GPU Comparison
GEFORCE
NVIDIA CMP 30HX
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1785 MHz
TDP
125 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2021
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
CMP 30HX
RTX 5050 Mobile
Core Specs
Shading Units
1,408
2,560
+81.8%
Shaders
1,408
2,560
+81.8%
TMUs
88
80
-9.1%
ROPs
48
32
-33.3%
SM Count
22
20
-9.1%
Clocks
Base Clock
1530 MHz
1020 MHz
Boost Clock
1785 MHz
1500 MHz
Memory Clock
1750 MHz
14 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
6 GB
8 GB
VRAM (MB)
6,144
8,192
+33.3%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
336.0 GB/s
384.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
1536 KB
32 MB
Performance
Pixel Rate
85.68 GPixel/s
48.00 GPixel/s
Texture Rate
157.1 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
5.027 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
157.1 GFLOPS (1:32)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
10.05 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
125 W
50 W
TDP (W)
125
50
-60.0%
Suggested PSU
300 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
Turing
Blackwell 2.0
GPU Name
TU116
GB207
Generation
Mining GPUs
GeForce 50 Mobile
Process Size
12 nm
5 nm
Transistors
6,600 million
16,900 million
Die Size
284 mm²
149 mm²
Foundry
TSMC
TSMC
Density
23.2M / mm²
113.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
12.0
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
229 mm
9 inches
—
Height
111 mm
4.4 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 1.0 x4
PCIe 5.0 x16
Other
Launch Price
799 USD
—
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile