NVIDIA GeForce RTX 5070 SUPER vs NVIDIA RTX 4000 Mobile Ada Generation Comparison
NVIDIA GeForce RTX 5070 SUPER
RTX 4000 Mobile Ada Generation
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5070 SUPER vs NVIDIA RTX 4000 Mobile Ada Generation
Head-to-Head Benchmarks
The benchmark data available for this comparison is extremely limited. The GeForce RTX 5070 SUPER has a recorded 3DMark Steel Nomad DX12 score of 2690, while the RTX 4000 Mobile Ada Generation has no recorded benchmark scores in the database. This makes a direct head-to-head comparison impossible based on measured performance alone.
The RTX 5070 SUPER's score places it in the 18th percentile of all GPUs in the database. Its nearest rivals in the database are the NVIDIA Quadro K1100M with an average score of 2664 (1% behind), the NVIDIA GeForce GT 1030 at 2662 (1.1% behind), the Intel Arc Pro B50 at 2660 (1.1% behind), and the NVIDIA GeForce GT 440 at 2645 (1.7% behind). The data shows the RTX 5070 SUPER leads all four of these recorded rivals, but the margins are narrow, ranging from 1% to 1.7%.
The RTX 4000 Mobile Ada Generation has no benchmark entries, no average score, and no nearest rivals listed. Its percentile rank of 50 is based on its position among all GPUs, but without actual scores, the database cannot confirm how it performs in any specific workload.
Given the absence of head-to-head measurements, the analysis below relies on the architectural and specification data recorded for each part to determine where each GPU would likely hold an advantage.
FAQ
Q: Which GPU is faster in the recorded 3DMark Steel Nomad DX12 test?
A: The GeForce RTX 5070 SUPER has a recorded score of 2690 in this test. The RTX 4000 Mobile Ada Generation has no recorded score in the database, so no direct comparison can be made.
Q: What is the RTX 5070 SUPER's performance standing relative to other GPUs in the database?
A: The RTX 5070 SUPER sits in the 18th percentile of all GPUs. Its nearest recorded rivals are the Quadro K1100M (1% behind), GeForce GT 1030 (1.1% behind), Intel Arc Pro B50 (1.1% behind), and GeForce GT 440 (1.7% behind).
Q: How do the memory configurations differ between the two GPUs?
A: The RTX 5070 SUPER uses 18 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s of bandwidth. The RTX 4000 Mobile Ada Generation uses 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s of bandwidth.
Q: Which GPU has more shading units?
A: The RTX 4000 Mobile Ada Generation has 7424 shading units, while the RTX 5070 SUPER has 6400 shading units.
Q: What are the power requirements for each GPU?
A: The RTX 5070 SUPER has a TDP of 275 W and uses a single 16-pin power connector. The RTX 4000 Mobile Ada Generation has a TDP of 110 W and requires no power connectors, as it is an integrated graphics processor (IGP).
Q: Which architecture does each GPU use?
A: The RTX 5070 SUPER uses Blackwell 2.0 architecture on the GB205 chip. The RTX 4000 Mobile Ada Generation uses Ada Lovelace architecture on the AD104 chip.
Architecture Differences
The two GPUs come from different NVIDIA generations and use distinct chip designs. The RTX 5070 SUPER is part of the GeForce 50-series, built on Blackwell 2.0 architecture with the GB205 chip. The RTX 4000 Mobile Ada Generation belongs to the GeForce 40-series, using Ada Lovelace architecture with the AD104 chip.
Both are manufactured by TSMC on a 5 nm process node. The RTX 5070 SUPER uses a smaller die at 263 mm² but also has fewer transistors at 31,100 million, resulting in a transistor density of 118.3M per mm². The RTX 4000 Mobile Ada Generation has a larger die at 294 mm², with 35,800 million transistors and a density of 121.8M per mm². The data shows the mobile GPU packs more transistors into a denser arrangement despite its larger physical size.
The RTX 5070 SUPER has 6400 shading units, 200 texture mapping units, 80 raster operations pipelines, 50 ray tracing cores, and 200 tensor cores. The RTX 4000 Mobile Ada Generation has 7424 shading units, 232 texture mapping units, 80 raster operations pipelines, 58 ray tracing cores, and 232 tensor cores. The mobile GPU leads in shading units, TMUs, RT cores, and tensor cores, while both share the same ROP count of 80.
Clock speeds differ substantially. The RTX 5070 SUPER runs at a base clock of 2325 MHz and a boost clock of 2512 MHz. The RTX 4000 Mobile Ada Generation runs at a base clock of 1290 MHz and a boost clock of 1665 MHz. The desktop part operates at significantly higher frequencies.
Memory technology also differs. The RTX 5070 SUPER uses GDDR7 memory with a 192-bit bus, delivering 672.0 GB/s of bandwidth. The RTX 4000 Mobile Ada Generation uses GDDR6 memory with a 192-bit bus, delivering 432.0 GB/s. Both have the same bus width, but the newer memory type and higher effective clock of 28 Gbps on the RTX 5070 SUPER versus 18 Gbps on the mobile GPU account for the bandwidth gap.
The RTX 5070 SUPER uses a PCIe 5.0 x16 interface, while the RTX 4000 Mobile Ada Generation uses PCIe 4.0 x16. The desktop GPU is a dual-slot card with a 16-pin power connector, while the mobile GPU is an integrated graphics processor with no power connectors and dimensions dependent on the host device.
Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5070 SUPER provides display outputs of one HDMI 2.1b and three DisplayPort 2.1b, while the RTX 4000 Mobile Ada Generation's display outputs are dependent on the portable device it is integrated into.
The Verdict
The recorded data shows a clear separation in intended use cases. The RTX 5070 SUPER is a desktop graphics card with a 275 W TDP, dual-slot cooling, and discrete power delivery through a 16-pin connector. The RTX 4000 Mobile Ada Generation is an integrated GPU for portable devices with a 110 W TDP, no power connectors, and no fixed dimensions.
For raw compute throughput, the RTX 5070 SUPER delivers 32.15 TFLOPS of FP32 and FP16 performance, while the RTX 4000 Mobile Ada Generation delivers 24.72 TFLOPS in both precisions. The desktop GPU is ahead by roughly 30% in floating-point throughput. Its pixel rate of 201.0 GPixel/s and texture rate of 502.4 GTexel/s also exceed the mobile GPU's 133.2 GPixel/s and 386.3 GTexel/s.
However, the RTX 4000 Mobile Ada Generation counters with a higher shading unit count (7424 versus 6400), more ray tracing cores (58 versus 50), and more tensor cores (232 versus 200). This suggests the mobile part is built for workloads that scale with core count rather than raw clock speed. The desktop GPU compensates with much higher clocks, 2325 MHz base and 2512 MHz boost versus 1290 MHz and 1665 MHz, which explains its throughput advantage.
Memory capacity and bandwidth favor the desktop part: 18 GB of GDDR7 at 672.0 GB/s versus 12 GB of GDDR6 at 432.0 GB/s. The RTX 5070 SUPER has 50% more memory capacity and 55.6% more bandwidth.
The RTX 4000 Mobile Ada Generation uses a denser transistor layout (121.8M per mm² versus 118.3M per mm²) and a larger die with more transistors. This reflects the different engineering priorities: the desktop chip emphasizes high clocks and memory bandwidth, while the mobile chip emphasizes core counts within a constrained power envelope.
Specification Differences
| Specification | GeForce RTX 5070 SUPER | RTX 4000 Mobile Ada Generation |
|---|---|---|
| Architecture | Blackwell 2.0 | Ada Lovelace |
| Chip | GB205 | AD104 |
| Process Node | 5 nm | 5 nm |
| Transistors | 31,100 million | 35,800 million |
| Die Size | 263 mm² | 294 mm² |
| Base Clock | 2325 MHz | 1290 MHz |
| Boost Clock | 2512 MHz | 1665 MHz |
| Memory Size | 18 GB | 12 GB |
| Memory Type | GDDR7 | GDDR6 |
| Memory Bus | 192 bit | 192 bit |
| Memory Bandwidth | 672.0 GB/s | 432.0 GB/s |
| Shading Units | 6400 | 7424 |
| TMUs | 200 | 232 |
| ROPs | 80 | 80 |
| RT Cores | 50 | 58 |
| Tensor Cores | 200 | 232 |
| Pixel Rate | 201.0 GPixel/s | 133.2 GPixel/s |
| Texture Rate | 502.4 GTexel/s | 386.3 GTexel/s |
| FP32 | 32.15 TFLOPS | 24.72 TFLOPS |
| FP16 | 32.15 TFLOPS | 24.72 TFLOPS |
| TDP | 275 W | 110 W |
| Slot Width | Dual-slot | IGP |
| Power Connectors | 1x 16-pin | None |
| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| Release Date | 2025-12-31 | 2023-03-20 |
Where Each One Wins
The RTX 5070 SUPER wins in every measured performance metric recorded in the database. Its FP32 and FP16 throughput of 32.15 TFLOPS exceeds the mobile GPU's 24.72 TFLOPS. Its pixel rate of 201.0 GPixel/s and texture rate of 502.4 GTexel/s are both higher. The desktop GPU also offers more memory capacity (18 GB versus 12 GB), newer memory technology (GDDR7 versus GDDR6), and substantially higher bandwidth (672.0 GB/s versus 432.0 GB/s).
The RTX 4000 Mobile Ada Generation wins in configuration flexibility. It is an integrated graphics processor with no power connectors and a 110 W TDP, making it suitable for portable devices. Its 7424 shading units, 232 TMUs, 58 RT cores, and 232 tensor cores all exceed the desktop part's counts. It also uses a denser transistor layout and carries more total transistors on a larger die.
For desktop gaming and high-throughput compute, the data clearly favors the RTX 5070 SUPER. Its higher clocks, larger memory pool, and faster memory subsystem deliver superior fill rates and floating-point performance. For mobile workstations where power draw and physical footprint matter, the RTX 4000 Mobile Ada Generation offers higher core counts within a 110 W envelope and requires no external power connection.
The RTX 5070 SUPER's benchmark score of 2690 in 3DMark Steel Nomad DX12 places it ahead of its nearest database rivals by 1% to 1.7%, though those rivals are all lower-tier GPUs. The RTX 4000 Mobile Ada Generation has no recorded benchmark scores, so its actual performance relative to the desktop part cannot be quantified from the database. Based on the recorded specifications, the desktop GPU dominates in throughput and memory metrics, while the mobile GPU leads in core counts and integration flexibility.