NVIDIA GeForce RTX 5070 Ti Mobile vs NVIDIA H20 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

H20

CORE STATE GH100
VRAM 96 GB
CLOCK SPEED 1980 MHz
TDP 500 W
BUS WIDTH 6144 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_opencl
143,870
N/A
geekbench_vulkan
139,213
N/A
passmark_directx_10
151
N/A
passmark_directx_11
237
N/A
passmark_directx_12
102
N/A
passmark_directx_9
259
N/A
passmark_g2d
981
N/A
passmark_g3d
24,004
N/A
passmark_gpu_compute
10,101
N/A

Analysis: NVIDIA GeForce RTX 5070 Ti Mobile vs NVIDIA H20

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark matches between the NVIDIA GeForce RTX 5070 Ti Mobile and the NVIDIA H20. The RTX 5070 Ti Mobile has nine recorded benchmark scores, while the H20 has no recorded scores in the database. This absence of overlapping test data means a direct score-by-score comparison is not possible. However, the recorded data for the RTX 5070 Ti Mobile can be analyzed against its own nearest rivals, and the architectural specifications of both cards can be compared to show their relative positions.

The RTX 5070 Ti Mobile achieves an average benchmark score of 35,435 across all recorded tests. This places it at the 80th percentile among all GPUs in the database. Its nearest rivals, based on average score, are the NVIDIA Quadro GV100 at 35,520 with a delta of -0.2 percent, the AMD Radeon Pro Duo at 35,860 with a delta of -1.2 percent, the NVIDIA A2 at 34,690 with a delta of 2.1 percent, and the NVIDIA T1000 at 36,289 with a delta of -2.4 percent. The data shows the RTX 5070 Ti Mobile sits within a tight cluster of comparable cards, trailing the T1000 by 2.4 percent, the Radeon Pro Duo by 1.2 percent, and the Quadro GV100 by 0.2 percent, while leading the A2 by 2.1 percent.

In individual tests, the RTX 5070 Ti Mobile delivers its strongest result in the Geekbench OpenCL test with a score of 143,870. The Geekbench Vulkan test follows at 139,213. In Passmark tests, the G3D score is 24,004, and the GPU Compute score is 10,101. The Passmark G2D score is 981. DirectX legacy tests show scores of 259 for DirectX 9, 237 for DirectX 11, 151 for DirectX 10, and 102 for DirectX 12. These scores indicate that the RTX 5070 Ti Mobile is substantially stronger in compute-oriented workloads than in legacy rasterization tests, which is consistent with its modern architecture.

The H20 has no benchmark scores in the database, and its average benchmark score is recorded as zero. Its percentile rank is 50, which reflects its position among all GPUs based on the limited data available. Because the database has no measured results for the H20, no delta percentages can be calculated against the RTX 5070 Ti Mobile or any other card. The comparison between the two cards must therefore rely on the architectural and specification differences recorded in the database.

Architecture Differences

The RTX 5070 Ti Mobile uses the GB205 chip, built on the Blackwell 2.0 architecture, and belongs to the GeForce 50 Mobile generation, succeeding the GeForce 40 Mobile. The H20 uses the GH100 chip, built on the Hopper architecture, and belongs to the Server Hopper (Hxx) generation, succeeding Server Ada. Both chips are manufactured by TSMC on a 5 nm process node, but they differ substantially in scale. The GB205 contains 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3 million per mm². The GH100 contains 80,000 million transistors on an 814 mm² die, giving a transistor density of 98.3 million per mm². The H20's chip is larger in both transistor count and die area, but the RTX 5070 Ti Mobile's chip achieves a higher transistor density.

The RTX 5070 Ti Mobile has 5,888 shading units, 184 texture mapping units, 80 render output units, 46 ray tracing cores, and 184 tensor cores. The H20 has 9,984 shading units, 312 texture mapping units, 24 render output units, and 312 tensor cores, but it has no recorded ray tracing cores. The H20 has significantly more shading units and tensor cores, but only a fraction of the render output units. The RTX 5070 Ti Mobile's pixel rate is 115.8 GPixel/s, while the H20's pixel rate is 47.52 GPixel/s. In texture rate, the RTX 5070 Ti Mobile delivers 266.2 GTexel/s, while the H20 delivers 617.8 GTexel/s. The H20 is more than twice as fast in texture throughput, while the RTX 5070 Ti Mobile is more than twice as fast in pixel throughput.

Clock speeds differ considerably. The RTX 5070 Ti Mobile has a base clock of 847 MHz and a boost clock of 1,447 MHz. The H20 has a base clock of 1,830 MHz and a boost clock of 1,980 MHz. The H20 runs at substantially higher clock frequencies. Memory clocks also differ: the RTX 5070 Ti Mobile runs its memory at 1,750 MHz with an effective 28 Gbps, while the H20 runs its memory at 1,313 MHz with an effective 5.3 Gbps. The H20 uses HBM3 memory with a 6,144 bit bus width and 96 GB capacity, delivering a bandwidth of 4.03 TB/s. The RTX 5070 Ti Mobile uses GDDR7 memory with a 192 bit bus width and 12 GB capacity, delivering a bandwidth of 672.0 GB/s. The H20's memory bandwidth is roughly six times higher, and its capacity is eight times higher.

Floating point performance shows a clear split. The RTX 5070 Ti Mobile delivers 17.04 TFLOPS in both FP32 and FP16, with a 1:1 ratio. The H20 delivers 39.54 TFLOPS in FP32 and 79.07 TFLOPS in FP16, with a 2:1 ratio. In FP32, the H20 is about 2.3 times faster. In FP16, the H20 is about 4.6 times faster. The H20's tensor cores and FP16 throughput indicate a design aimed at AI and compute workloads, while the RTX 5070 Ti Mobile's balanced FP32 and FP16 rates suggest a broader gaming and general-purpose profile.

The RTX 5070 Ti Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The H20 has no recorded API support, with DirectX, OpenGL, and Vulkan all listed as not applicable. Display outputs also differ: the RTX 5070 Ti Mobile uses portable device dependent outputs, while the H20 has no outputs. The RTX 5070 Ti Mobile is an integrated graphics processor (IGP) with no power connectors, while the H20 is an SXM module with a suggested power supply of 900 W. The RTX 5070 Ti Mobile has a TDP of 60 W, while the H20 has a TDP of 500 W. The RTX 5070 Ti Mobile was released on 2025-02-28, while the H20 was released on 2024-01-31.

FAQ

Q: Which card has more shading units?

A: The H20 has 9,984 shading units, while the RTX 5070 Ti Mobile has 5,888. The H20 has roughly 70 percent more shading units.

Q: What are the memory capacities and types?

A: The RTX 5070 Ti Mobile has 12 GB of GDDR7 memory on a 192 bit bus, with a bandwidth of 672.0 GB/s. The H20 has 96 GB of HBM3 memory on a 6,144 bit bus, with a bandwidth of 4.03 TB/s.

Q: How do the FP32 compute figures compare?

A: The RTX 5070 Ti Mobile delivers 17.04 TFLOPS in FP32, while the H20 delivers 39.54 TFLOPS. The H20 is about 2.3 times faster in FP32.

Q: Does the H20 have ray tracing cores?

A: No, the database records no ray tracing cores for the H20. The RTX 5070 Ti Mobile has 46 ray tracing cores.

Q: What is the TDP difference?

A: The RTX 5070 Ti Mobile has a TDP of 60 W, while the H20 has a TDP of 500 W. The H20 also lists a suggested power supply of 900 W.

Q: Which card supports DirectX 12 Ultimate?

A: Only the RTX 5070 Ti Mobile supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4. The H20 has no recorded API support, with DirectX, OpenGL, and Vulkan all listed as not applicable.

Specification Differences

The two cards differ in every major specification category. The chip is GB205 on the RTX 5070 Ti Mobile versus GH100 on the H20. The architecture is Blackwell 2.0 versus Hopper. The generation is GeForce 50 Mobile versus Server Hopper (Hxx). The process node is the same 5 nm for both, but the transistor count is 31,100 million versus 80,000 million, and the die size is 263 mm² versus 814 mm². Transistor density is 118.3M per mm² versus 98.3M per mm².

Clock speeds: base 847 MHz versus 1,830 MHz, boost 1,447 MHz versus 1,980 MHz, memory 1,750 MHz (28 Gbps effective) versus 1,313 MHz (5.3 Gbps effective). Memory: 12 GB GDDR7 on a 192 bit bus versus 96 GB HBM3 on a 6,144 bit bus, with bandwidth of 672.0 GB/s versus 4.03 TB/s. Shading units: 5,888 versus 9,984. TMUs: 184 versus 312. ROPs: 80 versus 24. Ray tracing cores: 46 versus none recorded. Tensor cores: 184 versus 312. Pixel rate: 115.8 GPixel/s versus 47.52 GPixel/s. Texture rate: 266.2 GTexel/s versus 617.8 GTexel/s. FP32: 17.04 TFLOPS versus 39.54 TFLOPS. FP16: 17.04 TFLOPS (1:1) versus 79.07 TFLOPS (2:1). TDP: 60 W versus 500 W. Slot width: IGP versus SXM Module. Power connectors: none versus not recorded. Suggested PSU: none versus 900 W. Display outputs: portable device dependent versus no outputs. APIs: DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4 versus N/A for all. Release date: 2025-02-28 versus 2024-01-31. Predecessor: GeForce 40 Mobile versus Server Ada. Successor: none versus Server Blackwell. The H20 also has a recorded production status of Active and a percentile rank of 50, while the RTX 5070 Ti Mobile has a percentile rank of 80.

The Verdict

The data indicates two cards with sharply different design goals. The RTX 5070 Ti Mobile is a mobile graphics solution with a 60 W TDP, integrated into a portable device, supporting DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, with display outputs. It records an average benchmark score of 35,435 and an 80th percentile rank, with its nearest rivals within a 2.4 percent band. The H20 is a server module with a 500 W TDP, no display outputs, no API support, and no recorded benchmarks. Its percentile rank of 50 and average score of zero reflect the absence of measured results, not a performance equivalence.

The recorded data shows the RTX 5070 Ti Mobile as a card with measurable, competitive performance in its class. Its average score of 35,435 places it between the Quadro GV100 (35,520, -0.2 percent) and the A2 (34,690, 2.1 percent), with the T1000 leading it by 2.4 percent. The H20, by contrast, has no measured scores, so no performance claims can be made from benchmark data. Its specifications show a card with 9,984 shading units, 312 tensor cores, and 79.07 TFLOPS of FP16, which points to a compute-heavy design, but without recorded benchmarks the database cannot confirm how that translates into real-world results.

The RTX 5070 Ti Mobile's pixel rate of 115.8 GPixel/s versus the H20's 47.52 GPixel/s, combined with its DirectX 12 Ultimate support and 46 ray tracing cores, indicates the mobile card is built for graphics rendering and gaming workloads. The H20's texture rate of 617.8 GTexel/s, FP16 rate of 79.07 TFLOPS, and 4.03 TB/s memory bandwidth indicate a card designed for data center compute, particularly workloads that leverage tensor cores and high memory throughput. The H20's 96 GB memory capacity and 6,144 bit bus are far beyond the mobile card's 12 GB and 192 bit bus.

Where Each One Wins

The RTX 5070 Ti Mobile wins in pixel throughput, delivering 115.8 GPixel/s versus the H20's 47.52 GPixel/s. It also has more render output units (80 versus 24), supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and has display outputs. It has 46 ray tracing cores, while the H20 has none recorded. Its transistor density is higher at 118.3M per mm² versus 98.3M per mm². Its TDP of 60 W is dramatically lower than the H20's 500 W, making it suitable for portable devices. The RTX 5070 Ti Mobile has recorded benchmark scores, with an average of 35,435 and an 80th percentile rank, and its nearest rivals confirm it operates in a competitive performance band.

The H20 wins in raw compute scale. It has 9,984 shading units versus 5,888, 312 tensor cores versus 184, and 312 TMUs versus 184. Its FP32 throughput of 39.54 TFLOPS is roughly 2.3 times the RTX 5070 Ti Mobile's 17.04 TFLOPS. Its FP16 throughput of 79.07 TFLOPS is roughly 4.6 times the mobile card's 17.04 TFLOPS. Its texture rate of 617.8 GTexel/s is more than double the mobile card's 266.2 GTexel/s. Its memory subsystem is substantially larger: 96 GB of HBM3 versus 12 GB of GDDR7, with a 6,144 bit bus versus 192 bit, and 4.03 TB/s bandwidth versus 672.0 GB/s. Its base and boost clocks are higher at 1,830 MHz and 1,980 MHz versus 847 MHz and 1,447 MHz.

The H20 also wins in release timing by being the earlier card, with a release date of 2024-01-31 versus the RTX 5070 Ti Mobile's 2025-02-28. It has a successor recorded (Server Blackwell), while the RTX 5070 Ti Mobile has no successor. The H20's die size of 814 mm² and transistor count of 80,000 million are larger than the mobile card's 263 mm² and 31,100 million. The H20 is the card for compute-heavy server workloads, while the RTX 5070 Ti Mobile is the card for graphics and mobile use. The data supports this split clearly: the H20's strengths are in shading units, tensor cores, FP16 throughput, and memory bandwidth, while the RTX 5070 Ti Mobile's strengths are in pixel rate, ray tracing, API support, and power efficiency.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Ti Mobile
H20
Core Specs
Shading Units
5,888
9,984 +69.6%
Shaders
5,888
9,984 +69.6%
TMUs
184
312 +69.6%
ROPs
80
24 -70.0%
SM Count
46
78 +69.6%
Clocks
Base Clock
847 MHz
1830 MHz
Boost Clock
1447 MHz
1980 MHz
Memory Clock
1750 MHz 28 Gbps effective
1313 MHz 5.3 Gbps effective
Memory
Memory Size
12 GB
96 GB
VRAM (MB)
12,288
98,304 +700.0%
Memory Type
GDDR7
HBM3
Memory Bus
192 bit
6144 bit
Bandwidth
672.0 GB/s
4.03 TB/s
Cache
L1 Cache
128 KB (per SM)
256 KB (per SM)
L2 Cache
48 MB
60 MB
Performance
Pixel Rate
115.8 GPixel/s
47.52 GPixel/s
Texture Rate
266.2 GTexel/s
617.8 GTexel/s
FP32 (TFLOPS)
17.04 TFLOPS
39.54 TFLOPS
FP64 (TFLOPS)
266.2 GFLOPS (1:64)
19.77 TFLOPS (1:2)
FP16 (TFLOPS)
17.04 TFLOPS (1:1)
79.07 TFLOPS (2:1)
AI/RT
RT Cores
46
—
Tensor Cores
184
312 +69.6%
Power
TDP
60 W
500 W
TDP (W)
60
500 +733.3%
Suggested PSU
—
900 W
Power Connectors
None
—
Architecture
Architecture
Blackwell 2.0
Hopper
GPU Name
GB205
GH100
Generation
GeForce 50 Mobile
Server Hopper (Hxx)
Process Size
5 nm
5 nm
Transistors
31,100 million
80,000 million
Die Size
263 mm²
814 mm²
Foundry
TSMC
TSMC
Density
118.3M / mm²
98.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
—
OpenGL
4.6
—
Vulkan
1.4
—
OpenCL
3.0
3.0
CUDA
12.0
9.0
Shader Model
6.9
—
Physical
Slot Width
IGP
SXM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
Server Ada
Successor
—
Server Blackwell
View GeForce RTX 5070 Ti Mobile Details View H20 Details