NVIDIA GeForce RTX 5050 Mobile vs NVIDIA N1 20SM Comparison
NVIDIA GeForce RTX 5050 Mobile
N1 20SM
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 5050 Mobile vs NVIDIA N1 20SM
FAQ
Q: What is the average benchmark score for the NVIDIA GeForce RTX 5050 Mobile?
A: The RTX 5050 Mobile has an average benchmark score of 43,268, placing it in the 83rd percentile of all GPUs in the database.
Q: Does the NVIDIA N1 20SM have any recorded benchmark scores?
A: No. The N1 20SM has no entries in the benchmark database, and its average score is listed as 0 with a 50th percentile ranking.
Q: What are the core counts for each GPU?
A: Both the RTX 5050 Mobile and the N1 20SM have 2,560 shading units and 80 tensor cores. The RTX 5050 Mobile has 80 texture mapping units and 32 ROPs, while the N1 20SM has 160 TMUs and 24 ROPs.
Q: How much memory does each GPU have?
A: The RTX 5050 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The N1 20SM has 128 GB of LPDDR5X memory on a 256-bit bus, delivering 273.2 GB/s.
Q: What are the boost clocks of these two GPUs?
A: The RTX 5050 Mobile boosts to 1500 MHz, while the N1 20SM boosts to 2346 MHz. The base clocks are 1020 MHz for the RTX 5050 Mobile and 741 MHz for the N1 20SM.
Q: Which API levels does each GPU support?
A: The RTX 5050 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The N1 20SM lists all APIs as N/A.
Architecture Differences
Both GPUs are built on NVIDIA's Blackwell 2.0 architecture and use a 5 nm process at TSMC, but they diverge significantly in chip design and purpose. The RTX 5050 Mobile uses the GB207 chip with a die size of 149 mm² and a transistor count of 16,900 million, yielding a density of 113.4 million transistors per mm². The N1 20SM uses the GB20B chip with a much larger die at 382 mm², though its transistor count is recorded as unknown in the database.
The memory subsystems reflect different design goals. The RTX 5050 Mobile pairs 8 GB of GDDR7 with a 128-bit bus, reaching 384.0 GB/s of bandwidth. The N1 20SM uses 128 GB of LPDDR5X on a 256-bit bus, but its bandwidth is lower at 273.2 GB/s. The N1 20SM is clearly oriented toward capacity rather than raw memory throughput.
Compute resources show a split. Both GPUs have 2,560 shading units, 20 RT cores, and 80 tensor cores. The texture and pixel pipelines differ: the N1 20SM has 160 TMUs versus 80 on the RTX 5050 Mobile, while the RTX 5050 Mobile has 32 ROPs versus 24 on the N1 20SM. These differences directly affect fill rates and texture throughput.
The RTX 5050 Mobile operates with a base clock of 1020 MHz and a boost of 1500 MHz, while the N1 20SM has a lower base of 741 MHz but a substantially higher boost of 2346 MHz. The N1 20SM's higher boost clock contributes to its superior FP32 and texture rates. The RTX 5050 Mobile lists a TDP of 50 W, while the N1 20SM's TDP is unknown. Both are integrated graphics packages (IGP) with no power connectors, and both use a PCIe 5.0 x16 bus interface.
The N1 20SM has a single HDMI display output, whereas the RTX 5050 Mobile's display outputs are listed as portable device dependent. The N1 20SM's release date is later, and its API support is marked as not applicable, suggesting it may not target the same DirectX/Vulkan workloads as the RTX 5050 Mobile.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark comparisons between the RTX 5050 Mobile and the N1 20SM. The RTX 5050 Mobile has two recorded benchmark results: a 3DMark Steel Nomad DX12 score of 2,365 and a Geekbench OpenCL score of 84,171. The N1 20SM has zero recorded benchmarks.
Because the N1 20SM lacks any benchmark data, direct performance comparisons cannot be made from measured results. The RTX 5050 Mobile's nearest rivals in the database include the NVIDIA Quadro M6000 24 GB with an average score of 43,262 (0% delta), the NVIDIA Quadro M6000 at 43,301 (-0.1% delta), the NVIDIA GeForce RTX 4070 SUPER at 43,223 (0.1% delta), and the NVIDIA GeForce RTX 4090 Mobile at 43,667 (-0.9% delta). These deltas show the RTX 5050 Mobile sitting within a tight cluster, essentially tied with the Quadro M6000 variants and slightly behind the RTX 4090 Mobile.
The N1 20SM's 50th percentile ranking with no scores means it cannot be placed relative to any rivals. Its theoretical FP32 output of 12.01 TFLOPS and texture rate of 375.4 GTexel/s are higher than the RTX 5050 Mobile's 7.680 TFLOPS and 120.0 GTexel/s, but without benchmark results, these figures remain unverified in real-world tests. The pixel rates favor the N1 20SM at 56.30 GPixel/s versus 48.00 GPixel/s for the RTX 5050 Mobile.
The data indicates the RTX 5050 Mobile is a tested, active GPU with measurable performance in the 83rd percentile. The N1 20SM is listed as active but entirely untested, so any comparison relies on architectural specifications rather than empirical results.
The Verdict
The recorded data shows a clear split between a fully benchmarked mobile GPU and an untested integrated part. The RTX 5050 Mobile delivers verified performance with an average score of 43,268, placing it in the 83rd percentile and within 1% of several established desktop and mobile GPUs. Its two benchmark results, including a 3DMark Steel Nomad DX12 score of 2,365 and a Geekbench OpenCL score of 84,171, provide concrete reference points.
The N1 20SM offers higher theoretical compute: 12.01 TFLOPS FP32, 375.4 GTexel/s, and 56.30 GPixel/s, all exceeding the RTX 5050 Mobile's figures. It also provides 128 GB of memory, which is 16 times the RTX 5050 Mobile's 8 GB. However, its API support is listed as N/A, its TDP is unknown, and it has no benchmark scores. The 50th percentile ranking with an average score of zero indicates it has not demonstrated any measured performance.
For users who need a GPU with validated gaming and compute performance in a mobile form factor, the RTX 5050 Mobile is the only option with data to support it. The N1 20SM may have a larger die and higher clocks, but the absence of benchmarks and API support makes it unsuitable for any workload that requires DirectX, OpenGL, or Vulkan. The RTX 5050 Mobile's 20 RT cores and 80 tensor cores are backed by tested results, while the N1 20SM's identical counts remain unverified.
The data supports choosing the RTX 5050 Mobile for any application requiring confirmed 3D performance. The N1 20SM should be considered only if its massive memory capacity and higher theoretical throughput are relevant, and even then, the lack of recorded results carries significant uncertainty.
Specification Differences
The two GPUs differ in several key specifications. The RTX 5050 Mobile uses the GB207 chip with a 149 mm² die and 16,900 million transistors, while the N1 20SM uses the GB20B chip with a 382 mm² die and an unknown transistor count. The transistor density for the RTX 5050 Mobile is 113.4 million per mm²; the N1 20SM's density is not recorded.
Clock speeds differ notably: the RTX 5050 Mobile has a 1020 MHz base and 1500 MHz boost, while the N1 20SM has a 741 MHz base and 2346 MHz boost. Memory clocks also differ, with the RTX 5050 Mobile at 1500 MHz (24 Gbps effective) and the N1 20SM at 1067 MHz (8.5 Gbps effective).
Memory configuration is a major divergence: the RTX 5050 Mobile has 8 GB GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth, while the N1 20SM has 128 GB LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth. The RTX 5050 Mobile has 80 TMUs and 32 ROPs; the N1 20SM has 160 TMUs and 24 ROPs.
Rates and power differ: the RTX 5050 Mobile delivers 48.00 GPixel/s, 120.0 GTexel/s, and 7.680 TFLOPS FP32 with a 50 W TDP. The N1 20SM delivers 56.30 GPixel/s, 375.4 GTexel/s, and 12.01 TFLOPS FP32 with an unknown TDP. Both use PCIe 5.0 x16 and have no power connectors. Display outputs differ: the RTX 5050 Mobile is portable device dependent, while the N1 20SM has 1x HDMI.
API support is another difference: the RTX 5050 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the N1 20SM lists all three as N/A. Release dates also differ, with the RTX 5050 Mobile releasing earlier than the N1 20SM.
Where Each One Wins
Based strictly on the database, the RTX 5050 Mobile wins in every measured category because it has actual benchmark results. Its average score of 43,268 and 83rd percentile ranking place it among functional GPUs. The N1 20SM has no scores, so it cannot claim any verified performance wins.
In theoretical specifications, the N1 20SM leads in FP32 compute (12.01 TFLOPS versus 7.680 TFLOPS), texture rate (375.4 GTexel/s versus 120.0 GTexel/s), pixel rate (56.30 GPixel/s versus 48.00 GPixel/s), and memory capacity (128 GB versus 8 GB). It also has double the TMUs (160 versus 80) and a higher boost clock (2346 MHz versus 1500 MHz).
The RTX 5050 Mobile wins in memory bandwidth (384.0 GB/s versus 273.2 GB/s), ROP count (32 versus 24), and API compatibility. Its GDDR7 memory provides faster data movement despite the narrower bus. The RTX 5050 Mobile also has a defined TDP of 50 W, while the N1 20SM's power draw is unknown.
For gaming and standard GPU workloads, the RTX 5050 Mobile is the clear choice based on its DirectX 12 Ultimate support and tested 3DMark performance. For applications needing very large memory pools or maximum theoretical texture throughput, the N1 20SM's specifications suggest potential, but the absence of any benchmark confirmation means this remains speculative. The RTX 5050 Mobile's nearest rivals, all within 1% of its average score, demonstrate it sits in a competitive performance band. The N1 20SM has no comparable data.