NVIDIA GeForce RTX 4070 GDDR6 vs NVIDIA Quadro 2000D Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4070 GDDR6

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

Quadro 2000D

CORE STATE GF106
VRAM 1024 MB
CLOCK SPEED —
TDP 62 W
BUS WIDTH 128 bit
ARCHITECTURE Fermi
nm
PROCESS 40 nm
LAUNCH DATE 2011

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,334.5
N/A
geekbench_opencl
N/A
3,930

Analysis: NVIDIA GeForce RTX 4070 GDDR6 vs NVIDIA Quadro 2000D

The Verdict

The data presents an unambiguous picture: the NVIDIA GeForce RTX 4070 GDDR6 is in a completely different performance class than the NVIDIA Quadro 2000D. The RTX 4070 GDDR6 scores 4334.5 in 3DMark Steel Nomad DX12, placing it in the 25th percentile of all GPUs. The Quadro 2000D scores 3930 in Geekbench OpenCL, sitting at the 23rd percentile. While the percentile ranks appear close, the raw scores and architectural generations tell the real story. The RTX 4070 GDDR6 is a modern Ada Lovelace part built for gaming and contemporary workloads, while the Quadro 2000D is a legacy Fermi-era workstation card from 2011. Anyone needing modern DirectX 12 Ultimate features, real-time ray tracing, or high-resolution texture workloads should choose the RTX 4070 GDDR6 without hesitation. The Quadro 2000D is only relevant for legacy software compatibility or systems constrained to a 62 W power envelope and a single-slot form factor. In short, the RTX 4070 GDDR6 is the performance pick; the Quadro 2000D is a historical artifact with niche utility.

Architecture Differences

The two GPUs are separated by over a decade of design philosophy and process technology. The RTX 4070 GDDR6 uses the AD104 chip built on TSMC's 5 nm process, packing 35,800 million transistors into a 294 mm² die. This yields a transistor density of 121.8 million transistors per square millimeter. The Quadro 2000D uses the GF106 chip on TSMC's 40 nm process, with just 1,170 million transistors on a 238 mm² die, resulting in a density of 4.9 million transistors per square millimeter. The density difference is staggering — the newer chip crams roughly 25 times more transistors into a similar physical footprint.

The memory subsystems reflect this generational gap. The RTX 4070 GDDR6 ships with 12 GB of GDDR6 memory on a 192-bit bus, delivering 480.0 GB/s of bandwidth at an effective 20 Gbps. The Quadro 2000D offers 1024 MB (1 GB) of GDDR5 on a 128-bit bus, with 41.60 GB/s of bandwidth at 2.6 Gbps effective. That is a 12 GB versus 1 GB capacity difference and roughly an 11.5-fold bandwidth advantage for the newer card.

Compute resources are equally lopsided. The RTX 4070 GDDR6 has 5888 shading units, 184 texture mapping units, 64 ROPs, 46 ray tracing cores, and 184 tensor cores. Its FP32 throughput is 29.15 TFLOPS, with FP16 matching at 29.15 TFLOPS on a 1:1 basis. Pixel rate is 158.4 GPixel/s and texture rate is 455.4 GTexel/s. The Quadro 2000D has 192 shading units, 32 TMUs, and 16 ROPs, with no ray tracing or tensor cores. Its FP32 is 480.0 GFLOPS, pixel rate is 5.000 GPixel/s, and texture rate is 20.00 GTexel/s. The RTX 4070 GDDR6 offers over 60 times the FP32 compute.

Feature support diverges sharply. The RTX 4070 GDDR6 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Quadro 2000D supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support. Display outputs also differ: the RTX 4070 GDDR6 has 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the Quadro 2000D has 2x DVI. Power requirements reflect the performance gap: 200 W TDP for the RTX 4070 GDDR6 with a 550 W suggested PSU and a 16-pin connector, versus 62 W TDP, 250 W suggested PSU, and no power connector for the Quadro 2000D. The RTX 4070 GDDR6 is dual-slot at 240 mm length; the Quadro 2000D is single-slot at 178 mm.

Where Each One Wins

The RTX 4070 GDDR6 wins in every modern performance category. Its 3DMark Steel Nomad DX12 score of 4334.5 demonstrates strong DirectX 12 rendering capability, essential for contemporary games and GPU-accelerated applications. The 12 GB frame buffer handles high-resolution textures and large datasets that would immediately exhaust the Quadro 2000D's 1 GB. The 46 RT cores enable real-time ray tracing, a feature entirely absent from the Quadro 2000D. The 184 tensor cores accelerate AI workloads like DLSS and neural network inference. The 480.0 GB/s bandwidth feeds those compute units without bottlenecking, and the 29.15 TFLOPS FP32 throughput handles compute-heavy tasks from physics simulation to video encoding.

The Quadro 2000D's wins are narrower and largely historical. Its 62 W TDP means it can run in systems without auxiliary power connectors, making it suitable for legacy workstations with minimal power delivery. Its single-slot design at 178 mm length fits in compact chassis where the RTX 4070 GDDR6's dual-slot 240 mm footprint would not. The 2x DVI outputs support older monitors and specialized equipment that lack HDMI or DisplayPort. Its 480.0 GFLOPS FP32 and 20.00 GTexel/s texture rate, while trivial by modern standards, may suffice for basic 2D CAD or legacy OpenGL applications that do not require modern shader models. The Quadro 2000D's DirectX 12 (11_0) support is technically present but limited, and its lack of Vulkan restricts its utility in modern Linux or Vulkan-based workloads.

FAQ

Q: Which card has better raw benchmark performance?

A: The RTX 4070 GDDR6 scores 4334.5 in 3DMark Steel Nomad DX12, while the Quadro 2000D scores 3930 in Geekbench OpenCL. These are different tests, but the RTX 4070 GDDR6 has 29.15 TFLOPS FP32 versus 480.0 GFLOPS for the Quadro 2000D, a 60-fold compute advantage.

Q: How do the memory capacities compare?

A: The RTX 4070 GDDR6 has 12 GB of GDDR6 on a 192-bit bus with 480.0 GB/s bandwidth. The Quadro 2000D has 1024 MB of GDDR5 on a 128-bit bus with 41.60 GB/s bandwidth. The newer card offers 12 times the capacity and roughly 11.5 times the bandwidth.

Q: Do both cards support modern APIs?

A: No. The RTX 4070 GDDR6 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Quadro 2000D supports DirectX 12 (11_0) and OpenGL 4.6 but has no Vulkan support.

Q: What are the power requirements?

A: The RTX 4070 GDDR6 has a 200 W TDP and requires a 550 W suggested PSU with a 16-pin connector. The Quadro 2000D has a 62 W TDP, a 250 W suggested PSU, and requires no power connector.

Q: When were these cards released?

A: The RTX 4070 GDDR6 was released on 2024-08-19. The Quadro 2000D was released on 2011-10-04. Both are now end-of-life products.

Q: How do they compare to their nearest rivals?

A: The RTX 4070 GDDR6's nearest rival is the Intel Iris Pro Graphics 5200, which is 0.6% higher in average score (4360 vs 4335). The Quadro 2000D's nearest rival is the NVIDIA Quadro K2000D at +0.3% (3919 vs 3930). Both cards sit within a tight band of their immediate competitors.

Head-to-Head Benchmarks

There are no direct head-to-head benchmark results between the RTX 4070 GDDR6 and the Quadro 2000D in the data. However, the available benchmark scores and specifications allow for meaningful comparison. The RTX 4070 GDDR6's 3DMark Steel Nomad DX12 score of 4334.5 is a modern DirectX 12 rendering test that stresses geometry, shading, and memory bandwidth. The Quadro 2000D has no equivalent 3DMark result; its only benchmark is Geekbench OpenCL at 3930, a compute-focused test.

The RTX 4070 GDDR6's FP32 throughput of 29.15 TFLOPS dwarfs the Quadro 2000D's 480.0 GFLOPS. This means the newer card completes roughly 60 times more floating-point operations per second. In any compute workload that scales with FP32 — from AI inference to scientific simulation — the RTX 4070 GDDR6 is faster by orders of magnitude. The texture rate difference is similarly vast: 455.4 GTexel/s versus 20.00 GTexel/s, a 22.8-fold gap. Pixel rate is 158.4 GPixel/s versus 5.000 GPixel/s, a 31.7-fold difference.

Memory bandwidth alone dictates real-world performance in high-resolution workloads. The RTX 4070 GDDR6's 480.0 GB/s allows it to stream textures and geometry data at a rate that the Quadro 2000D's 41.60 GB/s cannot approach. A 4K texture set that fits within 12 GB on the RTX 4070 GDDR6 would not even fit in the Quadro 2000D's 1 GB frame buffer. The 192-bit versus 128-bit bus width further compounds the gap.

The RTX 4070 GDDR6's nearest rivals in the data are all integrated or low-end mobile GPUs: the Intel Iris Pro Graphics 5200 (4360, -0.6% delta), AMD FirePro W2100 (4295, +0.9%), NVIDIA GeForce 930M (4388, -1.2%), and NVIDIA GeForce GTX 460M (4282, +1.2%). This places the RTX 4070 GDDR6's score of 4334.5 in a very tight cluster where the largest delta is just 1.2%. The Quadro 2000D sits among its own peers: the Quadro K2000D (3919, +0.3%), GeForce GT 745M (3953, -0.6%), Radeon R5 M420 (3956, -0.7%), and GeForce 830M (3957, -0.7%). Its 3930 score is within 0.7% of these rivals.

Despite the similar percentile rankings (25th for the RTX 4070 GDDR6, 23rd for the Quadro 2000D), the absolute performance gap is enormous because the benchmark pools differ. The RTX 4070 GDDR6 competes in a modern benchmark with current GPUs; the Quadro 2000D's score comes from an older OpenCL test. The architectural advantages of the RTX 4070 GDDR6 — 5 nm versus 40 nm process, 35,800 million versus 1,170 million transistors, 5888 versus 192 shading units, 46 RT cores versus none, 184 tensor cores versus none — ensure that any workload using modern features will favor the newer card by a wide margin. The RTX 4070 GDDR6's launch MSRP is 599 USD, as is the Quadro 2000D's, but the performance delivered per dollar is incomparable.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4070 GDDR6
Quadro 2000D
Core Specs
Shading Units
5,888
192 -96.7%
Shaders
5,888
192 -96.7%
TMUs
184
32 -82.6%
ROPs
64
16 -75.0%
SM Count
46
4 -91.3%
Clocks
Base Clock
1920 MHz
—
Boost Clock
2475 MHz
—
GPU Clock
—
625 MHz
Shader Clock
—
1250 MHz
Memory Clock
2500 MHz 20 Gbps effective
650 MHz 2.6 Gbps effective
Memory
Memory Size
12 GB
1024 MB
VRAM (MB)
12,288
1,024 -91.7%
Memory Type
GDDR6
GDDR5
Memory Bus
192 bit
128 bit
Bandwidth
480.0 GB/s
41.60 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
36 MB
256 KB
Performance
Pixel Rate
158.4 GPixel/s
5.000 GPixel/s
Texture Rate
455.4 GTexel/s
20.00 GTexel/s
FP32 (TFLOPS)
29.15 TFLOPS
480.0 GFLOPS
FP64 (TFLOPS)
455.4 GFLOPS (1:64)
40.00 GFLOPS (1:12)
FP16 (TFLOPS)
29.15 TFLOPS (1:1)
—
AI/RT
RT Cores
46
—
Tensor Cores
184
—
Power
TDP
200 W
62 W
TDP (W)
200
62 -69.0%
Suggested PSU
550 W
250 W
Power Connectors
1x 16-pin
None
Architecture
Architecture
Ada Lovelace
Fermi
GPU Name
AD104
GF106
Generation
GeForce 40
Quadro Fermi (x000)
Process Size
5 nm
40 nm
Transistors
35,800 million
1,170 million
Die Size
294 mm²
238 mm²
Foundry
TSMC
TSMC
Density
121.8M / mm²
4.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
8.9
2.1
Shader Model
6.9
5.1
Physical
Slot Width
Dual-slot
Single-slot
Length
240 mm 9.4 inches
178 mm 7 inches
Height
110 mm 4.3 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
2x DVI
Bus Interface
PCIe 4.0 x16
PCIe 2.0 x16
Other
Launch Price
599 USD
599 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 30
Quadro FX Tesla
Successor
GeForce 50
Quadro Kepler
View GeForce RTX 4070 GDDR6 Details View Quadro 2000D Details