NVIDIA GeForce RTX 5070 SUPER vs NVIDIA RTX 500 Mobile Ada Generation Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 500 Mobile Ada Generation

CORE STATE AD107
VRAM 4 GB
CLOCK SPEED 2025 MHz
TDP 35 W
BUS WIDTH 64 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,690
N/A

Analysis: NVIDIA GeForce RTX 5070 SUPER vs NVIDIA RTX 500 Mobile Ada Generation

FAQ

Q: What is the performance difference between the NVIDIA GeForce RTX 5070 SUPER and the NVIDIA RTX 500 Mobile Ada Generation?

A: The GeForce RTX 5070 SUPER records a 3DMark Steel Nomad DX12 score of 2690, placing it in the 18th percentile of all GPUs. The RTX 500 Mobile Ada Generation has no recorded benchmark score in the database, so a direct numerical comparison is not possible. The RTX 5070 SUPER is positioned far ahead based on its raw compute specifications, while the RTX 500 Mobile has an average benchmark score of 0.

Q: Which GPU has more shading units and what does that indicate?

A: The GeForce RTX 5070 SUPER has 6400 shading units, while the RTX 500 Mobile Ada Generation has 2048. This difference indicates the RTX 5070 SUPER can process significantly more parallel workloads per clock cycle, resulting in much higher FP32 throughput: 32.15 TFLOPS versus 8.294 TFLOPS.

Q: How do their memory configurations differ?

A: The RTX 5070 SUPER uses 18 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The RTX 500 Mobile uses 4 GB of GDDR6 memory on a 64-bit bus, providing 128.0 GB/s. The RTX 5070 SUPER has over five times the bandwidth and over four times the memory capacity.

Q: What are the power requirements for each GPU?

A: The GeForce RTX 5070 SUPER has a TDP of 275 W and requires a dual-slot cooler with a single 16-pin power connector. The RTX 500 Mobile Ada Generation has a TDP of 35 W, uses an IGP (integrated graphics processor) form factor, and requires no power connectors.

Q: Are both GPUs based on the same architecture?

A: No. The RTX 5070 SUPER uses the Blackwell 2.0 architecture on the GB205 chip, while the RTX 500 Mobile uses the Ada Lovelace architecture on the AD107 chip. Both are built on a 5 nm process at TSMC, but they are from different generations.

Q: Which GPU supports newer PCIe and display technologies?

A: The RTX 5070 SUPER uses PCIe 5.0 x16 and offers 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs. The RTX 500 Mobile uses PCIe 4.0 x8 and its display outputs are listed as "Portable Device Dependent," meaning they vary by laptop design.

Architecture Differences

The two GPUs come from different architectural generations within NVIDIA's lineup. The GeForce RTX 5070 SUPER is built on the Blackwell 2.0 architecture using the GB205 chip, while the RTX 500 Mobile Ada Generation uses the Ada Lovelace architecture on the AD107 chip. Despite this generational gap, both use a 5 nm process at TSMC, with transistor densities that are nearly identical: 118.3M per mm² for the RTX 5070 SUPER and 118.9M per mm² for the RTX 500 Mobile.

The die sizes reveal a substantial difference in physical resources. The RTX 5070 SUPER has a die size of 263 mm² and contains 31,100 million transistors. The RTX 500 Mobile has a die size of 159 mm² with 18,900 million transistors. The larger die on the RTX 5070 SUPER accommodates more processing units across every category. It has 6400 shading units, 200 texture mapping units, 80 raster operation units, 50 ray tracing cores, and 200 tensor cores. The RTX 500 Mobile has 2048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores.

Clock speeds also differ notably. The RTX 5070 SUPER runs at a base clock of 2325 MHz and a boost clock of 2512 MHz. The RTX 500 Mobile operates at a base of 1485 MHz and a boost of 2025 MHz. The higher clocks on the RTX 5070 SUPER compound with its greater core count to produce a large compute advantage. The pixel rate for the RTX 5070 SUPER is 201.0 GPixel/s versus 64.80 GPixel/s for the RTX 500 Mobile. Texture rates follow the same pattern: 502.4 GTexel/s versus 129.6 GTexel/s.

Both GPUs share the same API support, including DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The ray tracing and tensor core counts, however, are much higher on the RTX 5070 SUPER, indicating a greater capacity for ray-traced workloads and AI acceleration. The production status for both is listed as Active, so neither is discontinued.

Head-to-Head Benchmarks

The database contains a direct benchmark result for the GeForce RTX 5070 SUPER: a 3DMark Steel Nomad DX12 score of 2690. The RTX 500 Mobile Ada Generation has no benchmark entries, so its average benchmark score is 0. This absence of data prevents a direct head-to-head comparison in the same test.

The RTX 5070 SUPER's score of 2690 places it in the 18th percentile among all GPUs. Its nearest rivals in the database are older or lower-tier cards: the NVIDIA Quadro K1100M with an average score of 2664 and a delta of 1%, the NVIDIA GeForce GT 1030 at 2662 with a delta of 1.1%, the Intel Arc Pro B50 at 2660 with a delta of 1.1%, and the NVIDIA GeForce GT 440 at 2645 with a delta of 1.7%. These deltas show the RTX 5070 SUPER is only marginally ahead of these rivals, ranging from 1% to 1.7% in score. This is a curious result given the massive specification gap between the RTX 5070 SUPER and these much older cards.

The RTX 500 Mobile, by contrast, sits in the 50th percentile among all GPUs, but this percentile is based on no recorded benchmark scores. The database lists no rivals for it, meaning its performance position cannot be established through direct measurements. The FP32 throughput figures provide a theoretical baseline: the RTX 5070 SUPER delivers 32.15 TFLOPS, which is roughly 3.9 times the 8.294 TFLOPS of the RTX 500 Mobile. Memory bandwidth shows an even larger ratio, with 672.0 GB/s versus 128.0 GB/s, a 5.25x difference.

Specification Differences

The specification table shows every field where the two GPUs differ. The chip, architecture, and generation are different: GB205 on Blackwell 2.0 for the RTX 5070 SUPER, AD107 on Ada Lovelace for the RTX 500 Mobile. Transistor counts differ at 31,100 million versus 18,900 million, and die sizes differ at 263 mm² versus 159 mm². Base and boost clocks are higher on the RTX 5070 SUPER: 2325 MHz versus 1485 MHz, and 2512 MHz versus 2025 MHz. Memory clocks are 1750 MHz (28 Gbps effective) for the RTX 5070 SUPER versus 2000 MHz (16 Gbps effective) for the RTX 500 Mobile.

Memory size, type, bus width, and bandwidth all differ. The RTX 5070 SUPER has 18 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. The RTX 500 Mobile has 4 GB of GDDR6 on a 64-bit bus with 128.0 GB/s bandwidth. Core counts differ across shading units (6400 vs 2048), TMUs (200 vs 64), ROPs (80 vs 32), RT cores (50 vs 16), and tensor cores (200 vs 64). Pixel and texture rates are higher on the RTX 5070 SUPER: 201.0 GPixel/s versus 64.80 GPixel/s, and 502.4 GTexel/s versus 129.6 GTexel/s.

FP32 and FP16 performance are both 32.15 TFLOPS on the RTX 5070 SUPER, while the RTX 500 Mobile delivers 8.294 TFLOPS in both. TDP differs dramatically: 275 W versus 35 W. Slot width is dual-slot versus IGP. Power connectors are 1x 16-pin versus none. Bus interface is PCIe 5.0 x16 versus PCIe 4.0 x8. Display outputs are 1x HDMI 2.1b and 3x DisplayPort 2.1b versus "Portable Device Dependent." Dimensions exist for the RTX 5070 SUPER (245 mm length, 115 mm height, 40 mm width) but are absent for the RTX 500 Mobile. Release dates differ: 2025-12-31 for the RTX 5070 SUPER versus 2024-02-25 for the RTX 500 Mobile.

The Verdict

The data indicates a clear separation in intended use cases. The GeForce RTX 5070 SUPER is a high-power desktop GPU with 275 W TDP, dual-slot cooling, and a 16-pin power connector. It targets performance workloads with 32.15 TFLOPS of FP32 compute, 50 RT cores, and 18 GB of GDDR7 memory. The RTX 500 Mobile Ada Generation is a low-power mobile GPU with 35 W TDP and no power connectors, designed for portable devices where thermal and power constraints are primary.

The RTX 5070 SUPER's benchmark score of 2690 in 3DMark Steel Nomad DX12 places it in the 18th percentile, while the RTX 500 Mobile has no recorded score. The RTX 5070 SUPER's nearest rivals, all scoring between 2645 and 2664, are within 1.7% of its result. This suggests the RTX 5070 SUPER, despite its advanced Blackwell 2.0 architecture and large core count, is not dramatically outpacing these older cards in this specific test. The RTX 500 Mobile's 50th percentile ranking, based on no data, should not be interpreted as a performance advantage.

Users requiring high desktop throughput, large memory capacity, and support for the latest PCIe 5.0 interface should rely on the RTX 5070 SUPER. Users needing a low-power, integrated GPU for a portable system with no discrete power connection should consider the RTX 500 Mobile, understanding that its performance metrics are largely unmeasured in the database.

Where Each One Wins

The GeForce RTX 5070 SUPER wins in every measurable specification category. It has more than three times the shading units, more than three times the texture units, and 2.5 times the ROPs of the RTX 500 Mobile. Its FP32 throughput of 32.15 TFLOPS is nearly four times the 8.294 TFLOPS of the RTX 500 Mobile. Memory capacity is 18 GB versus 4 GB, and bandwidth is 672.0 GB/s versus 128.0 GB/s, a 5.25x advantage. The RTX 5070 SUPER also has 50 RT cores versus 16, and 200 tensor cores versus 64, giving it a substantial lead in ray tracing and AI workloads. Its PCIe 5.0 x16 interface offers double the lane width and a newer generation compared to the RTX 500 Mobile's PCIe 4.0 x8.

The RTX 500 Mobile wins in power efficiency and physical integration. Its 35 W TDP is roughly one-eighth of the 275 W TDP of the RTX 5070 SUPER. It requires no power connectors, uses an IGP form factor, and has no listed dimensions, meaning it can fit into compact portable designs where the dual-slot, 245 mm long RTX 5070 SUPER would be impossible to install. The RTX 500 Mobile also has a higher memory clock of 2000 MHz compared to 1750 MHz on the RTX 5070 SUPER, though the effective data rate is lower at 16 Gbps versus 28 Gbps due to the different memory types.

The release timeline favors the RTX 500 Mobile, which launched on 2024-02-25, whereas the RTX 5070 SUPER has a release date of 2025-12-31. The RTX 500 Mobile has a documented predecessor (Ampere-MW) and successor (Blackwell-MW), while the RTX 5070 SUPER has neither in the database. For workloads requiring maximum compute, memory bandwidth, and ray tracing capability, the RTX 5070 SUPER is the clear choice. For battery-powered mobile systems with severe thermal limits, the RTX 500 Mobile provides a functional GPU solution with minimal power draw.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 SUPER
RTX 500 Mobile Ada Generation
Core Specs
Shading Units
6,400
2,048 -68.0%
Shaders
6,400
2,048 -68.0%
TMUs
200
64 -68.0%
ROPs
80
32 -60.0%
SM Count
—
16
Clocks
Base Clock
2325 MHz
1485 MHz
Boost Clock
2512 MHz
2025 MHz
Memory Clock
1750 MHz 28 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
18 GB
4 GB
VRAM (MB)
18,432
4,096 -77.8%
Memory Type
GDDR7
GDDR6
Memory Bus
192 bit
64 bit
Bandwidth
672.0 GB/s
128.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
48 MB
12 MB
Performance
Pixel Rate
201.0 GPixel/s
64.80 GPixel/s
Texture Rate
502.4 GTexel/s
129.6 GTexel/s
FP32 (TFLOPS)
32.15 TFLOPS
8.294 TFLOPS
FP64 (TFLOPS)
502.4 GFLOPS (1:64)
129.6 GFLOPS (1:64)
FP16 (TFLOPS)
32.15 TFLOPS (1:1)
8.294 TFLOPS (1:1)
AI/RT
RT Cores
50
16 -68.0%
Tensor Cores
200
64 -68.0%
Power
TDP
275 W
35 W
TDP (W)
275
35 -87.3%
Power Connectors
1x 16-pin
None
Architecture
Architecture
Blackwell 2.0
Ada Lovelace
GPU Name
GB205
AD107
Generation
GeForce 50
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
31,100 million
18,900 million
Die Size
263 mm²
159 mm²
Foundry
TSMC
TSMC
Density
118.3M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
IGP
Length
245 mm 9.6 inches
—
Height
115 mm 4.5 inches
—
Outputs
1x HDMI 2.1b 3x DisplayPort 2.1b
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
—
Ampere-MW
Successor
—
Blackwell-MW
View GeForce RTX 5070 SUPER Details View RTX 500 Mobile Ada Generation Details