NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA N1 20SM Comparison
NVIDIA GeForce RTX 3050 A Mobile
N1 20SM
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA N1 20SM
The NVIDIA GeForce RTX 3050 A Mobile and the NVIDIA N1 20SM occupy very different positions in the database. The RTX 3050 A Mobile is a discrete Ampere-based GPU with a full set of benchmark records, while the N1 20SM is a Blackwell 2.0 IGP with no recorded benchmark scores and a substantially different architectural profile. This analysis compares the two based on the recorded data, focusing on what the measurements show and what the specification sheets imply.
Head-to-Head Benchmarks
The database contains no head-to-head benchmark results between these two GPUs. The RTX 3050 A Mobile has eight recorded benchmark scores, while the N1 20SM has none. This absence of direct comparison data means the analysis must rely on the individual benchmark results of the RTX 3050 A Mobile and the architectural specifications of the N1 20SM.
For the RTX 3050 A Mobile, the recorded benchmarks show a clear performance profile. In Geekbench OpenCL, the GPU scores 52998 points. The Passmark suite shows a G3D score of 11664, which is the highest Passmark result for this GPU. The DirectX 9 test returns 152 points, DirectX 11 returns 94 points, DirectX 10 returns 61 points, and DirectX 12 returns 55 points. The compute-oriented Passmark GPU Compute test records 4419 points, while the G2D test shows 526 points.
The average benchmark score for the RTX 3050 A Mobile is 8746 points. This places it in the 44th percentile of all GPUs in the database. The nearest rivals in the database provide context for this score. The NVIDIA GeForce GTX 460 v2 sits at an average score of 8743, a difference of 0 percent. The NVIDIA Quadro P2200 records 8686 points, which is 0.7 percent lower. Two AMD GPUs also appear nearby: the Radeon R9 M265X at 8851 points (1.2 percent higher) and the Radeon Pro WX 5100 at 8863 points (1.3 percent higher). These tight margins indicate that the RTX 3050 A Mobile performs in a narrow band around its average score, with the closest rival essentially matching it.
The N1 20SM, by contrast, has an average benchmark score of 0 in the database and sits in the 50th percentile. With no recorded benchmarks, the database cannot confirm any direct performance comparison. The percentile value of 50 suggests a median position, but without actual scores, this is not supported by measurement data. The specification sheet for the N1 20SM shows a higher FP32 compute rating of 12.01 TFLOPS compared to 4.813 TFLOPS for the RTX 3050 A Mobile, but this is a theoretical figure, not a benchmark result.
The Verdict
The data supports a clear division between these two GPUs, but not in a conventional head-to-head sense. The RTX 3050 A Mobile is a finished product with a full benchmark history. Its scores place it in the 44th percentile, clustered tightly with four rivals that are all within 1.3 percent of its average score. The N1 20SM has no benchmark records, so the database cannot rate its measured performance against any other GPU.
For the RTX 3050 A Mobile, the recorded data shows a GPU that competes directly with the GTX 460 v2, Quadro P2200, Radeon R9 M265X, and Radeon Pro WX 5100. The 0 percent delta with the GTX 460 v2 means these two GPUs are statistically equivalent in average benchmark score. The 0.7 percent gap with the Quadro P2200 is negligible in practical terms, as is the 1.2 and 1.3 percent gap with the two AMD parts. This suggests a GPU that sits in a dense performance cluster where small score differences separate products.
The N1 20SM presents a different case entirely. With an average score of 0 and no rivals listed, the database has no measured performance to analyze. Its 50th percentile placement is a default value, not a derived statistic. The specification sheet shows a GPU with a much larger memory pool, a different process node, and a higher theoretical compute rating, but none of this is validated by benchmark data.
The verdict from the data is that the RTX 3050 A Mobile is a measurable, benchmarked GPU with a known performance position, while the N1 20SM is an unmeasured product that cannot be compared on the basis of recorded results. Anyone relying on benchmark data would choose the RTX 3050 A Mobile for its verified scores, but this comparison is incomplete because the N1 20SM lacks the same evidence.
Where Each One Wins
From the recorded data, the RTX 3050 A Mobile wins in every category where measurements exist. It has eight benchmark scores across OpenCL, DirectX 9, 10, 11, 12, G2D, G3D, and compute workloads. Each of these tests returns a non-zero result, giving the GPU a complete profile. The G3D score of 11664 is the strongest single result, while the DirectX 12 score of 55 is the weakest. The spread between the highest and lowest Passmark scores indicates that the GPU performs better in certain workloads, notably G3D and DirectX 9, compared to DirectX 12 and DirectX 10.
The N1 20SM wins in none of the benchmark categories because it has no recorded scores. The database shows zero results for every test. This is not a performance loss in the traditional sense; it is an absence of data. The GPU cannot be said to win or lose any benchmark because no benchmark was recorded.
In terms of architectural features that might translate to performance, the N1 20SM has advantages in the specification sheet. It uses a 5 nm process from TSMC compared to the 8 nm Samsung process in the RTX 3050 A Mobile. It has 2560 shading units versus 1792, 160 texture mapping units versus 56, and 80 tensor cores versus 56. The ray tracing core count is 20 versus 14. The memory configuration is dramatically different: 128 GB of LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth, compared to 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. The boost clock is 2346 MHz versus 1343 MHz. These are theoretical advantages, but without benchmarks, they cannot be confirmed as wins.
FAQ
Q: What is the average benchmark score for each GPU?
A: The RTX 3050 A Mobile has an average benchmark score of 8746 points. The N1 20SM has an average benchmark score of 0 points.
Q: How does the RTX 3050 A Mobile compare to its nearest rivals?
A: The closest rival is the NVIDIA GeForce GTX 460 v2 with an average score of 8743, a 0 percent difference. The NVIDIA Quadro P2200 is 0.7 percent lower at 8686 points. The AMD Radeon R9 M265X is 1.2 percent higher at 8851 points, and the AMD Radeon Pro WX 5100 is 1.3 percent higher at 8863 points.
Q: Does the N1 20SM have any recorded benchmark scores?
A: No. The database lists zero benchmark results for the N1 20SM across all tests.
Q: What is the best recorded benchmark score for the RTX 3050 A Mobile?
A: The highest single benchmark score is 52998 in Geekbench OpenCL. The highest Passmark score is 11664 in the G3D test.
Q: What is the process node difference between the two GPUs?
A: The RTX 3050 A Mobile uses an 8 nm Samsung process. The N1 20SM uses a 5 nm TSMC process.
Q: How do the memory configurations differ?
A: The RTX 3050 A Mobile has 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. The N1 20SM has 128 GB of LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth.
Architecture Differences
The two GPUs come from different architectural generations. The RTX 3050 A Mobile uses the GA106 chip based on Ampere architecture. This is a 30-series mobile part fabricated on an 8 nm Samsung process. The die size is 276 mm² with 12,000 million transistors, giving a transistor density of 43.5 million transistors per square millimeter. The N1 20SM uses the GB20B chip based on Blackwell 2.0 architecture. This is part of the Blackwell IGP (N1x) generation. The process node is 5 nm from TSMC, and the die size is 382 mm², though the transistor count is listed as unknown.
The compute resources differ substantially. The RTX 3050 A Mobile has 1792 shading units, 56 texture mapping units, and 32 raster output units. It includes 14 ray tracing cores and 56 tensor cores. The N1 20SM has 2560 shading units, 160 texture mapping units, and 24 raster output units. It includes 20 ray tracing cores and 80 tensor cores. The N1 20SM has fewer raster output units despite having more of every other compute unit type.
The clock behavior also differs. The RTX 3050 A Mobile has a base clock of 1065 MHz and a boost clock of 1343 MHz. The N1 20SM has a base clock of 741 MHz and a boost clock of 2346 MHz. The memory clocks are 1500 MHz (12 Gbps effective) for the RTX 3050 A Mobile and 1067 MHz (8.5 Gbps effective) for the N1 20SM.
The API support shows a fundamental difference. The RTX 3050 A Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The N1 20SM lists DirectX, OpenGL, and Vulkan as N/A in the database. This indicates the N1 20SM does not have recorded API support in the same manner, which is consistent with its status as an IGP with no benchmark data.
The theoretical rendering rates are higher for the N1 20SM. It has a pixel rate of 56.30 GPixel/s and a texture rate of 375.4 GTexel/s, compared to 42.98 GPixel/s and 75.21 GTexel/s for the RTX 3050 A Mobile. The FP32 and FP16 compute are both 12.01 TFLOPS for the N1 20SM versus 4.813 TFLOPS for the RTX 3050 A Mobile.
Specification Differences
The two GPUs differ in nearly every specification field where data exists. The RTX 3050 A Mobile belongs to the GeForce 30-series with a generation of GeForce 30 Mobile. The N1 20SM has no series listed and a generation of Blackwell IGP (N1x). The production status is end-of-life for the RTX 3050 A Mobile and active for the N1 20SM. The release dates are approximately 2024 for the RTX 3050 A Mobile and 2026 for the N1 20SM, based on the recorded dates.
The memory subsystem is the largest difference. The RTX 3050 A Mobile has 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. The N1 20SM has 128 GB of LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth. The N1 20SM has 32 times the memory capacity and over 1.4 times the bandwidth.
The bus interface differs: PCIe 4.0 x8 for the RTX 3050 A Mobile versus PCIe 5.0 x16 for the N1 20SM. Both are listed as IGP slot width with no power connectors. The display outputs are portable device dependent for the RTX 3050 A Mobile and 1x HDMI for the N1 20SM.
The power envelope is not fully specified for the N1 20SM. The RTX 3050 A Mobile has a TDP of 45 W, while the N1 20SM has an unknown TDP. Neither has a suggested PSU in the database.
The process node and foundry are different: 8 nm Samsung for the RTX 3050 A Mobile and 5 nm TSMC for the N1 20SM. The die size is 276 mm² for the former and 382 mm² for the latter. The transistor count is 12,000 million for the RTX 3050 A Mobile and unknown for the N1 20SM.
The RTX 3050 A Mobile has a predecessor in the GeForce 20 Mobile series, while the N1 20SM has no predecessor or successor listed. Neither GPU has a launch MSRP recorded in the database.