NVIDIA GeForce RTX 2080 vs NVIDIA GeForce RTX 4050 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 2080

CORE STATE TU104
VRAM 8 GB
CLOCK SPEED 1710 MHz
TDP 215 W
BUS WIDTH 256 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

GeForce RTX 4050 Mobile

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 1755 MHz
TDP 50 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,752
N/A
geekbench_opencl
91,313
74,748
geekbench_vulkan
107,797
75,235
passmark_directx_10
136
79
passmark_directx_11
158
130
passmark_directx_12
72
61
passmark_directx_9
223
184
passmark_g2d
907
633
passmark_g3d
18,720
14,423
passmark_gpu_compute
7,872
5,947

Analysis: NVIDIA GeForce RTX 2080 vs NVIDIA GeForce RTX 4050 Mobile

Head-to-Head Benchmarks

The recorded data shows a decisive sweep for the NVIDIA GeForce RTX 2080 across all nine shared benchmark tests. The RTX 2080 wins every head-to-head comparison, with margins ranging from 18% to 72.2%. No test in the database favors the RTX 4050 Mobile.

The largest gap appears in the PassMark DirectX 10 test, where the RTX 2080 scores 136 against 79 for the RTX 4050 Mobile, a 72.2% advantage. This is a legacy API test, and the magnitude of the win suggests the desktop card's raw rasterization throughput is far less constrained by driver overhead or architectural efficiency in older workloads. In DirectX 11, the RTX 2080 leads 158 to 130, a 21.5% margin. DirectX 12 narrows the gap to 18% (72 vs. 61), but the RTX 2080 still holds a clear edge.

Vulkan results show a similar pattern: the RTX 2080 scores 107797 versus 75235, a 43.3% lead. That is a substantial margin and indicates that the desktop card's higher shading unit count and memory bandwidth translate directly into compute-heavy API performance. OpenCL follows at 91313 vs. 74748, a 22.2% advantage for the RTX 2080.

Compute-specific tests reinforce the pattern. PassMark GPU Compute gives the RTX 2080 a 32.4% win (7872 vs. 5947). PassMark G3D, a general 3D graphics benchmark, shows the RTX 2080 ahead by 29.8% (18720 vs. 14423). Even the 2D test, PassMark G2D, favors the RTX 2080 by 43.3% (907 vs. 633), which is notable because 2D performance is often less dependent on raw GPU horsepower and more on memory subsystem efficiency and driver behavior.

The smallest margin is in DirectX 12, where the RTX 2080's lead drops to 18%. This is worth interpreting carefully: the RTX 4050 Mobile's Ada Lovelace architecture was designed with newer feature sets and improved draw-call handling, but the data does not show it overcoming the RTX 2080's brute-force advantages in any measurable way. The overall benchmark average tells the same story: the RTX 2080 sits at 22895, while the RTX 4050 Mobile averages 19049, a gap of roughly 20%.

Architecture Differences

The two GPUs come from different generations and are built for different physical contexts. The RTX 2080 uses the TU104 chip on TSMC's 12 nm process, with 13,600 million transistors on a 545 mm² die, yielding a transistor density of 25.0M per mm². The RTX 4050 Mobile uses the AD107 chip on TSMC's 5 nm process, packing 18,900 million transistors into just 159 mm², for a density of 118.9M per mm². That is nearly five times the transistor density, reflecting the newer node's ability to shrink features dramatically.

Architecturally, the RTX 2080 is Turing, while the RTX 4050 Mobile is Ada Lovelace. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity is present at the specification level. However, the internal resources differ sharply. The RTX 2080 carries 2944 shading units, 184 texture mapping units, and 64 ROPs. The RTX 4050 Mobile has 2560 shading units, 80 TMUs, and 48 ROPs. The RTX 2080 also has 46 RT cores and 368 tensor cores, versus 20 RT cores and 80 tensor cores on the mobile part. The tensor core count difference is particularly large: 368 vs. 80, which may matter for AI workloads that scale with tensor throughput.

Clock speeds are closer than the resource counts suggest. The RTX 2080 runs at a 1515 MHz base and 1710 MHz boost. The RTX 4050 Mobile has a 1455 MHz base and 1755 MHz boost, so its boost clock is actually 45 MHz higher. But the RTX 2080's FP32 throughput is 10.07 TFLOPS versus 8.986 TFLOPS for the mobile chip, and its texture rate is 314.6 GTexel/s versus 140.4 GTexel/s. Pixel rate also favors the desktop card: 109.4 GPixel/s vs. 84.24 GPixel/s.

Memory is another clear separation. The RTX 2080 has 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The RTX 4050 Mobile has 6 GB of GDDR6 on a 96-bit bus, with 192.0 GB/s. That is less than half the bandwidth, which explains some of the larger benchmark gaps in memory-sensitive tests like Vulkan and G2D. The mobile card's memory clock is higher in effective terms (16 Gbps vs. 14 Gbps), but the narrow bus limits total throughput.

Power and physical design differ as expected. The RTX 2080 has a 215 W TDP, a dual-slot cooler, and requires a 6-pin plus 8-pin power connector, with a suggested 550 W PSU. The RTX 4050 Mobile is an IGP (integrated graphics processor) with a 50 W TDP and no power connectors. The desktop card is 267 mm long, 116 mm tall, and 35 mm wide. The mobile chip has no listed dimensions, as it is designed for system integration. The RTX 2080 uses PCIe 3.0 x16, while the RTX 4050 Mobile uses PCIe 4.0 x8. Display outputs also differ: the RTX 2080 offers HDMI 2.0, three DisplayPort 1.4a, and USB Type-C, whereas the RTX 4050 Mobile's outputs are portable-device dependent.

Where Each One Wins

The RTX 2080 wins in every benchmark category recorded. That makes the use-case split straightforward: the desktop card is the stronger choice for compute-heavy tasks, older API workloads, and high-bandwidth memory applications. Specifically, its 43.3% lead in Vulkan and 32.4% lead in GPU compute suggest it handles general-purpose compute and graphics API workloads with significant headroom. Its 72.2% DirectX 10 win indicates excellent legacy compatibility, which matters for older game libraries or professional software that still relies on that API.

The RTX 4050 Mobile does not win a single recorded test, but its profile suggests where it could be competitive in practice. Its 18% deficit in DirectX 12 is the smallest gap, so in modern DX12 titles the performance difference is less punishing. Its higher boost clock (1755 MHz vs. 1710 MHz) and newer Ada Lovelace architecture may improve efficiency per watt, though the database does not include a power-normalized score. The 50 W TDP versus 215 W means the mobile chip is designed for thermally constrained environments, and its 5 nm process with 118.9M transistors per mm² gives it a density advantage that could translate to better sustained performance in thin laptops. But strictly from benchmark scores, the RTX 2080 is ahead in absolute terms across the board.

For users prioritizing raw frame rates in existing game libraries, the RTX 2080 is the clear pick. For users who need a low-power integrated solution in a portable chassis, the RTX 4050 Mobile is the only one of the two that fits that form factor, but the data shows it will deliver less performance in every measured test.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 2080 has an average benchmark score of 22895, while the NVIDIA GeForce RTX 4050 Mobile averages 19049. The RTX 2080 is the faster card in aggregate.

Q: By how much does the RTX 2080 win the Vulkan test?

A: The RTX 2080 scores 107797 in Geekbench Vulkan versus 75235 for the RTX 4050 Mobile, a 43.3% advantage.

Q: What is the closest benchmark result between the two?

A: The closest result is the PassMark DirectX 12 test, where the RTX 2080 scores 72 and the RTX 4050 Mobile scores 61, an 18% difference. This is the smallest margin in the head-to-head data.

Q: How do the memory bandwidth figures compare?

A: The RTX 2080 has 448.0 GB/s of bandwidth, while the RTX 4050 Mobile has 192.0 GB/s. The RTX 2080 also has 8 GB of memory versus 6 GB on the mobile chip.

Q: What are the TDP requirements for each card?

A: The RTX 2080 has a 215 W TDP and requires a 550 W suggested PSU, plus a 6-pin and 8-pin power connector. The RTX 4050 Mobile has a 50 W TDP and no power connectors.

Q: Does the RTX 4050 Mobile win any benchmark in the database?

A: No. Across all nine shared tests, the RTX 2080 wins every one. The RTX 4050 Mobile has zero wins in the head-to-head comparison.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 2080 outperforms the NVIDIA GeForce RTX 4050 Mobile in every recorded benchmark. The desktop card leads by 22.2% in OpenCL, 43.3% in Vulkan, 29.8% in G3D, and 32.4% in GPU compute. Its biggest win is 72.2% in DirectX 10, and its smallest is 18% in DirectX 12.

The architectural differences explain why. The RTX 2080 has more shading units, TMUs, ROPs, RT cores, and tensor cores, plus a 256-bit memory bus and 448.0 GB/s bandwidth. The RTX 4050 Mobile counters with a smaller die, higher transistor density, and lower power draw, but those advantages do not translate into benchmark victories in this dataset.

Who should pick the RTX 2080? Anyone building a desktop system where power draw and physical size are not constraints, and where maximum absolute performance across a broad range of APIs and compute workloads is the priority. Its end-of-life production status means it is not a future-facing purchase, but the benchmark data shows it still delivers higher scores than the mobile 40-series part.

Who should pick the RTX 4050 Mobile? Users who need an integrated GPU for a portable device, where the 50 W TDP and lack of power connectors are essential. It is the only one of the two that fits a mobile form factor. But the recorded scores show it will be slower in every measured test, so the choice is a trade-off of performance for portability, not a performance upgrade.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 2080
RTX 4050 Mobile
Core Specs
Shading Units
2,944
2,560 -13.0%
Shaders
2,944
2,560 -13.0%
TMUs
184
80 -56.5%
ROPs
64
48 -25.0%
SM Count
46
20 -56.5%
Clocks
Base Clock
1515 MHz
1455 MHz
Boost Clock
1710 MHz
1755 MHz
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144 -25.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
96 bit
Bandwidth
448.0 GB/s
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
4 MB
12 MB
Performance
Pixel Rate
109.4 GPixel/s
84.24 GPixel/s
Texture Rate
314.6 GTexel/s
140.4 GTexel/s
FP32 (TFLOPS)
10.07 TFLOPS
8.986 TFLOPS
FP64 (TFLOPS)
314.6 GFLOPS (1:32)
140.4 GFLOPS (1:64)
FP16 (TFLOPS)
20.14 TFLOPS (2:1)
8.986 TFLOPS (1:1)
AI/RT
RT Cores
46
20 -56.5%
Tensor Cores
368
80 -78.3%
Power
TDP
215 W
50 W
TDP (W)
215
50 -76.7%
Suggested PSU
550 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Turing
Ada Lovelace
GPU Name
TU104
AD107
Generation
GeForce 20
GeForce 40 Mobile
Process Size
12 nm
5 nm
Transistors
13,600 million
18,900 million
Die Size
545 mm²
159 mm²
Foundry
TSMC
TSMC
Density
25.0M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
8.9
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Height
116 mm 4.6 inches
Outputs
1x HDMI 2.03x DisplayPort 1.4a1x USB Type-C
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Launch Price
699 USD
Production
End-of-life
Active
Predecessor
GeForce 10
GeForce 30 Mobile
Successor
GeForce 30
GeForce 50 Mobile
View GeForce RTX 2080 Details View GeForce RTX 4050 Mobile Details