Intel Arc A380E x2 vs NVIDIA GeForce RTX 5050 Mobile Comparison

Intel
GPU

Intel Arc A380E x2

CORE STATE DG2-128
VRAM 6 GB
CLOCK SPEED 2000 MHz
TDP 130 W
BUS WIDTH 96 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,365
geekbench_opencl
N/A
84,171

Analysis: Intel Arc A380E x2 vs NVIDIA GeForce RTX 5050 Mobile

Where Each One Wins

The Intel Arc A380E x2 and NVIDIA GeForce RTX 5050 Mobile occupy entirely different segments of the GPU landscape, and their benchmark data reflects that separation. The Intel part, built on the Xe-HPG architecture with the DG2-128 chip, is positioned as a multi-display professional card with eight mini-DisplayPort outputs. The NVIDIA part, using the Blackwell 2.0 architecture with the GB207 chip, is a mobile GPU designed for laptops.

In terms of raw compute, the RTX 5050 Mobile holds the advantage. Its FP32 throughput of 7.680 TFLOPS is nearly double the 4.096 TFLOPS of the Arc A380E x2. The NVIDIA card also delivers significantly higher memory bandwidth at 384.0 GB/s compared to 186.0 GB/s. These figures point to the RTX 5050 Mobile being the clear winner for compute-heavy workloads such as rendering, physics simulation, and general GPU-accelerated tasks.

The Arc A380E x2, however, wins in areas that matter for specific professional use cases. Its pixel rate of 64.00 GPixel/s exceeds the 48.00 GPixel/s of the RTX 5050 Mobile. Its texture rate of 128.0 GTexel/s also surpasses the 120.0 GTexel/s of the NVIDIA part. These metrics suggest the Intel card handles fill-rate-limited tasks more efficiently. The Arc A380E x2 also uses a 6 nm process node from TSMC, while the RTX 5050 Mobile uses a 5 nm node; the Intel card's die size is 157 mm² versus 149 mm² for NVIDIA, though the transistor counts differ substantially.

The RTX 5050 Mobile has recorded benchmark scores in the database. Its 3DMark Steel Nomad DX12 score is 2365, and its Geekbench OpenCL score is 84171. The Arc A380E x2 has no recorded benchmarks, so direct head-to-head comparison relies on architectural specifications and the NVIDIA card's percentile ranking. The RTX 5050 Mobile sits at the 83rd percentile of all GPUs, while the Arc A380E x2 sits at the 50th percentile. This percentile gap indicates the NVIDIA part performs at a much higher level relative to the broader GPU population.

Architecture Differences

The two GPUs diverge sharply in their underlying designs. The Intel Arc A380E x2 uses the Xe-HPG architecture, specifically the Alchemist generation from the Arc 3 family. The chip is DG2-128, built on a 6 nm process at TSMC with 7,200 million transistors on a 157 mm² die. The transistor density works out to 45.9 million transistors per square millimeter. The NVIDIA GeForce RTX 5050 Mobile uses the Blackwell 2.0 architecture from the GeForce 50 Mobile generation. Its GB207 chip is built on a 5 nm process, also at TSMC, with 16,900 million transistors on a 149 mm² die. The transistor density is 113.4 million per square millimeter, which is more than double the Intel part's density.

Clock speeds tell a contrasting story. The Arc A380E x2 runs at a flat 2000 MHz for both base and boost clocks. The RTX 5050 Mobile has a base clock of 1020 MHz and a boost clock of 1500 MHz. Despite the lower clock speeds, the NVIDIA card achieves higher compute throughput due to its larger shader count. The Intel card has 1024 shading units, 64 texture mapping units, and 32 raster output units. The NVIDIA card has 2560 shading units, 80 TMUs, and 32 ROPs. The shader count difference is substantial and explains the FP32 performance gap.

Ray tracing and tensor hardware also differ. The Arc A380E x2 includes 8 ray tracing cores but no tensor cores. The RTX 5050 Mobile includes 20 ray tracing cores and 80 tensor cores. This gives the NVIDIA card a significant advantage in ray-traced workloads and AI-accelerated tasks. The FP16 performance reflects these architectural choices: the Intel card delivers 8.192 TFLOPS with a 2:1 ratio to FP32, while the NVIDIA card delivers 7.680 TFLOPS with a 1:1 ratio. The Intel part's FP16 advantage comes from its dedicated half-precision path, but the NVIDIA card's tensor cores provide more flexible AI processing.

Memory subsystems are completely different. The Arc A380E x2 has 6 GB of GDDR6 on a 96-bit bus, running at 1937 MHz with 15.5 Gbps effective speed. The RTX 5050 Mobile has 8 GB of GDDR7 on a 128-bit bus, running at 1500 MHz with 24 Gbps effective speed. The bandwidth figures are 186.0 GB/s for Intel and 384.0 GB/s for NVIDIA. The NVIDIA card's memory configuration provides double the bandwidth, which is critical for high-resolution textures and large datasets.

Form factors and interfaces diverge as well. The Arc A380E x2 is a single-slot card with a 265 mm length, 127 mm height, and 20 mm width. It uses a 6-pin power connector and has a suggested power supply of 300 W. Its TDP is 130 W. The RTX 5050 Mobile is an integrated mobile GPU with no power connectors and a 50 W TDP. The Intel card uses PCIe 4.0 x8, while the NVIDIA card uses PCIe 5.0 x16. Display outputs differ: the Arc A380E x2 has eight mini-DisplayPort 2.0 connectors, while the RTX 5050 Mobile's outputs are portable device dependent.

Head-to-Head Benchmarks

Direct benchmark comparisons are limited because the Arc A380E x2 has no recorded scores in the database. However, the RTX 5050 Mobile's results provide context. Its 3DMark Steel Nomad DX12 score of 2365 and Geekbench OpenCL score of 84171 place it at the 83rd percentile of all GPUs. The average benchmark score is 43268. The nearest rivals in the database include the NVIDIA Quadro M6000 24 GB at 43262 (0.0% delta), the NVIDIA Quadro M6000 at 43301 (-0.1% delta), the NVIDIA GeForce RTX 4070 SUPER at 43223 (0.1% delta), and the NVIDIA GeForce RTX 4090 Mobile at 43667 (-0.9% delta). These delta values show the RTX 5050 Mobile performing essentially on par with the Quadro M6000 variants and the RTX 4070 SUPER, while trailing the RTX 4090 Mobile by nearly a full percentage point.

The Arc A380E x2, with no benchmark scores, cannot be placed in the same comparison framework. Its 50th percentile ranking across all GPUs, however, indicates it performs at the median level. The RTX 5050 Mobile's 83rd percentile ranking places it well above that median. The specification gap in FP32 throughput, memory bandwidth, and shader count suggests the NVIDIA part would outperform the Intel part in most compute benchmarks.

The pixel rate comparison favors Intel. The Arc A380E x2 delivers 64.00 GPixel/s, which is 33% higher than the RTX 5050 Mobile's 48.00 GPixel/s. Similarly, the texture rate of 128.0 GTexel/s is 6.7% higher than the 120.0 GTexel/s of the NVIDIA part. These fill-rate advantages could translate to wins in specific rasterization-heavy workloads, particularly at lower resolutions where pixel throughput matters most.

The FP16 comparison is notable. The Arc A380E x2 reaches 8.192 TFLOPS, which is 6.7% higher than the RTX 5050 Mobile's 7.680 TFLOPS. This is an unusual result because the NVIDIA card otherwise dominates in compute. The Intel card's 2:1 FP16 to FP32 ratio gives it a dedicated half-precision path, while the NVIDIA card's 1:1 ratio means FP16 and FP32 share the same throughput. For workloads that can leverage FP16, the Intel card has a measurable advantage.

The memory bandwidth gap is the most pronounced. The RTX 5050 Mobile's 384.0 GB/s is more than double the Arc A380E x2's 186.0 GB/s. This difference matters for data-intensive operations such as large matrix multiplications, video processing, and high-resolution texture streaming. The NVIDIA card's GDDR7 memory at 24 Gbps effective speed also operates at a higher data rate than the Intel card's GDDR6 at 15.5 Gbps.

The Verdict

The data indicates the NVIDIA GeForce RTX 5050 Mobile is the stronger general-purpose GPU. Its 83rd percentile ranking versus the Arc A380E x2's 50th percentile is the clearest signal. The FP32 throughput of 7.680 TFLOPS is 87.5% higher than the Intel card's 4.096 TFLOPS. The memory bandwidth of 384.0 GB/s is 106.5% higher. The shader count of 2560 is 150% higher. The ray tracing cores at 20 versus 8 and the presence of 80 tensor cores versus none give the NVIDIA card capabilities the Intel part simply lacks.

The Arc A380E x2 wins in specific metrics. Its pixel rate of 64.00 GPixel/s is 33.3% higher. Its texture rate of 128.0 GTexel/s is 6.7% higher. Its FP16 throughput of 8.192 TFLOPS is 6.7% higher. These advantages point to scenarios where fill-rate limits dominate. The eight mini-DisplayPort 2.0 outputs also make it a specialized tool for multi-display setups, a use case the RTX 5050 Mobile cannot serve with its portable device dependent outputs.

The power characteristics favor the NVIDIA part for mobile deployment. The RTX 5050 Mobile's 50 W TDP is less than half the 130 W TDP of the Arc A380E x2. The NVIDIA card requires no power connectors, while the Intel card needs a 6-pin connector and a 300 W suggested power supply. The RTX 5050 Mobile's PCIe 5.0 x16 interface also provides more host bandwidth than the Intel card's PCIe 4.0 x8.

The production statuses differ. The Arc A380E x2 is end-of-life, with its successor listed as Battlemage and its predecessor as Xe Graphics. The RTX 5050 Mobile is active, with its predecessor listed as GeForce 40 Mobile and no successor specified. The release dates show the Intel card launched in 2024 and the NVIDIA card in 2025. Users seeking an actively supported GPU with current driver attention would favor the NVIDIA part.

The verdict from the recorded data is straightforward. For compute performance, ray tracing, AI workloads, and mobile deployment, the RTX 5050 Mobile is the superior choice. For multi-display professional setups, FP16-heavy workloads, and fill-rate-limited rendering, the Arc A380E x2 offers specific advantages. The lack of benchmark scores for the Intel card means its real-world performance cannot be confirmed, but the specification analysis supports these conclusions.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The NVIDIA GeForce RTX 5050 Mobile delivers 7.680 TFLOPS FP32, while the Intel Arc A380E x2 delivers 4.096 TFLOPS. The NVIDIA card is approximately 87.5% higher in this metric.

Q: What is the memory bandwidth difference between the two GPUs?

A: The RTX 5050 Mobile has 384.0 GB/s bandwidth using 8 GB of GDDR7 on a 128-bit bus. The Arc A380E x2 has 186.0 GB/s using 6 GB of GDDR6 on a 96-bit bus. The NVIDIA card provides more than double the bandwidth.

Q: Which GPU has better ray tracing and AI capabilities?

A: The RTX 5050 Mobile has 20 ray tracing cores and 80 tensor cores. The Arc A380E x2 has 8 ray tracing cores and no tensor cores. The NVIDIA card offers substantially more hardware for both ray-traced rendering and AI-accelerated tasks.

Q: How do the power requirements compare?

A: The RTX 5050 Mobile has a 50 W TDP and no power connectors. The Arc A380E x2 has a 130 W TDP and requires a 6-pin power connector with a 300 W suggested power supply.

Q: What is the fill-rate comparison?

A: The Arc A380E x2 has a pixel rate of 64.00 GPixel/s and a texture rate of 128.0 GTexel/s. The RTX 5050 Mobile has a pixel rate of 48.00 GPixel/s and a texture rate of 120.0 GTexel/s. The Intel card leads in both fill-rate metrics.

Q: How does the RTX 5050 Mobile rank among all GPUs?

A: The RTX 5050 Mobile is at the 83rd percentile of all GPUs, with an average benchmark score of 43268. Its nearest rivals include the NVIDIA Quadro M6000 24 GB at 43262, the NVIDIA Quadro M6000 at 43301, the NVIDIA GeForce RTX 4070 SUPER at 43223, and the NVIDIA GeForce RTX 4090 Mobile at 43667.

DETAILED SPECIFICATIONS

SPECIFICATION
A380E x2
RTX 5050 Mobile
Core Specs
Shading Units
1,024
2,560 +150.0%
Shaders
1,024
2,560 +150.0%
TMUs
64
80 +25.0%
ROPs
32
32 0.0%
SM Count
—
20
Execution Units
128
—
Clocks
Base Clock
2000 MHz
1020 MHz
Boost Clock
2000 MHz
1500 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
6 GB
8 GB
VRAM (MB)
6,144
8,192 +33.3%
Memory Type
GDDR6
GDDR7
Memory Bus
96 bit
128 bit
Bandwidth
186.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
32 MB
Performance
Pixel Rate
64.00 GPixel/s
48.00 GPixel/s
Texture Rate
128.0 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
4.096 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
1,024.0 GFLOPS (1:4)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
8.192 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
8
20 +150.0%
Tensor Cores
—
80
XMX Cores
128
—
Power
TDP
130 W
50 W
TDP (W)
130
50 -61.5%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB207
Generation
Alchemist (Arc 3)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
7,200 million
16,900 million
Die Size
157 mm²
149 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Single-slot
IGP
Length
265 mm 10.4 inches
—
Height
127 mm 5 inches
—
Outputs
8x mini-DisplayPort 2.0
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40 Mobile
Successor
Battlemage
—
View Arc A380E x2 Details View GeForce RTX 5050 Mobile Details