NVIDIA GeForce RTX 3080 Ti vs NVIDIA TITAN V Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3080 Ti

CORE STATE GA102
VRAM 12 GB
CLOCK SPEED 1665 MHz
TDP 350 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

TITAN V

CORE STATE GV100
VRAM 12 GB
CLOCK SPEED 1455 MHz
TDP 250 W
BUS WIDTH 3072 bit
ARCHITECTURE Volta
nm
PROCESS 12 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
5,077
3,565
geekbench_opencl
170,037
157,265
geekbench_vulkan
192,697
152,117
passmark_directx_10
184
153
passmark_directx_11
223
152
passmark_directx_12
110
81
passmark_directx_9
274
213
passmark_g2d
1,091
937
passmark_g3d
26,896
19,805
passmark_gpu_compute
15,282
9,263

Analysis: NVIDIA GeForce RTX 3080 Ti vs NVIDIA TITAN V

FAQ

Q: How do the average benchmark scores of the RTX 3080 Ti and TITAN V compare?

A: The RTX 3080 Ti has an average benchmark score of 41,187, while the TITAN V sits at 34,355. That puts the RTX 3080 Ti roughly 20% higher overall, and the gap is consistent across most individual tests.

Q: Which card wins in the PassMark GPU Compute test, and by how much?

A: The RTX 3080 Ti wins with a score of 15,282 versus 9,263 for the TITAN V. That is a 65% advantage, the largest margin of any benchmark in the comparison.

Q: Is the TITAN V competitive in any DirectX tests?

A: No. The RTX 3080 Ti wins every DirectX test listed, including a 46.7% lead in PassMark DirectX 11 (223 vs 152) and a 35.8% lead in PassMark DirectX 12 (110 vs 81). The TITAN V does not take a single head-to-head benchmark.

Q: What are the memory specifications for each card?

A: Both cards have 12 GB of memory, but the type differs. The RTX 3080 Ti uses GDDR6X on a 384-bit bus with 912.4 GB/s bandwidth, while the TITAN V uses HBM2 on a 3072-bit bus with 651.3 GB/s bandwidth.

Q: Which card has more shading units and how does that affect FP32 performance?

A: The RTX 3080 Ti has 10,240 shading units and delivers 34.10 TFLOPS of FP32. The TITAN V has 5,120 shading units and delivers 14.90 TFLOPS of FP32. That is more than double the raw FP32 throughput for the newer card.

Q: How do the cards compare in terms of API support?

A: The RTX 3080 Ti supports DirectX 12 Ultimate (12_2), while the TITAN V only supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 3080 Ti wins all 10 head-to-head benchmarks against the NVIDIA TITAN V. If you are choosing between these two for gaming or general GPU compute, the RTX 3080 Ti is the clear pick based on the recorded measurements. Its average benchmark score of 41,187 versus 34,355 places it in the 83rd percentile of all GPUs, compared to the TITAN V's 79th percentile.

The TITAN V does retain some niche appeal from its Volta architecture, particularly its 640 tensor cores and 29.80 TFLOPS of FP16 (2:1 rate), which is a different compute profile. But in every practical test in the database, from DirectX 9 to DirectX 12 to Vulkan to OpenCL, the RTX 3080 Ti posts a higher score. The largest single win for the RTX 3080 Ti is 65% in PassMark GPU Compute, which is significant for any workload that relies on general-purpose GPU performance.

For a builder who wants modern features like ray tracing (80 RT cores on the 3080 Ti versus none on the TITAN V) and higher memory bandwidth (912.4 GB/s vs 651.3 GB/s), the choice is straightforward. The TITAN V is an older design with a 12 nm process and PCIe 3.0 interface, while the 3080 Ti uses 8 nm and PCIe 4.0. The verdict from the data is simple: the RTX 3080 Ti is the superior card for virtually every workload measured.

Head-to-Head Benchmarks

The RTX 3080 Ti dominates the TITAN V across the board, but the margins vary significantly by workload. The smallest win is in Geekbench OpenCL, where the 3080 Ti scores 170,037 versus 157,265, an 8.1% lead. That is still a clear victory, but it suggests the TITAN V's compute architecture remains somewhat relevant in OpenCL-heavy tasks.

The largest margin is in PassMark GPU Compute, where the 3080 Ti scores 15,282 versus 9,263, a 65% delta. That is a massive gap and indicates that the Ampere architecture's raw compute throughput, driven by 34.10 TFLOPS of FP32, overwhelms the older Volta part. In DirectX 11, the 3080 Ti posts a 46.7% advantage (223 vs 152), and in DirectX 12 the lead is 35.8% (110 vs 81).

The 3DMark Steel Nomad DX12 test shows a 42.4% win for the 3080 Ti (5,077 vs 3,565), which is a strong indicator for modern gaming workloads. Vulkan performance favors the 3080 Ti by 26.7% (192,697 vs 152,117), and DirectX 10 shows a 20.3% lead (184 vs 153). Even in 2D performance, the 3080 Ti wins by 16.4% (1,091 vs 937), and in DirectX 9 it wins by 28.6% (274 vs 213).

The overall pattern is consistent: the RTX 3080 Ti leads by double digits in most tests and by a very large margin in compute-heavy workloads. The TITAN V does not win a single recorded benchmark. The 3DMark Steel Nomad result is particularly telling because it is a modern DX12 test that reflects current game engines, and the 3080 Ti is 42.4% ahead there.

Specification Differences

The most striking specification difference is the transistor count and die size. The RTX 3080 Ti packs 28,300 million transistors on a 628 mm² die using an 8 nm Samsung process. The TITAN V has 21,100 million transistors on a larger 815 mm² die using a 12 nm TSMC process. This means the 3080 Ti has a higher transistor density of 45.1M per mm² versus 25.9M per mm² for the TITAN V.

Clock speeds also differ substantially. The 3080 Ti has a base clock of 1365 MHz and a boost clock of 1665 MHz, while the TITAN V runs at 1200 MHz base and 1455 MHz boost. The memory clocks are even more divergent: the 3080 Ti's memory runs at 1188 MHz with 19 Gbps effective, while the TITAN V's memory runs at 848 MHz with 1696 Mbps effective.

The memory systems are fundamentally different. The 3080 Ti uses 12 GB of GDDR6X on a 384-bit bus with 912.4 GB/s bandwidth. The TITAN V uses 12 GB of HBM2 on a 3072-bit bus but only achieves 651.3 GB/s bandwidth. The 3080 Ti has a wider effective advantage in bandwidth despite the narrower bus.

Power and connectivity differ as well. The 3080 Ti has a 350 W TDP and requires a 750 W suggested PSU with a single 12-pin connector. The TITAN V has a 250 W TDP, a 600 W suggested PSU, and uses a 6-pin plus 8-pin connector setup. The 3080 Ti is also longer at 285 mm versus 267 mm for the TITAN V, though both are dual-slot and share the same height (112 mm) and width (40 mm).

The bus interface differs: PCIe 4.0 x16 on the 3080 Ti versus PCIe 3.0 x16 on the TITAN V. Display outputs are similar, with the 3080 Ti offering HDMI 2.1 and three DisplayPort 1.4a outputs, while the TITAN V offers HDMI 2.0 and three DisplayPort 1.4a outputs.

Architecture Differences

The architectural gap between these two cards is significant. The RTX 3080 Ti is built on Ampere, the 30-series generation, using the GA102 chip. The TITAN V is built on Volta, classified under the GeForce 10 generation, using the GV100 chip. Ampere is a newer architecture designed for modern gaming and ray tracing, while Volta was primarily aimed at compute workloads.

The RTX 3080 Ti features 80 dedicated ray tracing cores and 320 tensor cores. The TITAN V has no ray tracing cores at all, but it does have 640 tensor cores, which is double the count of the 3080 Ti. This makes the TITAN V potentially interesting for AI inference workloads that rely heavily on tensor core throughput, though the 3080 Ti's newer tensor core design may offset some of that count advantage.

Shading unit counts differ dramatically: 10,240 on the 3080 Ti versus 5,120 on the TITAN V. Both have 320 TMUs, but the 3080 Ti has more ROPs (112 vs 96). The pixel rate is 186.5 GPixel/s on the 3080 Ti versus 139.7 GPixel/s on the TITAN V, and the texture rate is 532.8 GTexel/s versus 465.6 GTexel/s.

FP16 performance reveals an interesting architectural difference. The 3080 Ti delivers 34.10 TFLOPS of FP16 at a 1:1 ratio with FP32, meaning it does not double-rate. The TITAN V delivers 29.80 TFLOPS of FP16 at a 2:1 ratio, meaning it doubles its FP32 rate of 14.90 TFLOPS. For workloads that use FP16 heavily, the TITAN V's ratio may be more efficient per watt, but the 3080 Ti still has higher absolute FP16 throughput.

API support also reflects the generational gap. The 3080 Ti supports DirectX 12 Ultimate (12_2), which includes features like mesh shaders and variable rate shading. The TITAN V is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4, so those APIs are not a differentiating factor.

Where Each One Wins

Based on the recorded benchmark data, the RTX 3080 Ti wins in every measured category. There is no test in the database where the TITAN V comes out ahead. That said, the nature of the wins suggests where each card has its relative strengths.

The RTX 3080 Ti is strongest in compute-heavy workloads. Its 65% lead in PassMark GPU Compute and its 42.4% lead in 3DMark Steel Nomad DX12 indicate that it should be the choice for modern gaming, particularly DX12 titles and ray-traced games. The 46.7% win in DirectX 11 also covers a large library of older but still popular games. For any gamer, the data points squarely at the 3080 Ti.

The TITAN V's best relative showing is in Geekbench OpenCL, where it is only 8.1% behind. This suggests that for OpenCL-based compute tasks, the older Volta card is not completely obsolete. Its 640 tensor cores and FP16 2:1 ratio may also give it an edge in specific AI or scientific workloads, though the database does not include a benchmark that isolates tensor core performance. The TITAN V also has a lower TDP of 250 W versus 350 W, which could matter in power-constrained builds, and its 12 GB HBM2 memory may have different latency characteristics that are not captured in these tests.

In practical terms, the RTX 3080 Ti is the correct choice for gaming, general GPU compute, and any workload that benefits from modern DirectX 12 Ultimate features. The TITAN V is a historical curiosity with some compute strengths, but the recorded data shows it losing all 10 benchmarks. A builder with a legacy Volta workload might still find the TITAN V usable, but for everything else, the RTX 3080 Ti is the data-backed winner.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3080 Ti
TITAN V
Core Specs
Shading Units
10,240
5,120 -50.0%
Shaders
10,240
5,120 -50.0%
TMUs
320
320 0.0%
ROPs
112
96 -14.3%
SM Count
80
80 0.0%
Clocks
Base Clock
1365 MHz
1200 MHz
Boost Clock
1665 MHz
1455 MHz
Memory Clock
1188 MHz 19 Gbps effective
848 MHz 1696 Mbps effective
Memory
Memory Size
12 GB
12 GB
VRAM (MB)
12,288
12,288 0.0%
Memory Type
GDDR6X
HBM2
Memory Bus
384 bit
3072 bit
Bandwidth
912.4 GB/s
651.3 GB/s
Cache
L1 Cache
128 KB (per SM)
96 KB (per SM)
L2 Cache
6 MB
4.5 MB
Performance
Pixel Rate
186.5 GPixel/s
139.7 GPixel/s
Texture Rate
532.8 GTexel/s
465.6 GTexel/s
FP32 (TFLOPS)
34.10 TFLOPS
14.90 TFLOPS
FP64 (TFLOPS)
532.8 GFLOPS (1:64)
7.450 TFLOPS (1:2)
FP16 (TFLOPS)
34.10 TFLOPS (1:1)
29.80 TFLOPS (2:1)
AI/RT
RT Cores
80
Tensor Cores
320
640 +100.0%
Power
TDP
350 W
250 W
TDP (W)
350
250 -28.6%
Suggested PSU
750 W
600 W
Power Connectors
1x 12-pin
1x 6-pin + 1x 8-pin
Architecture
Architecture
Ampere
Volta
GPU Name
GA102
GV100
Generation
GeForce 30
GeForce 10
Process Size
8 nm
12 nm
Transistors
28,300 million
21,100 million
Die Size
628 mm²
815 mm²
Foundry
Samsung
TSMC
Density
45.1M / mm²
25.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
7.0
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
285 mm 11.2 inches
267 mm 10.5 inches
Height
112 mm 4.4 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
1x HDMI 2.03x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Launch Price
1,199 USD
2,999 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 20
GeForce 900
Successor
GeForce 40
GeForce 20
View GeForce RTX 3080 Ti Details View TITAN V Details