GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro 2000M

CORE STATE GF106
VRAM 2 GB
CLOCK SPEED
TDP 55 W
BUS WIDTH 128 bit
ARCHITECTURE Fermi
nm
PROCESS 40 nm
LAUNCH DATE 2011

PERFORMANCE BENCHMARKS

geekbench_opencl
84,171
3,429

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5050 Mobile
Quadro 2000M
Core Specs
Shading Units
2,560
192 -92.5%
Shaders
2,560
192 -92.5%
TMUs
80
32 -60.0%
ROPs
32
16 -50.0%
SM Count
20
4 -80.0%
Clocks
Base Clock
1020 MHz
Boost Clock
1500 MHz
GPU Clock
550 MHz
Shader Clock
1100 MHz
Memory Clock
1500 MHz 24 Gbps effective
900 MHz 1800 Mbps effective
Memory
Memory Size
8 GB
2 GB
VRAM (MB)
8,192
2,048 -75.0%
Memory Type
GDDR7
DDR3
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
28.80 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
32 MB
256 KB
Performance
Pixel Rate
48.00 GPixel/s
4.400 GPixel/s
Texture Rate
120.0 GTexel/s
17.60 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
422.4 GFLOPS
FP64 (TFLOPS)
120.0 GFLOPS (1:64)
35.20 GFLOPS (1:12)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
50 W
55 W
TDP (W)
50
55 +10.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Fermi
GPU Name
GB207
GF106
Generation
GeForce 50 Mobile
Quadro Fermi-M (x000M)
Process Size
5 nm
40 nm
Transistors
16,900 million
1,170 million
Die Size
149 mm²
238 mm²
Foundry
TSMC
TSMC
Density
113.4M / mm²
4.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
3.0
1.1
CUDA
12.0
2.1
Shader Model
6.8
5.1
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
MXM-A (3.0)
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro FX Mobile
Successor
Quadro Kepler-M
View GeForce RTX 5050 Mobile Details View Quadro 2000M Details