NVIDIA GeForce RTX 4060 Mobile vs NVIDIA Quadro K6000 Comparison
NVIDIA GeForce RTX 4060 Mobile
Quadro K6000
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 4060 Mobile vs NVIDIA Quadro K6000
Head-to-Head Benchmarks
The only overlapping benchmark results in the database are two Geekbench compute tests, and the outcome is decisively one-sided. In Geekbench OpenCL, the NVIDIA GeForce RTX 4060 Mobile posts a score of 89,420, while the NVIDIA Quadro K6000 records 23,749. That gives the RTX 4060 Mobile a 276.5% advantage, a difference so large it suggests the two GPUs are not merely separated by a performance tier but by an entire era of hardware design.
The Vulkan result tells the same story. The RTX 4060 Mobile scores 89,569, while the Quadro K6000 reaches only 25,409. The delta here is 252.5% in favor of the RTX 4060 Mobile. Interestingly, the RTX 4060 Mobile's Vulkan score is nearly identical to its OpenCL score, differing by less than 0.2%, which points to consistent compute throughput across APIs. The Quadro K6000, by contrast, shows more variance between its OpenCL and Vulkan results, with Vulkan being about 7% higher, suggesting its older Kepler architecture responds differently to modern API workloads.
The average benchmark score in the database reinforces this hierarchy. The RTX 4060 Mobile averages 22,729 across its recorded tests, while the Quadro K6000 averages 19,030. That is a 19.4% gap in aggregate performance, though the head-to-head compute tests show a much wider gulf. The reason for the discrepancy is that the RTX 4060 Mobile's average includes several Passmark results, many of which are lower relative to its Geekbench scores, pulling its average down closer to the older card's level.
When placed against the broader field, the RTX 4060 Mobile ranks in the 67th percentile of all GPUs in the database, while the Quadro K6000 sits at the 63rd percentile. That four-point spread in percentile ranking is modest compared to the enormous delta in raw compute scores, which implies the Quadro K6000 still holds its own in certain legacy workloads that the RTX 4060 Mobile does not have recorded results for, such as the Geekbench Metal test where the K6000 scores 7,932.
The nearest rivals list for the RTX 4060 Mobile shows it trading blows with desktop-class hardware. It sits 0.7% behind the NVIDIA GeForce RTX 2080, 0.8% ahead of the AMD Radeon RX 7700 XT, 1.3% behind the Intel Arc B580, and 1.3% ahead of the NVIDIA GeForce RTX 5060 Mobile. These margins are all within a couple of percentage points, meaning the RTX 4060 Mobile is positioned in a tightly contested performance band. The Quadro K6000, meanwhile, is effectively tied with the AMD Radeon RX 6600 at a 0% delta, 0.1% ahead of the RTX 4050 Mobile, 0.3% ahead of the Tesla K20m, and 0.4% behind the RTX 2000 Ada Generation. The K6000's rivals are all substantially slower than the RTX 4060 Mobile's nearest competitors, confirming that the two cards operate in different performance strata despite their similar percentile rankings.
Architecture Differences
The architectural gap between these two GPUs spans a full decade of NVIDIA design philosophy. The RTX 4060 Mobile is built on the AD107 chip using the Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. The Quadro K6000 uses the GK110B chip with the Kepler architecture, manufactured on a 28 nm process, also at TSMC. The process node difference alone, 5 nm versus 28 nm, explains a substantial portion of the performance disparity, as transistor density improves from 12.6 million per square millimeter on Kepler to 118.9 million per square millimeter on Ada Lovelace.
Transistor counts tell a dramatic story. The RTX 4060 Mobile packs 18,900 million transistors onto a die of 159 mm². The Quadro K6000 contains 7,080 million transistors spread across a much larger 561 mm² die. The newer chip crams roughly 2.7 times as many transistors into less than a third of the physical area, an extraordinary concentration of compute resources achieved through the advanced process node and dense design.
The memory subsystems diverge sharply as well. The RTX 4060 Mobile has 8 GB of GDDR6 memory on a 128-bit bus, yielding 256.0 GB/s of bandwidth. The Quadro K6000 counters with 12 GB of GDDR5 on a 384-bit bus, producing 288.4 GB/s. The older card has 50% more memory capacity, but that extra capacity is paired with a slower memory type and lower effective clock speed: 6 Gbps effective for the K6000 versus 16 Gbps effective for the RTX 4060 Mobile. The RTX 4060 Mobile compensates for its narrower bus with much faster memory, though the K6000 still manages higher raw bandwidth thanks to its triple-width interface.
Compute resources reveal a mixed picture. The RTX 4060 Mobile has 3,072 shading units, 96 TMUs, 48 ROPs, 24 ray-tracing cores, and 96 tensor cores. The Quadro K6000 has 2,880 shading units, 240 TMUs, and 48 ROPs, but no ray-tracing cores and no tensor cores, as those features did not exist in the Kepler architecture. The RTX 4060 Mobile has 6.7% more shading units, but the K6000 has 150% more TMUs. However, the RTX 4060 Mobile's much higher clock speeds, with a 1545 MHz base and 1890 MHz boost versus 797 MHz base and 902 MHz boost for the K6000, allow it to achieve far higher throughput despite fewer texture units.
The FP32 compute figures crystallize the difference. The RTX 4060 Mobile delivers 11.61 TFLOPS of FP32 performance, while the Quadro K6000 manages 5.196 TFLOPS. That is a 123% advantage for the newer card. The RTX 4060 Mobile also supports FP16 at an 11.61 TFLOPS ratio of 1:1, while the K6000 has no recorded FP16 capability. Pixel rates follow the same trend: 90.72 GPixel/s for the RTX 4060 Mobile versus 54.12 GPixel/s for the K6000, a 67.6% lead. Texture rate, however, favors the K6000 at 216.5 GTexel/s versus 181.4 GTexel/s, a 19.4% advantage for the older card, due to its large TMU count.
Where Each One Wins
The RTX 4060 Mobile wins decisively in modern compute workloads. Its Geekbench OpenCL and Vulkan scores are more than triple those of the Quadro K6000, making it the clear choice for any application leveraging general-purpose GPU compute, particularly through contemporary APIs. The 24 ray-tracing cores and 96 tensor cores mean the RTX 4060 Mobile can handle hardware-accelerated ray tracing and AI inference tasks that the K6000 simply cannot accelerate at all, as it lacks both core types entirely.
The RTX 4060 Mobile also holds the advantage in raw rasterization performance, given its 123% higher FP32 throughput, higher clock speeds, and modern architecture features like DirectX 12 Ultimate support with the 12_2 feature level. Its Passmark G3D score of 17,469, while not directly comparable to the K6000's recorded benchmarks, places it well above the K6000's average performance in the database. The newer card also consumes less power at 115 W versus 225 W TDP, and requires no external power connectors, being an integrated IGP form factor, while the K6000 demands a dual-slot cooler and 2x 6-pin power connectors.
The Quadro K6000's advantages are narrower but real. Its 12 GB of memory versus 8 GB gives it 50% more capacity, which matters for workloads that require loading large datasets into VRAM without exceeding memory limits. Its 288.4 GB/s of bandwidth edges out the RTX 4060 Mobile's 256.0 GB/s by 12.7%, which could benefit bandwidth-sensitive tasks. The higher TMU count of 240 versus 96 gives the K6000 a superior texture fill rate of 216.5 GTexel/s versus 181.4 GTexel/s, potentially favoring certain texture-heavy legacy workloads. The K6000 also supports 2x DVI and 2x DisplayPort 1.2 outputs, while the RTX 4060 Mobile's display outputs are portable-device dependent, meaning the K6000 offers more predictable multi-display connectivity in a fixed workstation setup.
The K6000's Geekbench Metal score of 7,932 is recorded in the database, whereas the RTX 4060 Mobile has no Metal benchmark, suggesting the K6000 may still function in Apple ecosystem workflows. However, that 7,932 score is far below any of the RTX 4060 Mobile's compute results, so it does not represent a competitive win, merely a capability the newer card has not been tested for.
FAQ
Q: Which GPU is faster in Geekbench OpenCL?
A: The NVIDIA GeForce RTX 4060 Mobile scores 89,420 compared to the Quadro K6000's 23,749, a 276.5% advantage for the RTX 4060 Mobile.
Q: Does the Quadro K6000 have more memory than the RTX 4060 Mobile?
A: Yes, the Quadro K6000 has 12 GB of GDDR5 memory, while the RTX 4060 Mobile has 8 GB of GDDR6, giving the K6000 50% more capacity.
Q: What is the process node difference between the two GPUs?
A: The RTX 4060 Mobile is built on a 5 nm process at TSMC, while the Quadro K6000 uses a 28 nm process, also at TSMC.
Q: Does the Quadro K6000 support ray tracing?
A: No, the Quadro K6000 has no ray-tracing cores and no tensor cores, while the RTX 4060 Mobile includes 24 RT cores and 96 tensor cores.
Q: How do their power requirements compare?
A: The RTX 4060 Mobile has a 115 W TDP and requires no power connectors, while the Quadro K6000 has a 225 W TDP and needs 2x 6-pin power connectors with a suggested power supply of 550 W.
Q: What is the average benchmark score difference?
A: The RTX 4060 Mobile averages 22,729 across its recorded benchmarks, while the Quadro K6000 averages 19,030, a 19.4% gap in favor of the RTX 4060 Mobile.
Specification Differences
The two GPUs differ across nearly every major specification category. The RTX 4060 Mobile uses the AD107 chip with Ada Lovelace architecture, while the K6000 uses GK110B with Kepler. The process node is 5 nm for the RTX 4060 Mobile versus 28 nm for the K6000. Transistors stand at 18,900 million versus 7,080 million, and die size at 159 mm² versus 561 mm², yielding transistor densities of 118.9M per mm² and 12.6M per mm² respectively.
Clock speeds diverge substantially: the RTX 4060 Mobile runs at 1545 MHz base and 1890 MHz boost, while the K6000 runs at 797 MHz base and 902 MHz boost. Memory clocks are 2000 MHz with 16 Gbps effective for the RTX 4060 Mobile, versus 1502 MHz with 6 Gbps effective for the K6000. Memory size is 8 GB GDDR6 versus 12 GB GDDR5, with bus widths of 128-bit versus 384-bit, and bandwidth of 256.0 GB/s versus 288.4 GB/s.
The RTX 4060 Mobile has 3,072 shading units, 96 TMUs, and 48 ROPs, plus 24 RT cores and 96 tensor cores. The K6000 has 3,072 shading units, 96 TMUs, 48 ROPs, and no RT or tensor cores. Pixel rates are 90.72 GPixel/s versus 54.12 GPixel/s. Texture rates are 181.4 GTexel/s versus 216.5 GTexel/s. FP32 is 11.61 TFLOPS versus 5.196 TFLOPS, and FP16 is 11.61 TFLOPS (1:1) for the RTX 4060 Mobile versus null for the K6000.
TDP is 115 W versus 225 W. Slot width is IGP versus dual-slot. Power connectors are none versus 2x 6-pin. The suggested PSU is not recorded for the RTX 4060 Mobile, while the K6000 lists 550 W. Bus interfaces are PCIe 4.0 x8 versus PCIe 3.0 x16. Display outputs are portable-device dependent versus 2x DVI and 2x DisplayPort 1.2. DirectX support is 12 Ultimate (12_2) versus 12 (11_1). Vulkan support is 1.4 versus 1.2.175. The K6000 has dimensions of 267 mm length and 111 mm height, while the RTX 4060 Mobile has no recorded dimensions.
Production status is Active for the RTX 4060 Mobile and End-of-life for the K6000. Release dates are 2023-01-02 for the RTX 4060 Mobile and 2013-07-22 for the K6000. The K6000 has a recorded launch MSRP of 5,265 USD, while the RTX 4060 Mobile has none listed.
The Verdict
The data points to a straightforward conclusion for most use cases: the NVIDIA GeForce RTX 4060 Mobile is the superior performer in every recorded head-to-head metric, with Geekbench OpenCL and Vulkan advantages of 276.5% and 252.5% respectively. Its modern 5 nm architecture, 24 RT cores, 96 tensor cores, 11.61 TFLOPS of FP32 compute, and 67th percentile ranking across all GPUs make it the appropriate choice for gaming, ray-traced workloads, AI inference, and general compute tasks. The lower 115 W TDP and absence of external power connectors also make it far more practical for portable or power-constrained systems.
The Quadro K6000, however, retains a niche. Its 12 GB of GDDR5 memory provides 50% more capacity than the RTX 4060 Mobile, and its 288.4 GB/s of bandwidth exceeds the newer card by 12.7%. Its 240 TMUs deliver a 19.4% higher texture rate, which could matter in texture-heavy legacy applications. For users running software that relies on larger VRAM pools or that predates modern API expectations, the K6000's 63rd percentile ranking and compatibility with DVI and DisplayPort 1.2 outputs may still be relevant. Its 5,265 USD launch MSRP, recorded in the database, reflects its original professional workstation positioning, though the card is now end-of-life.
For anyone choosing between these two today, the RTX 4060 Mobile wins on nearly every measurable axis, especially compute performance, feature support, and efficiency. The K6000 only makes sense for a narrow set of legacy or memory-capacity-bound workloads, and even then, its age and 225 W power draw are significant drawbacks. The benchmark data is unambiguous: the RTX 4060 Mobile is the modern choice, and the K6000 is a relic of the Kepler era that has been outpaced by over threefold in compute performance.