GPU Comparison
RADEON
AMD Radeon RX 460
CORE STATE
Baffin
VRAM
2 GB
CLOCK SPEED
1200 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 4.0
PROCESS
14 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce RTX 3080 Mobile
CORE STATE
GA104
VRAM
8 GB
CLOCK SPEED
1545 MHz
TDP
115 W
BUS WIDTH
256 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
3dmark_3dmark_steel_nomad_dx12
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
RX 460
RTX 3080 Mobile
Core Specs
Shading Units
896
6,144
+585.7%
Shaders
896
6,144
+585.7%
TMUs
56
192
+242.9%
ROPs
16
96
+500.0%
Compute Units
14
—
SM Count
—
48
Clocks
Base Clock
1090 MHz
1110 MHz
Boost Clock
1200 MHz
1545 MHz
Memory Clock
1750 MHz
7 Gbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192
+300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
112.0 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
19.20 GPixel/s
148.3 GPixel/s
Texture Rate
67.20 GTexel/s
296.6 GTexel/s
FP32 (TFLOPS)
2.150 TFLOPS
18.98 TFLOPS
FP64 (TFLOPS)
134.4 GFLOPS (1:16)
296.6 GFLOPS (1:64)
FP16 (TFLOPS)
2.150 TFLOPS (1:1)
18.98 TFLOPS (1:1)
AI/RT
RT Cores
—
48
Tensor Cores
—
192
Power
TDP
75 W
115 W
TDP (W)
75
115
+53.3%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Baffin
GA104
Generation
Arctic Islands
(RX 400)
GeForce 30 Mobile
Process Size
14 nm
8 nm
Transistors
3,000 million
17,400 million
Die Size
123 mm²
392 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
44.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.7
6.8
Physical
Slot Width
Dual-slot
—
Length
170 mm
6.7 inches
—
Outputs
1x DVI1x HDMI 2.0b1x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Pirate Islands
GeForce 20 Mobile
Successor
Polaris
—