NVIDIA GeForce RTX 5060 vs NVIDIA Quadro M5000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro M5000

CORE STATE GM204
VRAM 8 GB
CLOCK SPEED 1038 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,628
N/A
geekbench_opencl
112,787
29,481
geekbench_vulkan
113,321
32,931
passmark_directx_10
127
N/A
passmark_directx_11
200
N/A
passmark_directx_12
77
N/A
passmark_directx_9
225
N/A
passmark_g2d
1,154
N/A
passmark_g3d
20,891
N/A
passmark_gpu_compute
10,899
N/A

Analysis: NVIDIA GeForce RTX 5060 vs NVIDIA Quadro M5000

Where Each One Wins

The benchmark data draws a very clear line between these two NVIDIA workstation and consumer cards. The NVIDIA Quadro M5000 does not win a single recorded head-to-head benchmark. The NVIDIA GeForce RTX 5060 sweeps both tests listed in the database, and the margin is enormous.

The Quadro M5000 is a Maxwell-era professional card. Its recorded scores are 29,481 in Geekbench OpenCL and 32,931 in Geekbench Vulkan. Those are respectable numbers for a 2015 workstation part, but the RTX 5060 simply operates in another tier. It posts 112,787 in OpenCL and 113,321 in Vulkan. That is roughly 3.8 times the OpenCL score and 3.4 times the Vulkan score.

The use-case split is therefore not subtle. If the workload is modern compute, ray tracing, or any application that scales with shading units, FP32 throughput, or memory bandwidth, the RTX 5060 is the only sensible choice. The Quadro M5000 retains relevance only in legacy professional environments where certified drivers for older software stacks matter more than raw performance. The data does not support any scenario where the M5000 wins on speed.

The RTX 5060 also holds a percentile advantage. It sits at the 72nd percentile among all GPUs in the database, while the M5000 sits at the 76th percentile. That seems contradictory given the massive score gap, but the percentile reflects the distribution of all recorded GPUs, not just these two. The M5000's average benchmark score of 31,206 places it near the NVIDIA GRID M60-1Q (31,220) and the RTX 4070 Ti SUPER (31,087). The RTX 5060's average of 26,331 places it near the AMD Radeon 860M (26,401) and the GeForce MX550 (26,421). In other words, the M5000 sits among much faster cards in the database, while the RTX 5060's average is dragged down by its many DirectX and compute results, which are not flattering.

Architecture Differences

The architectural gap between these two cards spans a decade of NVIDIA design. The Quadro M5000 uses the GM204 chip built on Maxwell 2.0 architecture. The process node is 28 nm at TSMC. The die measures 398 mm² and packs 5,200 million transistors, yielding a transistor density of 13.1 million per square millimeter.

The RTX 5060 uses the GB206 chip built on Blackwell 2.0 architecture. The process node is 5 nm at TSMC. The die is much smaller at 181 mm² but holds 21,900 million transistors, giving a density of 121.0 million per square millimeter. That is roughly 9.2 times the transistor density of the M5000.

The core configurations differ sharply. The M5000 has 2,048 shading units, 128 TMUs, and 64 ROPs. It has no ray tracing cores and no tensor cores. The RTX 5060 has 3,840 shading units, 120 TMUs, and 48 ROPs, plus 30 ray tracing cores and 120 tensor cores. The RTX 5060 actually has fewer TMUs and ROPs, but its shading unit count is nearly double.

Memory technology also diverges. The M5000 uses 8 GB of GDDR5 on a 256-bit bus, delivering 211.6 GB/s of bandwidth. The RTX 5060 also has 8 GB, but it is GDDR7 on a 128-bit bus, delivering 448.0 GB/s. The narrower bus is more than compensated by the faster memory standard.

Clock speeds tell the same story. The M5000 runs at 861 MHz base and 1038 MHz boost. The RTX 5060 runs at 2280 MHz base and 2497 MHz boost. The memory clock is 1653 MHz (6.6 Gbps effective) for the M5000 versus 1750 MHz (28 Gbps effective) for the RTX 5060.

The feature set is also generational. The M5000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 5060 adds HDMI 2.1b and DisplayPort 2.1b outputs, while the M5000 offers DVI and four DisplayPort 1.2 outputs. The bus interface is PCIe 3.0 x16 for the M5000 versus PCIe 5.0 x8 for the RTX 5060.

Head-to-Head Benchmarks

The database records two direct head-to-head tests between these cards, and both are decisive wins for the RTX 5060.

In Geekbench OpenCL, the M5000 scores 29,481. The RTX 5060 scores 112,787. The delta is 73.9 percent in favor of the RTX 5060. That is not a marginal improvement; it is a generational leap. OpenCL workloads that are compute-heavy, such as rendering, simulation, or data processing, will finish in a fraction of the time on the newer card.

In Geekbench Vulkan, the M5000 scores 32,931. The RTX 5060 scores 113,321. The delta is 70.9 percent in favor of the RTX 5060. Vulkan is the modern cross-platform graphics and compute API, and the RTX 5060's advantage here is almost as large as in OpenCL.

There are no other head-to-head results in the database. The M5000 has no DirectX or PassMark entries, so the comparison is limited to these two compute-oriented tests. The RTX 5060's additional benchmark results, which include PassMark DirectX 9, 10, 11, and 12 scores, G2D, G3D, and GPU compute tests, are not matched by the M5000. The PassMark G3D score of 20,891 and GPU compute score of 10,899 give the RTX 5060 a broader profile, but no direct comparison is possible.

The percentage deltas are worth noting. The 73.9 percent and 70.9 percent margins are the largest in the recorded head-to-head data. For context, the M5000's nearest rivals in the database are the GRID M60-1Q (within 0 percent), the RTX 4070 Ti SUPER (0.4 percent ahead), the RTX PRO 4500 Blackwell (1 percent behind), and the TITAN RTX (1.5 percent behind). The RTX 5060's nearest rivals are the Radeon 860M (0.3 percent ahead), the MX550 (0.3 percent ahead), the RX 5700 XT 50th Anniversary (0.8 percent ahead), and the RX 6750 XT (1.2 percent behind). The RTX 5060's head-to-head margin over the M5000 is therefore far larger than the margins separating either card from its closest peers.

FAQ

Q: Which card is faster in compute workloads?

A: The RTX 5060 wins decisively. It scores 112,787 in Geekbench OpenCL versus 29,481 for the M5000, a 73.9 percent advantage. In Vulkan it scores 113,321 versus 32,931, a 70.9 percent advantage.

Q: Do both cards have the same memory capacity?

A: Yes, both have 8 GB. The M5000 uses GDDR5 on a 256-bit bus with 211.6 GB/s bandwidth. The RTX 5060 uses GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth.

Q: Does the Quadro M5000 support ray tracing?

A: No. The M5000 has no ray tracing cores and no tensor cores. The RTX 5060 has 30 ray tracing cores and 120 tensor cores.

Q: How do the architectures compare?

A: The M5000 is built on Maxwell 2.0 at 28 nm with 5,200 million transistors on a 398 mm² die. The RTX 5060 is built on Blackwell 2.0 at 5 nm with 21,900 million transistors on a 181 mm² die.

Q: What is the power requirement difference?

A: The M5000 has a TDP of 150 W and a suggested PSU of 450 W. The RTX 5060 has a TDP of 145 W and a suggested PSU of 300 W, despite being significantly faster.

Q: Which card is still in production?

A: The RTX 5060 is marked as Active. The M5000 is End-of-life. The M5000 released in 2015, while the RTX 5060 released in 2025.

Specification Differences

The two cards differ in nearly every measurable specification. The process node is 28 nm for the M5000 versus 5 nm for the RTX 5060. Transistor count is 5,200 million versus 21,900 million. Die size is 398 mm² versus 181 mm². Transistor density is 13.1M per mm² versus 121.0M per mm².

Clock speeds: the M5000 runs at 861 MHz base and 1038 MHz boost. The RTX 5060 runs at 2280 MHz base and 2497 MHz boost. Memory clock is 1653 MHz (6.6 Gbps effective) versus 1750 MHz (28 Gbps effective).

Memory: both have 8 GB, but the M5000 uses GDDR5 on a 256-bit bus with 211.6 GB/s bandwidth. The RTX 5060 uses GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth.

Core configuration: the M5000 has 2,048 shading units, 128 TMUs, and 64 ROPs. The RTX 5060 has 3,840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores.

Output rates: the M5000 delivers 66.43 GPixel/s pixel rate and 132.9 GTexel/s texture rate. The RTX 5060 delivers 119.9 GPixel/s and 299.6 GTexel/s. FP32 is 4.252 TFLOPS versus 19.18 TFLOPS. The RTX 5060 also has FP16 at 19.18 TFLOPS (1:1), while the M5000 has no listed FP16 figure.

Power and physical: TDP is 150 W for the M5000 versus 145 W for the RTX 5060. The M5000 uses a 1x 6-pin connector and suggests a 450 W PSU. The RTX 5060 uses a 1x 8-pin connector and suggests a 300 W PSU. Both are dual-slot. The M5000 is 267 mm long and 111 mm tall. The RTX 5060 is 241 mm long, 111 mm tall, and 40 mm wide.

Interfaces: the M5000 uses PCIe 3.0 x16. The RTX 5060 uses PCIe 5.0 x8. Display outputs are 1x DVI and 4x DisplayPort 1.2 for the M5000 versus 1x HDMI 2.1b and 3x DisplayPort 2.1b for the RTX 5060.

API support: DirectX 12 (12_1) for the M5000 versus DirectX 12 Ultimate (12_2) for the RTX 5060. Both support OpenGL 4.6 and Vulkan 1.4.

Production status: the M5000 is End-of-life. The RTX 5060 is Active. Release dates are 2015 for the M5000 and 2025 for the RTX 5060. The M5000's predecessor is Quadro Kepler and its successor is Quadro Pascal. The RTX 5060's predecessor is GeForce 40 and its successor is GeForce 60.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060
Quadro M5000
Core Specs
Shading Units
3,840
2,048 -46.7%
Shaders
3,840
2,048 -46.7%
TMUs
120
128 +6.7%
ROPs
48
64 +33.3%
SM Count
30
Clocks
Base Clock
2280 MHz
861 MHz
Boost Clock
2497 MHz
1038 MHz
Memory Clock
1750 MHz 28 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR7
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
448.0 GB/s
211.6 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
32 MB
2 MB
Performance
Pixel Rate
119.9 GPixel/s
66.43 GPixel/s
Texture Rate
299.6 GTexel/s
132.9 GTexel/s
FP32 (TFLOPS)
19.18 TFLOPS
4.252 TFLOPS
FP64 (TFLOPS)
299.6 GFLOPS (1:64)
132.9 GFLOPS (1:32)
FP16 (TFLOPS)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
120
Power
TDP
145 W
150 W
TDP (W)
145
150 +3.4%
Suggested PSU
300 W
450 W
Power Connectors
1x 8-pin
1x 6-pin
Architecture
Architecture
Blackwell 2.0
Maxwell 2.0
GPU Name
GB206
GM204
Generation
GeForce 50
Quadro Maxwell (Mx000)
Process Size
5 nm
28 nm
Transistors
21,900 million
5,200 million
Die Size
181 mm²
398 mm²
Foundry
TSMC
TSMC
Density
121.0M / mm²
13.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
5.2
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
241 mm 9.5 inches
267 mm 10.5 inches
Height
111 mm 4.4 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 5.0 x8
PCIe 3.0 x16
Other
Launch Price
299 USD
Production
Active
End-of-life
Predecessor
GeForce 40
Quadro Kepler
Successor
GeForce 60
Quadro Pascal
View GeForce RTX 5060 Details View Quadro M5000 Details