NVIDIA GeForce RTX 5080 Mobile vs NVIDIA Quadro M5000 Comparison
NVIDIA GeForce RTX 5080 Mobile
Quadro M5000
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5080 Mobile vs NVIDIA Quadro M5000
Where Each One Wins
The recorded benchmark data splits cleanly between these two NVIDIA parts, with the RTX 5080 Mobile taking every measured test. The GeForce benchmark suite covers ten workloads across DirectX 9, 10, 11, 12, OpenCL, Vulkan, and compute-oriented tests, while the Quadro M5000 has only two recorded results, both in Geekbench. The RTX 5080 Mobile wins the OpenCL test by 466.4% and the Vulkan test by 415.5%, according to the head-to-head comparison. No test in the database shows the Quadro M5000 ahead.
The RTX 5080 Mobile's win count stands at 2 out of 2 shared benchmarks. Its broader benchmark set includes a PassMark G3D score of 27711, a PassMark GPU Compute score of 12134, and a 3DMark Steel Nomad DX12 score of 4952. The Quadro M5000 has no recorded results for any of those workloads, so the database cannot confirm how it would fare there. What is clear from the shared tests is that the RTX 5080 Mobile operates in a different performance class entirely, with scores roughly five times higher in both Geekbench measurements.
The average benchmark score tells a similar story. The RTX 5080 Mobile averages 38349 across its recorded tests, while the Quadro M5000 averages 31206. That places the RTX 5080 Mobile in the 81st percentile among all GPUs, compared to the 76th percentile for the Quadro M5000. The nearest rivals for the RTX 5080 Mobile are all within roughly one percent: the GeForce MX570 at 38299 (0.1% delta), the RTX 4080 Mobile at 38135 (0.6%), the MX570 A at 38691 (-0.9%), and the AMD Radeon Pro 580X at 38706 (-0.9%). The Quadro M5000's nearest rivals include the GRID M60-1Q at 31220 (0% delta), the RTX 4070 Ti SUPER at 31087 (0.4%), the RTX PRO 4500 Blackwell at 31532 (-1%), and the TITAN RTX at 31676 (-1.5%).
Architecture Differences
The two GPUs come from different NVIDIA generations with different underlying designs. The RTX 5080 Mobile uses the GB203 chip built on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The Quadro M5000 uses the GM204 chip from the Maxwell 2.0 architecture, also TSMC-made but on a 28 nm process. The transistor counts differ massively: the RTX 5080 Mobile packs 45,600 million transistors on a 378 mm² die, giving a density of 120.6 million per square millimeter. The Quadro M5000 has 5,200 million transistors on a larger 398 mm² die, for a density of just 13.1 million per square millimeter.
Feature support diverges sharply. The RTX 5080 Mobile includes 60 ray tracing cores and 240 tensor cores, hardware that the Quadro M5000 lacks entirely, with null values recorded for both. The RTX 5080 Mobile also supports DirectX 12 Ultimate (12_2), while the Quadro M5000 tops out at DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4, so those API levels match.
The memory subsystem also reflects the generational gap. The RTX 5080 Mobile uses 16 GB of GDDR7 on a 256 bit bus, delivering 896.0 GB/s of bandwidth. The Quadro M5000 has 8 GB of GDDR5 on the same 256 bit bus, but bandwidth drops to 211.6 GB/s. The RTX 5080 Mobile's memory clock is listed at 1750 MHz with 28 Gbps effective, while the Quadro M5000 runs at 1653 MHz with 6.6 Gbps effective. These are not comparable clock figures in a direct sense, but the bandwidth numbers show the scale of the difference.
Head-to-Head Benchmarks
The shared benchmark results are unambiguous. In Geekbench OpenCL, the RTX 5080 Mobile scores 166986 against the Quadro M5000's 29481, a delta of 466.4%. That is a five-fold advantage in raw compute throughput as measured by that workload. The gap is slightly smaller but still enormous in Geekbench Vulkan, where the RTX 5080 Mobile scores 169754 against 32931, a delta of 415.5%.
These deltas dwarf the differences seen among each card's nearest rivals. The RTX 5080 Mobile's closest competitor in the database, the GeForce MX570, sits within 0.1% of its average score. The Quadro M5000's closest rival, the GRID M60-1Q, matches it exactly at 0% delta. The head-to-head gap between the RTX 5080 Mobile and the Quadro M5000 is therefore not a marginal edge but a full performance tier separation.
Looking at the RTX 5080 Mobile's other recorded scores gives context for its compute position. Its PassMark GPU Compute score is 12134, its PassMark G3D score is 27711, and its 3DMark Steel Nomad DX12 score is 4952. The Quadro M5000 has no comparable data points, so the database cannot directly compare those workloads. But the two Geekbench results alone establish the hierarchy.
Specification Differences
The two cards differ on nearly every recorded specification. Process node: 5 nm for the RTX 5080 Mobile versus 28 nm for the Quadro M5000. Transistor count: 45,600 million versus 5,200 million. Die size: 378 mm² versus 398 mm². Transistor density: 120.6M per mm² versus 13.1M per mm².
Clock speeds: the RTX 5080 Mobile has a base clock of 975 MHz and a boost of 1500 MHz. The Quadro M5000 runs at 861 MHz base and 1038 MHz boost. Memory size: 16 GB versus 8 GB. Memory type: GDDR7 versus GDDR5. Memory bandwidth: 896.0 GB/s versus 211.6 GB/s.
Compute resources: the RTX 5080 Mobile has 7680 shading units, 240 TMUs, and 96 ROPs. The Quadro M5000 has 2048 shading units, 128 TMUs, and 64 ROPs. The RTX 5080 Mobile has 60 ray tracing cores and 240 tensor cores; the Quadro M5000 has none. Pixel rate: 144.0 GPixel/s versus 66.43 GPixel/s. Texture rate: 360.0 GTexel/s versus 132.9 GTexel/s. FP32 throughput: 23.04 TFLOPS versus 4.252 TFLOPS. FP16 is listed for the RTX 5080 Mobile at 23.04 TFLOPS (1:1), while the Quadro M5000 has no FP16 figure recorded.
Power and physical specs also differ. The RTX 5080 Mobile has a TDP of 80 W, is an integrated graphics package (IGP) with no power connectors, and uses PCIe 5.0 x16. The Quadro M5000 has a TDP of 150 W, is dual-slot, requires a 6-pin power connector, suggests a 450 W PSU, and uses PCIe 3.0 x16. The Quadro M5000 has dimensions of 267 mm length and 111 mm height; the RTX 5080 Mobile has no dimensions recorded. Display outputs: the RTX 5080 Mobile is listed as portable device dependent, while the Quadro M5000 has 1x DVI and 4x DisplayPort 1.2.
Production status and release timing differ as well. The RTX 5080 Mobile is active and released in April 2025. The Quadro M5000 is end-of-life and released in June 2015. The RTX 5080 Mobile's predecessor is the GeForce 40 Mobile; the Quadro M5000's predecessor is Quadro Kepler, and its successor is Quadro Pascal.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The RTX 5080 Mobile averages 38349 across its recorded tests, versus 31206 for the Quadro M5000.
Q: How large is the gap in Geekbench OpenCL?
A: The RTX 5080 Mobile scores 166986, the Quadro M5000 scores 29481, a delta of 466.4% in favor of the RTX 5080 Mobile.
Q: Does the Quadro M5000 win any shared benchmark?
A: No. Across the two head-to-head tests (Geekbench OpenCL and Vulkan), the RTX 5080 Mobile wins both, with no wins recorded for the Quadro M5000.
Q: What memory technology does each card use?
A: The RTX 5080 Mobile uses 16 GB of GDDR7 with 896.0 GB/s bandwidth. The Quadro M5000 uses 8 GB of GDDR5 with 211.6 GB/s bandwidth.
Q: How do the percentiles compare?
A: The RTX 5080 Mobile sits in the 81st percentile among all GPUs, while the Quadro M5000 sits in the 76th percentile.
Q: What are the nearest rivals for each card?
A: For the RTX 5080 Mobile, the nearest rivals are the GeForce MX570 (0.1% delta), RTX 4080 Mobile (0.6%), MX570 A (-0.9%), and AMD Radeon Pro 580X (-0.9%). For the Quadro M5000, the nearest rivals are the GRID M60-1Q (0%), RTX 4070 Ti SUPER (0.4%), RTX PRO 4500 Blackwell (-1%), and TITAN RTX (-1.5%).
The Verdict
The data points to a straightforward conclusion for anyone deciding between these two GPUs. The RTX 5080 Mobile outperforms the Quadro M5000 in every shared benchmark by a margin of over 400%. It has roughly five times the FP32 throughput (23.04 TFLOPS versus 4.252 TFLOPS), over four times the memory bandwidth (896.0 GB/s versus 211.6 GB/s), and double the memory capacity (16 GB versus 8 GB). It also brings hardware ray tracing and tensor cores that the Quadro M5000 does not have at all.
The RTX 5080 Mobile is the current-generation part, still in active production, built on a 5 nm process with a much higher transistor density. The Quadro M5000 is end-of-life, on a 28 nm process, and lacks modern API features like DirectX 12 Ultimate. Its only advantages in the recorded data are a larger physical die (398 mm² versus 378 mm²) and a lower power draw in absolute terms, though the RTX 5080 Mobile actually draws less power at 80 W versus 150 W.
For compute-heavy workloads measured by OpenCL and Vulkan, the RTX 5080 Mobile is the clear pick. Its nearest rivals in the database are all within one percent of its average score, meaning it sits in a tight, competitive cluster of modern GPUs. The Quadro M5000, by contrast, sits near the GRID M60-1Q and RTX 4070 Ti SUPER, a much lower performance band.
The RTX 5080 Mobile also offers a broader benchmark profile in the database, with recorded scores across DirectX 9 through 12, PassMark G2D, G3D, and GPU Compute, plus 3DMark Steel Nomad. The Quadro M5000 only has Geekbench OpenCL and Vulkan results. Users who need the latest features, the highest recorded performance, and an active production status should choose the RTX 5080 Mobile. The Quadro M5000 remains a legacy part with no benchmark wins in the recorded data.