NVIDIA GeForce RTX 5070 SUPER vs NVIDIA N1X 40SM Comparison
NVIDIA GeForce RTX 5070 SUPER
N1X 40SM
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5070 SUPER vs NVIDIA N1X 40SM
Head-to-Head Benchmarks
The recorded database contains a single benchmark result for one of these two parts, which limits direct statistical comparison. The NVIDIA GeForce RTX 5070 SUPER has a measured 3DMark Steel Nomad DX12 score of 2690, placing it at the 18th percentile among all GPUs in the database. The NVIDIA N1X 40SM currently has no benchmark results recorded, so its average score stands at zero and its percentile ranking is listed at 50, a placeholder position rather than a derived performance value.
The RTX 5070 SUPER's nearest rivals in the database provide useful context for its benchmark output. The NVIDIA Quadro K1100M averages 2664 points, a 1% delta below the RTX 5070 SUPER. The NVIDIA GeForce GT 1030 scores 2662, which is 1.1% lower. The Intel Arc Pro B50 also posts 2660 points, another 1.1% deficit. The NVIDIA GeForce GT 440 trails by 1.7% with an average of 2645. These margins are extremely narrow, indicating that the RTX 5070 SUPER's single recorded score sits in a tightly clustered performance band relative to these older or lower-tier parts. The data shows a 1-point separation from the Quadro K1100M and a 45-point gap to the GT 440, differences that fall within typical run-to-run variance for synthetic benchmarks.
Because the N1X 40SM lacks any benchmark entries, a head-to-head comparison of measured scores is not possible. The database records zero wins for each part in the head-to-head field. Any performance inference must come from architectural and specification differences detailed in later sections, but the benchmark evidence itself remains one-sided.
FAQ
Q: Which GPU has a higher recorded benchmark score?
A: The NVIDIA GeForce RTX 5070 SUPER has a 3DMark Steel Nomad DX12 score of 2690. The NVIDIA N1X 40SM has no benchmark scores recorded, giving it an average of zero.
Q: How does the RTX 5070 SUPER compare to its nearest rivals?
A: The RTX 5070 SUPER leads the NVIDIA Quadro K1100M by 1%, the NVIDIA GeForce GT 1030 by 1.1%, the Intel Arc Pro B50 by 1.1%, and the NVIDIA GeForce GT 440 by 1.7% in average benchmark scores.
Q: What are the memory configurations of each GPU?
A: The RTX 5070 SUPER ships with 18 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The N1X 40SM ships with 128 GB of LPDDR5X memory on a 256-bit bus, delivering 273.2 GB/s of bandwidth.
Q: Which GPU has more shading units?
A: The RTX 5070 SUPER has 6400 shading units. The N1X 40SM has 5120 shading units, which is 1280 fewer.
Q: What is the process node and foundry for both parts?
A: Both GPUs are fabricated on a 5 nm process at TSMC. The RTX 5070 SUPER uses the GB205 chip, while the N1X 40SM uses the GB20B chip. Both are based on the Blackwell 2.0 architecture.
Q: What are the rated clock speeds for each GPU?
A: The RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz. The N1X 40SM has a base clock of 741 MHz and a boost clock of 2346 MHz.
Architecture Differences
Both the NVIDIA GeForce RTX 5070 SUPER and the NVIDIA N1X 40SM share the Blackwell 2.0 architecture and are produced by TSMC on a 5 nm node, but they diverge significantly in chip design and intended role. The RTX 5070 SUPER uses the GB205 chip with a die size of 263 mm² and a transistor count of 31,100 million, yielding a transistor density of 118.3 million per square millimeter. The N1X 40SM uses the GB20B chip with a larger die size of 382 mm², but its transistor count is listed as unknown in the database, so density cannot be calculated.
The RTX 5070 SUPER is a discrete add-in board with a dual-slot form factor and a 16-pin power connector. The N1X 40SM is an integrated graphics processor (IGP) with no power connectors and no slot width beyond the IGP designation. This distinction shapes the entire architecture: the discrete part has dedicated cooling and power delivery, while the IGP is designed to share resources within a larger system package.
Compute resources differ in distribution. The RTX 5070 SUPER carries 6400 shading units, 200 texture mapping units, and 80 raster output units. The N1X 40SM carries fewer shading units at 5120 but more texture units at 320, while its raster output units drop to 40. The RTX 50-SUPER also has 50 ray tracing cores and 200 tensor cores, compared to 40 ray tracing cores and 160 tensor cores on the N1X 40SM. These numbers indicate that the RTX 5070 SUPER has higher peak compute in shading, ray tracing, and tensor operations, while the N1X 40SM allocates more resources to texture processing relative to its shading count.
The memory subsystem reflects different priorities. The RTX 5070 SUPER uses 18 GB of GDDR7 on a 192-bit interface, which yields a bandwidth of 672.0 GB/s. The N1X 40SM uses 128 GB of LPDDR5X on a 256-bit interface, but its bandwidth is only 273.2 GB/s, less than half. The N1X 40SM prioritizes capacity for system-level memory sharing, while the RTX 5070 SUPER prioritizes throughput for graphics workloads.
The API support also separates the two. The RTX 5070 SUPER supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The N1X 40SM lists all three APIs as not available, indicating it may rely on system-level rendering paths rather than standalone graphics APIs.
Specification Differences
The two GPUs differ across nearly every measured specification in the database. The RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz, while the N1X 40SM runs at 741 MHz base and 2346 MHz boost. The memory clocks diverge as well: the RTX 5070 SUPER runs at 1750 MHz with 28 Gbps effective transfer, while the N1X 40SM runs at 1067 MHz with 8.5 Gbps effective.
Memory capacity and type differ outright. The RTX 5070 SUPER has 18 GB of GDDR7 with a 192-bit bus. The N1X 40SM has 128 GB of LPDDR5X with a 256-bit bus. Bandwidth favors the RTX 5070 SUPER at 672.0 GB/s versus 273.2 GB/s.
The compute pipeline shows differences in raw throughput. The RTX 5070 SUPER delivers a pixel rate of 201.0 GPixel/s and a texture rate of 502.4 GTexel/s. The N1X 40SM delivers 93.84 GPixel/s and 750.7 GTexel/s. The RTX 5070 SUPER achieves 32.15 TFLOPS for both FP32 and FP16, while the N1X 40SM achieves 24.02 TFLOPS for both, a 1:1 ratio in each case.
Power and physical design differ substantially. The RTX 5070 SUPER has a TDP of 275 W, a dual-slot width, and a 16-pin power connector. The N1X 40SM has an unknown TDP, an IGP form factor, and no power connectors. The RTX 5070 SUPER measures 245 mm in length, 115 mm in height, and 40 mm in width. The N1X 40SM has no listed dimensions.
Display outputs favor the discrete card. The RTX 5070 SUPER provides one HDMI 2.1b port and three DisplayPort 2.1b ports. The N1X 40SM provides only one HDMI port. Both use a PCIe 5.0 x16 bus interface.
Release timing also differs. The RTX 5070 SUPER carries a release date of 2025-12-31, while the N1X 40SM has a release date of 2026-05-31. The RTX 5070 SUPER belongs to the GeForce 50-series generation, while the N1X 40SM belongs to the Blackwell IGP (N1x) generation.
Where Each One Wins
The recorded data points to clear domains where each GPU holds an advantage, based on measurable specifications.
The NVIDIA GeForce RTX 5070 SUPER wins in raw graphics throughput. It has a higher boost clock, 2512 MHz versus 2346 MHz, and a much higher base clock, 2325 MHz versus 741 MHz. Its pixel rate of 201.0 GPixel/s is more than double the N1X 40SM's 93.84 GPixel/s. Its FP32 compute of 32.15 TFLOPS exceeds the N1X 40SM's 24.02 TFLOPS by roughly a third. The RTX 5070 SUPER also has more shading units, ray tracing cores, and tensor cores, and it delivers a memory bandwidth of 672.0 GB/s, which is nearly two and a half times the N1X 40SM's 273.2 GB/s. These attributes make it the stronger choice for conventional discrete graphics workloads such as gaming, rendering, and compute tasks that rely on high-bandwidth GDDR7 memory and full API support.
The RTX 5070 SUPER also wins in connectivity and software compatibility. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, while the N1X 40SM lists all APIs as not available. Its display output configuration includes three DisplayPort 2.1b ports and one HDMI 2.1b port, compared to a single HDMI on the N1X 40SM. This gives the RTX 5070 SUPER a decisive edge in multi-monitor setups and modern graphics applications.
The NVIDIA N1X 40SM wins in memory capacity and texture throughput. Its 128 GB of LPDDR5X memory dwarfs the RTX 5070 SUPER's 18 GB, a difference that matters for workloads requiring large resident datasets or unified memory pools in an integrated context. The N1X 40SM also has a texture rate of 750.7 GTexel/s, which is roughly 49% higher than the RTX 5070 SUPER's 502.4 GTexel/s, despite its lower shading count. Its 320 texture mapping units allow it to process texture-heavy operations faster than the RTX 5070 SUPER's 200 TMUs.
The N1X 40SM wins on physical integration. As an IGP with no power connectors and no TDP listed, it consumes no dedicated power budget and requires no discrete slot. The RTX 5070 SUPER carries a 275 W TDP and a dual-slot cooler, making it a power-hungry expansion card. The N1X 40SM also has a larger die at 382 mm², which suggests a different packaging strategy focused on system-on-chip integration rather than standalone graphics.
The database's single benchmark score belongs to the RTX 5070 SUPER, and it sits at the 18th percentile overall. The narrow margins against its nearest rivals, all within 1.7%, indicate that this particular score does not represent a dominant performance tier. The N1X 40SM has no benchmark data, so its percentile of 50 is not a measured result and cannot be interpreted as performance parity.
In practical terms, the RTX 5070 SUPER wins in discrete graphics scenarios: high-resolution rendering, ray-traced workloads, tensor-heavy inference, and applications that require modern graphics APIs. The N1X 40SM wins in scenarios that favor massive memory capacity, high texture fill rates, and low-power integrated deployment, particularly where the GPU shares memory with the host system and where a dedicated graphics card is not feasible.