GPU Comparison

AMD
RADEON

AMD Radeon R7 250

CORE STATE Cape Verde
VRAM 1024 MB
CLOCK SPEED
TDP 55 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
7,557
84,171

DETAILED SPECIFICATIONS

SPECIFICATION
R7 250
RTX 5050 Mobile
Core Specs
Shading Units
512
2,560 +400.0%
Shaders
512
2,560 +400.0%
TMUs
32
80 +150.0%
ROPs
16
32 +100.0%
Compute Units
8
SM Count
20
Clocks
Base Clock
1020 MHz
Boost Clock
1500 MHz
GPU Clock
925 MHz
Memory Clock
900 MHz 1800 Mbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
1024 MB
8 GB
VRAM (MB)
1,024
8,192 +700.0%
Memory Type
DDR3
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
28.80 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
256 KB
32 MB
Performance
Pixel Rate
14.80 GPixel/s
48.00 GPixel/s
Texture Rate
29.60 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
20
Tensor Cores
80
Power
TDP
55 W
50 W
TDP (W)
55
50 -9.1%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Blackwell 2.0
GPU Name
Cape Verde
GB207
Generation
Volcanic Islands (R7 200)
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
1,500 million
16,900 million
Die Size
123 mm²
149 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
113.4M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
12.0
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
IGP
Length
168 mm 6.6 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Sea Islands
GeForce 40 Mobile
Successor
Pirate Islands
View Radeon R7 250 Details View GeForce RTX 5050 Mobile Details