwell 2.0
GPU Name
GB203
GB203
Generation
GeForce 50 Mobile
Blackwell PRO W (x000)
Process Size
5 nm
5 nm
Transistors
45,600 million
45,600 million
Die Size
378 mm²
378 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
12.0
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Workstation Ada
View GeForce RTX 5080 Mobile Details View RTX PRO 4500 Blackwell Details