NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5060 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
52,998
112,787
passmark_directx_10
61
127
passmark_directx_11
94
200
passmark_directx_12
55
77
passmark_directx_9
152
225
passmark_g2d
526
1,154
passmark_g3d
11,664
20,891
passmark_gpu_compute
4,419
10,899
3dmark_3dmark_steel_nomad_dx12
N/A
3,628
geekbench_vulkan
N/A
113,321

Analysis: NVIDIA GeForce RTX 3050 A Mobile vs NVIDIA GeForce RTX 5060

NVIDIA GeForce RTX 3050 A Mobile and NVIDIA GeForce RTX 5060 represent two distinct generations of NVIDIA mobile and desktop graphics technology. The RTX 3050 A Mobile is an end-of-life Ampere part aimed at thin-and-light laptops, while the RTX 5060 is an active Blackwell desktop card. Benchmark data from the database shows a decisive performance gap, with the RTX 5060 winning all eight head-to-head comparisons, but the architecture and specification differences reveal a more nuanced story about how each card is designed for its respective market.

Head-to-Head Benchmarks

The RTX 5060 dominates every recorded benchmark, with the largest margin appearing in compute workloads. In Passmark GPU Compute, the RTX 5060 scores 10899 against the RTX 3050 A Mobile's 4419, a 59.5% advantage. This suggests substantially higher throughput for non-graphics tasks such as physics simulations or machine learning inference. The smallest relative win for the RTX 5060 is in Passmark DirectX 12, where it scores 77 versus 55, a 28.6% lead; this indicates that while the newer card is faster, the gap narrows under modern API workloads that may be more dependent on driver optimization or specific hardware features.

In synthetic graphics tests, the RTX 5060 shows consistent superiority. Passmark G3D scores 20891 for the RTX 5060 versus 11664 for the RTX 3050 A Mobile, a 44.2% delta. DirectX 11 results mirror this pattern: 200 for the RTX 5060 versus 94 for the older card, a 53% difference. DirectX 9 and DirectX 10 scores also favor the RTX 5060, at 225 versus 152 (32.4% lead) and 127 versus 61 (52% lead), respectively. The Geekbench OpenCL score of 112787 for the RTX 5060 versus 52998 for the RTX 3050 A Mobile represents a 53% advantage, aligning closely with the compute-oriented Passmark result.

The only benchmark where the RTX 5060 does not exceed a 50% margin is DirectX 12, at 28.6%, and DirectX 9, at 32.4%. These smaller gaps suggest that legacy or low-level API paths are less sensitive to the architectural changes between Ampere and Blackwell. The 2D graphics score, Passmark G2D, shows a 54.4% delta (1154 versus 526), indicating that even basic desktop composition tasks benefit from the newer card's higher memory bandwidth and clock speeds. Overall, the RTX 5060 wins all eight tests, and the average benchmark score of 26331 versus 8746 for the RTX 3050 A Mobile places the newer card in the 72nd percentile of all GPUs, while the older mobile part sits at the 44th percentile.

Architecture Differences

The two GPUs share the NVIDIA brand but diverge completely in silicon design. The RTX 3050 A Mobile uses the GA106 chip built on Samsung's 8 nm process, while the RTX 5060 uses the GB206 chip on TSMC's 5 nm node. Transistor counts differ dramatically: 12,000 million on the older chip versus 21,900 million on the newer one, despite the RTX 5060's much smaller die size of 181 mm² compared to 276 mm². This yields a transistor density of 121.0M per mm² for the RTX 5060 versus 43.5M per mm² for the RTX 3050 A Mobile, reflecting the process node advantage.

The compute resources scale accordingly. The RTX 5060 packs 3840 shading units, 120 texture mapping units, and 48 ROPs, versus 1792 shading units, 56 TMUs, and 32 ROPs on the RTX 3050 A Mobile. Ray tracing cores increase from 14 to 30, and tensor cores from 56 to 120. The FP32 throughput jumps from 4.813 TFLOPS to 19.18 TFLOPS, a factor of nearly four. The RTX 5060 also doubles the memory capacity to 8 GB of GDDR7 from 4 GB of GDDR6, with the same 128-bit bus width but much higher bandwidth: 448.0 GB/s versus 192.0 GB/s. Memory clock speeds rise from 1500 MHz (12 Gbps effective) to 1750 MHz (28 Gbps effective), and the base and boost clocks increase from 1065 MHz and 1343 MHz to 2280 MHz and 2497 MHz.

The RTX 5060 uses a dual-slot cooler with a single 8-pin power connector and a suggested 300 W power supply, while the RTX 3050 A Mobile is an integrated graphics processor (IGP) with no power connectors and a 45 W TDP. The bus interface advances from PCIe 4.0 x8 to PCIe 5.0 x8, and display outputs change from portable-device-dependent to 1x HDMI 2.1b and 3x DisplayPort 2.1b. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 3050 A Mobile measures no fixed dimensions, while the RTX 5060 is 241 mm long, 111 mm tall, and 40 mm wide.

FAQ

Q: Which GPU has the higher memory bandwidth?

A: The RTX 5060 delivers 448.0 GB/s using 8 GB of GDDR7 on a 128-bit bus, while the RTX 3050 A Mobile offers 192.0 GB/s with 4 GB of GDDR6 on the same bus width. This represents a 2.33x bandwidth advantage for the newer card.

Q: How do the two cards compare in compute performance?

A: The RTX 5060 scores 10899 in Passmark GPU Compute versus 4419 for the RTX 3050 A Mobile, a 59.5% lead. Geekbench OpenCL shows a similar gap: 112787 versus 52998, a 53% difference. The RTX 5060's FP32 throughput of 19.18 TFLOPS is roughly four times the 4.813 TFLOPS of the older part.

Q: Are the architecture generations different?

A: Yes. The RTX 3050 A Mobile uses the Ampere architecture on Samsung's 8 nm process with a GA106 chip. The RTX 5060 uses the Blackwell 2.0 architecture on TSMC's 5 nm process with a GB206 chip. The newer chip has 21,900 million transistors versus 12,000 million, despite a smaller die.

Q: What is the power draw difference?

A: The RTX 3050 A Mobile has a 45 W TDP and requires no power connectors, fitting an integrated graphics processor slot. The RTX 5060 has a 145 W TDP, uses a dual-slot design with one 8-pin connector, and suggests a 300 W power supply. The RTX 5060 consumes over three times the power, consistent with its desktop orientation.

Q: Which GPU has better DirectX 12 performance?

A: The RTX 5060 scores 77 in Passmark DirectX 12 versus 55 for the RTX 3050 A Mobile. The 28.6% delta is the smallest of any benchmark comparison, indicating that the gap narrows under this API, possibly due to driver overhead or similar feature support levels.

Q: What is the release timeline for each product?

A: The RTX 3050 A Mobile was released on December 31, 2023, and is marked as end-of-life. The RTX 5060 was released on May 18, 2025, and is currently active. The RTX 5060 has a launch MSRP of 299 USD.

Specification Differences

The two GPUs differ in nearly every specification category. The process node moves from 8 nm (Samsung) to 5 nm (TSMC), with transistor density rising from 43.5M per mm² to 121.0M per mm². The die size shrinks from 276 mm² to 181 mm², while transistor count grows from 12,000 million to 21,900 million. Clock speeds increase substantially: base from 1065 MHz to 2280 MHz, boost from 1343 MHz to 2497 MHz, and memory from 1500 MHz (12 Gbps effective) to 1750 MHz (28 Gbps effective).

Memory capacity doubles from 4 GB to 8 GB, and type changes from GDDR6 to GDDR7, with bandwidth rising from 192.0 GB/s to 448.0 GB/s. The bus width remains 128 bit for both. Core counts see major increases: shading units from 1792 to 3840, TMUs from 56 to 120, ROPs from 32 to 48, RT cores from 14 to 30, and tensor cores from 56 to 120. Pixel rate goes from 42.98 GPixel/s to 119.9 GPixel/s, and texture rate from 75.21 GTexel/s to 299.6 GTexel/s. FP32 and FP16 both rise from 4.813 TFLOPS to 19.18 TFLOPS (1:1 ratio for both).

Power and physical design differ entirely: TDP jumps from 45 W to 145 W, slot width changes from IGP to dual-slot, and power connectors go from none to 1x 8-pin, with a suggested PSU of 300 W. The bus interface advances from PCIe 4.0 x8 to PCIe 5.0 x8. Display outputs change from portable-device-dependent to 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5060 has defined dimensions of 241 mm length, 111 mm height, and 40 mm width, while the RTX 3050 A Mobile has no recorded dimensions. Production status moves from end-of-life to active, and the release date shifts from December 31, 2023 to May 18, 2025. The RTX 5060 also has a predecessor (GeForce 40) and successor (GeForce 60), while the RTX 3050 A Mobile has a predecessor (GeForce 20 Mobile) and no successor.

Where Each One Wins

The RTX 5060 wins every recorded benchmark, so the analysis focuses on the magnitude of its advantages across different workload types. The largest lead appears in compute-heavy tasks: Passmark GPU Compute shows a 59.5% delta, and Geekbench OpenCL a 53% delta. This indicates that the RTX 5060 is the clear choice for general-purpose GPU compute, scientific calculations, or any application leveraging FP32 or tensor core throughput. The 2D and legacy DirectX tests also favor the RTX 5060 strongly, with G2D at 54.4% and DirectX 10 at 52%, suggesting that even low-overhead tasks benefit from the newer memory subsystem and higher clocks.

The RTX 5060's smallest wins are in DirectX 12 (28.6%) and DirectX 9 (32.4%), which narrows the practical gap for modern games that use DX12 or older titles that rely on DX9 paths. Still, the newer card holds a comfortable margin in those cases. The RTX 3050 A Mobile, by contrast, offers no benchmark wins, but its 45 W TDP and IGP form factor make it suitable for portable devices where power draw and physical space are constrained. Its end-of-life status and 44th percentile ranking versus the RTX 5060's 72nd percentile confirm the generational leap. For users prioritizing raw performance, the RTX 5060 delivers across all measured categories, with the largest gains in compute and the smallest in modern API gaming. The RTX 3050 A Mobile remains a low-power option for thin laptops, but the data shows no scenario where it outperforms the RTX 5060 in the recorded tests.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 3050 A Mobile
RTX 5060
Core Specs
Shading Units
1,792
3,840 +114.3%
Shaders
1,792
3,840 +114.3%
TMUs
56
120 +114.3%
ROPs
32
48 +50.0%
SM Count
14
30 +114.3%
Clocks
Base Clock
1065 MHz
2280 MHz
Boost Clock
1343 MHz
2497 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
192.0 GB/s
448.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
42.98 GPixel/s
119.9 GPixel/s
Texture Rate
75.21 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
75.21 GFLOPS (1:64)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
4.813 TFLOPS (1:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
14
30 +114.3%
Tensor Cores
56
120 +114.3%
Power
TDP
45 W
145 W
TDP (W)
45
145 +222.2%
Suggested PSU
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
Ampere
Blackwell 2.0
GPU Name
GA106
GB206
Generation
GeForce 30 Mobile
GeForce 50
Process Size
8 nm
5 nm
Transistors
12,000 million
21,900 million
Die Size
276 mm²
181 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Dual-slot
Length
241 mm 9.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
299 USD
Production
End-of-life
Active
Predecessor
GeForce 20 Mobile
GeForce 40
Successor
GeForce 60
View GeForce RTX 3050 A Mobile Details View GeForce RTX 5060 Details