NVIDIA GeForce RTX 4080 Mobile vs NVIDIA Quadro GV100 Comparison
NVIDIA GeForce RTX 4080 Mobile
Quadro GV100
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 4080 Mobile vs NVIDIA Quadro GV100
FAQ
Q: Which GPU wins the head-to-head benchmark comparison?
A: The NVIDIA GeForce RTX 4080 Mobile wins all nine head-to-head benchmark comparisons against the NVIDIA Quadro GV100, with no wins recorded for the GV100.
Q: How much faster is the RTX 4080 Mobile in the Passmark G3D test?
A: The RTX 4080 Mobile scores 24,926 in Passmark G3D, which is 26.8% higher than the Quadro GV100's 19,650.
Q: What are the average benchmark scores for these two GPUs?
A: The RTX 4080 Mobile has an average benchmark score of 38,135, while the Quadro GV100 averages 35,520.
Q: How do the two cards compare in compute-oriented workloads?
A: In Passmark GPU Compute, the RTX 4080 Mobile scores 11,191 versus 9,069 for the Quadro GV100, a 23.4% advantage for the mobile part.
Q: Which GPU has the larger memory capacity and bandwidth?
A: The Quadro GV100 offers 32 GB of HBM2 memory with 868.4 GB/s bandwidth, while the RTX 4080 Mobile has 12 GB of GDDR6 with 432.0 GB/s.
Q: What is the production status of each card?
A: The RTX 4080 Mobile is listed as Active, whereas the Quadro GV100 is End-of-life.
Architecture Differences
The two GPUs come from completely different NVIDIA generations and design philosophies. The RTX 4080 Mobile is built on the Ada Lovelace architecture using the AD104 chip, manufactured on TSMC's 5 nm process. It packs 35,800 million transistors into a 294 mm² die, achieving a transistor density of 121.8M per mm². The Quadro GV100, in contrast, uses the older Volta architecture with the GV100 chip, fabricated on a 12 nm process at TSMC. It contains 21,100 million transistors across a much larger 815 mm² die, with a transistor density of just 25.9M per mm².
Memory technology is another major divider. The RTX 4080 Mobile uses 12 GB of GDDR6 on a 192-bit bus, while the Quadro GV100 employs 32 GB of HBM2 across a 4096-bit bus. That enormous bus width gives the professional card more than double the bandwidth: 868.4 GB/s versus 432.0 GB/s.
Shader and compute resources differ substantially. The RTX 4080 Mobile has 7,424 shading units, 232 TMUs, and 80 ROPs, plus 58 RT cores and 232 tensor cores. The Quadro GV100 has fewer shading units (5,120) but more TMUs (320) and ROPs (128), and it carries 640 tensor cores — nearly three times as many as the mobile part. The GV100 has no dedicated RT cores at all, reflecting its pre-Turing design.
API support also splits the two. The RTX 4080 Mobile supports DirectX 12 Ultimate (12_2), while the Quadro GV100 is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
Head-to-Head Benchmarks
The RTX 4080 Mobile dominates every single benchmark in the comparison, but the margins vary widely by workload. The closest race is in Geekbench OpenCL, where the mobile card scores 159,575 versus 150,004 for the GV100 — a 6.4% edge. Geekbench Vulkan is similarly tight: 145,807 versus 139,526, a 4.5% gap.
The gap widens dramatically in legacy DirectX tests. In Passmark DirectX 11, the RTX 4080 Mobile posts 244 against the GV100's 168, a 45.2% lead — the largest margin in the entire suite. Passmark DirectX 9 shows a 38.2% advantage (286 versus 207), and DirectX 10 comes in at 12.1% (157 versus 140). Even DirectX 12, where both cards are relatively close, still favors the RTX 4080 Mobile by 14.3% (96 versus 84).
The 3D gaming and graphics workloads show a clear winner as well. Passmark G3D puts the RTX 4080 Mobile at 24,926, which is 26.8% ahead of the GV100's 19,650. The 2D test is closer: 929 versus 836, an 11.1% margin. For compute-heavy tasks, Passmark GPU Compute gives the RTX 4080 Mobile 11,191 versus 9,069 for the GV100, a 23.4% difference.
Overall, the RTX 4080 Mobile holds a 6.9% lead in average benchmark score (38,135 versus 35,520). Its percentile ranking among all GPUs is 81, just one point above the GV100's 80.
Specification Differences
The specification sheets for these two GPUs diverge on nearly every major parameter.
- Process Node: RTX 4080 Mobile is 5 nm; Quadro GV100 is 12 nm.
- Transistors: 35,800 million versus 21,100 million.
- Die Size: 294 mm² versus 815 mm².
- Transistor Density: 121.8M / mm² versus 25.9M / mm².
- Base Clock: 1290 MHz versus 1132 MHz.
- Boost Clock: 1665 MHz versus 1627 MHz.
- Memory Size: 12 GB GDDR6 versus 32 GB HBM2.
- Memory Bus Width: 192 bit versus 4096 bit.
- Memory Bandwidth: 432.0 GB/s versus 868.4 GB/s.
- Effective Memory Speed: 18 Gbps versus 1696 Mbps.
- Shading Units: 7,424 versus 5,120.
- TMUs: 232 versus 320.
- ROPs: 80 versus 128.
- RT Cores: 58 versus none.
- Tensor Cores: 232 versus 640.
- Pixel Rate: 133.2 GPixel/s versus 208.3 GPixel/s.
- Texture Rate: 386.3 GTexel/s versus 520.6 GTexel/s.
- FP32 Performance: 24.72 TFLOPS versus 16.66 TFLOPS.
- FP16 Performance: 24.72 TFLOPS (1:1) versus 33.32 TFLOPS (2:1).
- TDP: 110 W versus 250 W.
- Slot Width: IGP versus Dual-slot.
- Power Connectors: None versus 1x 8-pin.
- Suggested PSU: Not listed versus 600 W.
- Bus Interface: PCIe 4.0 x16 versus PCIe 3.0 x16.
- Display Outputs: Portable Device Dependent versus 4x DisplayPort 1.4a.
- Dimensions: Not listed versus 267 mm (10.5 inches) long and 111 mm (4.4 inches) tall.
- Release Date: 2023-01-02 versus 2018-03-26.
- Production Status: Active versus End-of-life.
- Launch MSRP: Not listed versus 8,999 USD.
The Verdict
The benchmark data is unambiguous: the RTX 4080 Mobile wins every single test in the head-to-head suite. If the decision rests purely on measured performance across Geekbench and Passmark workloads, the mobile Ada Lovelace part is the superior choice. Its 26.8% lead in Passmark G3D and 45.2% lead in DirectX 11 make it particularly strong for graphics-oriented tasks.
However, the Quadro GV100 is not without its own merits. It offers 32 GB of HBM2 memory with 868.4 GB/s bandwidth — a massive 166% more bandwidth than the RTX 4080 Mobile. That memory configuration, combined with 640 tensor cores and FP16 performance of 33.32 TFLOPS (2:1), makes it a credible option for large-memory compute workloads where capacity matters more than raw FP32 speed. The GV100 also delivers higher pixel and texture rates (208.3 GPixel/s and 520.6 GTexel/s) than the RTX 4080 Mobile.
But the practical realities are hard to ignore. The RTX 4080 Mobile is a 110 W IGP part with no external power connector, while the GV100 is a 250 W dual-slot card requiring a 1x 8-pin connector and a 600 W suggested PSU. The mobile part is built on a 5 nm process with 121.8M transistors per mm², compared to the GV100's 12 nm process and 25.9M density. The RTX 4080 Mobile also supports DirectX 12 Ultimate, whereas the GV100 tops out at DirectX 12 (12_1).
For most users, the RTX 4080 Mobile is the better GPU. It wins all nine benchmarks, has a higher average score (38,135 versus 35,520), ranks in the 81st percentile versus the GV100's 80th, and does so at a fraction of the power envelope. The GV100's launch MSRP was 8,999 USD, and it is now End-of-life.
The Quadro GV100 makes sense only for a narrow niche: applications that require 32 GB of memory or that heavily leverage its 640 tensor cores and 2:1 FP16 throughput. Its 4096-bit bus and 868.4 GB/s bandwidth are genuinely impressive, and its 208.3 GPixel/s pixel rate exceeds the RTX 4080 Mobile's 133.2 GPixel/s. But in every benchmark recorded here, the RTX 4080 Mobile comes out ahead — often by double-digit margins.
The data suggests the RTX 4080 Mobile is the stronger all-around performer, while the GV100 remains a specialized tool for memory-hungry professional workloads. Choose the RTX 4080 Mobile for general graphics, gaming-era DirectX performance, and efficiency. Choose the Quadro GV100 if your work demands its unique memory capacity and tensor core count, and if you can tolerate its higher power draw and older architecture.